About surround vst fx

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droopy6
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2011/01/23 10:51:58 (permalink)

About surround vst fx

we are in 2011 and sonar is still unable to use surround vst effect on a surround bus.
A shame maintained since 2006 according to this guy:
http://forum.cakewalk.com...5589&high=surround

how can you spend time to change the whole interface instead of fixing this ?
do you realize that reaper is able to use 1050 euros FX bundle from wave (Wave 360 surround)
and sonar is not ?

I discover a very bad thing about sonar and VST: if you move a VST effect from its directory and you make
a rescan, sonar will still see him. Why ? because all VST plugs are used not natively via
a @#! wrapper based on DX using GUI ids in the window registry. VErrry bad design.
whatever you cleanup / rescan the wrapper, ghost entries are still here.

uninstall sonar, reinstall, rescann all: ghost entries are still here. so even the uninstaller is unable to cleanup the
entries created by the VST wrapper. shame on you. 400$ for this ?




post edited by Seth Perlstein [Cakewalk] - 2011/01/28 16:34:06
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    JClosed
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    Re:How dare you [about surround vst fx] 2011/01/23 11:36:09 (permalink)
    No
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    vintagevibe
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    Re:How dare you [about surround vst fx] 2011/01/23 12:21:13 (permalink)
    droopy6


      if you move a VST effect from its directory and you make
    a rescan, sonar will still see him. Why ? because all VST plugs are used not natively via
    a @#! wrapper based on DX using GUI ids in the window registry. VErrry bad design.
    whatever you cleanup / rescan the wrapper, ghost entries are still here.



    VST is native in Sonar.  If you are still seeing them after moving folders you have moved the wrong folders.  Probably confusing where they are. They could be in the 64bit, x86 bit or one of Cakewalks folders.  May I suggest that you learn Sonar and Windows before making such false statements?
    #3
    droopy6
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    Re:How dare you [about surround vst fx] 2011/01/23 12:21:46 (permalink)
    what no ?
    #4
    droopy6
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    Re:How dare you [about surround vst fx] 2011/01/23 12:38:14 (permalink)
    @vintagevibe

    ok, try by yourself. it simple to test it. I'm not a newbiee, I'm a developper and I worked on audio for years.
    Don't **** me. Sonar act strangely in this case and it seems to me that the way he use VST is not native.
    I can be wrong, sure. But this issue is a big clue. Every DX effect is identified by a single identifier which is
    named a GUI (globally unique identifier). A stuff like {3F2504E0-4F89-11D3-9A0C-0305E82C3301}.
    If I uninstall sonar and I reinstall and the vst I moved away is still here, we can conclude something remain
    after sonar uninstall. And I'm pretty sure it is the windows registry, where are stored all GUI.
    This is why I'm thinking sonar use VST with GUI, it is not a native usage. It's a usage via DX wrapper.


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    Fog
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    Re:How dare you [about surround vst fx] 2011/01/23 12:49:56 (permalink)
    you talk about VST's and Wrappers.. your posts sounds rather trollish , like a few more people on here who thought it would be clever to post.. and can't resist mentioning other products by other folk.

    you speak of how the developers "use" a certain format..mainly because the VST standard is an SDK that only steinberg can modify..  but well they are forced to use it a certain way because it's 3rd party AND they basically only have the context which in to use it.. NOT how to modify it..

    much like a coder only gets the "header" syntax with lib. routines

    your only guessing as you state yourself.. EXACTLY.. post fact!!.

    you don't have the source code.. so how can you know this 100%



    post edited by Fog - 2011/01/23 12:59:16
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    Supercomposer
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    Re:How dare you [about surround vst fx] 2011/01/23 13:57:25 (permalink)
    droopy6


    we are in 2011 and sonar is still unable to use surround vst effect on a surround bus.
    A shame maintained since 2006 according to this guy:
    http://forum.cakewalk.com/tm.aspx?m=1475589&high=surround

    how can you spend time to change the whole interface instead of fixing this ?
    do you realize that reaper is able to use 1050 euros FX bundle from wave (Wave 360 surround)
    and sonar is not ?

