Presonus Firestudio and Sonar PE

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Moseph
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2010/03/29 15:08:20 (permalink)

Presonus Firestudio and Sonar PE

Hello everyone,

I had a (somewhat embarrassing) experience with a client this weekend wherein Sonar would suffer audio issues.  I'm pretty well convinced that it's because of the well-known problems getting Sonar and the Presonus Firestudio to play nicely together.  So I'm wondering if it's possible to get a rough headcount of anybody out there who has a rock-solid system using Sonar 7 or above and the Presonus Firestudio (especially if you are using more than the native 8 channels at a time).

My initial research is now beginning to suggest that the only real "solution" is to either ditch Sonar or the Firestudio for something else.  That's not really a "solution" so much as changing the "problem", but it's also suboptimal for me:  both products have pretty much exactly the feature set I'm looking for (even disregarding price).

If interested, here's a brief description of my situation:

Though I had originally reported my issues solved about a year ago, I did a session this past weekend and experienced clicks/glitches/dropouts of audio.  The hard part about this is that it happened on two separate computer systems using the Firestudio 2626, with two different versions of Sonar Producer Edition (7.03 and 8.2), and I had previously thought that that both systems were stable at a full track-count (26) for at least 15 minutes.

For sake of vernacular, I using the words with the following definitions:

Click: a discontinuity in the waveform data that creates an audible effect that was unintended.
Pop: an additive unintended noise created in short-term (10 msec or less); note that I didn't experience this
Glitch:  A loss of waveform information in the short-term, wherein the waveform will read as "zero" for the duration before returning to the matching of the input signal.
Dropout:  Dropouts as reported by Sonar, audio record stops completely and the audio engine either shuts down or "restarts"

Adjusting latency didn't seem to affect overall performance, though it might have lengthened the time between issues.  The client couldn't handle the latency beyond a 512-sample buffer delay, so we decided we needed to just suck it up and go with it.  It failed in the Firestudio Normal Mode, and all 3 Safe Modes.  I also adjusted the I/O buffer sizes into the 512-1024 bit range which seemed to help for a bit, but ultimately didn't change things.  I also tried I/O caching.

My first try was on a newer system with the following specs:
1.8 GHz CoreDuo
2 GB RAM
Windows XP32, minor tweaks
Sonar 8.2 PE
Firestudio Drivers were the final release of the "Universal" drivers that came out last year.

My second try was on a system I had thought previously to be rock solid, even with the following specs:
1.8 GHZ Pentium M
1 GB RAM
Windows XP32, major tweaks including disabling ACPI
Sonar 7.3 PE
Firestudio Drivers were the last version before they started the beta-testing of the "Universal" drivers that came out last year.

As mentioned before, I had previously stress-tested both machines and had considered them to be in tracking-shape before I took on the session.  I can't recall any changes to the systems that could impact either machine's performance since those tests, so I'm assuming that my testing was insufficiently complete.

It's interesting to note that the older system was more reliable, and didn't really suffer any clicks/glitches once the track count was knocked down to 4 or less for later in the session (doing vocals and aux tracking).  The new system couldn't get through a single take of a song (roughly 4:30) in its entirety before experiencing a dropout (we switched out after 8 attempts).  Clicks and glitches were typical in the seconds just before a dropout occurred.  No plugins or VSTi's were being used, and at no point did the CPU consumption on either system go above 8%.  The max disk usage as about 60% on the older computer, but that was only during later takes when we had 16+ tracks already recorded.

I'm definitely open to any advice, and I'm really hoping some folks reading this can claim a solid performance with this combination of hardware and software.  Raise your hand if you can say so, please.
#1

26 Replies Related Threads

    bmdaustin
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    Re:Presonus Firestudio and Sonar PE 2010/03/29 15:18:56 (permalink)
    Does your firewire interface use a TI (Texas Instruments) chipset? It could be that you just need to buy an inexpensive firewire I/O card that uses that brand chipset.

