200bpm
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AudioSnap Error (pic) "Invalid measure and/or beat. The tempo required for that. . ."
I have selected a clip, opened Audiosnap and selected "Clip Follows Project", get this error: Invalid measure and/or beat. The tempo required for that location is out of range. Please remove some tempo entries in the tempo view around the desired time or enter a correct measure and beat." Open tempo map, there is a steady line at the project tempo, nothing that I can remove. Ideas? (Wont let me upload pic) Project tempo is set at 185. Metronome and audio clip are aligned in time. After dismissing error, track gets truncated and plays at a ridiculously fast speed. Floowing directions here:
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200bpm
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Re: AudioSnap Error (pic) "Invalid measure and/or beat. The tempo required for that. . ."
2014/06/27 12:34:13
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Any way to post links or pics? Bought this expensive software, forum should allow this.
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200bpm
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Re: AudioSnap Error (pic) "Invalid measure and/or beat. The tempo required for that. . ."
2014/06/27 12:40:06
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Does the same thing when opening a new project, importing a single wav, and following directions in link. There were no tempo changes, at beginning its set to 120.
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scook
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Re: AudioSnap Error (pic) "Invalid measure and/or beat. The tempo required for that. . ."
2014/06/27 12:53:14
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200bpm Any way to post links or pics? Bought this expensive software, forum should allow this.
Not sure one has anything to do with the other.
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Anderton
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Re: AudioSnap Error (pic) "Invalid measure and/or beat. The tempo required for that. . ."
2014/06/27 13:05:40
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You can post pictures here by embedding them. As to AudioSnap, as I've said before it's a complex piece of software that requires user input. There is no simple one-paragraph answer or I would give it to you. You also need to understand tempo maps. Any answer I could give would simply reproduce the documentation and provide the links you would find by searching on: sonar audiosnap tutorial
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Atsuko
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Re: AudioSnap Error (pic) "Invalid measure and/or beat. The tempo required for that. . ."
2014/06/27 13:11:47
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☄ Helpfulby rodo1899 2015/12/01 08:23:10
Users can only post a picture or link after a number of posts. I think it's 25 but I'm not sure.
Desktop Intel I7 12GB RAM Win 10 64bit - Focusrite Scarlett 18i8 2nd gen - Roland A-300 PRO - Yamaha HS50M speakers - Sonar Platinum/CbB - Samplitude Pro X3 - Studio One 4 - Melodyne 4 Studio - Ozone 8 Adv - Neutron 2 Adv - RX7 Adv - ARC2 // Notebook Dell I7 8GB RAM Win 10 64bit
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200bpm
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Re: AudioSnap Error (pic) "Invalid measure and/or beat. The tempo required for that. . ."
2014/06/27 13:45:43
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I talked to tech support. The X3 documentation for what I am doing was not correct. He showed me the right way, but he advised to bounce then archive any audiosnap tracks as keeping AS tracks open could corrupt the project. I will make some more posts to see if it allows me to post links. Bouncing is taking hella long time for a 5 min track; hope the result sounds good.
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Beepster
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Re: AudioSnap Error (pic) "Invalid measure and/or beat. The tempo required for that. . ."
2014/06/27 13:46:46
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This happens when you do exactly what the error is telling you... entering an invalid measure or beat for the tempo you have selected. That means if you are trying to enter say the 4 beat of a measure before the 3 beat and the project can't accommodate it by altering the tempo map (which would mean you would have a serious tempo speed up at that point) Sonar will throw the error. You basically cannot bend the confines of traditional musical time theory. This is a little tricky with Sonar in the sense it will count silence at the start and end of a clip in how it counts beat or measure and sometimes will jam multiple measure in a tight space at the start of a clip where the silence is so you have to make sure the beat 1 of measure 1 actually starts at beat 1 of measure 1 and that the rest of the first measure lines up with appropriate beats up until the next measure. Otherwise you will eventually run out of valid beats/measure as you approach the end of the song. You also have to be very aware of what the actual time signatures are as your song moves along and be sure that you are not entering beat/measure markers at the wrong spots or the whole thing will screw up. You can keep an eye on your progress with the Tempo View. If it is a song that has been recorded with a reasonably even tempo the line in the tempo map will be more or less straight. If you screwed up there will be drastic spikes and valleys on your tempo map.
