Rimshot
I just recorded live drums on a jazz tune. I needed a better kick so I gated the kick (which was recorded on its own track) and bounced to a new track. I then applied Melodyne to it using the Percussive analytic. Then, I created a new instrument track for Addictive Drums and then dragged the Melodyne track right onto it.
Voila! I now had a midi kick drum parft. I then transposed the kick notes to the C1 kick and seasoned to taste. The original kick is now replaced by a Sonar bass drum and I can edit at will.
This whole process took 3 minutes at best. How cool is that?
Rimshot
How is that different from the way people have been using Melodyne pre-ARA?
I'm sure there is some difference and so I'd be curious to know what it is.
Pre ARA you would convert the kick drum audio to MIDI using Melodyne and then use the MIDI to trigger the drum sampler.
Has integrating ARA made this process more streamlined?
The first benefit I can think of is the Random Access that gets Melodyne loaded with the audio faster than ever.
Does it also streamline the MIDI export somehow?
Thanks.
best regards,
mike