Helpful ReplyApparent lack of overall volume on final mix

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Starise
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2011/08/08 10:30:41 (permalink)

Apparent lack of overall volume on final mix

 
 I know there is a good inbetween master volume that sits somewhere between comfortable listening or too loud and in your face.
 
 On my last mix I used every tool I had in order to boost the volume of my stuff online and for some reason it still sounds low in volume compared to other mixes I have heard. I'm not exactly sure if maybe it is the nature of my interface because when I use headphones the mix is plenty loud,however  when listening on my studio monitors I have to drive my volume control up 3/4 of the way to hear the mix. My powered monitors(M-audio BX8a) are turned up all the way up.
 
 This doesn't appear to be the result of the Mp3 conversion process and I have my levels set in X-1 as high as I can go and still avoid clipping. I'm not plugging my music(really) but to give you an idea I posted a song in the songs section and it is a good example of this. I appreciate any advice you could give. Thanks!
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UbiquitousBubba
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Re:Apparent lack of overall volume on final mix 2011/08/08 10:48:37 (permalink)
A lot of the "loudness" we perceive in moden mixes is due to the use of compression, effectively reducing dynamic range and raising the RMS value (in audio, this is the average "power" or volume level).  I don't know your background or experience level, so I don't want to assume too much.  If you haven't done so already, you may want to do some searches and some reading on compression and the "loudness wars".  There's a lot of history here and different philosophies about what the "right" level of compression should be for each mix.  There are a lot of folks on this forum who can give you very good advice on addressing this issue.

My only advice here would be to avoid extremes (no compression or high compression). 

Good luck.
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Starise
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Re:Apparent lack of overall volume on final mix 2011/08/08 11:07:38 (permalink)
 I understand compression and I guess this is what is baffleing me(or maybe I missed something....not uncommon). 

  I have compressed where I thought necessary,in some cases using the "canned' compression settings in pro channel and using better compression in others. In the final stage I am using Vintage Channel on the "master mix" setting. In my thinking, it should be plenty loud although possibly over compressed.

 I am accustomed to having most music at a comfortable listening level  when the volume is at 50%. Going above that is usually much too loud..In this case I have to drive the volume to 75% to get to a comfortable level.

 The only way I seem to start to get a good level is if I drive my gains to well above clipping ,or so my fader graphics show(unless this is a bug in X-1)

 Then there is the other alternative........I could be going deaf.
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whack
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Re:Apparent lack of overall volume on final mix 2011/08/08 11:28:35 (permalink)
Dont talk to me about this, only in the last year have I managed to bring my levels up to somewhere near competitive, I still cant quite manage it yet.

I think I would be sure in saying that, compression is a MUST if you are to reach the levels your referring too and that probably means all along tracking aswell.

If you are doing that and your levels are on the verge of clipping then you should be getting something decent out of X1 unless some setting on the export is reducing it?!?!? make sure everything is directed to master? export as wav? if you could get a plug in (ozone for example) to gve you the rms value of your mix you would know wether it is loud in X1 for a start.

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batsbrew
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Re:Apparent lack of overall volume on final mix 2011/08/08 11:35:50 (permalink)
you need to study all about MASTERING.

come back in about 2 years.......

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Dave King
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Re:Apparent lack of overall volume on final mix 2011/08/08 17:07:12 (permalink)
Take a look at the waveform of your mix.  If you see transient spikes sticking way out here and there, you need to tame some of your dynamics.  This comes down to determining which tracks/instruments are the offenders and applying some compression on them.   Over-do it though, and you will suck the life out of your mix.  Once the transients are under control, run the mix through a limiter with (probably) a max of 4 to 6dB gain reduction and you should be getting near the levels of pro mixes.  You'll never get it as loud as the latest Top 4o hit (without killing your mix) but you can get close. 
post edited by Dave King - 2011/08/08 17:08:25

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digi2ns
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Re:Apparent lack of overall volume on final mix 2011/08/08 17:52:09 (permalink)
I havent had the problem but I would be looking into what batsbrew was talking about.  There was a post to a link for carving out the EQ and the guys site is very informative on getting rid of all the stuff not needed and making everything stand out more defined creating more head room allowing you to do kinda what your looking for.  Check out his videos. Its not X1 but the theory still applies and can be crossed to any software.
Id study EQ, Compressor/limiting, etc...
 