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Beepster
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Re: AudioSnap Error (pic) "Invalid measure and/or beat. The tempo required for that. . ."
2014/06/27 13:48:52
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How long is "hella' long"? Bouncing a single track should not take very long. Mine bounce in a few seconds. Post your system specs, interface model and what you have your buffers set at.
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Beepster
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Re: AudioSnap Error (pic) "Invalid measure and/or beat. The tempo required for that. . ."
2014/06/27 13:52:41
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And yes. I've had projects go completely to arse when saving projects with active audiosnap tracks. Audiosnap needs a revision. Hopefully it will happen in X4.
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200bpm
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Re: AudioSnap Error (pic) "Invalid measure and/or beat. The tempo required for that. . ."
2014/06/27 13:53:08
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A 96/24 stereo track of about 5 minutes in length has taken ten minutes and it about 80% done. This is a 4-core AMD PhenomII. Dialog spinner is up, can't do anything else with program. Using "Radius Mix".
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Beepster
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Re: AudioSnap Error (pic) "Invalid measure and/or beat. The tempo required for that. . ."
2014/06/27 14:08:02
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That is far too long for a bounce and your system specs description is far too short. List your: CPU (including it's potential speed) RAM Interface (if you do not have one say so because that is very important) Operating System (with bit version and which version of Sonar you have installed) Hard Disk speed if available (if it is an SSD this doesn't matter) Also... What does your Edit > Preferences > Audio-Drivers section report as your Roundtrip Latency You can check for performance issues by inserting the Perfomance Module into your Control Bar by cright clicking on the Control Bar and selecting "Performance" (it may take a couple tries until it replaces an existing module). This will show whether your CPU, RAM or hard disk are being maxed out. Also... Do you have a ton of effects and other gack on the track? If so turn or delete all that stuff when bouncing audiosnap renders so you aren't doing multiple resource draining functions all at once. Cheers.
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Anderton
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Re: AudioSnap Error (pic) "Invalid measure and/or beat. The tempo required for that. . ."
2014/06/27 14:17:31
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200bpm Hope the result sounds good.
That varies with how much the file has to be modified. Depending on what I've asked AudioSnap to do, the results can range from so good you can't even notice a change happened all the way to unusable.
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200bpm
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Re: AudioSnap Error (pic) "Invalid measure and/or beat. The tempo required for that. . ."
2014/06/27 14:36:53
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Beepster That is far too long for a bounce and your system specs description is far too short. List your: CPU (including it's potential speed) RAM Interface (if you do not have one say so because that is very important) Operating System (with bit version and which version of Sonar you have installed) Hard Disk speed if available (if it is an SSD this doesn't matter) Also... What does your Edit > Preferences > Audio-Drivers section report as your Roundtrip Latency You can check for performance issues by inserting the Perfomance Module into your Control Bar by cright clicking on the Control Bar and selecting "Performance" (it may take a couple tries until it replaces an existing module). This will show whether your CPU, RAM or hard disk are being maxed out. Also... Do you have a ton of effects and other gack on the track? If so turn or delete all that stuff when bouncing audiosnap renders so you aren't doing multiple resource draining functions all at once. Cheers.
Round trip latency 3.4ms. RME interface, 8G Corsair 1600. computer at 3.6G. It took over ten minutes to render a 5minute track. No effects or VSTis, this was a simple isolated test. Didnt think to check performance specs til it was over but I dont think it was using more than one core, but still. Seems like a bug, at least it never said "not responding" and did not crash. Sounded decent for a moderate change in bpm.
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Beepster
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Re: AudioSnap Error (pic) "Invalid measure and/or beat. The tempo required for that. . ."
2014/06/27 14:37:50
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Anderton
200bpm Hope the result sounds good.
That varies with how much the file has to be modified. Depending on what I've asked AudioSnap to do, the results can range from so good you can't even notice a change happened all the way to unusable.
Just a question on the topic because I'm guessing you've tried this... If you need to make a drastic change does doing it in increments help keep the sound from degrading? Like making minor modifications to get it closer, bounce, then repeating until it's where you want? Or will that just make things worse. Haven't tried this yet but wondered. Cheers.
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Beepster
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Re: AudioSnap Error (pic) "Invalid measure and/or beat. The tempo required for that. . ."
