Afrodrum
Max Output Level: -79 dBFS
- Total Posts : 559
- Joined: 2012/10/14 15:15:24
- Location: Warszawa
- Status: offline
Anybody experienced the "shark clips" ?
I have a project full of short DI guitar audio clips that I wanted to edit and move around. All of a sudden, contrary to my three year experience with Sonar nudging a clip left/right or up/down results with the "swallowing" any audio clip that was on the way. Like old Pacman computer game. It does not happen on my other projects and even on this very project sometimes I start Sonar and moving clips goes normally, even though no setting change been made. "Recording Mode" is set to 'sound on sound' but I think 'comping' should not give such a result either. Is this a bug ? or a strangely infected project?
Windows 10/64, Intel i7 Xeon X6575 3,07GHz, 24Gb RAM, chipset: Intel X58 Express, Kingston SSD 240Gb, Sonar Platinum ∞, Edirol UA-25. ( Some extra VSTs: PSP almost all/ IK - AT4, ST3, / AAS - all/ TH3 full/ +10dB/ Melodyne Editor). EVE sc205 monitors, Defil Kosmos guitar, blue lava lamp, ashtray. And there is some great music you may find at: https://soundcloud.com/pawel-jan-1
|
scook
Forum Host
- Total Posts : 24146
- Joined: 2005/07/27 13:43:57
- Location: TX
- Status: offline
Re: Anybody experienced the "shark clips" ?
2016/04/14 14:03:37
(permalink)
Check Preferences > Customization > Editing "Drag and Drop" section "What to do with existing material:"
|
Beepster
Max Output Level: 0 dBFS
- Total Posts : 18001
- Joined: 2012/05/11 19:11:24
- Status: offline
Re: Anybody experienced the "shark clips" ?
2016/04/14 14:06:32
(permalink)
This will happen happen in certain scenarios when moving clips around in the Parent track then dropping them over top of existing audio clips. If you drop them where no audio exists then the other clips should remain. Moving your clips with Lanes open will avoid this. If however you are NOT dropping your clip where other audio exists (like just dragging it past another clip is deleting it) then that should not happen. I am on Manchester and tested this a month or so back so if you are on a newer version and this is happenign perhaps it is a new bug. More details would be needed. I may not be back to reply but maybe the others can help define what's up or that alone will help you isolate the issue. Cheers.
|
Beepster
Max Output Level: 0 dBFS
- Total Posts : 18001
- Joined: 2012/05/11 19:11:24
- Status: offline
Re: Anybody experienced the "shark clips" ?
2016/04/14 14:09:45
(permalink)
BTW... your audio is still there and accessible (if you didn't coompletely cover up the underlying clip). You just need to slip edit the ends to restore the clip(s). Open Lanes to do this.
|
bitman
Max Output Level: -34 dBFS
- Total Posts : 4105
- Joined: 2003/11/06 14:11:54
- Location: Keystone Colorado
- Status: offline
Re: Anybody experienced the "shark clips" ?
2016/04/14 14:36:57
(permalink)
Also: Check Preferences > Customization > Sharks: Frikin lasers attached to their heads.
|
Afrodrum
Max Output Level: -79 dBFS
- Total Posts : 559
- Joined: 2012/10/14 15:15:24
- Location: Warszawa
- Status: offline
Re: Anybody experienced the "shark clips" ?
2016/04/14 17:31:17
(permalink)
scook Check Preferences > Customization > Editing "Drag and Drop" section "What to do with existing material:"
It has been always set to 'blend old and new' so no - this is neither cause nor solution. And when I say "swallow" I mean that the clips do not get erased. If they happen to lay on the way they stick to the very clip I nudge. To illustrate it better I select clip, nudge it left-right-up-down and it behaves like a vacuum cleaner taking all the clips on the way with itself. Obviously this clips becomes a horrible noise of many overlapping clips. I have never seen this before and my Prefernces settings are same as always been. I doubt you can set Sonar to behave like that, can't imagine what would be the practical purpose ? Of course it makes editing a nightmare.