    Paul Baker
    Baker's Jazz And More
    http://www.bakersjazzandmore.com
    #2
    Moseph
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    Re:Presonus Firestudio and Sonar PE 2010/03/29 15:21:43 (permalink)
    Yeah, I'm using a TI chipset PCMCIA card on the older system and a VIA chipset PCe card on the newer system.  Both TI and VIA chipsets have been endorsed as the best bets by Presonus for using their devices (particularly DICE II devices).
    #3
    johnnyV
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    Re:Presonus Firestudio and Sonar PE 2010/03/29 15:36:27 (permalink)
    My take on this is unless you own professional recording equipment  you should expect problems. Home and Office computers are OK for home studio work where if something goes wrong you can deal with the time loss. Having clients around anything thats is not functioning properly is bad for business.
    Its to bad things fell apart when they did, good luck.
    I'd buy a new interface..
    post edited by johnnyV - 2010/03/29 17:56:53

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    #4
    Moseph
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    Re:Presonus Firestudio and Sonar PE 2010/03/29 15:45:04 (permalink)
    Sorry, another vernacular incidence here:

    Client - Somebody who is being recorded by me that is not me, a family member, or a good friend (in this case, a band I had met that I offered to record).

    That's kind of contrary to the point, since I had originally thought that I had two working systems (I did do about 2 months of tweaking and testing on the new system, and hadn't had any issues with the old system since I had done about 4 months of tweaking and testing years ago).

    I appreciate the advice, but it's kind of straying from the subject at hand.  Does anybody have a combination of Sonar and Firestudio that works well, and if so, what is their system like?
    #5
    Yendor
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    Re:Presonus Firestudio and Sonar PE 2010/03/29 15:45:55 (permalink)

    ASIO or WDM?  Sounds like you're using ASIO.  I had problems intially using ASIO, and after switching to WDM it cleaned most of my issues up  I have a FireStudio Project. 

    Also, According to Presonus, have the following in their hardware compatibilty doc:
    "Motherboards with nForce4 chipsets. Symptoms include reduced to very poor performance especially if using the onboard firewire connection. Installing a PCIe (not PCI) FW400 only card with an approved chipset is a known workaround, but may not allow full performance."

    Now, what that means exactly, I'm not sure, but I am trying to find out from Presonus, currently.  It sounds like it doesn't matter what the Firewire card you're using, it 'may' still cause issues..  I know that certain versions of NVidia have had bugs, but to me Presonus is kinda 'vague' on this. 
    #6
    Moseph
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    Re:Presonus Firestudio and Sonar PE 2010/03/29 15:50:10 (permalink)
    Yendor



    ASIO or WDM?  Sounds like you're using ASIO.  I had problems intially using ASIO, and after switching to WDM it cleaned most of my issues up  I have a FireStudio Project. 

    Also, According to Presonus, have the following in their hardware compatibilty doc:
    "Motherboards with nForce4 chipsets. Symptoms include reduced to very poor performance especially if using the onboard firewire connection. Installing a PCIe (not PCI) FW400 only card with an approved chipset is a known workaround, but may not allow full performance."

    Now, what that means exactly, I'm not sure, but I am trying to find out from Presonus, currently.  It sounds like it doesn't matter what the Firewire card you're using, it 'may' still cause issues..  I know that certain versions of NVidia have had bugs, but to me Presonus is kinda 'vague' on this. 

    Thanks, I'll look into that.  I don't think I've got nVidia nForce4 on either system, but wasn't aware there might be an issue.  I've also dealt with Presonus directly about this issue in the past (trying to get the new system up and running):  their response was basically to blame Sonar (I knew it wasn't the issue because I had two other interfaces that had worked will with Sonar).

    I was using ASIO, I can double check on WDM with both systems.  I remember that I tried WDM previously but switched back for some reason.  Am I remembering it correctly that WDM will limit the recordable inputs to 8?  Maybe that's changed with the Universal Driver?


    #7
    Yendor
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    Re:Presonus Firestudio and Sonar PE 2010/03/29 15:57:44 (permalink)
    Yes, that is fixed the WDM inputs on the universal driver now.

    I have NVIDA chipsets on my motherboard with a separate TI Firewire Card.  Things are okay for the most part, but I do have puzzling issues now and then.  I really don't understand how that could be an issue.
     
    I get about a 2ms latency, with WDM.  For some reason I can't change buffer size on ASIO, which is another reason why I'm emailing their tech support..  All I get is the mixer!