2014/06/27 14:40:45
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200bpm Round trip latency 3.4ms. RME interface, 8G Corsair 1600. computer at 3.6G. It took over ten minutes to render a 5minute track. No effects or VSTis, this was a simple isolated test. Didnt think to check performance specs til it was over but I dont think it was using more than one core, but still. Seems like a bug, at least it never said "not responding" and did not crash. Sounded decent for a moderate change in bpm.
By "track" I'm assuming you mean a single track or a stereo wave. If so... no that is not a bug. Something else is wrong. If you are trying to do like a dozen tracks or more then yes... it can take a while to bounce. Still not a bug though. The computer just needs time to do the calculations.
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200bpm
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Re: AudioSnap Error (pic) "Invalid measure and/or beat. The tempo required for that. . ."
2014/06/27 14:45:22
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Beepster
200bpm Round trip latency 3.4ms. RME interface, 8G Corsair 1600. computer at 3.6G. It took over ten minutes to render a 5minute track. No effects or VSTis, this was a simple isolated test. Didnt think to check performance specs til it was over but I dont think it was using more than one core, but still. Seems like a bug, at least it never said "not responding" and did not crash. Sounded decent for a moderate change in bpm.
By "track" I'm assuming you mean a single track or a stereo wave. If so... no that is not a bug. Something else is wrong. Unless a cause can be identified, it is a bug. System is stable long-term daw, optimized, and with one of best interfaces you can buy. Other features working great, latency is really low, sonar responds well to large plugin count. Tech support found that the AudioSnap features I was trying to use were not properly documented, and honestly, I would not have figured out all the various undocumented selections I needed to make to get it working. Its very possible this is caused by a software setting. If behavior is undocumented and impossible to address without tech support, its a bug, imo.
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Beepster
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Re: AudioSnap Error (pic) "Invalid measure and/or beat. The tempo required for that. . ."
2014/06/27 14:46:52
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BTW if you render something and it sounds wonky then you have options. You can try the different Offline rendering modes (very important you change the OFFLINE rendering... not the ONLINE one) or simply redo the bounce. Sometimes doing a second pass will garner better results. I used to have to do the latter frequently on my older underpowered system.
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200bpm
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Re: AudioSnap Error (pic) "Invalid measure and/or beat. The tempo required for that. . ."
2014/06/27 14:50:20
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Beepster
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Re: AudioSnap Error (pic) "Invalid measure and/or beat. The tempo required for that. . ."
2014/06/27 14:50:48
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200bpm
Beepster
200bpm Round trip latency 3.4ms. RME interface, 8G Corsair 1600. computer at 3.6G. It took over ten minutes to render a 5minute track. No effects or VSTis, this was a simple isolated test. Didnt think to check performance specs til it was over but I dont think it was using more than one core, but still. Seems like a bug, at least it never said "not responding" and did not crash. Sounded decent for a moderate change in bpm.
By "track" I'm assuming you mean a single track or a stereo wave. If so... no that is not a bug. Something else is wrong. Unless a cause can be identified, it is a bug. System is stable long-term daw, optimized, and with one of best interfaces you can buy. Other features working great, latency is really low, sonar responds well to large plugin count. Tech support found that the AudioSnap features I was trying to use were not properly documented, and honestly, I would not have figured out all the various undocumented selections I needed to make to get it working. Its very possible this is caused by a software setting. If behavior is undocumented and impossible to address without tech support, its a bug, imo.
You did not answer my question in regards to how many tracks you were bouncing and no it is not a "bug". A bug is a reproduceable error that happens across multiple systems that can be traced to the program. Many people bounce with Sonar regularly and if it were a "bug" the forum would be flooded with complaints. A render taking a long time is usually a system setting/underpowered system (which by your specs yours is not) or you are throwing an arseload of info at the program which requires a while for it to process. So how many tracks were you rendering at once? Please provide a direct answer to the question. Thank you.
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Beepster
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Re: AudioSnap Error (pic) "Invalid measure and/or beat. The tempo required for that. . ."
2014/06/27 14:54:04
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Also... are you using a hard disk or a solid state drive? If it is a hard disk what is the speed of the drive? If it is a slow drive then that will add to the render time because the info needs to be read and written when rendering. Are you on a laptop? What is your OS? Does the bit version match your version of Sonar (ie 64 bit version installed on a 64 bit copy of WIndows).
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Splat
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Re: AudioSnap Error (pic) "Invalid measure and/or beat. The tempo required for that. . ."
