M_Glenn_M
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summing?
I have been reading Zen and the art of mixing by Mixerman. He is convinced his analogue summing box makes a huge (better) difference. Just as convincing are discussions here and elsewhere that conclude analogue does change the sound but "better" is subjectively inconclusive. My simple question is; if we send groups of tracks to busses and the busses to the master, is that the digital equivalent of summing? My next question would be: if that is digital summing and it's as good, why do folks talk about exporting the stereo file and then bringing it back in for mastering? Wouldn't summing to a premaster buss and then to a master be the same thing?
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AT
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Whether or not analog summing "sounds" better is one thing. Many pros do prefer it, and it is hard to argue w/ running a mix through an ssl console to sum. Whether or not 16 channels of nontransformer-coupled summing makes any difference is a matter more of taste. Plenty of people swear they can hear the difference, so it works for them. I will say that running a stereo mix or stem breakout into good analog does sound better to me, tho I've never done any blind testing. SOS has said the same thing - that running a digital mix through 2 inputs of a summing mixer provides most of the sound as stem mixing through the same summing unit. Your simple question deserves a simple answer - yes. The next question begs a couple of questions. I use digital summing (or mixing) and export it out through analog (and then back into the digital world). Why? I paid good money for a stereo compressor/limiter unit. And it sounds better ;-) Summing to a premaster bus I imagine is the same as bouncing/rendering/exporting, just not in real time. I am fine w/ digital summing - it is all numbers and computers are very good at crunching them. I am unconvinced that straight-wire analog summing adds anything, or if it does it is so subtle it is hardly worth the cost in hardware and extra DAs, etc. I am convinced tho that running a signal through a good analog chain and transformers helps de-digitalize the signal. Softens it. And I find digital saturation/distortion doesn't have the subltly or depth of good analog saturation. Digital gets blurry for me, which defeats the whole idea of perfect replication. It has gotten better, but not perfect. Or maybe I just haven't spent the money necessary in the digital world to get the sound I can in analog. @
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M_Glenn_M
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I'd like to try this and have a TL Audio dual valve preamp compressor to work with. Would that be appropriate? Would I send the master out to my BR 800 (that I use as a sound card) and then line out to the TL A and then back to Sonar thru the BR 800 to record it?
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John
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If you have X2 Producer you have the Console Emulator modules that should be useful in getting the analog sound. From the manual page 988 When recording to analog tape, the mixing console is the centerpiece of the studio. The audio signal is affected as it passes through the circuitry of the console. Each console employs a different design and components, which adds to the sonic imprint of each console. There are various elements that define the sound of each console. Digital audio is often accused of lacking “character”. Although mixing entirely inside a computer (often referred to as “mixing in the box”) has many benefits, it can sometimes lack the character of using an analog mixing console. The Console Emulator module emulates the sonic characteristics of three classic mixing consoles. This has nothing to do with EQ and compression, but rather mimics the subtle non-linear distortion and noise that occurs when passing an audio signal through a mixing console’s analog circuit. The Console Emulator module is based on the following principles: • Input transformer emulation, which introduces hysteresis and frequency dependent saturation. • Frequency response shaping of the channel. • Bias drift of the active stages. • Component tolerance simulation by slightly changing the filter's values in the different channels. • Saturation of the mix bus. • Crosstalk on stereo buses. Just like an analog console, the overall sound character is the sum of all the separate processing stages. Depending on the console type and settings, some of the benefits you may experience include: • A wider sound stage. • Increased sense of sense of spatial cohesion. • More depth and definition. • A bit more warmth and aggression. • Easier to balance levels across tracks.
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Razorwit
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Hi M_Glenn_M Ah, the summing debate. You'll may get some fairly passionate responses 'round here (though mine won't be...I try to be polite). You asked: My simple question is; if we send groups of tracks to busses and the busses to the master, is that the digital equivalent of summing? Yep. Summing is just adding tracks together, usually ending up at a stereo pair (a 2-bus). Now, the question of "if that is digital summing and it's just as good". Lots of folks say it isn't, lots of folks say it is. Here's what I can tell you objectively: analog summing is different. How do I know? Because I can take a ITB export, an export of my 2-bus to one channel of my SSL, and a stem export to 16 channels of my SSL, and none of the three cancel when doing a null test against any other. Of course, the real question is if it's better or even if anyone can really hear the difference, and I can't answer those :) You can, however, listen for yourself: http://www.youtube.com/watch?v=VYpoOg1I9UM Links in the description will take you to a place to download the hi-rez audio files so you can A/B in your DAW. Next part of your question: "why do folks talk about exporting the stereo file and then bringing it back in for mastering?" Because they like the sound of a particular peice of gear. Some folks really like pushing preamps a bit, or analog compressors, or even the inputs of particular A/D's. It's just a color thing. Good luck Dean
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M_Glenn_M
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I really don't mean to troll for comments but to understand the how and why of it. I can hear the difference in the video in my monitors but can't really say it's better. So I need to work out the physical plugins arrangement in my case.
