Helpful ReplyKontakt 5 Audio Engine Reset every time I press "Stop" on Sonar. Help???

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massimo_max
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2012/06/19 09:15:54 (permalink)

Kontakt 5 Audio Engine Reset every time I press "Stop" on Sonar. Help???

Hi guys, super annoying issue here.
I've installed the X1d patch on my Sonar Expanded and ever since I have issues on Kontakt 5.
Basically all instruments are loaded and I can play along (reharsing a take) or record on Sonar.
When I press "Stop" on X1 either on the screen or via the MIDI controller, Kontakt 5 stops all sounds and I'm forced to hit the Kontakt "reset audio engine", shown as a big exclamation mark.
 
I have already spend a week with Native Instruments support on the phone and they even took a log of my machine system configuarion (quite a clever tool those guys have actually).   And in the end the fault, according to them, sits with Cakewalk.
 
I've tried to downgrade to X1c but at this point my registries must have been changed for good and I really don't want to whipe Sonar from my machine and start over.
 
Any ideas anyone?  I can still do my work, but it's incredibly annoying having to reset the engine in Kontakt some 200 times a day!!!!
 
Thanks
Max
#1
Jimbo 88
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Re:Kontakt 5 Audio Engine Reset every time I press "Stop" on Sonar. Help??? 2012/06/19 10:02:38 (permalink)
Welp,  my K5 is working pretty well.  It is the buggyiest part of my system,  but it works well enough.  I get notes that hang-up and won't stop with some of the bigger libraries (cinemtic strings 2.0). 

Here is something I needed to do,  I'm not sure it will help as I can't see me knowing more than the NI people,  but..in K5,  Go to options>memory>Preload Instrument buffer size and move that up to higher than 128megs.

Also,  this helped someone else,  make sure you are loading the correct version of K5.  I was loading the 32 bit version in my 64 bit machine and having ton's of trouble.  Are you running 32 or 64 bits? And are you loading the correct K5?  
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Jimbo 88
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Re:Kontakt 5 Audio Engine Reset every time I press "Stop" on Sonar. Help??? 2012/06/19 10:03:56 (permalink)
Can you test K4 and see if that works?  I run multiple instances of Kontakt with little trouble.  Sometimes I run K3.5, K4 and K5 in the same file because it is easier to find some instruments that way.  K5 is by far the most quirky.   
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massimo_max
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Re:Kontakt 5 Audio Engine Reset every time I press "Stop" on Sonar. Help??? 2012/06/19 10:08:14 (permalink)
I uninstalled K4 as I thought it was creating a conflict but can put it back on no problems.

K5 is definitely the correct version and the x64.  I'm running Windows 7 x64 with Sonar X1 expanded in x64.

I'll check the instrument buffer size though. You never know.   Although my problem occurs not only with the big libraries, but also with the smallest patches I have.

My CPU, RAM and DISK meters are all below 10% at all time on everything (PC, Sonar and K5).   I really don't get it.
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Blogman
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Re:Kontakt 5 Audio Engine Reset every time I press "Stop" on Sonar. Help??? 2012/06/19 10:45:46 (permalink) ☄ Helpful
Ran into similar thing the other day with Sonar run/stop engine light going off (audio engine stopping) every time I hit the space bar. To fix it, I checked (play effects tails after stopping) in the preferences. (I've had other reasons to uncheck this box... e.g. effect tails in buffer pasting to the front of bounce down) Strange thing, I checked in sonar right now and I don't have it checked and it's working as expected. You might try it though.
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massimo_max
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Re:Kontakt 5 Audio Engine Reset every time I press "Stop" on Sonar. Help??? 2012/06/19 13:05:21 (permalink)
BLOGMAN???????

>>

>>

>>

YOU ARE THE MAN!!!!!!!

"Play effects tails after stopping".   Such a silly tick in the preference menu that caused so much aggravation.  

So happy it's over!

1,000,000 thanks everybody!

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Jimbo 88
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Re:Kontakt 5 Audio Engine Reset every time I press "Stop" on Sonar. Help??? 2012/06/19 13:32:12 (permalink)
Cool!  i'm going to try that and see if it helps my notes getting stuck on...
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massimo_max
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Re:Kontakt 5 Audio Engine Reset every time I press "Stop" on Sonar. Help??? 2012/06/19 14:18:32 (permalink)
AAAAAARGHHHHHHH.

This is like when in the movies they think they killed the shark/alien/monster or whatever only to realise the bugger is still there.

Nope, issue still there.