http://www.youtube.com/watch?v=p_-PjWts3nI&feature=related
post edited by digi2ns - 2011/08/08 17:54:25


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batsbrew
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Re:Apparent lack of overall volume on final mix 2011/08/08 18:29:06 (permalink)
volume, for the sake of final levels to compete with pro releases, is all about peak control.

you do this with:

1. a good balanced mix, that has control of it's peaks without ruining dynamics.
2. compression.
3. brickwall limiting.



numbers 2 and 3 really only work if you KNOW what you're doing!
heheh

not to flippant here, but i hear more ruined music by home mastering, than i hear really good home mastering.


one reason is knowledge and skill.
another reason, is most mastering engineers use really high end gear to get their results.




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Kalle Rantaaho
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Re:Apparent lack of overall volume on final mix 2011/08/08 19:06:39 (permalink)
You describe how the track sounds through different systems, but that does not give any indication about the situation. Different loudspeakers, headphones, players and software reproduce differently.

As suggested already, it's the waveform that tells you how loud the track is, not the loudspeakers or headphones. The most silent waveform can be played loud and vice versa.

See how your waveform looks compared to some commercial product (don't get too "ambitious" :o)) that you like and go that way.

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Guitarhacker
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Re:Apparent lack of overall volume on final mix 2011/08/08 20:49:28 (permalink)
Having a compressor is one thing... using it is a totally different level...... using it correctly is yet another level.

UNderstanding what it is doing and working to get your mastering chops up will take time.

I've been at it for +3 years.

I have a lot yet to learn but the difference in the mixes over those years are noticeable.

One thing I do is run Ozone in the final master..... Ozone is good but again, it takes time to get the fine points to move the mix to the next level..... I also use Normalize after I export to bring the highest peak up to 0db.... My music is now at what is considered broadcast quality and levels.  But it took me almost 4 years to get here and that was a lot of time recording music.

 the mastering process starts right at the beginning with the tracks and when you realize that, and start with that in mind, you will see a big jump in quality.  When you actually get to the "mastering stage" very little should need to be done. Just a bit of polish and shine.....
post edited by Guitarhacker - 2011/08/08 20:54:47

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Dave King
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Re:Apparent lack of overall volume on final mix 2011/08/08 20:58:13 (permalink)
This is a very good series of videos on mixing basics: http://therecordingrevolution.com/5minutes/


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Middleman
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Re:Apparent lack of overall volume on final mix 2011/08/08 22:23:26 (permalink)
There is RMS value and Peak value. Read up on these. The loud mixes are getting very high RMS value and using parallel processing to layer some transients in on top. In some cases more than parallel processing to achieve the desired goal. This is all done with various stages of transparent compression or the occasional colored compression depending on the goal. The level of RMS against transient peak, without totally trashing the sound, is the goal for loud mixes.  

EQ can be used to tame excessive peaks and is safer sometimes than limiting. Pulling the excessive peaks down with EQ and then coming back with a brick wall limiter can preserve tone. Generally, compress to create a stable RMS sound or value then use make up gain to get it louder. Use another copy of the track and EQ the peaks down then limit it. Layer these two tracks for the final result. Simplistic but hopefully this gets you going.

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bitflipper
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Re:Apparent lack of overall volume on final mix 2011/08/09 11:35:47 (permalink)
bat's right: getting volume up to commercial pop standards is a major topic in itself. There is no single technique to get you there; it is a combination of techniques. Somebody should write a book on the subject.

Personally, I long ago gave up trying to maximize volume. In fact, I've gone back into old projects and lowered their volumes - and in every case, the song sounded better as a result. Sometimes, a lot better. But then, I have the luxury of not doing contemporary pop, and therefore do not feel compelled to squeeze every last db out of a mix.

As UbiquitousBubba and Middleman point out, the subjective perception of loudness is a function of average RMS values. The first step is to objectively analyze your own material and compare it against commercial references to see how far off the mark you are.

Unfortunately, SONAR does not offer a way to do this. You will need a third-party editor such as Sound Forge or Audition. I don't think the free Audacity editor can do this, but I may have an old version so I'm not sure.  However, another freebie called Wavosaur does do amplitude analysis.