    I discover a very bad thing about sonar and VST: if you move a VST effect from its directory and you make
    a rescan, sonar will still see him. Why ? because all VST plugs are used not natively via
    a @#! wrapper based on DX using GUI ids in the window registry. VErrry bad design.
    whatever you cleanup / rescan the wrapper, ghost entries are still here.

    uninstall sonar, reinstall, rescann all: ghost entries are still here. so even the uninstaller is unable to cleanup the
    entries created by the VST wrapper. shame on you. 400$ for this ?

    Correct, the uninstall of X1 was a real pain in the A**, I had to do a system rollback to get rid of the junkfiles and registry entries Sonar left on my system. Totally sucks that they are not even able to deliver a clean deinstalling routine.
     
    Well good to know regarding the wrapper info, one more reason to never look back ! Just received the new Cubase 6, and guess what, perfectly stable at 6.0 version!!!
    + Native VST ""3""", everything up and running with surround setup and plugins
    post edited by Supercomposer - 2011/01/23 14:31:50

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    #7
    droopy6
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    Re:How dare you [about surround vst fx] 2011/01/23 14:18:27 (permalink)
    >and can't resist mentioning other products by other folk.
    I was a cakewalk user for years before migrate to cubase. And now I take a look on X1...

    > they are forced to use it a certain way
    You missed the point. The VST SDK does not force you to use surround pluggins in stereo. ok ...
    It's the @#! VST wrapper made by cakewalk. It's like they are forced to use DirectX SDK.
    When you know how simple is a VST pluggin, it's terrifying.

    take a VST surround pluggin with multiple outputs and multiple inputs.
    Sonar is UNABLE to use it properly. It's a shame ! plain and simple !

    If any DAW is unable to handle VST pluggins with more than 2 channels, you can
    deduce the poverty of the underlying busses.

    #8
    Supercomposer
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    Re:How dare you [about surround vst fx] 2011/01/23 14:35:37 (permalink)
    droopy6


    >and can't resist mentioning other products by other folk.
    I was a cakewalk user for years before migrate to cubase. And now I take a look on X1...

    > they are forced to use it a certain way
    You missed the point. The VST SDK does not force you to use surround pluggins in stereo. ok ...
    It's the @#! VST wrapper made by cakewalk. It's like they are forced to use DirectX SDK.
    When you know how simple is a VST pluggin, it's terrifying.

    .


    So I guess that #$"$ wrapper explains why they were not able to implement VST3 like Cubase, Studio One already have.

    ME is the Supercomposer, and all your base are belong to us (Yes, I mean Germany)

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    droopy6
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    Re:How dare you [about surround vst fx] 2011/01/23 17:31:16 (permalink)
    certainly. I didn't know that sonar cannot load VST3. another crazy stuff against X1.
    it seems clear for me that something is very wrong in the way sonar use VST.
    It cannot be native to be so faulty. one channel, or 6 channels is not a big deal if
    your routing is properly designed.
    again, we are in 2011 and this is should not happen but it is.

    I'm interested in the way Studio one will choose to support surround. It's
    certainly something that should be taken into account as soon as the routing is developped.
    this is why a simple DAW like reaper can do more than sonar only after few versions.



    #10
    Supercomposer
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    Re:How dare you [about surround vst fx] 2011/01/23 18:28:15 (permalink)
    droopy6


     we are in 2011 and this is should not happen but it is. 



    It´s 2011, we still have no flying jet cars and aliens haven´t landed in front of the white house yet.
    I am totallly pi**ed and its all Sonar´s fault!!

    ME is the Supercomposer, and all your base are belong to us (Yes, I mean Germany)

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    Jonbouy
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    Re:How dare you [about surround vst fx] 2011/01/23 18:37:17 (permalink)
    Sonar uses both Direct X and native VST 2.4 plugins.

    If you move a DX plugin it will still be registered on the system it also cannot be unregistered in the normal way using regsvr if the dll isn't there.

    The only course you can take if you have manually removed a DX plugin is to manually delete it's registry entry after the event.