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dan le
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Hi all: Everybody has a different opinion about summing. Here it is: 1. those that don't want to spend any more money, claim that you can do the entire thing ITB. 2. those that spend some money to get the analog stuff, usually stay quiet, and make their customers happy. 3. those that spent humonguos amount of money on analog gears, like CLA, and still make people believe that he does it most of the time ITB. You have to try it, and just get something like a Dangerous box. It is so cheap compared to what you spend on automobiles, diamond rings to keep your wife happy, private schools for the kids. Then you will know. Name a hit song, or a hit band that do everything ITB. There will be some. But the question is: were you there to confirm it, or they are just a marketing arm of Pro Tools? Mostly! I have yet heard a good song mixed ITB from this forum, including those mixed by C Anderton that made it to the charts. I am pretty disappointed, not because of the song(s), but by what people claim it to be. So come on, and be willing to post some songs that you guys here mixed ITB, so all of us can hear, and if they are good, we can learn from it, and they can tell us how they did it, so we can learn how to do it, so we can all be better at our trade. Until then it is all Rashomon. He said, she said ....... best dan
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Bristol_Jonesey
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You need to visit the songs forum. I doubt there's much there that wasn't done 100% ITB and you'll be amazed at some of the quality on offer. Edit to add: If you can't get fantastic sounding music from working ITB it's not down to digital or computers or anything else - it's down to you.
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Rob[at]Sound-Rehab
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Bristol_Jonesey If you can't get fantastic sounding music from working ITB it's not down to digital or computers or anything else - it's down to you. +1 no money spend can compensate what you missed when not using your ears to the full extend first
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Jeff Evans
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Whatever you used to be able to do outside of the box you can do inside the box really. That is the truth of it I think. Maybe not a decade ago but that is changing all the time and certainly now is the case. If you create a list of importance of everything in the scheme of things starting with great composition or song followed by great performances then by nice instruments then into mic choices, micing positions, pres, A to D then into great ears, production skills you will see the method of summing is actually of no real consequence or importance. It is low on the list of priorities. Especially compared to how emotionally moved the listener might be. Put it into perspective. It does not change things that much. It is not night and day. I have never found it since but I once saw a great article on comparing digital to analog summing. It featured an interesting detailed three dimensional diagram to represent a mix done both ways and there was NO difference and I mean none! People say the differences are huge but I challenge them to a controlled A/B blind test and then they would go away from that with a completely different opinion.
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phrygiann
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In your second question, what i usually do is when i finish mixing i bounce it and switch all plug ins off, archive and hide all the tracks and what will be left is 1 track ready for mastering, then click " save as" . Start mastering. One reason for exporting might be to ease the load of your cpu. If you do what youre saying in your question plus add more plug ins in your master bus you might experience BSOD or your cpu might stop working.
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Rob[at]Sound-Rehab
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2 major arguments against saving up to buy that expensive analogue summing gear just came up (thanks, Jeff, well said): first, "great composition or song followed by great performances" - think about the songs that moved you most and listen closely; you'll hear some strange mixes, sometimes even dubious quality, yet, those songs get to you ... most are probably summed the analogue way, but as good as these songs are they'd move you even if they'd be totally digi-sterile ... next, "mastering" - if you want analogue summation without splashing out huge amounts, give mix stems to your mastering engineering who owns all that gear; i'm pretty sure that would make a huge difference to the overall sound, but more likely due to another professional with a different approach and fresh ears working on your material rather than just analogue summation ...