What you want to do is measure the average RMS for a) the whole song minus any quiet intros, b) the loudest chorus in the song, and c) the quietest verse. In Wavosaur, you do this by highlighting a section and pressing "S". Wavosaur lets you export the analysis to a text file so you can compare your song to a comparable commercial song.

There is no set rule for what your target RMS value should be. Some commercial pop is ridiculously overcompressed, but if that's the sound you're after then that's the kind of reference you'll want to use.


All else is in doubt, so this is the truth I cling to. 

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Chappel
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Re:Apparent lack of overall volume on final mix 2011/08/09 14:03:08 (permalink)
I think some of the problem lies in that a lot of the song's volume is in the lower frequencies. This will tend to muddy things up. Below is a frequency analysis I did of the song with Adobe Audition. Your loudest sound is just above 100 Hz. You also have a lot going on below 40 Hz.

If it were me I would start with rolling off the frequencies of anything that wasn't a bass guitar or kick drum at around 100 Hz. Compression may make things worse if it ends up increasing the volume of the lower frequencies.


post edited by Chappel - 2011/08/10 10:16:07
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Chappel
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Re:Apparent lack of overall volume on final mix 2011/08/09 17:59:28 (permalink)
A tool that many find useful is the spectrum analyzer. A nice free one that is pretty popular is Voxengo's Span.

http://www.voxengo.com/product/span/
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Starise
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Re:Apparent lack of overall volume on final mix 2011/08/09 23:05:59 (permalink)
  Thanks for all of your help! Chappel,the waveform thing is very helpful. Thanks for taking the time to send that! I wonder if the voxengo is better than the cakewalk one.

Bitflipper- I haven't compared my material to a commercial mix yet other than subjectively hearing mine compared to theirs. Mine sounds less loud and theirs sounds better musically lol. I did use the Cakewalk Analyzer though.I am shooting for a volume that when the track is first heard,it is not necessary to turn up the volume on the average computer to hear the track.

Guitarhacker- I have been dabbeling for longer than you have, but thats about the extent of it. I'm trying to seriously do this and I know that will take some trial and error :) I have seriously considered Ozone...If only I hadn't re-ordered that variax.

Batsbrew- I can't afford the high end stuff and I don't entirely know what I'm doing. I am having a lot of fun trying to learn though.I think its a dangerous place to be in when an individual thinks they know everything about anything .  A man who admits he doesn't know what he is doing is far batter than a man who tries to cover up his lack of skill and BS everybody into thinking he does.A man that thinks he knows what he is doing either better be right or have a friend nice enough to tell him the truth. Agree?
Dave- I think you hit right on the problem.

Bubba- Loudness wars.I understand. I don't like competition but I want to be heard.Something I'll look into.

 This whole dilemma started as the result of me viewing the graphic meters in Sonar X-1 and in seeing those meters reading in the red or over the 0db threshold. 

 In order to get the levels I needed it appeared that I had to lower volumes to acceptable levels but still retain the percieved volume. The only method I knew to achieve this result was to compress on those tracks that were still low in volume after I had driven them up as far as I dared and still remain safe.

 So this is what I did. The drums were compressed slightly. The guitars were also compressed and I added a brickwall limiter and a compressor in the main bus. First off I notched the EQ of each respective  instrument at its best place in the mix,next I added compression and lastly panned.

 I suspect that a common thing to do is to add several layers of compression to address both peaks  to increase volume . I probably made a very common mistake. I added far too much compression which squeezed the life right out of the mix. You could not hear the EQ or discern between parts as well  for this reason.

 I deleted all channel compressors with the exception of the one in the main bus. The mix immediately opened up and got preceptibly louder. I used the Cakewalk analyzer to look at peaks in different frequencies in real time and to graph those peaks.

  Using the Cakewalk analyzer I determined that the channel meters in Sonar X-1 are not accurate. In some cases I was able to drive a channel up over 5db in the red and still only show just under 0db on the analyzer. The two don't agree with each other. My ears detected no noticable digital distortion, and in fact, the volume was at a level I had wanted all along but was afraid to go into the red on. Most of my material in the upper freq spectrum was coming in at -6/-10 db according to the analyzer. A smaller amount of material was touching the 0db mark but showing a redline on the Sonar meters.

 For purposes of loudness comparison ONLY I have posted a before and and after test.

