• SONAR
  • After a Few Ticks Recording Stops
2015/01/02 13:47:07
razor
Happy New Year All--
 
I've got an issue that I can't seem to figure out. I started a project in X2 and recently upgraded to X3 and am working on the same project/track. All the playback and every function works fine in X3, but when I start to record audio, after a few ticks of the metronome, it just stops. It does capture whatever input I have for those few ticks, but I can't figure out why it's just stopping.
 
I checked and punch-in or looping are not on. My clock source in X3 is set to Audio, and my sound card clock is set to internal.
 
Any ideas? Any other place I should check? Plenty of hard drive recoding space.
 
Thanks,
 
Stephen
2015/01/02 14:29:51
kakku
Have you tried recording without effects? Or have you tried recording without certain vsti:s to see if a instrument is the culprit? Also you could try lowering the audio buffer settings.
2015/01/02 15:14:35
kakku
2015/01/02 15:20:50
mettelus
Did you update to the X3e patch?
2015/01/02 15:21:10
Beepster
Is the Transport Module showing the audio engine stopped? Insert the Performance Module into the Control Bar (right click in a grey area of the Control Bar and select Performance Module until it appear... it may take a couple tries until it replaces another module). Watch the HDD icon in the Perf Module to see if it goes red right before the stop. If so go to "Edit > Preferences > Audio - Sync and Caching" and turn up your Playback and Recording I/O buffers. I think the default is something like 256 but I increase mine to 512 for large projects and even more if it's a REALLY large project. This allows your hard drives a little extra time to process whatever is being played/recorded. It does not introduce latency as far as I can tell but it will make it take a little longer for playback to start (hardly noticeable).
 
You could also try archiving tracks you no longer need and/or freezing any synths in the project.
 
Other than that I had an issue with an old X2 project stopping at a specific point when I tried to work with it in X3. There was a tiny little sliver of a MIDI clip at that point in the project. I do not know what that clip contained originally because it seemed to be empty. If I tried to delete it, move it, cut it, nuke it from orbit, whatever it would crash Sonar. It sucked. I just ended up finishing that project in X2. I never could figure that one out. I doubt that is your problem though because it stumped everyone here on the forum as well.
 
Cheers.
2015/01/02 15:21:50
razor
kakku
Have you read this yet?
http://www.cakewalk.com/D...dioPerformance.23.html

Hey, thanks for the reply.
 
I'm thinking it's the sound card too. I opened my project in X2 and I'm having the same issue.
 
I did try recording with all FX turned off, and I tried increasing my sound card's buffer size to the max, and it seems like the higher the buffer size, the longer the recording will last before stopping.  The problems, it, besides latency, that now it will still stop recording with my sound card's buffer size at the max. :-(
 
I tried reinstalling the sound card drivers and restarting my DAW, and no effect. I'll check out each of the links you provided to troubleshoot my hardware--I'm thinking that's the problem as well.
 
Thanks again,
 
Stephen
2015/01/02 15:35:27
Beepster
Check your HDD I/O buffers. Seriously... this is exactly what happens when your hard drive is being maxed out.
2015/01/02 16:41:05
razor
Thanks all

I'll check the project i/o buffers and my hard drive too and see if it makes a difference.

I did install the patch right after installing X3.

If I can't figure it out I'm going to schedule ADK to remote in and take a look since this is right after a restore I had to do back to factory settings. Maybe there's a bios setting or something.

I'll post back what I find out.
2015/01/02 19:59:24
razor
I'm back in my studio now and I did a few of the tests you suggested. (BTW--I don't know if it matters or not, but I was able to record MIDI and freeze those tracks with no issues).
 
This is just the beginning of a project and it has hardly anything going on as far as number of tracks, FX, virtual instruments, etc. It definitely shouldn't be loading my system down.
 
The performance of my HDD looks good. The drive icon doesn't turn red, but I do see the "dropout" message once the recording stops. I tried moving my project folder locations to a different HDD in my system and I get the same results.
 
The write buffer field is grayed-out and if I change the read buffer, the recording stops even sooner--so I put it back. I'm running in ASIO mode, and so a lot of settings are handled by my sound card console.
 
ADK said I can contact them Monday for support, and I can wait because I'm still working on other things in the project that doesn't require me recording audio at this time, but if you can think of anything else I can check I would really appreciate it.
 
Thanks again
2015/01/02 20:31:38
razor
Whoopie! Don't ask me why, but I just decided not to give up, and stop my practicing, and just look at one more thing.
 
It bothered me that the record i/o buffer was grayed out but the playback wasn't. So, I unchecked the box for 'enable write caching' and it allowed me the change the buffer size.
 
I changed it to 512, and it works. But wait, there's more. Since it was grayed out before and not really using the 256 buffer size, I decided to manually put the write i/o buffer size back to 256, and yup--it worked there too. 
 
I don't understand why I needed to uncheck the 'enable write caching' but maybe you do. It works now and I am so happy. I'm sure many of you know what I'm taking about when I say now I can get back to the right brain stuff (fun stuff).
 
Thanks all for getting my left brain in the right frame of mind.
 
Happy New Year!
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