bapu
But then I have to learn a new product. And probably would have to pay for the privilege since all I REALLY cared about was 64-bit. Seriously, I couldn't care less about Round Robin if the sound is what I am looking for. It only irks me that I'll have to pay (a VERY strong possibility) to get 64-bit and Obi will tell me that I'm getting so much more for my $.
here Bapu..I have a nice shiny penny for you....

Starise
You have to first catch up before you can pull ahead. Catching up is first.
Not many players out there in this particular game. FWIW Sampletank seems to come prepackaged with a lot more material than the factory version of Kontakt minus third party samples. Kontakt won't run on an iPad but I suspect ST3 will. The basic instruments are all there in both. The sound quality seems negligible depending on the sounds we are comparing. Hopefully the sounds will also have improved, not that they were bad before. The big advantage is larger memory capability in 64bit. More sounds larger projects before a hiccup might just put it close to Kontakt, really close.
Star...not to be pedantic...but...
Kontakt
Independence
Alchemy
Aria
Mach 5
Dimension Pro
Shoud I go on? Seriously...not many players in the game? And all of the above have had updates and upgrades
far more often the ST could possibly dream of...and have been 64 bit for a bit...
ST for iOS has been out for a while...and it will surely get an update as soon as ST 3 is released..
They update the iCrap every other week or so....while the PC stuff gets blown off regularly in it's favor.
And Kontakt has FAR FAR FAR MORE available sounds, both Native and 3rd Party...probably then
ANY sampler out there...add in the Infinity Player and the number AGAIN goes up...
I wholeheartedly beg to differ...