 Before- http://soundcloud.com/starise/just-the-same

 After- http://soundcloud.com/starise/just-the-same-remix

 I am aware that the guitars are out of sync in some places. In fact the timing in general needs some work as does the drums,so don't be to tough on me lol! The lead guitar part is slightly distorted and this is because it went in too hot and is not the result of the levels settings.In short the mix isn't finished but this will at least show you how the volume and some clarity came back with less compression and moving levels up slightly.

  The whole RMS and peak theory thing reminds me of the old days when I was in electronics and we measure things in RMS. I guess maybe I need to return to some of that theory again. Like I said before, the more I learn, the less I know.

 In the case of the guitars, the software programs GR4 and Amplitube 3 both have built in compression and I was already using that, so adding  more compression was overkill. 

 If I were to add compression on an individual track,from now on it will be done very judiciously and it won't be the first tool I reach for to get more volume. I think I would work the EQ first to open up the mix and give room to all of the parts. Next I would adjust levels using something like the analyzer instead of relying on the channel meters entirely. Only lastly would I think about compression and be very careful its not sucking the life from my mix.The thing I really like about the Cakewalk analyzer is that you can solo tracks and look at the results for individual tracks too. Great stuff.

 

 
 

 
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Chappel
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Re:Apparent lack of overall volume on final mix 2011/08/09 23:36:45 (permalink)
Starise


  Thanks for all of your help! Chappel, the waveform thing is very helpful. Thanks for taking the time to send that! I wonder if the voxengo is better than the cakewalk one.

The reason I like Voxengo Span is that if you hold down the Ctrl key and then click and hold the mouse in the Span window while the project is playing, you hear only the audio where the mouse cursor is. You can move the mouse around and that changes what you hear. Does that make it better? Maybe not, but I like that feature. Span also has different modes that affect how the audio data is represented. I suggest using them both and seeing which one works best for you.
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batsbrew
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Re:Apparent lack of overall volume on final mix 2011/08/10 09:53:16 (permalink)
Batsbrew- I can't afford the high end stuff and I don't entirely know what I'm doing. I am having a lot of fun trying to learn though.I think its a dangerous place to be in when an individual thinks they know everything about anything .  A man who admits he doesn't know what he is doing is far batter than a man who tries to cover up his lack of skill and BS everybody into thinking he does.A man that thinks he knows what he is doing either better be right or have a friend nice enough to tell him the truth. Agree? 





i totally agree with this.


that's why, typically, when folks ask this kind of question, and it's obvious they're just getting started, i usually suggest taking their project to a Pro Mastering facility.
that's what i did, with my first two projects.
then, i learned from it.




i've been learning all about mastering since about 2006, so by now, i've got a lot of miles under my belt.
it's not easy.
and a lot of times, whether you like it or not, it really matters with the quality of gear available to use.....
and that's my personal battle, learning my mix room well enough to overcome acoustics, gear, etc.




there are tons of 'plugs' out there, to try to make things easier..
but the bottom line is, it boils down to decision making.


it's easy to simply 'boost' levels..
and that's what i'm hearing mostly....
a lot of arbitrary boosting of levels, and the thing is, everything interacts with everything else.


every time you brickwall limit something, it takes the signal of one thing DOWN, and brings the signal of another thing UP, and suddenly, it's not your mix anymore.


the art is in finding the balance.


well, that, and having a stellar mix going in.


post edited by batsbrew - 2011/08/10 09:58:32

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Starise
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Re:Apparent lack of overall volume on final mix 2011/08/10 13:20:36 (permalink)
Chappel- I'm going to give the voxengo plug a shot. I like free :-)

 Batsbrew- I hear ya loud and clear on this. Limiters and compression can change a mix beyond recognition for sure. I didn't intend to get into mastering in my post but rather having a more present volume and this led to mastering so I opened up a can of worms in that regard.

  Anyone can go buy expensive plugs but knowing how to use them is another thing altogether, seems like you have had some good exposure to that and I'm sure that reflects in what you do. I look at compression like a "squeezer" it responds according to how you set it up with regards to the speed/level and degree to which the signal is treated,compressed,squeezed .
 Transients are partly what make up music, so to loose important transients or levels within a mix is to kill the mix. Only adding volume increases everything, but pulling the highest transients down below clipping and then boosting the signal gives more volume and  evens out the potholes on the road of your mix. A limiter is like a compressor on steroids and some compressors can be adjusted to act like limiters. A limiter won't allow signal beyond a certain point period.

