Fantom not operational!! The fix

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Westside Steve
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2009/09/16 14:21:51 (permalink)

Fantom not operational!! The fix

Hey guys.
After days of frustration with the manual in hand I called tech support.

Fantom just would not play!!!

Got on fairly quickly and was told to run the firmware update.

I hate anything that involves a screwdriver or an intrenching tool but it was pretty painless and works great.

 
WSS

post edited by Westside Steve - 2009/09/16 15:40:18
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19 Replies Related Threads

    Crg
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    Re:Fantom not operational!! The fix 2009/09/16 19:28:55 (permalink)
    Steve! You didn't install the firmware update? Steve!

    Craig DuBuc
    #2
    Westside Steve
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    Re:Fantom not operational!! The fix 2009/09/17 05:54:28 (permalink)
    Crg


    Steve! You didn't install the firmware update? Steve!
    I sure did.
    Got out my toolbox put on a pair of overalls, safety goggles and steel toed boots, opened up a can of GoJo set up an engine jack and put 'er right in.
    Now I'm getting myself a beer.
     
    WSS

    #3
    Crg
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    Re:Fantom not operational!! The fix 2009/09/17 06:51:49 (permalink)
    Hey, the job ain't over 'till you apply a cold one, or two. Glad you got it up and working.

    Craig DuBuc
    #4
    Westside Steve
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    Re:Fantom not operational!! The fix 2009/09/17 08:17:50 (permalink)
    Me too bud.
    I'm assuming you did yours already.
    It didn't occur to look for a fix so early out of the box.
    It also took a bit to figure out that you have to power down and reset the sample rate.
    But I finally did.

    Man there are a lot of patches in the Fantom.
    But a tad more latency than I like.

    WSS
    #5
    Crg
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    Re:Fantom not operational!! The fix 2009/09/17 13:09:36 (permalink)
    What kind of drivers are you using and what's your latency?

    Craig DuBuc
    #6
    Westside Steve
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    Re:Fantom not operational!! The fix 2009/09/18 07:12:28 (permalink)
    Crg


    What kind of drivers are you using and what's your latency?

    ASIO
     
    256 buffer
     
    Looks like 6xx latency now.
     
    I turned on Direct Monitoring.
    It seems OK.
    Will play more Monday.
    WSS
    #7
    Crg
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    Re:Fantom not operational!! The fix 2009/09/18 07:21:12 (permalink)
    You can adjust the ASIO latency on the V 700 R. Hit the ASIO Panel button in Audio options and a box with a slider comes up. The ASIO Control Panel. I set mine on 3.3 and it works well.

    Craig DuBuc
    #8
    Brandon Ryan [Roland]
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    Re:Fantom not operational!! The fix 2009/09/18 19:26:30 (permalink)
    Also if you've got fast drives, try turning your I/O buffer size from 256 to 128. You can always change it back if it causes any trouble (i.e. dropouts, etc). If it works for you though it will provide snappier playback and transport functions.

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    Zo
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    Re:Fantom not operational!! The fix 2009/11/03 11:41:00 (permalink)
    Just receive the beast 2 hours ago , everything is workin except the fantom vs that receive the midi data (i see the patch activity and the notes (in ly case element of a drum kit) when notes are played but nothin on the audio output ....i also don't see my arx (drums) in the editor while i see it in the in out....any idea !!

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    Jeff Evans
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    Re:Fantom not operational!! The fix 2009/11/03 16:49:00 (permalink)
    Dont forget Steve that the ultimate way to monitor Fantom for seriously latency free fast response is through the direct mixer. Although after inserting Fantom into a projcet there is a fader for Fantom in the mixer you can pull that completely down and monitor Fantom through the direct mixer instead. Just select 'MAIN' as the output and put the Fantom fader up on the direct mixer.

    Then you can work away building up tracks etc. After its all done then you can freeze Fantom tracks one by one and move them onto normal audio tracks for audio processing if required and then put the direct mixer Fantom slider down.
    post edited by Jeff Evans - 2009/11/03 17:46:43

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    Crg
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    Re:Fantom not operational!! The fix 2009/11/03 20:31:28 (permalink)
    Zo


    Just receive the beast 2 hours ago , everything is workin except the fantom vs that receive the midi data (i see the patch activity and the notes (in ly case element of a drum kit) when notes are played but nothin on the audio output ....i also don't see my arx (drums) in the editor while i see it in the in out....any idea !!