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Jeff Evans
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It is funny because people seem to think that all the great music and songs were produced using analog technology and mixed using analog summing. But the real truth is that is all they had, then. What about the huge amount of amazing music and songs that have been produced all digitally and summed that way too ITB. I do think it is important to have the precision on the mix buss though but the good news is that most DAW's provide it. Even on 32 bit systems with double precision operation where it counts. A DAW does not have to be 64 bit end to end to produce an amazing result, but it is generally known that on the mix buss it is needed. Summing systems vary too. Neve summing box is full of transformers, input and output. That is what you may be hearing. (one review of the Neve box said even sending a stereo signal to and from that box changed the sound) Others have valve stages built in. But at the other end of the scale, how about pure resistive summing followed by transformerless pristine gain stages. Might not sound so different then. Quite a while ago a forum member built a resistive summing box followed by two Mic Pre amps for the makeup gain. He posted two mixes and did not tell which one was which. After careful listening I deduced which was which and the digital version was superior, not the analog summing version. People were seduced by the analog summing at first but in fact it was inferior. Turned out the Mic pres had transformers in them and they were actually altering the integrity of the mix for the worse. Mastering does not have to come back to analog to be good or effective. One can stay in an all digital medium and master very well. Some aspects of mastering are better performed digitally like limiting for example. It is up to the mastering engineer, not the analog gear he may have outboard. When people are searching or obsessed with the tools that make the music it could mean they are looking in the wrong places. It might be time to go right back to the music instead. When one is very happy with the music the rest does not seem to matter so much. Here is a great quote I found on the net re analog summing: Analog summing will not make your bad mixes better. More mixing will help make your bad mixes better. I have done some research too and some boxes like the Dangerous are purely resistive followed by active Op amps. You could build the same thing for a fraction of the cost. I can understand valve stages and decent transformers costing a bit but not pure resistive summing followed by a quality gain stage such as the Dangerous.
post edited by Jeff Evans - 2013/04/24 10:17:23
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AT
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We are straying away from the OP's questions - and to answer the last - try it. Mix your song, bounce it to a master (at high resolution, of course), and then play that out through your TL comp and record it back into the DAW. If you like it enough to make the extra step part of your system, do it. When I do that, I send it out through a TC Konnekt and use the on-board DSP comp/EQ and an analog comp/limiter. Generally, serial compression sounds more natural than one comp slamming, as you add a couple of dBs at a time. You can do the same in the DAW on the stereo track. Most of the qualities we are talking about are sublte. The better the room and monitors, the more you can pick up the differences. The more experienced the ear, the more you can hear them. And the smarter you are, the more you integrate your experiences into your own system. I know several professionals who have gone in-the-box. They feel that digital is close enough (usually mentioning UAD) but mostly it is the fact they can recall settings when whomever is paying the bills wants "just a small change." Resetting a bunch of outboard is a tedious, time-consuming process, and time is money. Given their druthers, most would stick w/ hardware. That should tell you enough about your own home-brewed mixes. Where analog hardware does rule is in capturing your sound. You need a room that doesn't have terrible flaws that you will record. A good mic - or several, of various kinds. An LCD for vocals and leads, a pair of SCDs for stereo stuff and acoustics, dynamics for drums, and a ribbon. I recently picked up a cheap mxl ribbon that works better my mid-range LCD on guitar. When placed right, it rounds the sound nicely. A good preamp(s) is nice to have, for the flexiblity provided by more gain and the fact it is harder to crap them out when the guitarist/vocalist suddenly goes to 11. Not to mention the sound they can impart. A good compressor can help w/ keeping the level even. Eq going in can help w/ that also, narrowing the energy. All those settings should be minimal, unless you are sure about what you are getting rid of since you might need it for mixing. Think of it as pre-shaping the signal. Basically, recording and mixing is art. There are rules that it is good to know and understand, and it is ok to break them once you do. There are reasons people spend big bucks racking old neves for vocals and guitars or first send the bass through an UAD or use the same mic for the drum room. It works most of the time. Figure out how to use what you have so you can plug-in new stuff in the holes. Finances might keep you from having the kind of analog set up you'd prefer, but digital should suffice once you figure out how you like to use the tools. @
https://soundcloud.com/a-pleasure-dome http://www.bnoir-film.com/ there came forth little children out of the city, and mocked him, and said unto him, Go up, thou bald head; go up, thou bald head. 24 And he turned back, and looked on them, and cursed them in the name of the Lord. And there came forth two she bears out of the wood, and tare forty and two children of them.
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M_Glenn_M
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Thanks guys. A very interesting discussion. Just the fact that so many experienced mixers disagree tells me something. At my level and the fact that I am only doing my own stuff and don't expect, or care, to have a hit at my age, it's not cost effective to spend a lot for subtle improvements. Bang for the Buck concerns. I just thought I'd use this borrowed analog Compressor to see if it made a large difference to my ears. ******************* Still not sure about the meaning of "Stems"?. Would it not be the same as Exporting a mix but instead, sending "what you hear" thru the analog stereo Compressor and recording it? Or is it better to do it dry first? Or are these all just things to experiment with?