  If I am in error on my observations someone please correct me.

  Overcompression causes the signal to all be in one small space spectrally and limits just about all of the quality material recorded. A good compression setting would be one that  tames excessive peaks but never steps on the quality transients of the recorded materal. Good limiting would be to limit a signal or signals to prevent jumping into clipping territory but allow spectral freedom otherwise. More of a canvas plug as opposed to compression which can tame smaller freq. jumps.

  I'm not sure how many remember when Dolby was so big. I remember when it first came out I didn't care for it much. I believe it is not much more than a patented compressor. To me it seemed to be removing some of the stuff I liked to hear. I was playing cassettes back then and when I kicked the dolby in all of the highs went away. I know it removed tape hiss but I never used it because it also removed some of the good stuff. I would rather hear some tape hiss than to neuter my music.

  I am starting to get the hang of it now....its about time.

 
#19
bitflipper
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Re:Apparent lack of overall volume on final mix 2011/08/10 14:57:44 (permalink)
the more I learn, the less I know.

The definition of an expert is someone who knows enough to begin to grasp the depths of his own ignorance.

Unfortunately, the Dunning-Kruger Effect guarantees that no one can never truly comprehend just how deep that ignorance goes. So whatever we think, it's probably best to assume we're wrong, either in part or in whole.

Some instinctively recoil from this concept, terrified at just how enormous the blackness of the unknown is. But it's important to remember that D-K does not negate the value of acquired knowledge, just reminds us that it's incomplete and that we can never say "oh, I get it now" and stop there.

OK, back to topic. Here are some amplitude statistics for your two samples, which I have labeled "before" and "after":

Chorus:
                 BEFORE        AFTER
Max sample       32767         32767
Peak amplitude   0db           0db
Clipped samples  21            24470
Ave RMS Power    -8db          -3.6db (L), -6.5db (R)

Verse:

                 BEFORE        AFTER
Max sample       26028         32767
Peak amplitude   -1.4db        0db 
Clipped samples  0             19044
Ave RMS Power    -11db         -3.7db (L) -7.9db (R)

Entire song (less intro and fadeout):

                 BEFORE        AFTER
Max sample       32767         32767
Peak amplitude   0db           0db
Clipped samples  92            125787 (L) 49690 (R)
Ave RMS Power    -10db         -4db (L) -6db (R)


It would appear that you've done the song no favors in the remix, Starise. Subjectively, it sounds much worse to my ear than the original. Objectively, the statistic bear that out.

In the remix, you have severely overcompressed the song, removing all the dynamic range and reducing clarity and punch. There is no longer any dynamic difference between the verses and choruses, so the song loses excitement and becomes tedious to listen to.

You have also introduced actual defects in the form of digital overs - lots of them - that give the song a grainy sound. Commercial recordings generally do not have overs, even when severely compressed (Death Magnetic being a notable exception, which is why it's notable). They just have better gear than us, so it's best if we NOT try to get our peaks right up to 0db but leave a little headroom, at least 1db.

Spectrally, both versions are a bit ragged, with a slightly annoying peak at 3-4KHz in both. This may be the result of your speakers being a little weak in that range. In the remix version, there is a new, slightly less-annoying peak around 300Hz. The overcompression has actually reduced the low bass slightly, probably not what you intended.

Mix-wise, the biggest problem I see is a rather large disparity between left and right channels. Note the 4db difference during the verse. I'd suggest listening closely with headphones and work on the overall left-right balance.

So where does your loudness actually fall in the commercial-record continuum? For top-40 pop, your original version is a little quiet but your remix is over the top. If you're mastering for the teen market, just back off enough to get rid of the overs and you're there. But if you're after more of a classic rock sound, then the original mix is already hot enough and could even stand to be less-loud if you're after a higher-quality product that other musicians might appreciate.

Some advice: measure your room and your speakers and identify their strengths and weaknesses. The general rule is whatever frequencies your monitors are good at, those are where your mixes will be weak, and wherever your monitors are weak, that's where your mixes will be overcompensated. We all have less than ideal monitoring environments, which is why objective measurement is so important. Pro engineers will often tell you otherwise, and say "trust your ears". But they work with better speakers and better rooms than we do. Sadly, you cannot trust your ears.