     



    post edited by Yendor - 2010/03/29 15:59:32
    #8
    JustGotPaid
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    Re:Presonus Firestudio and Sonar PE 2010/03/29 17:35:14 (permalink)
    I just went through this. I have a PreSonus Firebox that worked well with Home Studio 7XL, but recently I upgraded to Sonar 8.5 and it never worked. There were possiale several issues going on. One, it appears that one of the firewire ports on the computer quit working and no one can understand why. When I plugged it into the other firewire port the lights on the PreSonus would come on, but Sonar never could recognize it. I also have the PreSonus Audiobox USB, and it will work, but it does some crazy things. The last thing I did last night was try to record two tracks with it. I never could record to two separate tracks simultaneously, and then when I was trouble shooting I turned every control on the PreSonus to ZERO, and I still got a record level on track one. I tried everything I knew and never did get it to work so that I could control the Input level on the PreSonus. I have no idea what's going on, but I've gone as far as I'm going with Presonus and Sonar. I'm going to try a different interface, probably the USB that Cakewalk itself offers, with the USB so I can use it on my laptop.

    I always heard a lot of complaints about Pro Tools making the customer use their special interface, and a lot of that probably was to be able to sell something, but the more I learn the more I'm convinced that a big part of that is also for quality control, to insure that the unit actually works with the interface. I'm glad Cakewalk is now offering their own labeled interfaces designed to work with their products.

    DS

    Sonar Platinum
     
    #9
    DPTrainor
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    Re:Presonus Firestudio and Sonar PE 2010/03/29 18:16:36 (permalink)
    I am glad Cakewalk is offering their own labeled interfaces also.  Takes some of the potential comparability problems out of the picture.  One less variable to have to deal with. I do mostly mobile recording, so I have changed to Cakewalk UA-1G and also VS-100 as an Audio/Midi Interface / portable recorder/mixer / Sonar control surface.  Kinda a really neat "hybrid" product for the right application. The audio/midi drivers are of very high quality and compatibility with Sonar is obviously not an issue. Plug and Play. Beyond that in terms of clicks, pops, glitches, the computer OS specifications, and optimizations one should do to maintain stability and performance is of course the other big variable that needs to be worked out for high track / VSTi counts without freezing tracks.  Anyway, sorry to get off Firebox main thread, I was just keying off JustGotPaid post and mention of Cakewalks line of interfaces.  Best Regards, Dan 
    #10
    JustGotPaid
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    Re:Presonus Firestudio and Sonar PE 2010/03/29 18:42:52 (permalink)
    We're fast getting to the point of dimishing returns on "upgraded" studio software by all the major manufacturers. They'll already do more than the best studio recorders in the world would do not so terribly long ago. Now a lot of it is focused on virtual instruments and effects. It's almost getting like MS and Vista, just re-inventing the wheel, but adding more bloat that substance. (I didn't really need or want five clicks and four questions to turn off my machine.)

    They will always be upgrading the recording software, but in reality, what do we really need that we don't already have at this point.  What I see all the recording software companies doing is focusing more on hardware like the interface, and eventually partnering with the computer manufacturers to have, for example, the "Sonar approved Windows X computer" and etc. that a certain percent of Cakewalk users would buy. I also hope they will start making all the Cakewalk software compatible with Apple. I think they tried it before and maybe the timing wasn't right, but maybe the time will come soon when they will try again and it will work.

    Unless I've overlooked something, I wonder why Cakewalk doesn't have a more specific listing of "sysem requirement" type guidelines. In other words why not start listing the computers, laptops, manufacturers, OS, and etc that Cakewalk has actually tested and found to be solid and reliably compatible. Same for audio interfaces. We could eliminate a lot of confusion at home and threads here with just a Cakewalk approved list of audio interfaces, for starters. In my mind that benefits Cakewalk as much as the customers. You wouldn't have so many people getting frustrated after spending a lot of money on a new computer and a new Cakewalk program and then they have trouble and blame the mess on Cakewalk when it might very well be a cheap or incompatible interface. Having such a list wouldn't cost them anything, other than the time for someone to sit down and start the list and add to it as time goes on.

    Back in the old days of analog there weren't many choices, and the "pro" equipment usually worked right out of the box. You didn't have the massive list of equipment possibilities (software, plugins, etc) and compatibility issues we have today. And quite frankly, it would take a computer tech these days to keep up with it all concerning compatibility. They are going to have to start making it simpler because there is no doubt that the complexity intimidates so many people that they just pick the cheapest and easiest entry level recorder and don't even attempt the higher end stuff], or either they avoid it altogether. The next tech advance is going to have to be in the field of simplicity.