Windows 10/64, Intel i7 Xeon X6575 3,07GHz, 24Gb RAM, chipset: Intel X58 Express, Kingston SSD 240Gb, Sonar Platinum ∞, Edirol UA-25. ( Some extra VSTs: PSP almost all/ IK - AT4, ST3, / AAS - all/ TH3 full/ +10dB/ Melodyne Editor). EVE sc205 monitors, Defil Kosmos guitar, blue lava lamp, ashtray. And there is some great music you may find at: https://soundcloud.com/pawel-jan-1
|
Afrodrum
Max Output Level: -79 dBFS
- Total Posts : 559
- Joined: 2012/10/14 15:15:24
- Location: Warszawa
- Status: offline
Re: Anybody experienced the "shark clips" ?
2016/04/14 17:41:33
(permalink)
Beepster This will happen happen in certain scenarios when moving clips around in the Parent track then dropping them over top of existing audio clips. If you drop them where no audio exists then the other clips should remain. Moving your clips with Lanes open will avoid this. If however you are NOT dropping your clip where other audio exists (like just dragging it past another clip is deleting it) then that should not happen. I am on Manchester and tested this a month or so back so if you are on a newer version and this is happenign perhaps it is a new bug. More details would be needed. I may not be back to reply but maybe the others can help define what's up or that alone will help you isolate the issue. Cheers.
I thought it might be a new bug. Rolled back to Manchester opened a file and it was the same. Rolled up to latest update and first few minutes clips behave normally and then go mad. Infected project? By what, new update? Then I started new project and clips moving fine (with same settings). Very unpredictable clip behaviour.
Windows 10/64, Intel i7 Xeon X6575 3,07GHz, 24Gb RAM, chipset: Intel X58 Express, Kingston SSD 240Gb, Sonar Platinum ∞, Edirol UA-25. ( Some extra VSTs: PSP almost all/ IK - AT4, ST3, / AAS - all/ TH3 full/ +10dB/ Melodyne Editor). EVE sc205 monitors, Defil Kosmos guitar, blue lava lamp, ashtray. And there is some great music you may find at: https://soundcloud.com/pawel-jan-1
|
Afrodrum
Max Output Level: -79 dBFS
- Total Posts : 559
- Joined: 2012/10/14 15:15:24
- Location: Warszawa
- Status: offline
Re: Anybody experienced the "shark clips" ?
2016/04/14 17:46:55
(permalink)
scook Check Preferences > Customization > Editing "Drag and Drop" section "What to do with existing material:"
Let me make clear one issue: I am sure no unselected clip should move when you nudge a selected clip. Please correct me if I'm wrong.
Windows 10/64, Intel i7 Xeon X6575 3,07GHz, 24Gb RAM, chipset: Intel X58 Express, Kingston SSD 240Gb, Sonar Platinum ∞, Edirol UA-25. ( Some extra VSTs: PSP almost all/ IK - AT4, ST3, / AAS - all/ TH3 full/ +10dB/ Melodyne Editor). EVE sc205 monitors, Defil Kosmos guitar, blue lava lamp, ashtray. And there is some great music you may find at: https://soundcloud.com/pawel-jan-1
|
Afrodrum
Max Output Level: -79 dBFS
- Total Posts : 559
- Joined: 2012/10/14 15:15:24
- Location: Warszawa
- Status: offline
Re: Anybody experienced the "shark clips" ?
2016/04/15 11:20:05
(permalink)
Beepster BTW... your audio is still there and accessible (if you didn't coompletely cover up the underlying clip). You just need to slip edit the ends to restore the clip(s). Open Lanes to do this.
The audio is still there but and it is accumulated in a selected clip I am moving and erased from the tracks that were on the way. I am sure it must be a bug, I cannot find and practical use for a such clip behaviour.
Windows 10/64, Intel i7 Xeon X6575 3,07GHz, 24Gb RAM, chipset: Intel X58 Express, Kingston SSD 240Gb, Sonar Platinum ∞, Edirol UA-25. ( Some extra VSTs: PSP almost all/ IK - AT4, ST3, / AAS - all/ TH3 full/ +10dB/ Melodyne Editor). EVE sc205 monitors, Defil Kosmos guitar, blue lava lamp, ashtray. And there is some great music you may find at: https://soundcloud.com/pawel-jan-1
|
ricoskyl
Max Output Level: -84 dBFS
- Total Posts : 327
- Joined: 2015/03/15 13:19:05
- Location: Clarkston, MI USofA
- Status: offline
Re: Anybody experienced the "shark clips" ?
