PilotGav
tenfoot
Time will tell, but I will be very surprised if windows dev doesn't slow to a crawl, hence the end of monthly big feature updates and the rollover to lifetime fixes:(
They would develop for both side by side. Both platforms will be identical. Most people don't realize that PC and MAC software are written identically for the most part. Just compiled differently.
But the parts that are not core code, but interface - are critical for performance and issues.
I remember 3-4 years ago - running Reaper - there were serious issues with Mac version performance and scanning plugins.
Exactly how threads get priority are also critical in a realtime processing like audio and GUI.
How Windows handles events are also different from how Mac OSX works.
Mac version of Digital Performer has been around forever, almost. When releasing Windows version two years ago - I tested last christmas last time - and it still use double cpu for same project compared to other Windows daws I tested on.
So it's not quite that simple...optimizing takes very different measures on different platforms.