    So back to the PreSonus. I heard nothing but good things about them, and I got one. It worked fine with no hitches until I got Sonar. Rather than shelving Sonar I'm shelving PreSonus, and will have yet ANOTHER interface to buy. And it's all so unnecessary if the recording software companies would just keep a running list of approved audio interfaces and computers, specifically listing them by name and model. It shouldn't be that hard to do.

    Just my .03, keep the change.

    DS

    Sonar Platinum
     
    #11
    pzay
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    Re:Presonus Firestudio and Sonar PE 2010/03/29 23:53:13 (permalink)
    I have a Presonus Firestudio Project which is working flawlessly for my needs. Not sure about my chipset but I have a little faster processor. I also have a Firebox connected to a different computer which works flawlessly with Sonar 8.5, but a much faster processor than you. It took a little work to get the Firestudio to run well. if you would like more details about my setup and specs let me know.
    Peter
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    JustGotPaid
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    Re:Presonus Firestudio and Sonar PE 2010/03/30 00:15:16 (permalink)
    I really try to avoid being one of those people who doesn't like something and then wants everyone else to not like it too. PreSonus came highly recommended to me. When my M-Audio FW 410 went out I got the PreSonus Firebox. Tt worked fine until my last upgrade. During the same time we noticed that one of the firewire ports was bad. I have no idea what went on, but the other port activated the lights on the PreSonus but the recorder wouldn't recognize it. Therefore, I am trying to give the benefit of the doubt to PreSonus now. In fairness, I also have the PreSonus USB Audiobox that I got to use with the laptop that doesn't have firewire ports. I am now using it on the main desk top DAW and it's working fine. I just recorded with it. No latency, no hitch, no glitch, just a smooth operator.

    I'm sure PreSonus works fine with most systems. I just had a glitch with the firewire ports I think. This may have been totally unrelated to the PreSonus itself. If I could get away from firewire completely I would. Looks like I already have. I guess if you are a high tech audiophile there might be a reason to use firewire these days, but to me it's becoming less and less apparent. From what I'm hearing, the new USB technology will soon take its place. Of course, many will disagree, and round and round it goes.

    DS

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    #13
    jedivang
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    Re:Presonus Firestudio and Sonar PE 2010/03/30 04:07:15 (permalink)
    I'm using Firestudio with Sonar PE 8.5. It's perfectly fine. My audio set to ASIO which it works better there and you can easily control the daw better.

    My comp spec is:

     Custom Pc:
    - Q8200 (Overclock to 3.01ghz)
    - 8gb of Ram (Overclock too)
    - GeForce 250gts (overclock)
    - Gigabyte Motherboard
    - Aftermark CPU cooler
    - I run two dual monitor 23" Samsun P2350 at 50,000contrast ratio

    I'm record at 88.1k and 96khz in 24bit. My playback is set too 48k and 88.1k at 24bit to avoid choppy/glitch sound at 96k.  I let my comp auto set my buffer for me, which it's the lowest. I run Window 7 ultimate 64bit.
     
    My suggestion is reformat your hard drive and install fresh, plus get at least a 7200rpm hard drive to avoid dropping and glitch, otherwise, if you can Raid and Striped Mirror, two of your hard drive for maximum performance. Alot of time, your computer is not the issue, it's your hard drive. I've experience problem like that before which the hard drive is too slow to read and write. Note: If you running alot of virtual plugin, you need at least a Quad Core, and 4gb ram and more, computer to prevent dropped and glitch. Are you recording and playing back at 44.1k 16bit? (Just regular) Or at higher end??? (24bit/48k and above???)  If you record at higher end, you need a faster cpu to read and more rams, at least 4gb. Besides, make sure your monitor is set to maximum resolution.
     
     
    #14
    Moseph
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    Re:Presonus Firestudio and Sonar PE 2010/03/30 07:07:35 (permalink)
    pzay


    I have a Presonus Firestudio Project which is working flawlessly for my needs. Not sure about my chipset but I have a little faster processor. I also have a Firebox connected to a different computer which works flawlessly with Sonar 8.5, but a much faster processor than you. It took a little work to get the Firestudio to run well. if you would like more details about my setup and specs let me know.
    Peter


    Yeah, that'd be great.  Thanks.
    #15
    Moseph
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    Re:Presonus Firestudio and Sonar PE 2010/03/30 07:15:43 (permalink)
    jedivang


    I'm using Firestudio with Sonar PE 8.5. It's perfectly fine. My audio set to ASIO which it works better there and you can easily control the daw better.