2016/04/15 11:31:23
(permalink)
When you say "accumulated in a selected clip" do you mean that where two (or more) clips existed, now only one does? The new clip is a combination of the two? Sorry if I seem dense, but I'm trying to understand your problem more clearly.
If you want to make enemies, try to change something. -Woodrow T. WilsonTurbulence is a life force. It is opportunity. Let’s love turbulence and use it for change. -Ramsay Clark ----------------------Sonar Platinum Win 10 x64 on HP Pavilion i7 5500 12Gb RAM, Tascam US-16x08, NVidia 840 8Gb vram, Multi-Screen, Multi-Touch
|
Beepster
Max Output Level: 0 dBFS
- Total Posts : 18001
- Joined: 2012/05/11 19:11:24
- Status: offline
Re: Anybody experienced the "shark clips" ?
2016/04/15 11:39:23
(permalink)
Afrodrum
Beepster BTW... your audio is still there and accessible (if you didn't coompletely cover up the underlying clip). You just need to slip edit the ends to restore the clip(s). Open Lanes to do this.
The audio is still there but and it is accumulated in a selected clip I am moving and erased from the tracks that were on the way. I am sure it must be a bug, I cannot find and practical use for a such clip behaviour.
Does it look like this? http://forum.cakewalk.com/FindPost/3401340 Because if it's doing that weird "magnetic" type action I have no idea and that does look like a bug (that user is still on X3 I think). However if not I still don't quite understand what you are doing. Like I said if you drop clips onto other clips in the parent track or do it in the same lane then in certain scenarios it will gobble the underlying clip. When I'm doing things like that I do it with Lanes open and it's not a problem.
|
Afrodrum
Max Output Level: -79 dBFS
- Total Posts : 559
- Joined: 2012/10/14 15:15:24
- Location: Warszawa
- Status: offline
Re: Anybody experienced the "shark clips" ?
2016/04/15 16:01:01
(permalink)
ricoskyl When you say "accumulated in a selected clip" do you mean that where two (or more) clips existed, now only one does? The new clip is a combination of the two? Sorry if I seem dense, but I'm trying to understand your problem more clearly.
Perhaps its my bad english. The clip I am nudging (left, right, track up, track down) "swallows" the content of the clips that happen to be on the way. New lanes are created inside nudged clip. Imagine your project is a grass field: the selected clip works like lawn mover when nudged. Say I want to move a clip down from track 10 to 13, I press nudge down three times and this clip takes with him all the audio it touched from tracks 11 and 12. Now this clip has two extra lanes. Lets say in track 13, between this point and the end of song I have several audio clips. Then I nudge the clip to the right in track 13 until end of song. It will take all the audio of track 13 to the end of song, creating even more take lanes. It has never been like that before, it slows me down so much. Oddly on other projects I have no problem.
Windows 10/64, Intel i7 Xeon X6575 3,07GHz, 24Gb RAM, chipset: Intel X58 Express, Kingston SSD 240Gb, Sonar Platinum ∞, Edirol UA-25. ( Some extra VSTs: PSP almost all/ IK - AT4, ST3, / AAS - all/ TH3 full/ +10dB/ Melodyne Editor). EVE sc205 monitors, Defil Kosmos guitar, blue lava lamp, ashtray. And there is some great music you may find at: https://soundcloud.com/pawel-jan-1
|
Kev999
Max Output Level: -36 dBFS
- Total Posts : 3922
- Joined: 2007/05/01 14:22:54
- Location: Victoria, Australia
- Status: offline
Re: Anybody experienced the "shark clips" ?
2016/04/16 02:15:46
(permalink)
I know exactly what you mean. I've seen it too. Nudging a clip does a pacman job on other clips that it passes through. This only seems to happen with clips that have been created in take lanes, but still occurs when the same clips are moved to a new track.
