sharke
jb101
There is no import/export. If you want to use Melodyne, you select an area and choose Melodyne from the menu. It then opens in Melodyne in the Multidock.
With the audio to MIDI thing, there is no need to even access Melodyne yourself. Drag a perfectly normal Audio clip to a MIDI track and it converts it to a normal MIDI clip. Simples.
It's not that simples, especially if you're using the polyphonic algorithm in Editor. In most cases you have to do some work in Melodyne first before dragging the clip. It gets confused very easily by two notes an octave apart and it sometimes mistakes overtones for notes. So you may find yourself having to go through the audio note by note and fixing what it's gotten wrong.
This thread was about the Melodyne ARA integration, I thought, not Melodyne.
The above example that I gave was mostly monophonic, although there were some double stops at the end. It was a clean electric guitar track. Only one note (a string bend) needed correcting. Hence, simples.. I assumed Mike was familiar with Melodyne and it's capabilities, but was enquiring about it's ARA integration into Sonar.
The first time I used Melodyne Editor on polyphonic material I was initially disappointed in it's detection, and at the amount of "cleaning up" needed. It quickly dawned on me that it was very little when one considered what Melodyne was doing. As I practiced (and read the manual), I became very swift at "cleaning up" the note detection, and am still amazed at what it can do. My first attempt corrected a single wrong note in a busy classical guitar piece that is un-noticeable. It took a little work, but probably less than re-recording it.
It can take a little work, but just think what it is doing.
Back to the OP. Regardless of one's thoughts on Melodyne's capabilities (and most think it is pretty amazing), it's ARA integration in Sonar is fantastic.
edited for typo