Hi Drew,
I enjoyed learning about your calculations... that's why I think of it as a non issue... I love it because I don't have to think about it. I still mock best practices as that just seems normal. It's just nice to know for sure there is nothing that can clip behind the scenes.
Hi Bit,
I wonder if I have misunderstood the 64 Bit Double Precision option. I always have it checked, but I assumed it was an above and beyond type of process. I just assumed that SONAR's basic mix engine was 64 point float. Are you saying it's 32bit float until you select 64 bit Double Precision?
Hi David,
I'm off to enjoy your article.
I'm still hoping to learn what the Pro Tools native version mix engine is? I think the latest hardware is running 64bit float point but I can't find the info about the native version.
The point made by the tutorials that caused me to ask this question is that clipping does occur on the internal "aux input" tracks.
so I'd like to learn if that changed in the past 2 versions.
Thanks.
best regards,
mike