    My comp spec is:

     Custom Pc:
    - Q8200 (Overclock to 3.01ghz)
    - 8gb of Ram (Overclock too)
    - GeForce 250gts (overclock)
    - Gigabyte Motherboard
    - Aftermark CPU cooler
    - I run two dual monitor 23" Samsun P2350 at 50,000contrast ratio

    I'm record at 88.1k and 96khz in 24bit. My playback is set too 48k and 88.1k at 24bit to avoid choppy/glitch sound at 96k.  I let my comp auto set my buffer for me, which it's the lowest. I run Window 7 ultimate 64bit.
     
    My suggestion is reformat your hard drive and install fresh, plus get at least a 7200rpm hard drive to avoid dropping and glitch, otherwise, if you can Raid and Striped Mirror, two of your hard drive for maximum performance. Alot of time, your computer is not the issue, it's your hard drive. I've experience problem like that before which the hard drive is too slow to read and write. Note: If you running alot of virtual plugin, you need at least a Quad Core, and 4gb ram and more, computer to prevent dropped and glitch. Are you recording and playing back at 44.1k 16bit? (Just regular) Or at higher end??? (24bit/48k and above???)  If you record at higher end, you need a faster cpu to read and more rams, at least 4gb. Besides, make sure your monitor is set to maximum resolution.
     
     
    I'm using a dual hard drive setup on each machine.  The 2nd hard drive is an external 7200rpm USB2.0/FW hybrid drive which I've had excellent success with in the past using both computers and other interfaces.  All it's doing during recording is streaming audio/MIDI back and forth, the internal hard drive of each computer is where the software lives.  That includes plugins, but I wasn't using any plugins this past weekend when trouble arose.

    Reformatting is a last-ditch attempt to salvage the newer system.  I've only had it for about 8 months and it's pretty much only got audio software, antivirus, and productivity software (OpenOffice.org, Firefox, and Foxit Reader) installed.  That actually reminds me, on both systems wireless and antivirus was disabled at the time of the errors. 

    Thanks for the info though, it might help me glean some problems with my own system.

    The real issue at hand, I think, is the interaction between Sonar and the Firestudio.  I've successfully used the new computer with the E-mu 0404|USB interface without issue.  Granted that's a different situation (USB vs. Firewire, plus many fewer channels), but the overall load on the CPU/RAM was similarly small.  The old system is really where I think this is the case, since I've used that computer many times without fail using Sonar 7 and my older Tascam FW-1804, the E-mu 0404|USB, and also an M-Audio MobilePre.  When I was doing the initial testing with the Firestudio, I did check it against Cubase LE (v1.07, which came with my FW-1804) and the issues seemed to be "less."  I'm not playing the blame game or trying to hold Cakewalk hostage until this gets fixed, btw, I'm just reciting my findings.

    I haven't had a chance to check out the WDM settings just yet, hopefully sometime in the evenings this week.


    post edited by Moseph - 2010/03/30 07:20:49
    #16
    pzay
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    Re:Presonus Firestudio and Sonar PE 2010/03/31 17:29:37 (permalink)
    Moseph


    pzay


    I have a Presonus Firestudio Project which is working flawlessly for my needs. Not sure about my chipset but I have a little faster processor. I also have a Firebox connected to a different computer which works flawlessly with Sonar 8.5, but a much faster processor than you. It took a little work to get the Firestudio to run well. if you would like more details about my setup and specs let me know.
    Peter


    Yeah, that'd be great.  Thanks.


    Here are my specs with the Firestudio:

    Latitude D630 Laptop
    Intel 2 Duo T7250 2.00GHz
    2.0GB RAM
    XP32Bit Professional Service Pack 3

     Laptop settings:

    No antivirus
    Disabled wireless
    Disabled built in sound card
    Using built in firewire port
    Thats about it...a few other tweaks that I can't remember at the moment



    Firestudio settings:

    Universal Control (which had to be carefully installed, won't work well if previous driver still has elements left)
    I record mostly at 44.1khz
    Safe mode 1
    256-sample buffer delay is completely stable (when I'm recording live situations of course the buffer can be much higher, also for tracking Universal Control has real time monitoring if you don't need VST effects on the live sound, this works great )

    I think I would need more power in my computer to use Normal Mode without any dropouts at the lowest latency.


