Crowned One
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Console Emulation Comparisons ?
Hi First Post, Finally joined in rather than just following. Anyone compared the new console emulations with NLS or VCC? I am curious as to how they stack up?
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Taurean Mixing
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Re:Console Emulation Comparisons ?
2012/09/24 11:14:51
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I was let down by the emu's as they behave more like digital saturators than consoles. I have a session of tracks I use for comparisons between different companies (NLS, VCC, Nebula,etc) with very tight tolerances for each individual track (levels, pans the same every time) and I render copies of the tracks as full sessions into stereo mixes and level match them at RMS. These Cakewalk ones can be useful but, they are a disappointment as console emu. If you compare these, and truly compare such as rendering a full mix of raw tracks like I was describing above, then you get to hear how the X2 emu's are not really reacting like consoles: the high end is exaggerated in a "spitty" way through either one of the 3 consoles. That mid range "consolidation" and subtle beefiness (sorry for these descriptors lol) is just not there on the X2 emu's. Take the SSL one for example. You would expect that high mid lift and simultaneous subtle sparkle to be added but the X2 S-Type doesn't quite cut it. And that slight wave of dynamism most importantly is lacking. NLS, VCC, and Nebula are fantastic in comparison, different ball of wax altogether.
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Crowned One
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Re:Console Emulation Comparisons ?
2012/09/24 15:12:38
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Hi Trancending, Really appreciate the response! I tried NLS when it first came out but waited to see what X2 would look like. Out of curiosity which is your favourite and why?
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pdarg
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Re:Console Emulation Comparisons ?
2012/09/24 15:15:33
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I did a quick comparison last night on the buss consoles. I wish I had visuals to post, but in sum; they all seem to apply a broad band mid-EQ cut, with the S type being the most severe, and the N type being the most mellow. I will test more soon.
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Taurean Mixing
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Re:Console Emulation Comparisons ?
2012/09/24 15:21:43
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Crowned One Hi Trancending, Really appreciate the response! I tried NLS when it first came out but waited to see what X2 would look like. Out of curiosity which is your favourite and why? No problem Crowned One... I have a personal bias towards Nebula for obvious reasons lol no, but really, Nebula sonically takes the cake. My short experience with analog consoles and the memory imprint of their sound helps decipher that aspect but more importantly those comparisons and shootouts to real consoles allowed me to sort what sounds and behaves like a real console and what doesn't. The 3 kings in these regards were Nebula, VCC, and NLS. Their realism in how they create high frequency damping, frequency 'circuit soaking', dynamism, and shaping without sounding flat out "EQ'ed". Ultimately you can't go wrong with either one of those so find the best deal you can from those 3 and you'll be golden. X2 emu's just falls short unfortunately as true console emulation.
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The Maillard Reaction
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Re:Console Emulation Comparisons ?
2012/09/24 15:29:43
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I'd be interested in seeing a comparison with an actual console. I don't think very many consoles added nearly as much THD as the emulations seem to be entertaining folks with. It'd be easy to figure out just how little THD they add... but that might spoil the fun. best regards, mike
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Crowned One
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Re:Console Emulation Comparisons ?
2012/09/24 15:37:10
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Thanks again Trancending, I have been using satson and stripbus for a few months getting used to them. Have you ever tried them? I have never tried Nebula but have been looking at waves for $100 at the moment. The Ilok is the main thing that puts me off VCC but it also looks good.
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Razorwit
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Re:Console Emulation Comparisons ?
2012/09/24 15:46:13
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mike_mccue I'd be interested in seeing a comparison with an actual console. I don't think very many consoles added nearly as much THD as the emulations seem to be entertaining folks with. It'd be easy to figure out just how little THD they add... but that might spoil the fun. best regards, mike Hi Mike, I currently run all my mixes through a 16 channel SSL x-rack where they get summed and passed to a bus comp and stereo eq before going back into the box. I don't have anything I can readily post for you to A/B just now, but to my ears my hardware SSL doesn't add anywhere near as much sonic change as any of the console emulators I've tried out do. The SSL itself is pretty subtle and the console emulators, again to my ears, really aren't. For that matter, I don't know that I've really heard any of the consoles I've used change the sound as much as the emulators do. If you're interested I'll see if I can round up something to post in a day or two so you can A/B. Dean
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Taurean Mixing
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Re:Console Emulation Comparisons ?
