Anderton
Ruben
Whoa!... moderators who are non-Cakewalk employees ?!? - This is quite a "first" after over a decade of the "CW employees only" policy! That's a big move. (Insert eye-popping emoticon)
It's already happened. I'm not a Cakewalk employee, and I did not have mod status for quite a while after Gibson acquired Cakewalk. But I'm up at all hours and when the spam was out of control, I asked for mod powers to get rid of it. I was not asked to be a mod, and I'm not particularly sure anyone at Cakewalk wanted to have an outside person be a mod, but they needed help. So I guess I was the first crack in the wall
Yeeeaaahhhh... I don't think so.
Apples and oranges - you may not be a CW employee, but you are an executive (? I think) of Cakewalk's current owner - that puts you in a different class than those of us in the Great Unwashed. You asked for mod powers, including the ability to ban spammers, and CW certainly considered your position in evaluating your request. Until now, that request coming from any other non-employee forum member has been met with the response "No thanks".
However, you may have indeed "cracked the wall" so to speak and been partly responsible for CW new willingness to accept non-employee mods. So thanks for that.
Anderton
Which leads me to a suggestion - start looking for volunteer mods within your beta test group - at least there is a degree of commitment and loyalty (if that's what you want) there among your beta testers.
I would respectfully advise Cakewalk that technical knowledge and commitment to Cakewalk have little to do with being a good mod. Forum moderation requires a unique skill set, a thick skin, a lot of patience, a positive outlook, and understanding/tolerance. A good mod's first impulse should be to clarify a situation, neither defuse it nor squash it. Often clarification is all that's needed to stop problems.
What you say is true, but on the other hand, technical knowledge and commitment to CW does not preclude the ability to be a good mod. I wasn't suggesting that CW get all of their new mods from the beta group (although that may work out for them)... my suggestion was to start with the folks who have more than a casual relationship with CW - IOW, take a look at the beta group and see what you find. Move on if you need to. Rise and repeat. YMMV.