Also, make sure you're monitoring at consistent levels. You should have two repeatable volume levels, one for mixing and one for mastering. Mix quiet, master (moderately) loud. The exact levels aren't as important as being consistent. Use an SPL meter to calibrate your speakers so you'll know they're at the same setting each time.





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#20
mattplaysguitar
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Re:Apparent lack of overall volume on final mix 2011/08/10 17:40:50 (permalink)
Mix quiet, master (moderately) loud.


I don't think it's as simple as that. In general, that rule is probably pretty good. Mixing quiet is great for the balancing of levels of one track to another and can also help in compression as sounds tend to sound more compressed at higher volumes or it's harder to distinguish - I find (also not that if your monitors are not good enough - as in your peak SPL output ain't high enough - it WILL actually compress at louder volumes, thus distorting your sound). But when mixing and performing equalisation, I prefer to mix louder - at around your 83dB(A) mark. Much easier to hear the differences. A combination of both is required for mixing, IMHO. Same goes for mastering, but you might lean more towards that 83dB end more often. But always check it at a low volume.


As for making those mixes loud. I believe it has been mentioned already, but it is done with a combination of techniques. Lots of little things slowly nudge it up. Each technique might only get you 0.5 or 1dB, but they all count. Sometimes, it's even possible to get away with a small amount of digital clipping, if you're lucky (not that I'm suggesting you should do it). But by far the best technique I have found is parallel compression.

Parallel Compression

Get on it if you want to try and make your mixes louder. It can often even be beneficial to the sound of your master making it sound bigger and fuller. Research that baby and have a play with it. Use in conjunction with a few levels of limiting (soft, hard and brickwall, all at once, VERY lightly each one), some multiband compression, which again can use layers, EQ (brighter can be perceived as louder), analgoue clipping or saturation etc. Lots of things, but the important thing is to apply these VERY sparingly. And it's still not going to magically work. Takes a hell of a lot of skill (which I certainly do NOT claim to have) to tweak so many layers of technniques to all work perfectly with one another. But there you go. That's my take on it. Mostly learnt this from Bob Katz's book.


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#21
Dave King
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Re:Apparent lack of overall volume on final mix 2011/08/10 21:25:46 (permalink)
Chappel- I'm going to give the voxengo plug a shot. I like free :-)

 
Yes! Voxengo SPAN is a MUST!  I use it all the time.  It's great for locating problem frequencies, locating areas where there's an overload in a particular area of the frequency range and a look at the overall curve for the mix.  After a while, you kinda get to know what looks right and what doesn't.  Be sure to utilize the the CTRL button when scanning with your mouse to isolate and hear certain frequencies.

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#22
Starise
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Re:Apparent lack of overall volume on final mix 2011/08/10 22:32:43 (permalink)
bitflipper



the more I learn, the less I know.

The definition of an expert is someone who knows enough to begin to grasp the depths of his own ignorance.

Unfortunately, the Dunning-Kruger Effect guarantees that no one can never truly comprehend just how deep that ignorance goes. So whatever we think, it's probably best to assume we're wrong, either in part or in whole.

Some instinctively recoil from this concept, terrified at just how enormous the blackness of the unknown is. But it's important to remember that D-K does not negate the value of acquired knowledge, just reminds us that it's incomplete and that we can never say "oh, I get it now" and stop there.

OK, back to topic. Here are some amplitude statistics for your two samples, which I have labeled "before" and "after":

Chorus:
                 BEFORE        AFTER
Max sample       32767         32767
Peak amplitude   0db           0db
Clipped samples  21            24470
Ave RMS Power    -8db          -3.6db (L), -6.5db (R)

Verse:

                 BEFORE        AFTER
Max sample       26028         32767
Peak amplitude   -1.4db        0db 
Clipped samples  0             19044
Ave RMS Power    -11db         -3.7db (L) -7.9db (R)

Entire song (less intro and fadeout):

                 BEFORE        AFTER
Max sample       32767         32767
Peak amplitude   0db           0db
Clipped samples  92            125787 (L) 49690 (R)
Ave RMS Power    -10db         -4db (L) -6db (R)


It would appear that you've done the song no favors in the remix, Starise. Subjectively, it sounds much worse to my ear than the original. Objectively, the statistic bear that out.