2012/09/24 16:01:53
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mike_mccue I'd be interested in seeing a comparison with an actual console. I don't think very many consoles added nearly as much THD as the emulations seem to be entertaining folks with. It'd be easy to figure out just how little THD they add... but that might spoil the fun. best regards, mike Mike that is a pertinent point and true. THD is not the end all be all when it comes to emulating analog circuitry. The phase distortion, response, frequency interplay and response are very important. The non-linear dynamic nature of THD is vital as well not necessarily it's amount. Crowned One Thanks again Trancending, I have been using satson and stripbus for a few months getting used to them. Have you ever tried them? I have never tried Nebula but have been looking at waves for $100 at the moment. The Ilok is the main thing that puts me off VCC but it also looks good. Oh yes, those are very good as well. I was just mentioning my top 3. In my opinion do my top 3 have the slight edge from my comparisons? Yea I would say yes. But please remember, it's a matter of making or breaking your mix! You can't go wrong with these 5 mentioned and I personally pick any of my first 3 as my top picks. Razorwit mike_mccue I'd be interested in seeing a comparison with an actual console. I don't think very many consoles added nearly as much THD as the emulations seem to be entertaining folks with. It'd be easy to figure out just how little THD they add... but that might spoil the fun. best regards, mike Hi Mike, I currently run all my mixes through a 16 channel SSL x-rack where they get summed and passed to a bus comp and stereo eq before going back into the box. I don't have anything I can readily post for you to A/B just now, but to my ears my hardware SSL doesn't add anywhere near as much sonic change as any of the console emulators I've tried out do. The SSL itself is pretty subtle and the console emulators, again to my ears, really aren't. For that matter, I don't know that I've really heard any of the consoles I've used change the sound as much as the emulators do. If you're interested I'll see if I can round up something to post in a day or two so you can A/B. Dean Hey Dean, while it's true the sound shouldn't drastically change, there are however differences running through a console. It's a question of digital saturator type difference or subtle "analog-like" difference. The problem with summing units is that they are not really in the ballpark as large format consoles when it comes to how they sum and more importantly character. Of course you can try to compare if you want by all means, I'm just saying you probably won't get much out of a comparison with a summing set up.
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The Maillard Reaction
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Re:Console Emulation Comparisons ?
2012/09/24 16:56:43
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Hi Dean and Transcending Audio, I'll be on the road for a couple days but I'd very much enjoy seeing any info you guys come up with. Thanks for the detailed and informative replies. best regards, mike
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rabeach
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Re:Console Emulation Comparisons ?
2012/09/24 17:10:48
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frequency 'circuit soaking', Care to explain what you mean by this.
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Taurean Mixing
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Re:Console Emulation Comparisons ?
2012/09/24 17:34:29
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rabeach frequency 'circuit soaking', Care to explain what you mean by this. Hiya rabeach, It's just my dumb lol descriptive way of expressing the high peak responses of frequencies that are affected running through a particular circuit. It could also be the effect of the interplay of the components that lends itself to gear having "a sound" or character if you will. Slew rate could be considered part of this category such as tube pres which are a good example of manipulating slew rate to create euphonic distortion and limited ("soaked") high frequency. Here's another good analogy: like how the magnetism in tape creates soft limiting effects on transients that sound pleasing to us. This aspect relating to high end frequencies and how a processor or circuit affects them are a dead give away in emulated stuff. In these X2 emu's the high end to me sounds hyped. Where as let's say on another emu mentioned in this thread the high end is clear but not in a obvious "EQ'ed" sense but more along the lines of these circuit interactions. Incidentally, the UAD 1176 updated versions, they friggin nailed the high frequency pleasantry of its analog counterpart.
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rabeach
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Re:Console Emulation Comparisons ?
2012/09/24 19:18:13
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Transcending Music rabeach frequency 'circuit soaking', Care to explain what you mean by this. Hiya rabeach, It's just my dumb lol descriptive way of expressing the high peak responses of frequencies that are affected running through a particular circuit. It could also be the effect of the interplay of the components that lends itself to gear having "a sound" or character if you will. Slew rate could be considered part of this category such as tube pres which are a good example of manipulating slew rate to create euphonic distortion and limited ("soaked") high frequency. Here's another good analogy: like how the magnetism in tape creates soft limiting effects on transients that sound pleasing to us. This aspect relating to high end frequencies and how a processor or circuit affects them are a dead give away in emulated stuff. In these X2 emu's the high end to me sounds hyped. Where as let's say on another emu mentioned in this thread the high end is clear but not in a obvious "EQ'ed" sense but more along the lines of these circuit interactions. Incidentally, the UAD 1176 updated versions, they friggin nailed the high frequency pleasantry of its analog counterpart. Thanks. Maybe the cakewalk emulation is based on signal modeling and the others are based on physical modeling. I would guess that a combination would yield the best results.
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Razorwit
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Re:Console Emulation Comparisons ?
2012/09/24 21:32:01
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Hi Mike (and others), Here's a quick comparison I threw together on a mix I'm working on. The mix itself isn't done yet, so don't necessarily listen for production mastery :). There are three files, one raw, on ITB with Sonars console emu, one OTB through my SSL. It's kinda big...didn't want to do dithering or MP3 encoding. http://www.fade.net/Somewhere_God_SSL.zip Oh, also didn't have time to volume match...I think the OTB file is a bit quieter...bump it up a db or two. Dean EDIT: fixed the link...yeesh... embarrassing...thanks rabeach
post edited by Razorwit - 2012/09/25 00:31:51
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rabeach
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Re:Console Emulation Comparisons ?