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Razorwit
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M_Glenn_M Still not sure about the meaning of "Stems"?. Would it not be the same as Exporting a mix but instead, sending "what you hear" thru the analog stereo Compressor and recording it? Or is it better to do it dry first? Or are these all just things to experiment with? Generally speaking when folks say "stems" they are referring to similar tracks exported as single files or outputs (usually based around common bussing techniques). So, for example, when I output stems into my SSL I'm doing something like sending all the vox into st1, all the drums into st2, all the send fx into st3, bass into 4, guitar into 5 and so on. I don't know of any real rules for stems...for example, I've seen lead vox stems and backing vox stems, and then I've seen vox stems that include both. Essentially think of stems as logical groups of tracks that are exported or sent to another device. Dean
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bitflipper
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Certainly there are those (including respected professionals like Eric Serafin, AKA Mixerman) who believe analog summing is better, and certainly there are hardware vendors out there cashing in on that belief with overpriced "summing boxes" (read: passive mixers). But I have yet to find ANY rational technical explanation as to why that might be. If the effect is really that obvious, then surely it can be measured, analyzed and explained. AFAIK, it never has. Audio can be a very complex subject, but there is no mystical component. Every aspect of audio can be described in objective, measurable terms. I reject the concept of "mojo". If you can't tell me why something should sound better, and if most people can't hear the difference, then the default presumption must be that you're imagining it.
 All else is in doubt, so this is the truth I cling to. My Stuff
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drewfx1
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Digital summing is transparent. Analog summing is, at best, less transparent. If one prefers analog, and they aren't just imagining things, it's because they find the coloration added to their signal to be pleasing. There is nothing wrong with this, assuming transparency isn't the goal.
 In order, then, to discover the limit of deepest tones, it is necessary not only to produce very violent agitations in the air but to give these the form of simple pendular vibrations. - Hermann von Helmholtz, predicting the role of the electric bassist in 1877.
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wst3
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drewfx1 Digital summing is transparent. Analog summing is, at best, less transparent. If one prefers analog, and they aren't just imagining things, it's because they find the coloration added to their signal to be pleasing. There is nothing wrong with this, assuming transparency isn't the goal. BINGO! Summing audio signals in the analog and digital domains is different. It is two different processes. And I think it sounds different, but others may argue that it doesn't. And it may not, to them. As someone pointed out, it's the last 2%, and if everything else in your project is rockin, you probably don't need it. And if everything else in your project sucks, well, analog summing isn't going to fix it<G>! I think it is worth trying, and I think everyone that has the ability to do so should, if for no other reason than it'll make you a little better informed. That's difficult to argue with<G>! There are areas in recording/mixing where I probably go overboard... I almost always set up pedals, amplifiers, and microphones to track guitar... I think it sounds better, and I'm happy to give up the ability to try 22 different chorus effects, both tempo-sync'd and free-running, to do so. But I 'grew up' during a period where 8 tracks was humongous, and if you had more than two channels of compressors you were living large, so I learned to make a LOT of choices very early in the process. So it doesn't bother me to limit my options, that's how/what I learned. For someone that has never had limits imposed maybe it's a different story? Anyway, it is easy enough to build a simple passive summing box, and if you don't know which end of the soldering iron hurts you can probably find someone who does. So give it a try... it'll be fun, and you'll know your personal answer.
-- Bill Audio Enterprise KB3KJF
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bitflipper
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Summing audio signals in the analog and digital domains is different. The difference, however, is not in the summing itself. The difference is that analog summing requires extra D/A and A/D conversions (with added quantization noise), noise from amplifiers in the interface, plus any noise picked up by cabling, connectors, patch bays and internal components in the summing box. The degradation is probably insignificant, but I can't imagine how that could possibly enhance the signal in any way.
 All else is in doubt, so this is the truth I cling to. My Stuff
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Razorwit
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Hi bit, While you're certainly right about the factors you've enumerated, it's probably safe to say that the analog summing process also may include some phase shift, emphasis of certain frequencies, subtle distortion, soft clipping, and the addition of harmonics. Any of which could be subjectively said to enhance the sound of something. In fact, when people talk about the "sound" of a console or summing box, I've always imagined that it was some combination of the above factors. Dean
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wst3
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Well Bit, I'm going to have to respectfully disagree with your analysis... a little<G>. Dean's point is spot on. We KNOW what's wrong with different parts of the analog chain, and we certainly know what's wrong with conversion between analog and digital. Stephen St. Croix once suggested that it was crosstalk, both on tape and in a console, was a big factor in why analog sounds analog. I'm not suggesting that the day won't come when we will be able to model analog systems so precisely as to make the differences inaudible, but we are not there yet. The UA tape deck emulations are close, they capture that feel without capturing all the stuff we didn't like about analog tape. But I'd wager I can still tell the difference - which is bogus, since the tape hiss and wow and flutter alone would make the difference obvious<G>! The degradation you mention are very close to insignificant, and the euphoric effects are reaching that point too. But I don't think we are there yet, and I'll take the benefits at the cost of the problems that remain<G>... as always, YMMV, and that's why I wish more folks could check it out for themselves.