2014/06/27 14:56:26
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> Unless a cause can be identified, it is a bug.This is definitely Teal, identical mannerisms  .
Sell by date at 9000 posts. Do not feed. @48/24 & 128 buffers latency is 367 with offset of 38. Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
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200bpm
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Re: AudioSnap Error (pic) "Invalid measure and/or beat. The tempo required for that. . ."
2014/06/27 14:57:33
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Beepster
200bpm
Beepster
200bpm Round trip latency 3.4ms. RME interface, 8G Corsair 1600. computer at 3.6G. It took over ten minutes to render a 5minute track. No effects or VSTis, this was a simple isolated test. Didnt think to check performance specs til it was over but I dont think it was using more than one core, but still. Seems like a bug, at least it never said "not responding" and did not crash. Sounded decent for a moderate change in bpm.
One stereo track. By "track" I'm assuming you mean a single track or a stereo wave. If so... no that is not a bug. Something else is wrong. Unless a cause can be identified, it is a bug. System is stable long-term daw, optimized, and with one of best interfaces you can buy. Other features working great, latency is really low, sonar responds well to large plugin count. Tech support found that the AudioSnap features I was trying to use were not properly documented, and honestly, I would not have figured out all the various undocumented selections I needed to make to get it working. Its very possible this is caused by a software setting. If behavior is undocumented and impossible to address without tech support, its a bug, imo.
You did not answer my question in regards to how many tracks you were bouncing and no it is not a "bug". A bug is a reproduceable error that happens across multiple systems that can be traced to the program. Many people bounce with Sonar regularly and if it were a "bug" the forum would be flooded with complaints. A render taking a long time is usually a system setting/underpowered system (which by your specs yours is not) or you are throwing an arseload of info at the program which requires a while for it to process. So how many tracks were you rendering at once? Please provide a direct answer to the question. Thank you.
One stereo track. Win 7 64 bit, 64bitSONAR. 7200rpm spinpoint, system has two of them. Tower format. The reason I'm not going through this whole game of "listing system specs" is because they are not responsible for this. Tech support told me AS can corrupt projects, and it took a bunch of undocumented option tweaks to get it to do something which the manual says is easy. This problem is more likely that an option was tweaked within program that is causing the slow render, or related to prior use of audiosnap within the project, which again cakewalk told me was buggy.
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Beepster
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Re: AudioSnap Error (pic) "Invalid measure and/or beat. The tempo required for that. . ."
2014/06/27 15:04:48
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Sorry. I see what you did. You could have have simply corrected me instead of reposting the whole thing. If it was indeed a single stereo wave then something else is going on and it is likely system specific so we've troubleshooted the problem down to, what I'm going to say is probably a slow hard drive and/or a bunch of wares messing around in the background (often happens with preloaded laptops) or a system (which you say is a dedicated DAW that has been in use for a while) which may have been optimized incorrectly for Sonar (there are specific settings those optimization guides recommended that do not play well with Sonar so contact support for the proper set up). A slow render time is NOT a bug with the software. Your definition of a "bug" is incorrect. If it were then I should be able to load X3 on my ancient P3 XP system and call the resulting failure of epic proportions a "bug then blame Cakewalk for it. Anything else?
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Beepster
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Re: AudioSnap Error (pic) "Invalid measure and/or beat. The tempo required for that. . ."
2014/06/27 15:08:58
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And as I typed that you actually posted something. The AS corruption issue has nothing to do with your slow render times. They are not related. The not being able to save projects with open AS clips COULD be considered a bug. I have encountered it and it is annoying. When that happens however the project becomes unuseable. You can obviously still use this project because you have successfully rendered a track. They are two separate issues and it is likely a system issue... which is why your system specs ARE relevant. Just because you SAY they aren't does not make it so.
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Beepster
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Re: AudioSnap Error (pic) "Invalid measure and/or beat. The tempo required for that. . ."
2014/06/27 15:16:33
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Also Audiosnap is a notoriously cumbersome and problematic feature. It is due for an update. I already said that upthread. In the meantime I recommend you consider investing in Reaper or use the freeware version whenever you need to do extensive time stretching. Sonar does still have some flaws. If you are going to comb through every single feature in the manual you will encounter them (I did the same thing). However you are going to experience this in most DAWs and computer programs in general. We can offer you confirmation of known bugs, limitations and their solutions or workarounds as needed. You are not going to get anywhere though if you blame the Bakers at every possible turn, not provide essential info when asked or generally behave arrogantly. Cheers.
