• Software
  • Brio Latin Percussion Ensemble | Indiginus
2014/09/09 14:22:18
ltb
Brio Latin Percussion Ensemble

Brio has an 8 channel drum machine style Pattern sequencer that is easy to use and just plain fun! We give you 21 Patterns to get you started.
Also included is Brio Ensemble, an instrument that maps all of Brio's sounds on the
keyboard at one time for easy access.

Instruments included-

High Conga
Low Conga
Bongos
Timbales(2)
Djembe
Tamborine(2)
Guiro(2)
Cabasa
Egg Shaker
Tube Shaker
Claves(3)
Cowbells(3)
Castanets

The Congas, Bongos, Djembe, and Timbales are all tunable and have 3x round-robin in an irregular pattern. Congas and Bongos have 10 velocity layers, the Djembe and Timbales have 8, and the smaller percussion pieces vary.
 
for Kontakt 4, 5
$ 42  USD
0.5 MB Download
 

https://www.youtube.com/watch?v=v9e190W87TM#t=11
 
http://indiginus.com/
 
2014/09/09 15:22:29
Mesh
Looks to be another goodie from Indiginus. Will be looking forward to this Latin Ensamble.
2014/09/09 16:51:19
bitflipper
This looks like it'll be a lot of fun.
 
I like to use shakers and congas and such, but playing them live is hit-and-miss, loops are too limiting, and playing them on the keyboard or plugging them in via the PRV is tedious. A sequencer like this might be just the ticket for repetitive percussion patterns.
 
2014/09/09 18:08:40
ltb
This will likely get placed into my basic multi presets along with SSS.
2014/09/09 20:13:51
yorolpal
Looks pretty yummy. And their prices are usually very reasonable. Me likey.
2014/09/10 09:22:13
Mesh
bitflipper
 A sequencer like this might be just the ticket for repetitive percussion patterns.
 




AKA Loops....
2014/09/10 11:03:33
bitflipper
Nah, loops <> repetitive patterns. They're repetitive, true. But a hassle to edit.
 
To successfully use loops, you've got two options:
- maintain a huge collection and spend hours sifting through them in hopes of finding the right one, or
- resign yourself to some generic, good-enough selection that more-or-less works OK if you don't listen too closely
 
The problem usually isn't with the patterns themselves. After all, there are only so many shaker and tambourine patterns. Where loops fail to fit is in the dynamics. Maybe you want the accent on a different beat, or to be more or less prominent, have a second accent, or alternating accents/articulations. 
 
 
2014/09/10 11:21:31
ltb
I didn't see but hope there's an Ostinatum patterns function, where you can edit, save & import.
If not it'll be a feature request.
2014/09/10 11:32:22
Mesh
bitflipper
Nah, loops <> repetitive patterns. They're repetitive, true. But a hassle to edit.
 
To successfully use loops, you've got two options:
- maintain a huge collection and spend hours sifting through them in hopes of finding the right one, or
- resign yourself to some generic, good-enough selection that more-or-less works OK if you don't listen too closely
 
The problem usually isn't with the patterns themselves. After all, there are only so many shaker and tambourine patterns. Where loops fail to fit is in the dynamics. Maybe you want the accent on a different beat, or to be more or less prominent, have a second accent, or alternating accents/articulations. 
 
 


I know Bit..........just yankin yer chain a bit.
2014/09/10 16:32:51
NeuroRon
bitflipper
Nah, loops <> repetitive patterns. They're repetitive, true. But a hassle to edit.
 
To successfully use loops, you've got two options:
- maintain a huge collection and spend hours sifting through them in hopes of finding the right one, or
- resign yourself to some generic, good-enough selection that more-or-less works OK if you don't listen too closely
 
The problem usually isn't with the patterns themselves. After all, there are only so many shaker and tambourine patterns. Where loops fail to fit is in the dynamics. Maybe you want the accent on a different beat, or to be more or less prominent, have a second accent, or alternating accents/articulations. 
 
 


I will get this instrument as I am completely addicted to all the Latin and hand percussion stuff (real and virtual), and like having a variety of ways to do things; but let me make a comment about using the audio loops. I do have an extensive collection and a reasonable knowledge of what I have, and that cuts auditioning time. But I also generally modify them and don't find it much of a hassle. Changing the emphasized beats or placements is pretty easy in the Sonar Loop Editor to get the dynamics right as a groove. After I finish the song with loops (and some single hits), I'll bounce the whole percussion track to a non-looped clip, then have AudioSnap slice the whole thing at the transients. Then, I'll go back through and edit selected single slices sometimes by pitch shifting just a tad, reversing a slice, altering gain, or deleting, or whatever, all in the context of the song. It generally is pretty quick.
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