2015/06/09 11:19:31
AdamGrossmanLG
Kalle Rantaaho
You say they sound wrong, when you quantize them.
How does the PRV look after quantizing? Can you actually see, that the quantizing has moved the notes to
positions you know are wrong?
IMO, of all the 8 notes in you PRV capture 4 notes are definately closer to 64ths (close to the middle of space between the 32nd lines) than 32nds, and 3 are exactly on 32nd lines (so matching 64ths),
so I guess this should be quantized to 64ths.
 
Anyway, that looks so accurately played that I wouldn't quantize anything. Btw, when I quantize, I never quantize
100 %. My keyboard playing is quite bad, so I usually move the worst mis-hits manually, and then quantize something like 70-90% by portion, some bars looser, some bars more strictly.  To build a certain feel I often quantize, say, kick drum early or late.




Yes it sounds bad if I quantize to 32nd's.   Once I quantize all the notes move to the closes 32nd beat but it sounds terrible.  
 
It sounds great AS IS in the picture I gave, but I am questioning, why wouldnt it sound right quantized? If anything it should sound tighter.
 
 
2015/06/09 11:21:07
AdamGrossmanLG
mettelus
The OP confuses me greatly. You say the song sounds great (as is), yet because you can "see" misalignment, now it doesn't? I assume this is around 140 BPM, so splitting hairs on 64th notes is baffling me.

If it sounds great, but looks terrible, I would shut off my video monitor to solve the issue.



I am a beginner musician and I am really asking WHY does it sound better NOT quantizing... that is my question.  Usaually after quanitizing everything sounds nice/tight/mechanical... however - this doesn't.   I was wondering if I am not understanding something.
2015/06/09 12:04:15
synkrotron
Okay... I downloaded that MIDI file and dragged it into Sonar.
 
It brings in eight tracks, one of which is track of patch change and controller events.
 
So, first off, when I opened the drum track in PRV I noticed that the kick drum did not fall on the quarter notes. This is a simple 4/4 tune throughout with the kick drum on each quarter note of each bar. I also noticed that the first quarter note of the second bar where the kick drum starts falls on the second quarter note of the next bar, whereas it should fall on the first.
 
That's a ratio of 4/5, or 0.8 or 80 percent.
 
I then selected all of the MIDI tracks and selected the following command, with the now time set to the start of the song:-
 
Process > Length
 
That brings up a dialogue box.
 
In that box, make sure that "Start Times" and "Durations" are ticked.
 
Set "By" to 80 percent.
 
This will move all the notes back onto the beat.
 
The fun now begins, because there appears to be a built in delay, and I've never seen that before.
 
I've got to get off my PC now so this will have to wait...
2015/06/09 12:24:19
synkrotron
Oh... Right... I had left those MIDI tracks pointing to the MS GS Wavetable Synth, so I must be having an issue with that default instrument, and I never use it so I'm not going to bother sussing it out.
 
I therefore added an instance of Battery 3 for the drums and selected the General MIDI preset (this is a General MIDI file).
 
I then added an instance of SI Bass Guitar, for the BASS part, SI Elecric Piano fo the ELEC PIANO part, and four instances of SI String Section for the remaining tracks.
 
I had to move all the MIDI clips so that the DRUMS track was at the start of the song, and that brought everything into alignment.
 
No quantisation what required whatsoever... This is already one of those "stiff" MIDI songs...
 
 
cheers
 
andy
2015/06/09 12:29:28
AdamGrossmanLG
Hmmm....  ok try this...  see the track labeled "Pipe"?   adjust it so the first note starts on 1:01:000   you will see the rest of the notes don't fall in alignment, which is what i dont really understand... and if you quantize it, it actually sounds work.   Just those little notes before the one big long one lol
 
:(
2015/06/09 13:57:44
AdamGrossmanLG
OK i exported the sound so you can hear them here:
 
#1 is NOT quantized - sounds great
 
#2 is quantized and sounds terrible....

I dont understand why it sounds worse quantized....
 

#1 - https://soundcloud.com/alewgro/non-quantized
 
#2 - https://soundcloud.com/alewgro/32nd-triplet-quantized
 
 
 
2015/06/09 15:37:24
synkrotron
Sounds okay on my project... No quantisation required...
2015/06/09 15:52:51
AdamGrossmanLG
I maybe didn't make my point clear...  I'm sorry everyone.  I am still learning music theory as I go so far... and I was trying to understand WHY it sounds better not quantized.   I am also not a great player, so I quantize everything, but I realize now if I want to make parts like that, I am going to NEED to play it, huh?   To get that kind of timing.
 
 
2015/06/09 16:00:24
AdamGrossmanLG
Here is the track I was actually looking at.... are you saying not everything in here is quantized?
 
 
https://www.youtube.com/watch?v=Ovnj8mfoYxg
2015/06/09 16:07:55
dmbaer
Just a WAG ... does the MIDI file have tempo events that you are not importing?
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