jac
Thank you all again for the input. It seems there are some good options here, but now I'm curious about looping/sample approach. I haven't really tried that.
Kev1..1, how do you make use of this? In my case, I have pre-written parts for the trumpets (for example). So, I would like to have the library play those parts as opposed to finding riffs that fit in with my composition. You mention carving up the samples. How are they packaged? I know there are Acid loops. Are there separate loops and/or samples for each instrument/section? Are there individual note samples that you assemble? They don't give a lot of info on what's in the package. You indicated this is quicker and easier than programming midi articulations, so I'm curious about how that works for you.
Hi Jac
I make use of it in a few ways.
1 Use the samples as they are and write a composition around the parts.
2 Write my own part and layer the riff with samples.
3 Sample a single note part and play it through a sampler to create a new riff
4 Resample a loop changing the pitch and timing. Maybe I have for example a motif based on a mayor third played in 8s. I could look for a sample close to this and alter the pitch or timing so the 'sample' resembles the prewritten part.
The package comes in Acid format. Theres 10 songs in different keys and tempos. Each song has close mic and room mics. Yep some of the parts are all the sections playing together and some have been recorded 'solo'. Then there are folders containing 'Falls,Brass chords (very easy to sample and place in a song) hits and then FX.
With the sampling I suppose maybe you could argue it could be equally as time consuming as programming midi articulations. It really depends on how far you want to take the sound. For me personally though I find it quicker and the results are generally more satisfying.
I think they do have a demo if you want to hear the sounds. Try on loop library..
Thanks
Kev