• SONAR
  • Please add an LFO tool! (p.2)
2017/06/05 22:04:17
BobF
FYI for panning ... the Nomad Chorus plug has an autopanner I use a lot.  The two choruses are mouse-click easy to turn off.
2017/06/05 22:35:37
scook
The unfortunately named Sonitus Surround is a powerful pan tool.
2017/06/05 23:13:34
Anderton
space_cowboy
K Perry you seem to get my point. I have never been good at drawing a straight line with a ruler, much less something on the pc.  

 
Just to be clear - you don't have to be able to draw a straight line when drawing waveforms. Just hold Shift and it locks your mouse vertically. No matter how much your mouse moves up and down, the waveform doesn't.
 
Even better, you can release Shift and keep on drawing while changing the depth...then hold Shift again and still keep on drawing when you want to lock the mouse vertical position. So you can hold a constant line, change it to increase or reduce the depth, hold it again, whatever, all without stopping the drawing gesture. 
 
The Draw Tool periodic waveform generation is a very powerful feature once you learn what it can do.
2017/06/06 01:26:14
drewfx1
Not really what you want, but...
 
Reaktor can do this by outputting midi that you can use to remote control anything that supports midi control in Sonar. As many LFO's as you want using different midi CC's on different midi channels.
 
You could also just use a midi track with midi clips feeding a midi loopback. Just create or record some midi CC from a midi controller and turn on looping/paint/copy/stretch/mutate the clips and mute/unmute the track however you want. But make sure you don't route the loopback back into the midi in of the source midi track. 
2017/06/06 03:39:03
sharke
The automation shape drawing tools are horrible, let's face it. If you're looking to create a very definite sine wave, for example, it's very hard to get exactly what you want. I find it hard to get the curve started the way I intend. It's one of those things you have to fiddle around with for ages to get it just right (even with the shift key held - you almost always end up with a "botched" start to the curve), and even if you do get it right, implementing it across an entire track is troublesome as the screen scrolls. I've been using Sonar for about 5 years and have never gotten the hang of it - just imagine a kid firing up Sonar for the first time and wanting to apply some cool LFO effects. He's going to give up pretty easily. 
 
Here's a screencast of my typical botched efforts to draw an LFO effect with the shape drawing tools. I'm sure lots of you have the same frustration. 
 

 
There are so many limitations doing things this way versus using proper LFO functionality. First of all, let's talk phase! What if you want the curve to start at the top or the bottom instead of the middle? What if you want the phase at 45 degrees, or 135 degrees? What if you want to listen back to the track and experiment with different phases to get the right "groove" going? What if you want a period of more than 1 whole note? Yes, I know you can set the snap value in ticks, but seriously though who wants to be converting rhythmic values into ticks? What if you want to experiment with different time values on the fly? What if you want to ramp up the LFO's amplitude smoothly and accurately (i.e. not "eyeball" it freehand with a shape tool)? 
 
And yes, there are lots of auto-panning plugins available. But having LFO's baked into tracks (or even having a number of customizable global LFO's that could be applied anywhere) would mean that you could apply quick, accurate and versatile LFO modulation to any parameter, not just panning. 
 
There's a reason why other DAW's have this functionality, and that's because LFO modulation (and envelope modulation) is an integral part of modern music production. Trying to clumsily draw it in with frustrating shape drawing automation tools feels so 10 years ago!
2017/06/06 04:11:58
Kamikaze
What screen cast software to do you use to mak GIFs. I'm having a look at some and and they seem to make videos and Youtube uploads?
2017/06/06 04:25:48
The Grim
have you tried licecap? it's made by the cockos/reaper people, so you know it's going to be good
 
 
http://www.cockos.com/licecap/
 
2017/06/06 04:50:55
Kamikaze
Does it show the mouse pointer. A few youtube demo I watched seemed more interested in recording videos playing, that computer actions.
2017/06/06 05:48:48
Anderton
sharke
 
The automation shape drawing tools are horrible, let's face it. If you're looking to create a very definite sine wave, for example, it's very hard to get exactly what you want. I find it hard to get the curve started the way I intend. It's one of those things you have to fiddle around with for ages to get it just right (even with the shift key held - you almost always end up with a "botched" start to the curve), and even if you do get it right, implementing it across an entire track is troublesome as the screen scrolls. I've been using Sonar for about 5 years and have never gotten the hang of it - just imagine a kid firing up Sonar for the first time and wanting to apply some cool LFO effects. He's going to give up pretty easily. 
 
Here's a screencast of my typical botched efforts to draw an LFO effect with the shape drawing tools. I'm sure lots of you have the same frustration. 
 

 
Look...I know you're a bright guy, but the things you seem to find difficult are easy to do. Cubase and SONAR offer the same way of doing this because it works and is flexible. I can draw a perfect waveform of any phase or amplitude I want, offset by any amount I want, with dynamically varying depth that doesn't require creating another envelope, any time I want...and tweak it afterward, create any waveform, etc. etc. 
 
I think explaining this would make a great column for Sound on Sound, although I question how important it is musically to be able to do these things. The main place I want modulation changes is with virtual instruments, and since the invention of matrix modulation, they all pretty much have it anyway. If not, the Z3TA makes a great multi-purpose processor/panner/synchronized filter.
 
But if I do need to use LFO modulation for volume and panning, there are plenty of simple ways to do it, and they offer a great deal of flexibility. I really don't see the problem. I do agree that a kid firing up the program for the first time will not find it easy, but the kid is probably using virtual instruments that do what's needed so the idea of modulating volume faders or panning would seem redundant. And if it needs to be applied to audio tracks...SONAR has several variations on the tools needed to do it. I just don't any of this as a roadblock to making music.
 
How about this. Instead if rhetorical questions, give an example of some musical modulation effect you're tried to create in SONAR but found too difficult, post a short musical example so I can get the context, and I'll do a quick video on the easiest/fastest way I know of to make it happen using SONAR's toolset.
2017/06/06 13:43:16
bitflipper
I'm not a fan of drawing in modulation, either. Except for one-off special effects, such as a single sweep. Or for moving an instrument aside to clear the center for a solo.
 
It's probably my fear of commitment, but I want to keep my options open. Using a plugin lets me easily change my mind as the project progresses. I might decide that it shouldn't be synced or that it should be slower, that a triangle sounds better than a sine, or that the pan effect isn't really helping and bag it altogether. With two clicks I can clone PanCake on another track and flip its polarity so that the two tracks are now moving in opposite directions. 
 
Rather than encouraging CW to pursue its own auto-panner, I'd prefer efforts toward enhancing automation editing, such as the ability to scale or invert envelopes, or to snap nodes to beats.
 
© 2026 APG vNext Commercial Version 5.1

Use My Existing Forum Account

Use My Social Media Account