"sometimes you realize that you need to go back to square one"
It took me all too long to figure that one out, haha. People all too often get in the habit of overprocessing things, and when they mess up, they process the stuff even more to try to correct it and it sounds even worse. And then you're stuck with it if you haven't kept copies of the original.
I really wish I had figured out that concept a long, long time ago...much earlier than I did.
Anyway, back on topic....I'd like to point out that mastering and levels depend on a lot of variables...what kind of equipment/plugins you use, what tweaks you do to the equipment (knowing how to use it), how it sounds on various mediums, etc., in addition to how loud it is. Mastering is a completely different art form; it is [supposed to be] an extremely subtle use of compression and EQ, assuming the mixing engineer has done his job correctly. There is a long standing concept we were taught in school that as a mastering engineer, most of the time, if you have to make an adjustment in compression or EQ of more than 3dB, then a) you are overdoing it, or b) you're getting stuck having to compensate for incompetence on the part of the mixing engineer.
Anyway, I want to reemphasize that a lot of it is not necessarily how loud it is, but how it
sounds. I just recorded a simple little piano/strings demo, and did three different "masters" to demonstrate my point. All of these, to the average ear and on a couple of different consumer mediums, are about the same amplitude, but they sound completely different, and not all good:
This is a lightly limited mix. It sounds good; has some headroom and dynamics (which is good for that kind of music)...but it is ever so slightly quieter than the other two:
This is a more moderately limited version, which is perfect...it's a little bit louder and still sounds pretty good. Has a little less dynamic to it though, but this version sounds the best:
This is a heavily (and carelessly) limited version. Its slightly louder still but any halfway trained ear can definitely hear the compression in it. This is what most commercial songs look like waveform-wise, but the engineers who master this stuff have much more expensive equipment, far better listening environments, and spend hours upon hours making very subtle adjustments to make sure that you can't hear the compression/limiting here. Your home recorded stuff should never look like this unless you have a ton of experience and some very good equipment, otherwise I guarantee it's going to sound crappy to anybody other than the average, stupid music hound:
And just for reference (and giggles), this is the waveform of Trapt's "Who's Going Home With You Tonight", from 2008's "Only Through The Pain". The dude that do this stuff know what they're doing...and get paid big bucks to play with rather fancy equipment all day long:
So yea, there's my two cents.
Oh, by the way guys, in reference to the whole clipping at 0dB thing, not necessarily. 0dB is the absolute clip point for digital audio, but not for analog. You can push levels on tape to 6 dB, and there are a few studios around that still strictly record to tape. However, (to the OP), since you're recording digital, yea, you don't want to go over 0dB unless you want some nasty distortion....when you do that, you cut the peaks and valleys of the waveform off (clipping) and unintentionally create what are called sawtooth waveforms.
post edited by AxlBrutality - 2011/05/26 04:59:04