     Are you using a simple instrument track or a split track? What do you have as the output on your Fantom Synth track if using a split track? What do have as the input on the audio output track for the Synth track?
    What do you have checked in Midi Devices? What do have as the inputs and outputs in the Fantom Editor-Setup Midi
    box?

    Craig DuBuc
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    smoochy
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    Re:Fantom not operational!! The fix 2009/11/06 04:11:46 (permalink)
    AGAIN...I DON'T USE THE FANTOM BECAUSE I'M RUNNING 64 BIT... BUT I THOUGHT PART OF THE REASON FOR RUNNING A SEPARATE CARD, OTHER THAN LESS CPU DRAIN WAS TO GET RID OF LATENCY?
    post edited by smoochy - 2009/11/06 04:12:55
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    smoochy
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    Re:Fantom not operational!! The fix 2009/11/06 04:15:14 (permalink)
    BY FAST DRIVES DO YOU MEAN "SATA"  OR THE ACTUAL RPM'S... LIKE 10,000RPM?
    #14
    Zo
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    Re:Fantom not operational!! The fix 2009/11/06 08:59:23 (permalink)
    everything is ok with the fantom just deleted the sonar 8 folder in the app data to force it reconfigure itself , workin great without a hik on my testin laptop ....ARX extension workin at the same time  with no problem , crazy sound and my cpu with 16 midi of fantom and one ARX drum is 1% ....

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    Brandon Ryan [Roland]
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    Re:Fantom not operational!! The fix 2009/11/06 20:37:32 (permalink)
    smoochy


    BY FAST DRIVES DO YOU MEAN "SATA"  OR THE ACTUAL RPM'S... LIKE 10,000RPM?


    I mean relatively modern 7200RPM or better (i.e. 10k, SSD, etc).

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    Westside Steve
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    Re:Fantom not operational!! The fix 2009/11/15 08:21:36 (permalink)
    Jeff Evans


    Dont forget Steve that the ultimate way to monitor Fantom for seriously latency free fast response is through the direct mixer. Although after inserting Fantom into a projcet there is a fader for Fantom in the mixer you can pull that completely down and monitor Fantom through the direct mixer instead. Just select 'MAIN' as the output and put the Fantom fader up on the direct mixer.

    Then you can work away building up tracks etc. After its all done then you can freeze Fantom tracks one by one and move them onto normal audio tracks for audio processing if required and then put the direct mixer Fantom slider down.
    Hi Jeff.
    So after I do a few Fantom tracks and freeze them do I just drag that to an audio track or bounce them?
     
    Thanks for the tip.
    WSS

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    Jeff Evans
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    Re:Fantom not operational!! The fix 2009/11/15 16:05:46 (permalink)
    This post is for the Fantom lovers out there. I know some V Studio people feel they don't need Fantom, but if you investigate it further there are some hidden secrets to be discovered.

    When you record Fantom tracks you are creating midi data. 'Bouncing' only applies to audio data. So the Fantom midi tracks need to be converted to Audio and the Freeze option does that. But as Fantom is an external piece of hardware it has to be done in real time eack track one by one.

    But that is something I see being done at the end. You can still work away with the 16 Fantom midi tracks and get the music all correct. And do all this while monitoring through the direct mixer for very tight latency. But when its time I just Freeze each track and then copy the frozen track over to an audio track.  So you end up with all the Fantom parts being represented as audio tracks (up to 16 of them) . I mute the frozen tracks and just listen to the audio copies. The audio tracks make it easy to automate and process etc. This will give Fantom a much more lush and produced sound. Also having all the Fantom tracks as separate audio tracks is very useful for exporting to other DAW's for any further mixing or production.

    Here is the procedure I use.

    Setup

    1     Set up a number of Midi Tracks eg 8 or more. Assign each input to these as your midi controller and the Outputs of these to Fantom VS. Each Midi track should have a different Midi Channel. Ch 1 to start and go upwards.

    2     Insert a Fantom VS synthesiser. I choose (All Synth Audio Outputs Stereo) Many Fantom presets are loveley stereo patches so keep them that way. Pull the newly created fader down and fade up Fantom in the Direct Mixer instead. Makes sure MAIN is selected as the output in the direct mixer. Fantom now plays with zero latency.

