Week 141: The Humanized MIDI Hi-Hat What with the various MIDI spec advances and the revamped SONAR PRV that streamlines MIDI controller editing, there’s been increased discussion in the forums lately of how to make MIDI tracks more human-sounding. As far as I’m concerned there are a
lot of options, but let’s deal with this a piece at a time by starting with the Step Sequencer. Yes, the Step Sequencer—that bastion of
über-quantized, electro-friendly beats. But it doesn’t have to be that way...at least it doesn’t have to be that way in SONAR, as we’ll show with a 16th note hi-hat part.
If you enter a string of successive 16th notes and simply play them back, I take pity on anyone listening. So, let’s turn that hi-hat part into something more humanized. My model for a 16th-note humanized hi-hat part is what Tony Williams did on Miles Davis’s “In a Silent Way.” No, it’s not EDM...but if you do EDM, you
need to know about this hi-hat part. So check out the following video (if you’re the impatient type, start at 01:30).
Adjust dynamics. Note that the first 16th note of each beat is accented the most, with the third note of each beat accented less, but more so than the second and fourth notes. Also note that this isn’t a rigid change—there are some variations, but the most consistent element is that first beat.
Now let’s mess with the dynamics some more. Right-click on a row to bring up the Velocity Multiplier. This compresses velocity with values under 1 and expands velocity with values over 1. Here I’ve expanded the velocity by 20%, and because that raises the overall level, trimmed back the Velocity control just a bit by -4.
It don’t mean a thing if it ain’t got that swing. Some people think the purpose of swing is to create extreme shuffle beats. Well that’s one application, but with something like a 16th hi-hat pattern, even a small amount of swing—in this case, a value of 53—adds a variation that makes the part swing and come alive. A little swing goes a long way in this context, but it’s all you need.
Push it, baby! Now let’s “push” the beat a bit, which is ideal for EDM because it adds a sense of urgency yet doesn’t interfere with that rock-solid “four on the floor” kick. Here, an offset value of -4.2 ahead of the beat does the job. However, if you
really want to get into it, you can get more detailed than a global amount of offset: Select Time Offset from the drop-down menu, and you can add individual offsets for each note if you want.
To prove to yourself what kind of difference this makes, lay in a closed hi-hat part with straight 16th notes and then make the kind of tweaks shown in the screen shot. The difference is not just night and day—it's a winter night and summer day in Alaska.
But wait—there’s more! Yes, there always is...isn’t there?
Hopefully you can modulate the hi-hat’s decay time a bit to make it more or less closed, and therefore add even more dynamics. Or, start off with a lowpass filter all the way up at the beginning of the beat, then close it down ever so slightly over the course of the beat. And then you can convert the Step Sequence to a PRV-editable clip while retaining the humanized elements you’ve programmed in...but that’s another story, for another time. Happy hi-hat!