I've never bothered to report this bug, as I assumed that it must have already been fixed. I've never seen it mentioned by any users of the current version of Sonar (until now). I'm using Sonar X3.
SonarPlatinum∞(22.11.0.111)|Mixbus32C(4.3.19)|DigitalPerformer(9.5.1)|Reaper(5.77)FractalDesign:DefineR5|i7-6850k@4.1GHz|16GB@2666MHz-DDR4|MSI:GamingProCarbonX99a|Matrox:M9148(x2)|UAD2solo(6.5.2)|W7Ult-x64-SP1 Audient:iD22+ASP800|KRK:VXT6|+various-outboard-gear|+guitars&basses, etc. Having fun at work lately
|
mettelus
Max Output Level: -22 dBFS
- Total Posts : 5321
- Joined: 2005/08/05 03:19:25
- Location: Maryland, USA
- Status: offline
Re: Anybody experienced the "shark clips" ?
2016/04/16 03:28:14
(permalink)
My copy/paste settings are "replace old with new" so that my be the link to the behavior. There is another thread with "blend old with new" which absorbs the other clip and makes the wave form grow. In my case it wipes data from the track it passes over like in this post. It only appears to manifest itself when take lanes are expanded for me.
ASUS ROG Maximus X Hero (Wi-Fi AC), i7-8700k, 16GB RAM, GTX-1070Ti, Win 10 Pro, Saffire PRO 24 DSP, A-300 PRO, plus numerous gadgets and gizmos that make or manipulate sound in some way.
|
Beepster
Max Output Level: 0 dBFS
- Total Posts : 18001
- Joined: 2012/05/11 19:11:24
- Status: offline
Re: Anybody experienced the "shark clips" ?
2016/04/16 08:41:23
(permalink)
Oh... wait. We're talking about nudging through the existing clips? Well... yeah. That's why. Nudging is like moving and dropping a clip in increments so that behavior I mentioned before where if you drop a clip on top of an existing it will "eat it" applies in this scneario. Create new lanes if you intend to do this and put the clips that are to be nudged past other material into those new empty lanes. Yet another reason I prefer to have only one clip per lane even when there is no overlap.
|
Kev999
Max Output Level: -36 dBFS
- Total Posts : 3922
- Joined: 2007/05/01 14:22:54
- Location: Victoria, Australia
- Status: offline
Re: Anybody experienced the "shark clips" ?
2016/04/16 23:19:30
(permalink)
Beepster Oh... wait. We're talking about nudging through the existing clips? Well... yeah. That's why. Nudging is like moving and dropping a clip in increments so that behavior I mentioned before where if you drop a clip on top of an existing it will "eat it" applies in this scneario.
No, this "pacman" behaviour only occurs when using the Nudge facilty, not when dragging clips using the mouse.
SonarPlatinum∞(22.11.0.111)|Mixbus32C(4.3.19)|DigitalPerformer(9.5.1)|Reaper(5.77)FractalDesign:DefineR5|i7-6850k@4.1GHz|16GB@2666MHz-DDR4|MSI:GamingProCarbonX99a|Matrox:M9148(x2)|UAD2solo(6.5.2)|W7Ult-x64-SP1 Audient:iD22+ASP800|KRK:VXT6|+various-outboard-gear|+guitars&basses, etc. Having fun at work lately
|
Afrodrum
Max Output Level: -79 dBFS
- Total Posts : 559
- Joined: 2012/10/14 15:15:24
- Location: Warszawa
- Status: offline
Re: Anybody experienced the "shark clips" ?
2016/04/29 17:41:59
(permalink)
Perhaps I have found a workaround to the problem. I saved the project as Cakewalk Bundle and so far nudging clips goes as it should.
Windows 10/64, Intel i7 Xeon X6575 3,07GHz, 24Gb RAM, chipset: Intel X58 Express, Kingston SSD 240Gb, Sonar Platinum ∞, Edirol UA-25. ( Some extra VSTs: PSP almost all/ IK - AT4, ST3, / AAS - all/ TH3 full/ +10dB/ Melodyne Editor). EVE sc205 monitors, Defil Kosmos guitar, blue lava lamp, ashtray. And there is some great music you may find at: https://soundcloud.com/pawel-jan-1
|