• SONAR
  • The SONAR Mac Prototype, a collaboration between Cakewalk and CodeWeavers (p.8)
2017/04/19 23:43:37
The Grim
THambrecht
 
Therefore SONAR is a perfect DAW and audioworkstation.
 
 



lol, , i'll be having a chuckle about that for days to come, your bar for perfection seems to be set way low, if you call sonar (or any daw for that matter) perfect, i suggest you try and set it a little higher.
 
THambrecht
 
For what we do with SONAR - Reaper is a joke.
 
 

 
as to reaper being a joke (it's not my main daw). . . well that is your opinion, i know a lot of people who think sonar is a joke . . . who cares?
2017/04/20 00:01:27
Jeff Evans
THambrecht
@The grim
I know Reaper.
With Reaper it is not possible to digitaze and restore 585 tapes (reel to reel) for a client with a running time from 1.500 hours. No software running MacOS can do this. MacOs completely fails.
But SONAR does. Therefore SONAR is a perfect DAW and audioworkstation.
For what we do with SONAR - Reaper is a joke.
 


What rubbish. Mac OS is a lovely OS. Most of you have no idea because you don't use it. Studio One runs beautifully on a Mac. I could also digitise 5000 tapes if I wanted. No issues whatsoever.
2017/04/20 00:06:29
The Grim
i was going to say he should learn how to use his tools before proclaiming such foolish statements, but i thought against it . . . whoops
2017/04/20 00:08:57
THambrecht
@The Grim
You make music - we digitaze over 50 TB of audiodata every years for publishers, libraries and other cunsumers.
You can buy a lot of our remasterd vinyls and tapes in shops or find it in state liraries. We work also for Sony. We have over 1.000 clients per year.
We have tested a lot of DAWs and audio software. SONAR is the only software that works perfect with projects up to 750 GB audiodata per project.
Try to load 750 GB audiodata in Reaver an tell us what happens. Then try to reduce clicks and noise with iZotope RX and tell us how many hours (or days?) you need with Reaper - Steinberg Wavelab - Adobe Audition ..... and so on.
SONAR makes this this job in a short time. But we also do batch jobs with Adobe Audition and Wavelab.
 
The problem is - you have never digitazed 5000 tapes and never get 250.000 $ for this job.
But we do this - we know what we're talking about.
 
 
 
2017/04/20 00:36:22
realdavidai
I'm appreciative an attempt was made. Curious about the other platforms though, would love to see Z3ta on iPad updated to support AUv3
2017/04/20 00:38:34
joel77
Thanks Lance.
2017/04/20 01:07:44
35mm
I don't use Mac. It sucks. I use LINUX and Windows. However, it's kind of sad it didn't work out, but then again focusing on just one platform will mean that it's always going to be best on that platform - obviously! Also, your honesty and transparency in this are the reasons I love Cakewalk and Sonar. At the end of the day though, I think it's too late to be porting to Mac as it's in it's death throws and good riddance to it.
2017/04/20 01:17:55
AllanH
That's a good and practical decision.
2017/04/20 01:35:14
The Grim
Anderton
FogAudio
So I guess I took the bait when I was offered Sonar Pro for life with the promise that Sonar was going to run on a Macbook natively.

 
That is not true.
 
Cakewalk has done what they said they would do, except for missing the original deadline of making an alpha




c'mon, even you must agree that that statement contains at the very least a little bit of spin
i don't think even you would deny, that if a question was asked to sonar users what version of sonar they thought was going to be released as the mac alpha, that practically 100% would answer platinum, and literally 0% would have said 'sonar home studio' let alone sonar home studio running on codeweavers. (i know we can spin that and say they never mentioned what version of sonar it was going to be etc, etc, etc, but come on, the spin around here at times is enough to make one dizzy)
 
as one member down in the coffee house has referred to it, and seemingly rightly so, the "Cakewalk Damage Control Edition freebie"
2017/04/20 01:41:07
Alex Westner [Cakewalk]
The Grim
Anderton
FogAudio
So I guess I took the bait when I was offered Sonar Pro for life with the promise that Sonar was going to run on a Macbook natively.

 
That is not true.
 
Cakewalk has done what they said they would do, except for missing the original deadline of making an alpha




c'mon, even you must agree that that statement contains at the very least a little bit of spin
i don't think even you would deny, that if a question was asked to sonar users what version of sonar they thought was going to be released as the mac alpha, that practically 100% would answer platinum, and literally 0% would have said 'sonar home studio' let alone sonar home studio running on codeweavers. (i know we can spin that and say they never mentioned what version of sonar it was going to be etc, etc, etc, but come on, the spin around here at times is enough to make one dizzy)
 
as one member down in the coffee house has referred to it, and seemingly rightly so, the "Cakewalk Damage Control Edition freebie"


I can speak to why we released it as a "Home Studio" edition - the SONAR Mac Prototype is available for free to anyone.
 
There are 3rd party products and royalties included in the more advanced editions of SONAR, which would prohibit us from releasing it for free. It was more important to be able to deliver the Mac prototype to anyone who wanted it, without having customers jump through any additional hoops.
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