    3     Open Fantom and set the desired midi channels to the required sounds.

    Record and Edit Midi

    4     You can move freely now between any of the midi tracks and as long as you have that track midi input echo enabled, you will hear that Fantom track play. You use the midi track faders to set up a bit of a Fantom mix. Some sounds need to be louder. pads softer etc.. Get an idea of your mix here as well.
    Also remember to stop your input echo after a midi part has been recorded. So when you jump to another midi track you will not play the instrument you just had and recorded.

    5     Record all your midi parts to satisfaction, Dont forget any groovy midi effects like arps and so on. Edit as necessary. Finalise! At some point you have to sign off with the music so do it now!

    Freezing and transferring Fantom parts over to Audio Tracks

    6     Select and Solo the first midi track. You should only be hearing that part. Make sure all volume levels of the midi tracks are back to unity. Check to see how loud the part really is. Adjust as required. Go to Tracks then Freeze and select Freeze synth. Fantom will play all the way through, just track 1 and part 1 will be heard. (Note* During these singular track freeze operations, you can direct the power of the internal Fantom effects processing towards that track while you are doing it, so you could effectively use the internal Fantom effects differently on each track bounce)

    7     A frozen track appears below on the main Fantom audio track. It is only part 1. Copy this and paste to the first of a newly created set of audio tracks. You can do all this on the console remember. Fast.

    8     You will find all the midi tracks frozen. Click on any of the unfreeze buttons to bring the midi tracks back to where they were. This process requires the Fantom to restart every time but in my view a small price to pay for the rewards.

    9     Repeat from step 6 above except go to next midi track. Do this for all midi tracks.

    The great thing about this is even after the last freeze and copy operation you will still have all your midi tracks in tact. You can edit any part of the music if you want to. You select all of these and do a clip mute to shut them up playing from Fantom at the same time as the audio tracks. (Remember there is no real 16 track limit on Fantom as another 16 set of sounds could be selected, another 16 midi tracks could be added, your always hearing the first 16 because they are audio now, so a 32 track Fantom sequence could be created.

    As mentioned above the audio tracks allow plug in processing and automation easily, making Fantom sound much better than it does normally. Even just having the built in track EQ's is a real bonus for fine tuning the sound of every Fantom track now. But obviously inserting interesting plugins and setting up some interesting side chain buss effects will greatly add to the Fantom tracks.

    When you are really happy with what you are hearing from all the audio tracks playing back then you can select all those and do a Bounce to Tracks operation. Make sure all the outputs from all the tracks and busses end up on the Masterbuss for everything to end up in the bounce. Track outputs can sometimes (with me anyway) end up being set to the MAIN Outs. You are always hearing them but they wont end up in a bounce. They need to be sent to a buss or the Master buss.

    I dont do much mastering during this Bounce to Tracks operation. Maybe a little compression on the masterbuss. I set up a separate Mastering session after that to do an overall EQ, Compression (Multiband) and some limiting.

    With care Fantom alone is able to create huge and powerful and killer sounding music tracks. It just depends on how much time you want to invest in Fantom production techniques within Sonar. But the sounds in Fantom alone are worthy of working with.  And couple that to the Sonar instruments and any external devices you might have there is every reason you can make great music.


    post edited by Jeff Evans - 2009/11/15 17:08:17

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    #18
    Crg
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    Re:Fantom not operational!! The fix 2009/11/15 22:25:37 (permalink)

    But when its time I just Freeze each track and then copy the frozen track over to an audio track.

     
    Hey Jeff, what's the difference between freezing and copying a Midi track to an Audio track and bouncing a Midi track to an Audio Track?

    Craig DuBuc
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    Jeff Evans
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    Re:Fantom not operational!! The fix 2009/11/16 00:17:23 (permalink)
    Good question Craig. Nothing. You have to do real time passes either way so you could just setup an audio track, and make Fantom its input. And as you have soloed the relevant Fantom track its the only one we are hearing at the time anyway.

    Also that method allows you to make mono tracks for those Fantom sounds you definately know are going to be in mono. Some are in mono anyway if you listen close. It also means that Fantom does not have to Initialise itself after a un freeze operation. Saves a bit if time there. (Why did not I think of that!!, that's what friends are for)

    I have just been playing around with the three internal FX processors as well as the standard Chorus and Reverb and you can certainly get some very smooth and rich sounds out of Fantom. It has that classic Roland sound no doubt about it.
    post edited by Jeff Evans - 2009/11/16 18:42:45

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