sfz based instrument ideas
Cakewalk now have two instruments (Dimension Pro and Rapture) based on the same sfz file format and engine, and RenÃ©'s recent post
more than strongly hints that more are on the way. Now, I'm sure they are not short of ideas for what to release next, but there's no harm in putting a few new thoughts into their heads
. I think the whole idea of basing multiple instruments on the same engine with an open file format has huge potential.
Here are some of my ideas:
1. An acoustic drum sampler with multiple outputs. This would be shipped with a multi-sampled drumkit, with one sfz file per kit piece (and per microphone on that kit piece). Thus (similar to BFD), you could add ambience by simply mixing the sounds from those multisamples. Direct from Disk mode might be a necessity if the multisamples were too large. It could even include some MIDI grooves and fills that can be dragged from the interface into the host app.
2. A multi-effects unit. There are already a good number of effects included in the engine, so why not make these available on their own, for us to pass our own sounds through. The thought of being able to exactly control the parameters of each effect through an sfz file is great, and sharing patches between users on the forums would be much easier than with existing effects.
3. Customised instruments / effects. Imagine if there were a few new sfz opcodes to specify a customised GUI. For example, the ability to add knobs, faders, buttons and meters, each with either default or customised graphics. They could be attached to different parameters in the sfz file. This would mean that people could not just program their own sounds, but effectively create their own instruments or effects. Again, they would be very easy to share on the web (not to mention safer than downloading dlls from unknown sources), and would not require your VST directory to fill up with hundreds of freeware SynthEdit VSTs.
I could go on, but that's enough for now. I hope similar ideas are in the pipeline. As RenÃ© says:
I can't talk about the final plans for it, but it'll become huge, when the right time comes.