    Here's a couple of tips I posted recently about handling DX plugins (as distinct from VST plugins)

    http://forum.cakewalk.com/tm.aspx?m=2173524

    As for Sonar not being able to use surround plug-ins I can't help you as they are not part of my workflow.  If I needed to use surround plugs-ins I would ensure that the host I chose for the task was able to use them before I made the purchase.

    Did you not research this capability beforehand?  People investing actual money on a purchase normally do this.
    post edited by Jonbouy - 2011/01/23 18:46:07

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    droopy6
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    Re:How dare you [about surround vst fx] 2011/01/24 05:02:27 (permalink)
    >I am totallly pi**ed and its all Sonar´s fault!!
    :-) not at all. using surround pluggin is a standard stuff. May be you think
    it is related to flying jet cars, but it is not the case. It's a simple stuff
    that a professional DAW must handle.

    >Did you not research this capability beforehand
    yes, this is exactly what I'm trying to do theses days. What do you read here:
    http://www.cakewalk.com/P....aspx/Comparison-Chart
    [Surround Sound]

    they should write: surround sound with stereo VST effect only...

    >If you move a DX plugin it will still be registered on the system it also cannot be
    >unregistered in the normal way using regsvr if the dll isn't there.
    What I'm trying to say is that VST are acting also like this ! They are not natively handled
    by sonar, sonar use registry and GUI to use them like DX effects. So if you move a VST
    the wrapper use a GUI in the registry and show you a ghost entry.
    If sonar used natively the VST, a rescan would be suffisant to get rid of it in the menu.
    but it is not the case.



    #13
    Crg
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    Re:How dare you [about surround vst fx] 2011/01/24 06:28:35 (permalink)
    Sonar has it's own sorround sound and you're not willing to use it? The problem of an unsupported 3rd party plugin should be obvious to a developer. As well as the leftover entries of the plugins.

    Craig DuBuc
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    droopy6
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    Re:How dare you [about surround vst fx] 2011/01/24 07:00:44 (permalink)
    >Sonar has it's own sorround sound and you're not willing to use it?
    what do you mean ? this does not mean anything. do you mean sonar
    provide some surround DX effect. yes, they are working, but that's all ?
    I mean, this DAW cannot handle surround VST pluggins at all ? this is
    crazy, don't you think so ?

    >The problem of an unsupported 3rd party plugin should be obvious to a developer
    we aren't talking about a specific pluggin. we are talking about the ability of sonar
    to use ANY VST effect with more than 2 channels. It is directly related to the way
    sonar is designed (badly), and more precisely by the way the routing busses are
    designed. I should not surprised to see surround busses are in fact a group of
    stereo busses.


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    mudgel
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    Re:How dare you [about surround vst fx] 2011/01/24 07:18:01 (permalink)
    I do not understand why you are having this problem.

    If I move a VST.dll out of the Scan path that I have setup in SONAR and rescan the VSTplugins, it is no longer seen in the Plugin manager.

    If I move it back or anywhere else in the set scan path it is again available in the Plugin manager.

    Perhaps there is some use error on your part.

    SONAR has some plugins that have a DX and VST version. Perhaps that is where your problem is.

    Mike V. (MUDGEL)

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    droopy6
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    Re:How dare you [about surround vst fx] 2011/01/24 07:38:23 (permalink)
    interesting. Do you know if in this case sonar display the both versions of the plugs ?
    I mean th DX and the VST ?
    My issue comes with WaveShell (a DLL containing 300 VST plugins).
    Anyway, this point is just an minor issue. The main issue is the
    lack of support for surround VST pluggins.

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    Jonbouy
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    Re:How dare you [about surround vst fx] 2011/01/24 08:13:56 (permalink)
    droopy6


    >I am totallly pi**ed and its all Sonar´s fault!!
    :-) not at all. using surround pluggin is a standard stuff. May be you think
    it is related to flying jet cars, but it is not the case. It's a simple stuff
    that a professional DAW must handle.

    >Did you not research this capability beforehand
    yes, this is exactly what I'm trying to do theses days. What do you read here:
    http://www.cakewalk.com/P....aspx/Comparison-Chart
    [Surround Sound]

    they should write: surround sound with stereo VST effect only...