In the remix, you have severely overcompressed the song, removing all the dynamic range and reducing clarity and punch. There is no longer any dynamic difference between the verses and choruses, so the song loses excitement and becomes tedious to listen to.

You have also introduced actual defects in the form of digital overs - lots of them - that give the song a grainy sound. Commercial recordings generally do not have overs, even when severely compressed (Death Magnetic being a notable exception, which is why it's notable). They just have better gear than us, so it's best if we NOT try to get our peaks right up to 0db but leave a little headroom, at least 1db.

Spectrally, both versions are a bit ragged, with a slightly annoying peak at 3-4KHz in both. This may be the result of your speakers being a little weak in that range. In the remix version, there is a new, slightly less-annoying peak around 300Hz. The overcompression has actually reduced the low bass slightly, probably not what you intended.

Mix-wise, the biggest problem I see is a rather large disparity between left and right channels. Note the 4db difference during the verse. I'd suggest listening closely with headphones and work on the overall left-right balance.

So where does your loudness actually fall in the commercial-record continuum? For top-40 pop, your original version is a little quiet but your remix is over the top. If you're mastering for the teen market, just back off enough to get rid of the overs and you're there. But if you're after more of a classic rock sound, then the original mix is already hot enough and could even stand to be less-loud if you're after a higher-quality product that other musicians might appreciate.

Some advice: measure your room and your speakers and identify their strengths and weaknesses. The general rule is whatever frequencies your monitors are good at, those are where your mixes will be weak, and wherever your monitors are weak, that's where your mixes will be overcompensated. We all have less than ideal monitoring environments, which is why objective measurement is so important. Pro engineers will often tell you otherwise, and say "trust your ears". But they work with better speakers and better rooms than we do. Sadly, you cannot trust your ears.

Also, make sure you're monitoring at consistent levels. You should have two repeatable volume levels, one for mixing and one for mastering. Mix quiet, master (moderately) loud. The exact levels aren't as important as being consistent. Use an SPL meter to calibrate your speakers so you'll know they're at the same setting each time.

 The Dunning Kruger effect is an interesting concept indeed. No matter where you go there is an expert waiting to tell you how everything is supposed to be. It has been said that,"Those that can do,those that can't,teach"...I don't really agree with that concept and I think it is a slap in the face to the skilled professionalism of those who would help others.
 I do think that the saying probably reflects the sentiments of  the "students" of some teachers who pompously thought they were teachers but in fact needed to be taught and in the attempt of teaching revealed that they were not ready. "As a man thinks,so he is", is another saying that I believe to be mostly true. If you believe you can teach something,you are already halfway there.If you believe you can do anything,then you have one of the main ingredients toward actually doing it....of course then you need to figure out how to actually do it lol, and in order to teach it you need to have done quite a bit of it successfully IMO. A  lot of you guys fit that bill here and I have appreciated the feedback.
 
 Do you mind telling me what you used to get those measurements? According to what you have there the Cakewalk meters are accurate but the Cakewalk analyzer in X-1 must either be at fault or I analyzed the data wrong.The analyzer has a freeze function that stops at the highest peaks for the most common freq. in the spectrum. According to it nothing peaked above 0db. I'm not in a position to give you a screen shot or I would show you what I mean.
 
   I actually removed compression from the remix version. I had compression on the drums,guitars,and the vocals in the original track. In the remix version I  used a compressor on the master buss and a compressor on the bass.All other compression was through the Cakewalk vintage channel plug in and using the "Master Mix" setting....
 
  The charts you posted do show an increase of volume but I would have never guessed so many clipped samples. To my ears the remix track is louder.There is some harshness which I attributed to some of the levels needing to be pulled down slightly,especially vocals.
 
  In my limited experience with digital clipping as opposed to tube saturation, the sound was always much harsher than this was. I am mostly referring to some experiences I had with keyboards and guitars overloading things to the max, so the level clips were not recognized as such maybe because they are not extreme overages and don't sound the same. In this case maybe a few overages could be insignificant enough to justify the outcome? But this is a few more than a few lol.
 