I'm installing K4 as I type to compare.  Watch this space....
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massimo_max
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Re:Kontakt 5 Audio Engine Reset every time I press "Stop" on Sonar. Help??? 2012/06/20 04:17:04 (permalink)
After a night of more tests and installations I can tell you this:

- Blogman's suggestion on the "Play effects tails after stopping" has fixed the problem for all libraries but 1

- The issue still persists with Cinematic Strings 2.   Since this can't be installed on K4, I can't even make a comparison with that to see if it works.    So.....as an alternative, I'm thinking of downloading some demo version of another DAW and test Kontakt with that to at least see if the problem is being caused by Sonar,  K5 or the library itself.

I'll report on any progress and try not to shoot my PC.  

So much time wasted around issues and configurations these days instead of making music!
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Jimbo 88
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Re:Kontakt 5 Audio Engine Reset every time I press "Stop" on Sonar. Help??? 2012/06/20 13:38:46 (permalink)
Yea CS 2.0 is a great program,  but I have problems with it also.  I get notes that won't turn off, so I have to slide my hand over the keys to find the offending note.  Sometimes that does not work..so I open up the CS 2.0 gui to the appropriate instrument and turn the articulation off and back on again (usually the legato patch)

Let me know what you find.

Thanks
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Jimbo 88
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Re:Kontakt 5 Audio Engine Reset every time I press "Stop" on Sonar. Help??? 2012/06/21 00:57:18 (permalink)
From another forum:



Jimbo 88 @ Wed Jun 20, 2012 10:04 pm wrote:
HEy I love Cinematic Strgs 2.0, but I'm having a problem with notes getting stuck on (mostly in legato mode). Anyone else have this and is there an answer?


YES! I'm having that same problem. Thought it was my controller. Thought my DAW wash't sending note off, thought it was a low memory condition. But it happens in stand alone too.

I haven't found an answer. Only time I remember it working was in Logic 64-bit mode. But I've been trying to solve this problem for months now and can't.

I reported it to CS2. Someone else suggested it was a script error. That might be right. But I know several people that's happening to. So, report it to CS please.
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massimo_max
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Re:Kontakt 5 Audio Engine Reset every time I press "Stop" on Sonar. Help??? 2012/06/25 06:38:29 (permalink)
Well guys, I downloaded the trial version of Cubase 6.5 (yuck!) and Cinematic Strings 2 was absolutely fine with that.  So it's a Sonar specific issue.

So now I'm still stuck but have to scrub my PC and wash all that Stainberg crap out of it with soap and bleach (seriously, I tried to work with it for a few days and I don't get how some people call that "industry standard".   76,000,000 clicks to do what Sonar does with 1....plain ridiculous).

Anyway,  still stuck on Kontakt 5. 

I'm going to log a ticket with Cakewalk and see what they say as well as Cinematic people and Native Instruments again. 

Wish me good luck!
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Jimbo 88
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Re:Kontakt 5 Audio Engine Reset every time I press "Stop" on Sonar. Help??? 2012/07/06 09:45:24 (permalink)
Hey I contacted Cinematic Strings and Alex (the big guy there) sent me patches that correct the problem...

So it is working fine for me now. 

Massimo Max send me a PM and I will send you these patches if you'd like.  They work great!  
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g_randybrown
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Re:Kontakt 5 Audio Engine Reset every time I press "Stop" on Sonar. Help??? 2012/07/06 21:54:51 (permalink)
Jimbo 88


Hey I contacted Cinematic Strings and Alex (the big guy there) sent me patches that correct the problem...

So it is working fine for me now. 

Massimo Max send me a PM and I will send you these patches if you'd like.  They work great!  

Just want to say thanks Jimbo...this post along with several in the VI forum made me decisively choose CS2.


Randy

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gmanoc
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Re:Kontakt 5 Audio Engine Reset every time I press "Stop" on Sonar. Help??? 2013/06/02 12:44:49 (permalink)
Jimbo ...

New to Sonar X2, but having the same issue with Cinematic Strings 2.0 as well as East West's Hollywood Strings. What was the patch sent to you to correct the issue with note either hanging, or the software synth (Kontact 5) not playing any longer? Alex at Cinematic Strings is on-vacation for a few weeks, and I have a deadline to meet.

Any help you can provide would be great. Thanks.
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Jimbo 88
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Re:Kontakt 5 Audio Engine Reset every time I press "Stop" on Sonar. Help??? 2013/06/02 13:07:41 (permalink)
Hey gmanoc,

 This thread is way old. Cinematic Strings has been updated and has been no trouble for me at all.  Do you have the latest updated Cinematic Strings 2.1? 

Also, on another forum

http://www.vi-control.net/forum/portal.php

There is a guy "EastWest Lurker" who is an expert on,  guess what??,  East West products.  He has always been willing to be a great help.  The problem is...he is a Mac guy.


All I can suggest is to read my earlier post, and blogmans about buffer sizes and tails.

Good luck.
      

