Why extra headroom is needed for MP3s

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bitflipper
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2009/04/12 10:35:49 (permalink)

Why extra headroom is needed for MP3s

It's a nasty gloomy, rainy Sunday here in the Pacific Northwest, a good day for reading a book. Unfortunately, I have no new books to read, so I went back to some old favorites and was reading up on MP3 compression. Hey, I'm a hopeless geek, what can I say?

I decided to do some experiments to test a well-known truism, that you need to leave extra headroom when mastering for MP3s. It's true, by the way.

Here's a piece of an audio file in which Ozone has done its job of limiting output (in this case, to -1db, my longtime standard). Despite being a fairly highly-compressed section (about -9db RMS), no samples exceed -1db (the horizontal white line represents -1db):



Now here's a section of the same file that's been encoded to a high-quality MP3:



Note that a few peaks now exceed the previous limit. Fortunately, they're not overs because my conservative -1db limit left enough headroom to absorb these new peaks.

This phenomenon gets worse - much worse - with lower-quality MP3s. Below is the same song, this time encoded to 128Kb/s, CBR. Not the lowest quality, but representative of what Soundclick provides with a free account.



Note that many peaks now exceed the old limit, and in fact some of them are actual overs. The peaks have somehow grown by more than 1db.


All else is in doubt, so this is the truth I cling to. 

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