z3ta+2 : Matrix destination "Osc n PW" kills Osc n
I've just discovered that the Destination "Osc [1-6] / Pulse Width" in the Modulation Matrix acts like a switch on the oscillator in question if nothing is set to modulate it (matrix/Source = "off").
This is
not the case with any other matrix/Destination (OscN / pitch, vol, pan, etc.) which simply are not modulated if matrix/Source is set to "off".
The easiest way to have this happen is just to intialize the program, set Osc1 to anything, then turn on the first matrix/Destination to Osc1 / Pulse Width. Osc1 will immediately stop sounding.
The situation I discovered this with is I had Osc1 FM Osc2, then set LFO1 (sine) to modulate Osc1 Pulse Width. This is an interesting sound. The problem is if I turn the LFO source in the matrix to "off" to compare my sound with and without LFO, I lose my FM since Osc1 is turned off.
A workaround for this particular situation is just to set the
LFO Wav1 to "off" but I imagine it might be a bit more effort if I had a complicated LFO set up. Or I can set matrix/Source to "off"
and matrix/Destination to anything but Pulse Width.
Edit: I guess it's easier just to slide the matrix/Range to zero to turn it off, but I'll lose whatever it was set to.
post edited by Paul P - 2014/06/26 14:55:50