Editing pitch bend data ( semitones )

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Rustic Raf
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2004/11/16 19:50:21 (permalink)

Editing pitch bend data ( semitones )

Is it possible to switch the numerical display in the controller pane (in Piano Roll) to display pitch bend in semitones ?

I found it really difficult to edit a performance containing a lot of pitch bend data without looking at some form of display showing semitones.

Wishful thinking mode ( Sonar 5 suggestion ):
It would be very nice indeed to have a see-through semitone dispaly popping up just to the right of the mouse cursor when editing the pitch bend data.
This way your eye stays in one place, instead having to look to the left of the controller pane to see those numbers flashing by.That would be so quick and easy. Don't you all thinks so ?

Sorry for asking " is it possible " sort of questions lately. I do read my online help and the manual, however there's nothing on this subject and I'm asking here, hoping that it's indeed possible but not listed in the manual. He he he. Dream on...
Many thanks.
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    LoopJunkie
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    RE: Editing pitch bend data ( semitones ) 2004/11/16 19:56:08 (permalink)
    Dream on...

    How should Sonar know how much pitch bend is a semitone on the synth you address?
    On most synths (hardware and plugins) you set the pitch bend parameters individually (e.g. wheel up equals 2, 3 , 5, .... 12 semitones). That info is completely invisible to Sonar, AFAIK.

    loop

    #2
    Rustic Raf
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    RE: Editing pitch bend data ( semitones ) 2004/11/16 20:17:44 (permalink)
    LoopJ. I trust now that it's not possible-I'm not very good with midi stuff.
    Let me just imagine for a moment that I can set a parameter in Sonar telling it that there is a 2 semitone range in both directions ( + and -) which I'm going to use on my master keyboard. Would it be not possible to translate the pitch bend data into semitones then ? Hence, I would be able to edit the way I want to ?
    #3
    LoopJunkie
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    RE: Editing pitch bend data ( semitones ) 2004/11/17 07:25:50 (permalink)
    Let me just imagine for a moment that I can set a parameter in Sonar telling it that there is a 2 semitone range in both directions ( + and -) which I'm going to use on my master keyboard. Would it be not possible to translate the pitch bend data into semitones then ? Hence, I would be able to edit the way I want to ?

    Yes. It's simple math: Wheel all the way up/down is +8192/-8192, so if the PB range is set to 2 semitones then 8192/2 = 4096 for 1 semitone up. For wheel down use negative values.
    If PB range is set to 3 semitones: 8192/3 = 2731 equals 1 semitone. And so on.

    Edit: You'd be much better off if you use a keyboard or other controller to record wheel. The feel and sound is much more natural and small glitches or inaccuracies add character.
    < Message edited by LoopJunkie -- 11/17/2004 7:36:14 AM >

    loop

    #4
    Rustic Raf
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    RE: Editing pitch bend data ( semitones ) 2004/11/17 08:24:40 (permalink)
    Oh thanks for the math stuff !

    I do record using pitch bend wheel ( and stick). As a matter of fact I'm a player more than a midi editor. I need the kind of display I mention in this thread for those occasions when the performance is perfect but for a few pitch bends. This is when I'd love to go into the controller pane and edit the pitch data seeing the actual semitones. Believe me, having minor
    glitches and inaccuracies isn't attractive, to say the least.

    Thanks.
    #5
    Rustic Raf
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    RE: Editing pitch bend data ( semitones ) 2004/11/17 08:29:11 (permalink)
    ORIGINAL: LoopJunkie


    Yes. It's simple math: Wheel all the way up/down is +8192/-8192, so if the PB range is set to 2 semitones then 8192/2 = 4096 for 1 semitone up. For wheel down use negative values.
    If PB range is set to 3 semitones: 8192/3 = 2731 equals 1 semitone. And so on.



    So in effect Sonar could display the pitch wheel data in semitones then.
    How about it Twelve Tone ???? P L E A S E ?
    < Message edited by Rustic Raf -- 11/17/2004 8:37:23 AM >
    #6
    torhan
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    RE: Editing pitch bend data ( semitones ) 2004/11/17 08:35:18 (permalink)
    ORIGINAL: Rustic Raf

    ORIGINAL: LoopJunkie


    Yes. It's simple math: Wheel all the way up/down is +8192/-8192, so if the PB range is set to 2 semitones then 8192/2 = 4096 for 1 semitone up. For wheel down use negative values.
    If PB range is set to 3 semitones: 8192/3 = 2731 equals 1 semitone. And so on.



    So in effect Sonar could display the pitch wheel data in semitones then.
    How about it Twelve Tone ???? P L E A S E ?



    How would Sonar know what your keyboard's pitch range it set to? I guess you'd have to set it yourself somehow...
    < Message edited by torhan -- 11/17/2004 8:42:44 AM >

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    #7
    LoopJunkie
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    RE: Editing pitch bend data ( semitones ) 2004/11/17 11:05:37 (permalink)
    How would Sonar know what your keyboard's pitch range it set to? I guess you'd have to set it yourself somehow...


    That's what I explained in my first response. I answered to his wishful thinking
    Let me just imagine for a moment that I can set a parameter in Sonar telling it that there is a 2 semitone range


    It's a valid idea, though I doubt it's worth the trouble. People will forget how they've set up their synths, set up the wrong parameter in Sonar and complain about a new bug when they are not hearing what they expect ...

    loop

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