﻿<?xml version="1.0" encoding="utf-8"?><rss version="2.0"><channel><title>Quantizing multi-tracked drums with Audiosnap</title><link>http://forum.cakewalk.com/</link><description /><copyright>(c) Cakewalk Forums</copyright><ttl>30</ttl><item><title>Re:Quantizing multi-tracked drums with Audiosnap (FastBikerBoy)</title><description>  I've discovered that audiosnap will hang for a while on long periods of silent track. I found that out when wondering why it was hanging while trying to process some multi tracked drums. Once I'd split and deleted that portion (as opposed to slip edit) it went away. &lt;br&gt;   &lt;br&gt;  Having said that halfway through a drum track the silence is unlikely to be that long unless you know some of the drummers I do. &lt;img src="http://forum.cakewalk.com/upfiles/smiley/s2.gif" alt="" /&gt; &amp;lt;----That's a joke for any of you drummers that I know out there....  &lt;br&gt;  </description><link>http://forum.cakewalk.com/fb.ashx?m=2562157</link><pubDate>Thu, 03 May 2012 01:40:56 GMT</pubDate></item><item><title>Re:Quantizing multi-tracked drums with Audiosnap (bluzdog)</title><description>  &lt;blockquote class="quote"&gt;     &lt;i&gt;JazzSinger&lt;/i&gt; &lt;br&gt;       &lt;br&gt;       &lt;br&gt;      How much beat correction did you have to do? (esp. the slowdown part) &lt;br&gt;      &amp;nbsp; &lt;br&gt;      &amp;nbsp; &lt;br&gt;      Not a lot but is was noticable prior to quantizing. The cool part is how well the overheads lined up with&amp;nbsp;the close&amp;nbsp;mics. &lt;br&gt;      &amp;nbsp; &lt;br&gt;      Rocky &lt;br&gt;      &lt;/blockquote class="quote"&gt; &lt;br&gt;       &lt;br&gt;  </description><link>http://forum.cakewalk.com/fb.ashx?m=2562061</link><pubDate>Wed, 02 May 2012 20:34:50 GMT</pubDate></item><item><title>Re:Quantizing multi-tracked drums with Audiosnap (JazzSinger)</title><description>  How much beat correction did you have to do? (esp. the slowdown part) </description><link>http://forum.cakewalk.com/fb.ashx?m=2562047</link><pubDate>Wed, 02 May 2012 20:03:45 GMT</pubDate></item><item><title>Re:Quantizing multi-tracked drums with Audiosnap (bluzdog)</title><description>  I only have one hard drive on my laptop. Good point. I love being portable. </description><link>http://forum.cakewalk.com/fb.ashx?m=2562005</link><pubDate>Wed, 02 May 2012 18:22:01 GMT</pubDate></item><item><title>Re:Quantizing multi-tracked drums with Audiosnap (musicroom)</title><description>  Are you using a separate hard drive for audio? </description><link>http://forum.cakewalk.com/fb.ashx?m=2562004</link><pubDate>Wed, 02 May 2012 18:19:19 GMT</pubDate></item><item><title>Quantizing multi-tracked drums with Audiosnap (bluzdog)</title><description>  &lt;font size="3"&gt;&lt;font face="calibri"&gt;I gave AudioSnap a go at multi-tracked drums. I have six tracks: Kick, Snare, 2 overheads and 2 toms. There was a part in the song where the drummer just slowed down (insert drummer joke here). &lt;/font&gt;&lt;/font&gt; &lt;br&gt;      &lt;font size="3"&gt;&lt;font face="calibri"&gt;Sonar X1 d Producer (64 bit)&amp;nbsp;hung up&amp;nbsp;a bit&amp;nbsp;while processing and while saving the project but did recover to complete the processing and save. I check my rescources and was never over 30% CPU and 3 gig (out of 8) ram. After I bounced to clips Sonar smoothed out and became more responsive again. The overall process was a success and I’m pretty happy with the end result.&amp;nbsp; Any ideas why my computer got so hung up? ( Dell Studio Laptop&amp;nbsp;- Intel i5 2 core 2.25 processor&amp;nbsp;with 8 gigs of ram).&lt;/font&gt;&lt;/font&gt; &lt;br&gt;      &lt;font size="3"&gt;&lt;font face="calibri"&gt;&lt;/font&gt;&lt;/font&gt;&amp;nbsp; &lt;br&gt;      &lt;font size="3"&gt;&lt;font face="calibri"&gt;Rocky&lt;/font&gt;&lt;/font&gt; &lt;br&gt;  </description><link>http://forum.cakewalk.com/fb.ashx?m=2561998</link><pubDate>Wed, 02 May 2012 18:04:54 GMT</pubDate></item></channel></rss>