    Sonar 8.5PE with all updates settings:

    ASIO
    i/o buffers 256
    multiprocessing engine on


    Comments:

    I feel that if the Firestudio is stable with your computer, Sonar should have no trouble at all. I had random dropouts at one point but when I switched to Universal Control it was perfect at all sampling rates. My needs are probably different than yours so this could be a factor but I have to say a lot of tweaking has made my set up stable for me. I've even had Firewire cables which caused dropouts. I know this because I had it with two identical cables made by Monster, then I bought a Belkin and perfect! (a lot of patience troubleshooting that one)

    By the way, My Firebox is on a much faster computer, it is rock solid with Sonar 8.5

    I hope this helps a little in bringing some stability to you system!

    Best






    #17
    Moseph
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    Re:Presonus Firestudio and Sonar PE 2010/04/26 11:37:18 (permalink)
    Yendor


    Yes, that is fixed the WDM inputs on the universal driver now.

    I have NVIDA chipsets on my motherboard with a separate TI Firewire Card.  Things are okay for the most part, but I do have puzzling issues now and then.  I really don't understand how that could be an issue.
     
    I get about a 2ms latency, with WDM.  For some reason I can't change buffer size on ASIO, which is another reason why I'm emailing their tech support..  All I get is the mixer!  



    Okay, I spent a little bit of time with it this weekend.  WDM seems marginally more stable on the mixdown (haven't done the low-latency recording tests).  However, are you going beyond 8 channels of I/O?  The whole point of the Firestudio for me was the ability to get 26 channels recorded at once.  I couldn't figure out how to make things happen that way in WDM.  I always seemed to be limited to 8 channels.


    Regarding the latency in ASIO mode, you can adjust it using the Universal Control Panel: it's one of the drop downs in the main driver window.
    #18
    WileE.
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    Re:Presonus Firestudio and Sonar PE 2010/04/26 12:37:20 (permalink)
    How do you get 26 channels recording at once?  I had the firestudio and 16 of the channels are lightpipe.  Are you using a digital board that has adat cards in it?  If not, I don't think(I maybe wrong) you will be able to get 26 channels at once.  Do you not have the adat channel input options when you switch to wdm drivers?  I didn't see it but make sure you have the latest drivers and firmware installed for the firestudio.  Otherwise I don't think you can even acess all the adat channel options for use.

    JF


    Windows XP SP3 32bit
    Sonar 8.53 PE
    MOTU TRAVELER MK3   
    AMD Quad-core 9500
    4 Gig RAM
    #19
    Moseph
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    Re:Presonus Firestudio and Sonar PE 2010/04/26 12:39:49 (permalink)
    WileE.


    How do you get 26 channels recording at once?  I had the firestudio and 16 of the channels are lightpipe.  Are you using a digital board that has adat cards in it?  If not, I don't think(I maybe wrong) you will be able to get 26 channels at once.  Do you not have the adat channel input options when you switch to wdm drivers?  I didn't see it but make sure you have the latest drivers and firmware installed for the firestudio.  Otherwise I don't think you can even acess all the adat channel options for use.

    Using the Firestudio 2626, you have the 8 native channels, plus 2 banks of 8 via ADAT Lightpipe (which I'm feeding using Presonus DigiMax FS units), and 2 more channels via S/PDIF (which I'm feeding using an Aphex 207D).  8+8+8+2=26.

    The connectivity is different for different models of the Firestudio line, but the "original" sometimes dubbed "2626" has that sort of I/O.

    So yes, I'm feeding in digitally.  With respect to the WDM driver mode, I can set the 8 WDM channels to whatever 8 channels I want on the Firestudio, including the digital channels.  However, I can't figure out how to get more than those 8.
    post edited by Moseph - 2010/04/26 12:41:13
    #20
    Yendor
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    Re:Presonus Firestudio and Sonar PE 2010/04/26 12:43:08 (permalink)

    Moseph,

    No, I'm not going beyond 8 channels.  Sorry.

