Oh then if this was all a ploy to get ideas.
Well then, I hope my open source speculation comes as "gee that's a good idea. Ron" So I could add two calls to the Control Surface API, GetEffectStripNum() and GetProChannelStripNum().
The lack of both calls in the Control Surface API have been overcome here but it took a village, many man hours and lines of code to do it. And yes, it's important to know what strip the control surface ACT focus is when there are many of the same like the Console Emu for example. And as of X2a and beyond, This fx or pc stripnum is not necessarily just the current selected strip now, is it? :-)
Ok, Rant over.