• SONAR
  • Big announcements coming June 1st, 2016 (p.45)
2016/05/18 17:21:47
JoeyAudioey
sausy1981
Hi, I used to get those e-mails but don't seem to get them anymore, could I get this sorted please. This all sounds fantastic.


Sorted :)


2016/05/18 17:21:56
pentimentosound
I really don't want to ask a redundant question, nor do I want to read through15 pages of stuff! LOL
 
Has anyone got a clue or know how long this offer is good for? I can see going for it, but will have to work out the budget, since I just bought some stuff.
     Oh man, my mind is scrambling.... I'm looking around the studio thinking what could I sell?!?! LOL
 
Michael
2016/05/18 17:22:30
bapu
pentimentosound
I really don't want to ask a redundant question, nor do I want to read through15 pages of stuff! LOL
 
Has anyone got a clue or know how long this offer is good for? I can see going for it, but will have to work out the budget, since I just bought some stuff.
     Oh man, my mind is scrambling.... I'm looking around the studio thinking what could I sell?!?! LOL
 
Michael


Thru Aug 31st.
2016/05/18 17:22:42
mgh
e.Blue
I'm starting to feel like Mac support IS the only logical explanation for the drawn out announcement and the intro of lifetime upgrades. Think about it... Cakewalk is probably trying to lock in as many current SONAR users as possible. Once SONAR is available on OSX, it will be competing against Apple's Logic which only cost $200. This means that they will have to lower the price of SONAR significantly. Lowering the price that much would probably tick off many long-time SONAR users and essentially make the subscription-based model obsolete.
 
...JMHO
 

I'm not sure. For years Noel and Seth have said it would be too hard to port Sonar to Mac, the base code being so intrinsic to Windows.
My take is that the Sonar engine is going to be used in alternate products. Splat will stay the mainstay but there'll be a Live type product with the same audio engine but enhanced midi and warping then a product with video editing capacity and then maybe a notation product.
No doubt versions running on iOs and android.
Or an entire new cross code platform.
Whatever no company can sustain a lifetime membership model as someone else has said. So either Splat has limited life or there will be a change as I outlined above
2016/05/18 17:22:46
dantarbill
My SPlat subscription says it's good 'til February 8th, 2017.  I renewed (or upgraded) through AudioDeluxe on 01/17/16.  I've tickled the newsletter subscribe page.
 
 
No e-mail yet with upgrade link yet.
 
2016/05/18 17:23:32
Hoenerbr
I didn't get an E-mail but the Cakewalk Shop let me do the Pay one Time for $149.00
I sure hope the big news isn't that there will only be six months of product life in Sonar Platinum! But don't worry as a lifetime Sonar user you are entitled to a special price on our new Cross Platform DAW! 
2016/05/18 17:24:39
bapu
mgh
e.Blue
I'm starting to feel like Mac support IS the only logical explanation for the drawn out announcement and the intro of lifetime upgrades. Think about it... Cakewalk is probably trying to lock in as many current SONAR users as possible. Once SONAR is available on OSX, it will be competing against Apple's Logic which only cost $200. This means that they will have to lower the price of SONAR significantly. Lowering the price that much would probably tick off many long-time SONAR users and essentially make the subscription-based model obsolete.
 
...JMHO
 

I'm not sure. For years Noel and Seth have said it would be too hard to port Sonar to Mac, the base code being so intrinsic to Windows.
My take is that the Sonar engine is going to be used in alternate products. Splat will stay the mainstay but there'll be a Live type product with the same audio engine but enhanced midi and warping then a product with video editing capacity and then maybe a notation product.
No doubt versions running on iOs and android.
Or an entire new cross code platform.
Whatever no company can sustain a lifetime membership model as someone else has said. So either Splat has limited life or there will be a change as I outlined above

See post #435. This is for SPLAT users only, not Artist and not Pro. And hover your mouse over the helpful icon to see who marked it as such.
 
2016/05/18 17:25:17
sausy1981
Thank you
2016/05/18 17:25:30
dorism
It will be a brand new DAW built from the ground up.
2016/05/18 17:26:44
mgh
bapu
mgh
e.Blue
I'm starting to feel like Mac support IS the only logical explanation for the drawn out announcement and the intro of lifetime upgrades. Think about it... Cakewalk is probably trying to lock in as many current SONAR users as possible. Once SONAR is available on OSX, it will be competing against Apple's Logic which only cost $200. This means that they will have to lower the price of SONAR significantly. Lowering the price that much would probably tick off many long-time SONAR users and essentially make the subscription-based model obsolete.

...JMHO


I'm not sure. For years Noel and Seth have said it would be too hard to port Sonar to Mac, the base code being so intrinsic to Windows.
My take is that the Sonar engine is going to be used in alternate products. Splat will stay the mainstay but there'll be a Live type product with the same audio engine but enhanced midi and warping then a product with video editing capacity and then maybe a notation product.
No doubt versions running on iOs and android.
Or an entire new cross code platform.
Whatever no company can sustain a lifetime membership model as someone else has said. So either Splat has limited life or there will be a change as I outlined above

See post #435. This is for SPLAT users only, not Artist and not Pro. And hover your mouse over the helpful icon to see who marked it as such.
 

Not sure what in my post you're referring to Ed?
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