round robin/auto alternate on Dim Pro or SD2?

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NeuroRon
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2007/04/17 12:50:32 (permalink)

round robin/auto alternate on Dim Pro or SD2?

Will Dim Pro (or SD2 or any other of the CW synths/samplers) do a round robin/auto alternate function easily?

Is there an SFZ opcode for this - or preferably does someone have a script with this function used?

I've been varying e.g. snare drum hits to different samples (not just velocity-switched) by editing on a note-by-note basis in Sonar piano roll view and it is quite time consuming. I know Battery and Contakt have these functions and it seems this must be in the Dim Pro capability.

Thanks in advance for any help or insights on this topic. - Ron

The RT Project
 i7, 16 gB RAM, 4 X 1.5 - 3 Tb HDs; Focusrite Scarlett 18i20 audio/MIDI interface;Sonar Platinum; Komplete Ult 10; Superior Drummer 2; Various synths, guitars, basses, ukes, etc.  
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    b rock
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    RE: round robin/auto alternate on Dim Pro or SD2? 2007/04/17 13:58:41 (permalink)
    // ************************
    // TB Kick Sequencer.sfz
    // Drop it in Dimension Pro's 02 - Drums folder under Multisamples.
    // 21 kick samples stepped through sequentially by playing middle C.
    // ************************

    <group> seq_length=21

    <region> sample=Kicks\BLKMKCKOH 2.wav key=60
    seq_position=1
    <region> sample=Kicks\BLKMKCKOH 3.wav key=60
    seq_position=2
    <region> sample=Kicks\BLKMKCKOH 4.wav key=60
    seq_position=3
    <region> sample=Kicks\BLSMKCKPRL 2.wav key=60
    seq_position=4
    <region> sample=Kicks\BLKMKCKOH 4.wav key=60
    seq_position=5
    <region> sample=Kicks\BLSMKCKPRL 6.wav key=60
    seq_position=6
    <region> sample=Kicks\BLSMKCKPRL 8.wav key=60
    seq_position=7
    <region> sample=Kicks\BLSMKCKPRL 10.wav key=60
    seq_position=8
    <region> sample=Kicks\BLSMKCKPRL 12.wav key=60
    seq_position=9
    <region> sample=Kicks\BLSMKCKPRL 14.wav key=60
    seq_position=10
    <region> sample=Kicks\BLSMKCKPRL 15.wav key=60
    seq_position=11
    <region> sample=Kicks\lkick2-sf2.wav key=60
    seq_position=12
    <region> sample=Kicks\lkick2-sf3.wav key=60
    seq_position=13
    <region> sample=Kicks\lkick2-sf4.wav key=60
    seq_position=14
    <region> sample=Kicks\lkick2-sf5.wav key=60
    seq_position=15
    <region> sample=Kicks\lkick2-sf.wav key=60
    seq_position=16
    <region> sample=Kicks\LKICK3 (S).wav key=60
    seq_position=17
    <region> sample=Kicks\LKICK4 (S).wav key=60
    seq_position=18
    <region> sample=Kicks\LKICK5 (S).wav key=60
    seq_position=19
    <region> sample=Kicks\TCKICK 1#2 (S).wav key=60
    seq_position=20
    <region> sample=Kicks\TCKICK 1#4 (S).wav key=60
    seq_position=21

    // ************************
    // EOX
    #2
    NeuroRon
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    RE: round robin/auto alternate on Dim Pro or SD2? 2007/04/17 14:29:52 (permalink)
    Perfect! Thank you VERY much - Now I see how to do it - Ron

    The RT Project
     i7, 16 gB RAM, 4 X 1.5 - 3 Tb HDs; Focusrite Scarlett 18i20 audio/MIDI interface;Sonar Platinum; Komplete Ult 10; Superior Drummer 2; Various synths, guitars, basses, ukes, etc.  
    #3
    lbk3918
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    Re: RE: round robin/auto alternate on Dim Pro or SD2? 2014/05/18 17:12:26 (permalink)
    Also if you have Session Drummer 3 installed there are a lot of sfz examples there that show other ways eg random from a selection of 4 samples (see stevenslate-oldzepkit-dry-snares.sfz) for each velocity layer.
    #4
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