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gmanoc
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Re:Kontakt 5 Audio Engine Reset every time I press "Stop" on Sonar. Help??? 2013/06/06 09:37:48 (permalink)
Thank you, Jimbo ...
 
I contacted Cinematic Strings, and they have some great support there. They were not, however, able to yet identify the issue. But ... with some inability to sleep (yes, it worried me), I began thinking: could it simply be a controller within Sonar? Well ... it was! 
 
There is a section in MIDI in the Preference section that says to "ZERO OUT CONTROLLERS AT STOP" (or something similar to that). Somehow, someway, that got turned on while upgrading. What that does is turns ALL controllers volume to ZERO directly at the synth. This is especially common in the newer VSTs like East West's Hollywood Strings (PLAY mechanism for sound), and KONTAKT. How I noticed this was I happened to have been using the mod wheel while recording Cinematic Strings, but I noticed when I paused or hit STOP, the mod wheel went back to zero. After thinking about it, I realized it had to be a midi control ... and it was.
 
The article/notation is buried in the Sonar X2 online site at Cakewalk -- the article is here: 
http://www.cakewalk.com/Documentation/default.aspx?Doc=SONAR%20X2&Lang=EN&Req=Playback.33.html
 
Should someone have the same issue, I would recommend reading all the articles that Sonar has online; it's a great resource.
 
Thanks for the help.
 
GManOC
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konradh
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Re:Kontakt 5 Audio Engine Reset every time I press "Stop" on Sonar. Help??? 2013/06/06 13:44:32 (permalink)
How many soft synth instances are you running (counting Kontakt and any others)?  I am aware of an X1d issue when you have more than a few (more than 5-6) virtual instruments.

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hwhitt
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Re:Kontakt 5 Audio Engine Reset every time I press "Stop" on Sonar. Help??? 2013/12/08 19:30:25 (permalink)
Thanks a lot for finding and posting the solution to this problem, GManOC.  You just saved me a lot of time. I had the same problem running Cinematic Strings 2.11.  Unchecking the "Zero Controllers when Play Stops" option in Preferences - Project - Midi cleared it up for me.
 
My Kontakt Version is 5.2.1.6382. Sonar X3c.
 

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Splat
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Re:Kontakt 5 Audio Engine Reset every time I press "Stop" on Sonar. Help??? 2013/12/08 19:36:25 (permalink)
gmanoc
There is a section in MIDI in the Preference section that says to "ZERO OUT CONTROLLERS AT STOP" (or something similar to that). Somehow, someway, that got turned on while upgrading.



This appears to be the default with Sonar X3, any reason why it would normally be the default? If not I suggest it could be a usability "bug".

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hwhitt
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Re:Kontakt 5 Audio Engine Reset every time I press "Stop" on Sonar. Help??? 2013/12/08 20:12:40 (permalink)
Digging further into this, I found that the specific controller that is affecting Cinematic Strings 2.1 is CC 1 which is controlling Modulation.  Cinematic Strings uses modulation as an expression tool.  When Sonar resets all CCs to zero on stop, the Modulation goes to zero and you can't hear the strings.  
 
So probably the better solution is to leave the "Zero Controllers at Stop" checked and then to set up an envelope at the beginning of the strings track to initialize the controllers to whatever you want them to be.  I tried this and it works fine.
 
I don't think Sonar's default setting is much of a usability issue; it's just something that you have to know about the software.  Actually, I prefer having the controllers default to "zero at stop" so that when I restart I'm starting with variables initialized to known quantities rather that at whatever value they happened to have when I pressed the stop button.
 
 
 
 

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Splat
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Re:Kontakt 5 Audio Engine Reset every time I press "Stop" on Sonar. Help??? 2013/12/08 20:13:52 (permalink)
Ok thanks for clarifying, I was genuinely scratching my head on that one (often I'm confusing myself!)... cheers...

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@48/24 & 128 buffers latency is 367 with offset of 38.

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robert_e_bone
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Re:Kontakt 5 Audio Engine Reset every time I press "Stop" on Sonar. Help??? 2013/12/08 21:02:01 (permalink)
That setting can expose a similar issue with Reaktor, depending on the ensemble that is loaded.
 
I drove myself NUTS trying to figure out why the pitch on a Reaktor preset was ending up playing a whole step flatter than when it started, and it ended up being something that the ensemble did because of the Sonar setting all controllers to zero, per that setting.
 
So, after going round and round and round on it, I finally stumbled across that zero controller setting and removing the check fixed that problem completely.
 
I think it is more of an issue with Reaktor than with Sonar, just in the way they set that preset up to react like that.
 
I think the same thing in Kontakt - that they could have set it up differently, so that simply zeroing out controllers in Sonar wouldn't cause such goofy problems.
 
Just my opinion on it, 
 
Bob Bone
 

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