    >If you move a DX plugin it will still be registered on the system it also cannot be
    >unregistered in the normal way using regsvr if the dll isn't there.
    What I'm trying to say is that VST are acting also like this ! They are not natively handled
    by sonar, sonar use registry and GUI to use them like DX effects. So if you move a VST
    the wrapper use a GUI in the registry and show you a ghost entry.
    If sonar used natively the VST, a rescan would be suffisant to get rid of it in the menu.
    but it is not the case.


    OK I was just trying to get clear on what your issue actually was.

    Actually all my Sonar supplied plugs behave correctly as DX or VST's there are no 'wrapped' exceptions.

    All the Sonar supplied VST's operate natively and all DX's are registered correctly at install time here.

    Waves plug-ins however are another matter using their own proprietary wrapper.  If you own one of their packages containing 300 plug-ins the amount you paid for it will surely entitle you to some technical support from them, in fact I think it should entitle you to be on their board of directors!  Why not just select the Waves plugs you want at install time rather than installing them all and manually removing some of them after?

    I can't help the surround issue like I say, I don't use surround.  Contact Tech. Support.
    post edited by Jonbouy - 2011/01/24 08:29:24

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    mudgel
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    Re:How dare you [about surround vst fx] 2011/01/24 08:23:55 (permalink)
    Yes. SONAR will install and display both the DX and VST versions of the plugin and if there is no distinction in the name of the file they will appear with the same name. You can check what's installed by selecting in the left column of the plugin manager what you wish to see in the centre column ie. DX, DXi, VST, or VSTi etc
    However:

    SONAR, if left to use the default plugin display will list the DX/DXi plugins first with a separator line before listing the VST/VSTis. This is in the Browser, when left clicking in an fx box or selecting from the
    Insert->Soft Synth menu.

    In the Plugin manager select DX from the left column and click on a plugin from the centre column, you will see that all DX plugins not only show the path to the file (extension ax) it will also show the CLSID for the registry entry. When you follow the same for procedure for the VSTs you will see the location of the .dll. There is no CLSID. In the registry there is however a VST hive in which all the locations (resulting from the VST Scan) are located.
     
    As far as any differences between DX and VST, these days I don't think there is any advantage to using the DX over the VST so I always select VST over DX when installing if I'm given a choice which is the usual case.

    Sorry I'm no help to you with the surround issue but I understand what you're saying about surround VST's.
    post edited by mudgel - 2011/01/24 08:39:14

    Mike V. (MUDGEL)

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    #19
    droopy6
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    Re:How dare you [about surround vst fx] 2011/01/24 09:02:40 (permalink)
    Ok so I understand that the ghost entries are related with the WaveShell only.
    By the way, don't miss that point: this kind of DLL containing multiple plugs
    is part of the VST standard. But only Waves use it. that's all. This is why Waves
    will not help me to understand why sonar cannot handle this.






    #20
    mudgel
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    Re:How dare you [about surround vst fx] 2011/01/24 09:15:32 (permalink)
    Actually IKMultimedia use the same shell idea with their T-Racks3 Multi fx.
    They can be used individually or you can use multiples like in an fx chain by loading the shell first. 32 bit only at this time but works perfectly on my 64 bit SONAR through BitBridge

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    #21
    Jonbouy
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    Re:How dare you [about surround vst fx] 2011/01/24 09:18:21 (permalink)
    droopy6


    Ok so I understand that the ghost entries are related with the WaveShell only.
    By the way, don't miss that point: this kind of DLL containing multiple plugs
    is part of the VST standard. But only Waves use it. that's all. This is why Waves
    will not help me to understand why sonar cannot handle this.


    Waves used to use WaveShell and s DXShell to run their same plugins under VST or Direct X hosts not sure if they still do.

    Anyway what could be worth a try is after you have your plug-ins arranged how you want them.  Remove the WaveShell VST from your plug-in folder.  Re-Scan your VSTs in Sonar so it removes ALL the Waves entries, replace the dll then scan again to re-instate the ones you actually have installed.  Does that work?

    As for the unexpected behaviour with Surround VST's in Sonar I'd contact Cakewalk support over that as they are the only ones that can do anything about it.