2012/09/24 22:13:48
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Razorwit Hi Mike (and others), Here's a quick comparison I threw together on a mix I'm working on. The mix itself isn't done yet, so don't necessarily listen for production mastery :). There are three files, one raw, on ITB with Sonars console emu, one OTB through my SSL. It's kinda big...didn't want to do dithering or MP3 encoding. www.fade.net/Somewhere_God_SSL.zip Oh, also didn't have time to volume match...I think the OTB file is a bit quieter...bump it up a db or two. Dean I think your link is messed up maybe this will work http://www.fade.net/Somewhere_God_SSL.zip
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Taurean Mixing
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Re:Console Emulation Comparisons ?
2012/09/24 22:26:51
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Cool, thanks Dean... I want to say right off the bat, the OTB version needs about +2.3 dB And the X2 Console emu version needs about -.15 dB Using of course RMS level matching. I prefer the "ITB" version for this particular song. The "Cake SSL" one had the thing going on with the high's that I experienced in my own comparison sessions. But oddly, here I heard a closing off of clarity on top of it. But I don't dislike it here as much as I did on the metal and rock examples I've tested. Go figure. I'm sure it has a lot to do with there being more high energy in metal and rock genres. The OTB sounds cool, but it is so different; so affected. The drums sound nice, but compressed and altered. Like more "pang" coming off of them and less "stick". It definitely sounds cool. Did you use outboard on that one as well? So I preferred the ITB one for the control. But the OTB did have a cool thing going on. But the ITB, every time I go back to it, has the most open sound. I did find it interesting that the phase responses of the transient hits of "Cake SSL" and "OTB" were very similiar (with the "Cake SSL" transient being limited however). Almost like the "SSL Cake" one went the same route through your DAC! Odd but may be it is part of what Cake was trying to do in some respects.
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Razorwit
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Re:Console Emulation Comparisons ?
2012/09/25 00:52:24
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Transcending Music Cool, thanks Dean... I want to say right off the bat, the OTB version needs about +2.3 dB And the X2 Console emu version needs about -.15 dB Using of course RMS level matching. I prefer the "ITB" version for this particular song. The "Cake SSL" one had the thing going on with the high's that I experienced in my own comparison sessions. But oddly, here I heard a closing off of clarity on top of it. But I don't dislike it here as much as I did on the metal and rock examples I've tested. Go figure. I'm sure it has a lot to do with there being more high energy in metal and rock genres. The OTB sounds cool, but it is so different; so affected. The drums sound nice, but compressed and altered. Like more "pang" coming off of them and less "stick". It definitely sounds cool. Did you use outboard on that one as well? So I preferred the ITB one for the control. But the OTB did have a cool thing going on. But the ITB, every time I go back to it, has the most open sound. I did find it interesting that the phase responses of the transient hits of "Cake SSL" and "OTB" were very similiar (with the "Cake SSL" transient being limited however). Almost like the "SSL Cake" one went the same route through your DAC! Odd but may be it is part of what Cake was trying to do in some respects. Hi Transcending, re: levels, yeah, I had a singer coming in and didn't have time to level match. Regarding the OTB stuff, I didn't use any effects on it, but the SSL bus comp and EQ are in so it traversed those modules, but the EQ was flat and the compressors threshold was all the way down so there shouldn't have been any gain reduction or frequency manipulation going on. Certainly it'll affect things a bit just going through them (the docs do say that the main VCA is permanently in) but it shouldn't be too much change just from that....OTOH, we are dealing with pretty subtle differences. I hear what you mean about being a bit more open in the ITB mixdown...different tools for different genre's (and songs) I guess. This whole country western thing is new for me (this is the first country song I've written) so I'll probably go through a few iterations before settling on something. Dean
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The Maillard Reaction
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Re:Console Emulation Comparisons ?
2012/09/25 07:39:03
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Hi Dean, I'm on the road today but look forward to listening to the compraison you prepared when I return. Thanks! best regards, mike
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Crowned One
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Re:Console Emulation Comparisons ?
2012/09/25 11:07:07
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Hi Dean, Thanks for the files I look forward to comparing them! I don't have access to any outboard gear so this is really helpful. Regards, Stephen
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musicroom
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Re:Console Emulation Comparisons ?
2012/10/09 16:55:57
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I gave this a listen. Thanks for taking the time to share these and let us without hardware compare. The OTB sounded very good. Maybe a touch too much of a smoothing effect, but that would be hard to not use!! The ITB emulation was good I thought. Open with a little smoothing. Probably better suited for my type of mixing given the buildup of track after track. I just finished mixing a Christian song using the new emulation across the tracks and a few buses - the final mix sounds so good. I'm a happy X2 customer. Thanks Again
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pdarg
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Re:Console Emulation Comparisons ?
2012/10/09 20:28:04
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I listened to the "Somewhere God" files. I like the ITB and ITB-Console best. So, the good news is that I am not missing anything by running my mix through an outboard console. The console plug effect is subtle, but it's there. I'd like to hear a "N" console version as well.
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