• SONAR
  • Are bundle files given a raw deal in X3? (Do they now work?) (p.2)
2014/02/06 12:23:16
Anderton
jb101
I have not seen any evidence that bundles are "buggy".
 
Having said that, I would not use them to store my music.  All files can become corrupted, and if that happens to a .cwb file, then you have lost everything.  If it happens to a .cwp file, then, at least there is a chance that you may be able to retrieve something.  At least your audio should be intact.  Saving audio with project does seem to have superseded bundle files.



Agreed. For me, bundle files are convenient as a way to exchange projects and as a "backup to the backup," but I wouldn't use them as my primary project backup.
2014/02/06 12:32:55
Splat
@jatooth - Just to be clear, this was not targeted towards emwhy at all. It was targeted towards the people who are targeting me which should be obvious by now, if they were doing it for light-hearted reasons I would not expect them to do the same thing day after day for weeks (even on threads I'm not even on) and add further derogatory comments clearly targeted towards me. If this persists I would hope a moderator to step in. Thanks.
 
Anyway on with the thread...
 
2014/02/06 12:37:50
brundlefly
Bundles have been known to fail to open, but I would not say they're "buggy as hell". I usually recommend using Zip files because they're generally much smaller and can save Audiosnap data. Bundles force you to render or discard Audiosnap edits.
2014/02/06 12:40:05
Splat
To throw the thread back onto topic though, my specific question was when was the last time anybody had any trouble with bundles and X3? We all know people have their own workflow.
 
Cheers...
2014/02/06 12:41:58
Lynn
Alex, I've used bundle files since Proaudio 6 with no problems.  Out of several hundred files, I've never had one become corrupt.  I save both ways, with per-project files and bundle files.  I prefer bundle files for swapping with others.
2014/02/06 13:24:07
Cactus Music
Ok so my first Cakewalk was Home Studio (6?) back when it would have been brand new 2006? 
 
Right away I did not like the global audio folder and quickly switched to making my own folders in Windows explorer. There was no pre project option as said. But the results were exactly the same. A folder for each project that contained the CWP and an audio folder. Nice and tidy.
 
So to me, I don't see the value of a bundle file. I've said it before, blindly hitting "save" for any software on any computer be it a Mac or a PC and having no clue where it is stored is a fools game. 
 
2014/02/06 14:12:46
Lynn
Cactus Music
Ok so my first Cakewalk was Home Studio (6?) back when it would have been brand new 2006? 
 
Right away I did not like the global audio folder and quickly switched to making my own folders in Windows explorer. There was no pre project option as said. But the results were exactly the same. A folder for each project that contained the CWP and an audio folder. Nice and tidy.
 
So to me, I don't see the value of a bundle file. I've said it before, blindly hitting "save" for any software on any computer be it a Mac or a PC and having no clue where it is stored is a fools game. 
 


I would agree with you, but in order to save a bundle file one has to do a "save as" command first, which clearly asks where you want to save the file.  There's nothing "blind" about that procedure at all.  While your method may be effective, it adds an extra step or two to the process, and is truly no safer than saving as a bundle file.
2014/02/06 14:20:14
chuckebaby
ive used them in the past and never had any issues but as CJ suggested, if the bundy comes corrupt its gone, if CWP goes array, you always can recover some of it.
this is only purely out of common logic I started doing this too, it wasn't a problem which made me stop doing this.
I only used bundles to send to people.
2014/02/06 17:23:28
John
I haven't had a problem with bundle files either. 
2014/02/06 18:15:05
Splat
Thanks all...
So from what I have learnt then bundles files aren't buggy.
 
There is a disadvantage however:
1) Statistically you may have more chance of recovering from a project then a bundle.
2) Bundles "force you to render or discard Audiosnap edits." *
 
Advantage of bundle file however:
1) Easy portability.
2) Compact.
3) Defragments audio data**
http://www.cakewalk.com/Documentation/default.aspx?Doc=SONAR+X2&Lang=EN&Req=AudioPerformance.23.html
 
Interesting....
 
 
 
* Apparently a ZIP file can do this which begs the question why aren't bundle files at least as good as a ZIP?
I can see the advantage of not saving audiosnap data but it should at least be an option.
 
** Wonder why there isn't a facility to do this in Sonar anyway without having to make a bundle file.
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