• SONAR
  • The SONAR Mac Prototype, a collaboration between Cakewalk and CodeWeavers (p.6)
2017/04/19 19:17:30
azslow3
Starise
I don't regularly delve into the inner workings of a software program, especially one as complicated as Sonar, so I hope you'll pardon me for not understanding why we can't have both versions? I CAN understand it not being financially viable. I don't see why this was insurmountable technically when we have several other DAW software companies that did it successfully.
 
Is it the way Sonar was made from the ground up? Apples to oranges kind of thing. If we have a program to merge the two, maybe compatibility was what killed the idea.

Each OS has its own API. If you use Windows, in the program a "window" is different from "window" in OS X /Linux/etc. Even if it looks exactly the same. But the problem is deeper then just a window, threading, simple functions, timers, drivers... everything is different (except small subset of C++ standard functions, but even there each OS has own calls). So yes, apples to oranges.
 

What makes some competitors software better suited to multi porting? Writing two distinct copies from the ground up? If so, why not write a Mac copy from the ground up? My hunch is that this was very expensive and not really viable in light of sales projections. I had hoped it could be done, even if it was a more simplistic version if only for the sake of having that market open.

If you write the code as a "fruit" right at the beginning, it is easier to make "apple" and "orange" out of it.
 

If you really like Sonar why let a platform hold you back?

If you like music, why let a guitar (piano/violin) hold you back? Time... you can invest it to improve your skills with one instrument or spread it over several.
2017/04/19 19:35:37
Alex Westner [Cakewalk]
MountainKing
Unbelievable.
 
Now I have to say: I want my money back. I'm not on Windows at all.
 
How would that work? Any hints from the officials?
 
 
Don't let your trustful customers alone. I's not a good business behaviour by any means. Period.
 
 
 


Hi there - I'm not exactly sure what you want your money back from, since we never actually sold a SONAR Mac version. Send me a private message so we can figure this out.
2017/04/19 19:44:05
FCCfirstclass
My two pennies;
 
I am sorry for Mac users, but am happy Cakewalk is sticking with Windows.
 
(Are coffee mugs in the works?)                                                                        
2017/04/19 19:44:53
...wicked
MountainKing
Now I have to say: I want my money back. I'm not on Windows at all.

 
Say whaaaat? You bought SONAR exclusively for the potential for a Mac version? Why would you do that?
 
I'm bummed about it since I have a Mac laptop and I would greatly enjoy being mobile with my main DAW instead of having to use Ableton or Reaper to start a project....but I can continue to do that. 
2017/04/19 20:11:32
subtlearts
Makes sense to me. Someone I work with is always threatening to buy me a Mac, so I was curious about it just in case he ever comes through - I'm not holding my breath, frankly - but I suspect that focusing on Windows is a smarter move and I'm glad that useful lessons were learned in the process. I am still pleased as punch with the lifetime deal so it doesn't change much for me... 
2017/04/19 20:14:24
chuckebaby
Im glad. Now cakewalk can focus on more important things like fixes and updating new features (IE- Ripple editing).
I think this was the proper move to make.
2017/04/19 20:40:32
Afrodrum
Decision kind of expected since silence in December. No regrets, stay focused on Windows.
2017/04/19 20:57:35
Anderton
...wicked
I'm bummed about it since I have a Mac laptop and I would greatly enjoy being mobile with my main DAW instead of having to use Ableton or Reaper to start a project....but I can continue to do that.



So far for me, the Mac version does indeed work well enough to start a project on the Mac if the included plug-ins are sufficient, but I have to finish the project on Windows.
 
2017/04/19 21:16:44
Christopher Brown [Cakewalk]
Anderton
 
So far for me, the Mac version does indeed work well enough to start a project on the Mac if the included plug-ins are sufficient, but I have to finish the project on Windows.
 




As Noel mentioned earlier, I've used it to multitrack band rehearsals without a hitch. I was able to record eight simultaneous tracks through an entry-level USB interface, and then brought them into a Windows environment and was able to access the full gamut of my effects to mix. It's been great for me!
2017/04/19 21:28:30
Keni
So...
 
No one else is having trouble installing it?
 
After claiming successful installation. Trying to launch reports it as incomplete or damaged. I've re-done the install several times as well as the download (my first copy was reported as damaged during install)
 
I notice that the app shows as zero bytes... No size. So I'm guessing that's a sign of the problem?
 
Any ideas?
 
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