    "We can't do anything to change the world until capitalism crumbles.
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    #22
    tarsier
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    Re:How dare you [about surround vst fx] 2011/01/24 10:03:43 (permalink)
    Unfortunately, the OP decided to put two threads in one. And doubly unfortunately, one is a legitimate concern and the other isn't.

    Yes, Sonar can't properly use multichannel VST plugins on the surround bus. It treats all multichannel (more than 2 channel) plugins as stereo with sidechain. It's a broken surround implementation.  There is no point in calling support about it other than to maybe have them add one more tally mark under "people who want proper VST surround support".  And there's always filling out the feature request page.

    The other issue regarding VST support in general is just a red herring. let it go. Save all your anger for the broken surround VST support.

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    three_eyed_otter
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    Re:How dare you [about surround vst fx] 2011/01/24 10:23:31 (permalink)
    Does anybody remember the Baker's purchasing the wrapper?  They basically had a choice between the 2 market contenders (Fxpansion & Directxer).  I believe they purchased Fxpansion's & then bundled the wrapper w/Sonar 3.  Then the outcry came for the wrapper not to be an add-on & poof it disappeared into the Sonar code--like so many other extensions/add-ons to the Sonar code.

    have a good one
    3Eo
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    Glennbo
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    Re:How dare you [about surround vst fx] 2011/01/24 10:30:42 (permalink)
    three_eyed_otter


    Does anybody remember the Baker's purchasing the wrapper?  They basically had a choice between the 2 market contenders (Fxpansion & Directxer).  I believe they purchased Fxpansion's & then bundled the wrapper w/Sonar 3.  Then the outcry came for the wrapper not to be an add-on & poof it disappeared into the Sonar code--like so many other extensions/add-ons to the Sonar code.

    have a good one
    3Eo


    I had to buy DirectiXer because the built-in FXpansion wrapper didn't know how to deal with Toontrack's Superior 1, which had a combination of stereo and mono outputs.  Cake's adapter would put kick and snare on one stereo channel, with the kick hard panned left and the snare hard panned right.  DirectiXer on the other hand worked perfectly with Superior 1.  It's quite like the Bitbridge vs Jbridge thing IMO.
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    droopy6
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    Re:How dare you [about surround vst fx] 2011/01/24 10:56:59 (permalink)
    anyway, this was my last attempt to try sonar. I'm agree to forget the issue with the VST Wrapper (I didn't even know this kind of stuff exist in DX world).
    The main issue for me is surround support. I'll will never buy sonar because of this.
    If they never fixed that, it's certainly because of serious broken design.
    In fact Cubase seems to be the only respectable surround DAW in the windows market today.
    Reaper is cool also, but too young. too "geek" for my taste.


    #26
    Jonbouy
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    Re:How dare you [about surround vst fx] 2011/01/24 13:19:14 (permalink)
    Droopy6

    I'm figuring that English isn't your first language, if that is the case I've got to tell you, you handled this discussion very well.

    If I'm wrong then forgive me but I just wanted to offer encouragement otherwise.

    "We can't do anything to change the world until capitalism crumbles.
    In the meantime we should all go shopping to console ourselves" - Banksy
    #27
    droopy6
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    Re:How dare you [about surround vst fx] 2011/01/24 14:09:45 (permalink)
    thanks. I'm a froggy ;-)

    #28
    Jonbouy
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    Re:How dare you [about surround vst fx] 2011/01/24 14:13:49 (permalink)
    droopy6


    thanks. I'm a froggy ;-)


    Ah, not far from me then, in fact I'm nearer to some French towns than I am to London!

    "We can't do anything to change the world until capitalism crumbles.
    In the meantime we should all go shopping to console ourselves" - Banksy
    #29
    droopy6
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    Re:How dare you [about surround vst fx] 2011/01/24 14:47:15 (permalink)
    my avatar is a famous french actor (jean pierre bacri) which most of the time play roles where he
    never found satisfactions about what he see.
    I thought it was appropriated for what I saw, looking for a serious surround DAW.
    :-)

    #30
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