-- Bill Audio Enterprise KB3KJF
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bitflipper
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Hi bit, While you're certainly right about the factors you've enumerated, it's probably safe to say that the analog summing process also may include some phase shift, emphasis of certain frequencies, subtle distortion, soft clipping, and the addition of harmonics. Any of which could be subjectively said to enhance the sound of something. In fact, when people talk about the "sound" of a console or summing box, I've always imagined that it was some combination of the above factors. The "analog summing" boxes I've seen have been passive mixers. That means no phase shift, no emphasis, no harmonic distortion, no clipping and no crosstalk. A little thermal noise, perhaps. They're resistors. Not to be confused with re-amping your tracks through a console. That's much more than just summing.
 All else is in doubt, so this is the truth I cling to. My Stuff
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wst3
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The analog summing boxes I'm familiar with are passive summing networks (a non-trivial exercise btw), followed by an active make-up gain stage. Still not running your tracks through a console, which I guess could be called re-amping, but again, not the application I am familiar with... to close out my part here - it is easy enough to try the process out, and I think if people are curious they ought to do so... that's all.
-- Bill Audio Enterprise KB3KJF
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Razorwit
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bitflipper The "analog summing" boxes I've seen have been passive mixers. That means no phase shift, no emphasis, no harmonic distortion, no clipping and no crosstalk. A little thermal noise, perhaps. They're resistors. Not to be confused with re-amping your tracks through a console. That's much more than just summing. Hi bit, Ah, that makes sense...It sounds like we're talking about different things. When I think of summing I'm thinking of my X-rack and the input modules with gain and pan, so there's other stuff going on there (also a bus comp and stereo eq, but that's a different, non-summing topic). Yeah, I would tend to agree that a passive summing box shouldn't do much...anyone know if anyone has tried null testing with one? Dean
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wst3
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Yes, although in this case I pretty much knew what to expect (why couldn't I know the outcome of experiments in college physics?) I suppose one could call them close if one was so inclined, but I'd suggest they are really quite different. It's even easier than you think to demonstrate this for yourself - simply look the analog ports on your favorite audio interface and record the result and loop that... it'll give you an idea.
-- Bill Audio Enterprise KB3KJF
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Jeff Evans
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At the other end of passive resistive summing boxes for those who are unaware there are some that include lots of components such as input transformers, valve stages and output transformers as well. There is even a new one out now that has got built in distortion stages over every input in order to shape the sound of the input signals in varying degrees. These types of summing devices are obviously going to be adding quite a lot to the sound as opposed to the pure resistive devices followed by quality gain stages such as the Dangerous. Check these out for your information: http://www.soundonsound.com/sos/jun12/articles/spotlight-0612.htm There are still much more important things to worry about than the summing approach. A lot of work has to come before it. Zen and the Art of Mixing was written in 2010 and that is three years ago,. A lot has happened since then. That is why you have to be careful about thinking that the stuff in these books is gospel. It is not. It is already out of date. Digital emulation of analog devices is getting more amazing by the month. Of course many principles do apply well and are good for sure but when it comes to things like analog summing then they could be behind in their thinking.
post edited by Jeff Evans - 2013/04/24 21:23:02
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bitflipper
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Maybe I'll try running my mixes through a Fender Twin Reverb with an SM57 in front. I'll bet that will add some analog mojo!
 All else is in doubt, so this is the truth I cling to. My Stuff
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Razorwit
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bitflipper Maybe I'll try running my mixes through a Fender Twin Reverb with an SM57 in front. I'll bet that will add some analog mojo! Ha! Or, better yet, perhaps play your mix into a tin can connected by a string to second tin can with a mic in front of it. But the mic you use better be an 87. Mmm...Campbell's soup mojo. Oh, and you should compress it. Cuz, ya know, you should always compress everything. :) Dean
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wst3
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Summing in the analog domain - passive or active - is way down the list of important, but it is so easy to test for yourself that I'm not sure why you wouldn't do so. Everyone's ears, and musical/audio tastes are different.
-- Bill Audio Enterprise KB3KJF
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