 My mixing configuration is as follows: I am using the ARC system which I am fairly certain is calibrated ok. I also monitor the same mixes through my headphones on the same audio interface after I turn ARC off and after that I listen to the Mp3 through my earbuds on my iphone. So I have three references,four if I plug the phone into a sound tower.My monitors are about 4ft. from my head with woofers at ear level and tweets about 12" higher. I had panned the guitars 30% right and left but one of the guitars has a lot more energy than the other one. This must be why one side is louder.
 Its funny that the original sounded ok on headphones but not loud enough on my monitors. If you look at the waveform graphic shown on soundcloud it seems like the remix breathed a little better dynamics wise instead of being all bunched up at the top.
 
 So I need to bring a few levels down and maybe add some small amounts of compression once again......oh and get that thingy you are using to come to these results :0) I need to do that and not be back at square one. 
 
 Thanks Bitflipper for taking the time to analyze ans comment! I also will look into the dual compression mentioned by the last poster.
 
#23
Starise
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Re:Apparent lack of overall volume on final mix 2011/08/10 23:10:48 (permalink)
 I can be quite bullheaded sometimes and I have heard that in terms of compression less is more so I had to go and remove the compression in the second example and have Bitflipper explain to me why that was a no no and prove to me in chart form why this was the case..so I apologize for not getting it at first. Sometimes I need to read and re-read something for it to stick . This was the case with parallel compression. Middleman mentioned it early on but it didn't quite lodge where it should. Mattplaysguitar further emphasized the benefits of it and FINALLY it clicked. 
   I think now I can make some headway with this. Thanks again for your patience.
#24
bitflipper
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Re:Apparent lack of overall volume on final mix 2011/08/11 00:24:41 (permalink)
Those measurements were made with Adobe Audition. They cannot be obtained with SONAR alone. Sony Sound Forge can do it, too. A free wave editor called Wavosaur has similar, but limited, functionality.

BTW, don't assume that because you have ARC that you are monitoring accurately. It's not a cure-all. IMO not even a cure-most. A cure-some, I guess you could say.


All else is in doubt, so this is the truth I cling to. 

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#25
Bristol_Jonesey
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Re:Apparent lack of overall volume on final mix 2011/08/11 05:31:33 (permalink)
Dave King



Chappel- I'm going to give the voxengo plug a shot. I like free :-)

 
Yes! Voxengo SPAN is a MUST!  I use it all the time.  It's great for locating problem frequencies, locating areas where there's an overload in a particular area of the frequency range and a look at the overall curve for the mix.  After a while, you kinda get to know what looks right and what doesn't.  Be sure to utilize the the CTRL button when scanning with your mouse to isolate and hear certain frequencies.


Spot on guys!

I was listening to a piece that is partially mixed and 2 bass notes in particular kept on jumping out of the monitors. Sweeping an EQ around was of little benefit in finding the exact frequency, but SPAN homed in instantly. A quick notch at the fundamental and first couple of harmonics was enough to smooth out the entire bass track

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#26
Bristol_Jonesey
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Re:Apparent lack of overall volume on final mix 2011/08/11 05:41:21 (permalink)
My monitors are about 4ft. from my head with woofers at ear level and tweets about 12" higher.


I was always led to believe, rightly or wrongly,  that you should have your tweeters at ear height and the woofers sitting below this.

Does anyone know if this is critical?

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#27
bitflipper
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Re:Apparent lack of overall volume on final mix 2011/08/11 10:35:23 (permalink)
Depends on the speakers, and how directional the tweeters are. It's a bit less critical with Genelecs and Mackies than it is with ADAMs, for example. I have the same speakers as you, and with them, the ribbon tweeter is a laser beam.



All else is in doubt, so this is the truth I cling to. 

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#28
Starise
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Re:Apparent lack of overall volume on final mix 2011/08/11 11:31:00 (permalink)
 Since the higher freq.s are more directional you have me wondering if I should lay the monitors on their sides and re-take an ARC measurement. Maybe this would be an improvement.

 Here is an older pic of my setup.Its a lot more cluttered with stuff now. The boxes the speakers rest on can be moved if necessary.


#29
Bristol_Jonesey
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Re:Apparent lack of overall volume on final mix 2011/08/15 06:36:58 (permalink)
bitflipper


Depends on the speakers, and how directional the tweeters are. It's a bit less critical with Genelecs and Mackies than it is with ADAMs, for example. I have the same speakers as you, and with them, the ribbon tweeter is a laser beam.


Yes, spot on about the ADAMs Bit - move your head an inch or two and you're out of the sweet spot.

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