    The only way I found to make ASIO changes, is by going into the program via Start>Program Files > Presonu > UCP . 
    I only see the mixer in the taskbar and on the desktop shortcut.    I don't get it, but at least I found a way. 

    There is a 'new' driver that I haven't tried yet (combines win7 + xp) - maybe they fixed it.
    #21
    Moseph
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    Re:Presonus Firestudio and Sonar PE 2010/04/26 12:47:00 (permalink)
    Yendor


    Moseph,

    No, I'm not going beyond 8 channels.  Sorry.

    The only way I found to make ASIO changes, is by going into the program via Start>Program Files > Presonu > UCP . 
    I only see the mixer in the taskbar and on the desktop shortcut.    I don't get it, but at least I found a way. 

    There is a 'new' driver that I haven't tried yet (combines win7 + xp) - maybe they fixed it.


    No worries about the 8 channel thing.  That's reasonable.  I've got no issues getting the channels to show up when Sonar is in ASIO mode, it's the WDM mode in Sonar that's showing limited channels.  The "WDM Setup" in the latest Universal Driver from Presonus only seems to support 8 channels, so I'm starting to think this is by design of Presonus.

    As frustrating as this is, at least I'm making a little bit of head-way.  Even if I'm moving really, really slowly on it .




    #22
    WileE.
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    Re:Presonus Firestudio and Sonar PE 2010/04/26 12:57:03 (permalink)
    Ah I see.  I had the 2626 and couldn't remember the last 2 inputs.  I always used the asio drivers with my unit and sonar so I didn't deal with the wdm much.  I actually still have the unit just waiting for my buyer to get their funds together.  Do you have all the adat inputs checked on the audio options page?  I always turned my adat sets off so they would never appear as options for channel inputs while tracking. 

    JF


    Windows XP SP3 32bit
    Sonar 8.53 PE
    MOTU TRAVELER MK3   
    AMD Quad-core 9500
    4 Gig RAM
    #23
    WileE.
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    Re:Presonus Firestudio and Sonar PE 2010/04/26 13:00:13 (permalink)
    I see now that the issue is the universal control settings not sonar. 

    JF


    Windows XP SP3 32bit
    Sonar 8.53 PE
    MOTU TRAVELER MK3   
    AMD Quad-core 9500
    4 Gig RAM
    #24
    Moseph
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    Re:Presonus Firestudio and Sonar PE 2010/04/26 13:01:56 (permalink)
    Yeah, all the available drivers from the Firestudio are check in the "Audio Drivers" (or whatever it's called) tab in Sonar.  I can understand not having them checked off if you're not using them, but the whole reason I bought the Firestudio was because it had the right I/O configuration for me.  The "right" feature set is one of the reasons I went with Sonar as well.

    Really hoping I don't have to dump either of them because of that.  We'll see what happens with more tweaks and testing in the next couple of weeks.
    #25
    JonD
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    Re:Presonus Firestudio and Sonar PE 2010/04/26 13:33:49 (permalink)
    Moseph,

    I only glanced through this thread, so forgive me if it's already been mentioned, but Presonus released new drivers and firmware for the Firestudio line a couple weeks ago (For XP through Win7).

    So if you haven't done it recently, make sure you update both - drivers first, then firmware.

    Good luck.

    SonarPlat/CWbBL, Win 10 Pro, i7 2600K, Asus P8Z68 Deluxe, 16GB DDR3, Radeon HD5450, TC Electronic Impact Twin, Kawai MP11 Piano, Event ALP Monitors, Beyerdynamic DT770 Pro, Too Many Plugins, My lucky hat.
    #26
    greglawrence
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    Re:Presonus Firestudio and Sonar PE 2010/11/05 22:39:02 (permalink)
    I installed Win 7 Ultimate, Sonar 8.5.3 and have had nothing but problems with my Firestudio.

    When I trigger a Soft Synth it is distorted and has a "fluttering pop clicking" to it.

    There is nothing wrong with my system or settings, in fact, when I switch to ASIO drivers the Firestudio vanishes!

    Yes, I downloaded the latest drivers from Presonus on 11-4-2010.

    I am trying to get this to work in tandem with my M-Audio Delta1010LT which has worked flawlessly for years. Arrrgh!

    I feel that the new Win7, Presonus drivers and Sonar 8.5.3 don't like to orgy.

    Searching a little more and then rolling back to the old versions...all of them.
    #27
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