• SONAR
  • Friday's Tip of the Week #167: Behold! Dual Mono Becomes Stereo! (p.45)
2017/07/31 14:07:55
Anderton
KPerry
Is it just me or does the need for a table like that suggest that the options and workflows need simplifying?



 
I prefer to think that the chart summarizes all possible options. I originally wrote it as text, but the chart seemed clearer. You'll note that there are more similarities than differences - for example with Sound on Sound, the three options are the same except for Auto-Punch with Mute Previous Takes enabled, where you don't hear previous takes and the waveform shows an outline to remind you muting is enabled. The only difference with Overwrite is the Manual mode, where punched material is deleted, and the punched material appears in a new Take lane.
 
I suppose I could do a version where the similar sections are blank, and only the differences are filled in, to make it look less intimidating.
2017/07/31 14:37:23
TheMaartian
Anderton
... 
I suppose I could do a version where the similar sections are blank, and only the differences are filled in, to make it look less intimidating.


Not a good use of your time, IMO. Thanks for the chart!
 
Right-click. Save image as... Move on to next thing to learn.
2017/07/31 14:43:01
JohnEgan
Anderton
 
I prefer to think that the chart summarizes all possible options. 



I guess the comping section of chart refers to looping around a section, and also activating punch area within the looped area, be it the same area, or extending loop area beyond punch area as a cue to punch section? But allowing comping only punch section, useful when recording yourself alone.   
2017/07/31 14:57:39
Brando
TheMaartian
Anderton
... 
I suppose I could do a version where the similar sections are blank, and only the differences are filled in, to make it look less intimidating.


Not a good use of your time, IMO. Thanks for the chart!
 
Right-click. Save image as... Move on to next thing to learn.


+2 - IMO it's an awesome chart that I've already committed to my OneNote SONAR file and will hopefully make a lot of use out of. Nothing wrong with the chart at all for the information it conveys. Just one of those things. 
2017/07/31 23:26:16
SF_Green
KPerry
Is it just me or does the need for a table like that suggest that the options and workflows need simplifying?


I like the chart. There are just a fair number of options but this let's me quickly figure out what's the same and what's different.

Thanks, Craig!
2017/08/01 18:50:10
KPerry
Anderton
KPerry
Is it just me or does the need for a table like that suggest that the options and workflows need simplifying?



 
I prefer to think that the chart summarizes all possible options. I originally wrote it as text, but the chart seemed clearer. You'll note that there are more similarities than differences - for example with Sound on Sound, the three options are the same except for Auto-Punch with Mute Previous Takes enabled, where you don't hear previous takes and the waveform shows an outline to remind you muting is enabled. The only difference with Overwrite is the Manual mode, where punched material is deleted, and the punched material appears in a new Take lane.
 
I suppose I could do a version where the similar sections are blank, and only the differences are filled in, to make it look less intimidating.




That's not my point (and I agree, it's not a good use of your time :-)).  I see this in other - business - software too, where one option affects multiple settings behind the scenes.  It may be logical from the programmer's perspective, but from the end user (or support staff!), it's not.
 
My approach would be to have one setting that says "Hear original take while recording?" (Y/N), "Punched material in new take lanes?" (Y/N) etc, so that the user can always see what the result will be without needing to remember or refer to a chart.  What's the downside?
2017/08/01 19:22:40
Anderton
Well I'm no programmer, but I assume each of those three modes has certain "rules," and you might not have options in one mode that exist in other modes. There probably would be a way to figure out a matrix with all the check boxes to do what you need, but then that might be more complicated than just choosing a mode if you knew what the mode did.
 
I guess a lot of it would also depend on which mode you use. For example if you use mostly comping, the only variance you need to remember is that you can hear the original section if Auto is selected. So choosing options wouldn't really be necessary. 
 
Don't get me wrong, I'm all in favor of simplification. I think all DAWs are too complicated, but I have the luxury of not knowing what constraints there are on code vs. flexibility vs. functionality .
2017/08/03 21:39:20
Piotr
Thank you very much, Craig :) Very useful and very clear, it should be added to official help :)
2017/08/04 21:59:14
Anderton
Week 157: The Missing—and Non-Missing—Link
 
Okay folks, this is an "eat your vegetables" kind of tip as opposed to some sexy, rocket science way to make the Sonitus Modulator plug-in hack into alien invasion transmissions. But SONAR's linking feature has been around for a while, so unless you’ve used it recently, it might be a good time for a refresher course—especially because the “rules” for MIDI and audio clips are somewhat different.
 
CREATING A LINKED COPY
 
SONAR's clip-linking function lets you make an edit in one clip that affects all linked copies of that clip. When you copy a track and Paste Special, one of the Paste Special options will be “Link to Original Copy.” Check this prior to pasting, and the copy will link to the original.
 

 
Linked copies are easy to differentiate from other clips because they are surrounded by a dotted rather than a solid line; the original clip will also be surrounded by a dotted line.
 
You can also create linked clips when you copy clips via Ctrl-drag. Before copying, choose Options > Drag and Drop Options, then check “Copy Entire Clips as Linked Clips.”
 

 
Note that this option persists—it remains until you uncheck the box.
 
AUDIO VS. MIDI LINKING
 
Linking works differently with audio clips than with MIDI clips. With audio clips, links don't apply to audio processes that “point” to the clip, such as adding a fade, changing a clip envelope, or slip edting; linking is mostly about having Cakewalk's audio processes (Gain, Normalize, Reverse, etc.) affect all linked clips. Linking also applies if you change a clip's color.
 
However, applying audio effects from a plug-in to a clip will affect that clip, but not other linked clips. Furthermore, the processed clip will become unlinked because it’s no longer like the other clips. Similarly, turning a clip into a Groove Clip will also unlink it from other linked clips.
 
With MIDI, linked clips reflect any changes in notes and controllers. This is very useful when building a song, because you can lay down quick sequenced parts and copy them to save time. Then if you want to make any changes, no problem—edit one clip and the changes will occur automatically in the other clips.
 
UNLINKING
 
But what if you want to edit a clip without affecting the linked clips? You can’t, which brings us to unlinking. To unlink a clip, right-click on it and select Unlink (to unlink multiple clips, select the clips you want to unlink, right-click on any one of them, then select Unlink). A menu now appears that provides two options: “New Linked Group” or “Independent, Not Linked at All.”
 

 
  • If you selected a single clip for unlinking, it doesn't matter which option you choose; the clip you unlink will become independent of the other linked clips, which will continue to be linked.
  • If you selected multiple clips, selecting “New Linked Group” will link the selected clips, while unlinking them from previous links.
 
For example, suppose there are four linked clips — 4A, 4B, 4C, and 4D. You decide to unlink 4C and 4D. With “New Linked Group” selected, clips 4A and 4B remain linked, and 4C and 4D become linked to each other but are independent of 4A and 4B. If you select “Independent, Not Linked at All,” then neither 4C nor 4D are linked to anything.
 
However, think twice before unlinking clips. Once you do, you can't re-link them except by using the Edit > Undo function. Instead, you'll have to copy the original again and specify that you want to create a linked clip.
 
ONE MORE TRICK
 
Here's one more link trick: you can select all linked clips automatically, which makes it easy to move, copy or delete the clips as a single unit—sort of a variation on what you can do with the Create Selection Group function. To do this, right-click on any of the linked clips and choose “Select All Siblings.” This is also handy if you've lost track of which clips are linked, and want to see a “family” of linked clips.
2017/08/05 11:26:51
rebel007
Nice. Thanks Craig, I'm going to create a link to this. 
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