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200bpm
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Re: AudioSnap Error (pic) "Invalid measure and/or beat. The tempo required for that. . ."
2014/06/27 16:17:05
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Beepster The AS corruption issue has nothing to do with your slow render times. They are not related.
OK, I did another test, I created a new project, imported the same audio file and immediately bounced to clip. This time it took about 20s to finish the bounce and probably another 5s to draw the wav. The only thing different this time is that I did not do anything with AudioSnap. System configuration did not change, nothing else different. Also remember that the prior audiosnap test was done from a new project with Cake support on the line. I thanked him and we ended call when I realized the bounce would take a long time. The project is set to 24/96 and the wav I'm importing is 16/44, so at the beginning of both projects, there was sample rate conversion which took about ten seconds. That is the only other thing done by this project. Previously I was having ANOTHER bug where after selecting the preferences, it would take 11s to finish the dialog and it would appear to reinitialize my interface. I found that it was project specific- when I opened up another light project with just some midi tracks and EZD2 and would select preferences, it would only take about 4s to close out. And furthermore, if I didn't make any changes and just clicked out, it would just close the dialog instead of going through the 11s routine. I was using audiosnap in my other test projects as that is one of the most important features to me, so its very likely that Audiosnap is the common denominator in both projects taking considerable time to perform simple ops. Furthermore, the Cakewalk rep said that Audiosnap has been known to corrupt projects, so my theory at this point is that these are BUGS related to something done with AS within a project. Period. Having read some older posts, there appears to have been a problem with bugs for X3a-d, so I attribute the resistance I'm getting to the loyalists being gun shy; they would rather dismiss a new user's problem than entertain that there is a bug that will impact his use of the product. Not particularly happy about the bug(s), even less happy with the communities response to it.
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Splat
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Re: AudioSnap Error (pic) "Invalid measure and/or beat. The tempo required for that. . ."
2014/06/27 16:29:43
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200bpm The reason I'm not going through this whole game of "listing system specs" is because they are not responsible for this.
Wow it's just like Teal from the dead... 200bpm Having read some older posts, there appears to have been a problem with bugs for X3a-d, so I attribute the resistance I'm getting to the loyalists being gun shy; they would rather dismiss a new user's problem than entertain that there is a bug that will impact his use of the product. Oh really.. Beepster The not being able to save projects with open AS clips COULD be considered a bug. I have encountered it and it is annoying. When that happens however the project becomes unuseable. Hmm not heard of this one... Possible to have steps to repro? I couldn't find Open as clips here. Then again I rarely use AudioSnap. I tried: New Project.Drag a Wav into Sonar to create a new track.View -> Audiosnap palette.File -> Save As Cheers Beep. (BTW None of Teal's, sorry 200bpm's issues, are reproducible at my end, nor would I class most of them as bugs).
Sell by date at 9000 posts. Do not feed. @48/24 & 128 buffers latency is 367 with offset of 38. Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
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200bpm
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Re: AudioSnap Error (pic) "Invalid measure and/or beat. The tempo required for that. . ."
2014/06/27 16:37:27
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CakeAlexS (BTW None of Teal's, sorry 200bpm's issues, are reproducible at my end, nor would I class most of them as bugs).
How do you know how to reproduce them? Cake support took me through a long list of options/settings that are not documented in the audiosnap part of the manual. So dismissive. Woman to police officer: "I've been raped." Police Officer: "Where are you going in such a hurry." Woman: "To the police station to file a report!." Police Officer: "I need to see your title and registration." Woman: "I was raped, please help me!" Police Officer (to dispatch): "Perp is hostile." Police Officer: "Get out of the car! Hands on the hood." (police officer frisks woman) Woman: "I need to file a report, I was raped." Police Officer: "How do you know it was rape? So many rape allegations are false. Was it your husband? Your boyfriend? Have you been drinking? I need to see some documentation to prove your citizenship. " Police to Dispatch: "Perp is hostile, requesting backup, may be drugs involved."
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Splat
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Re: AudioSnap Error (pic) "Invalid measure and/or beat. The tempo required for that. . ."
2014/06/27 16:45:38
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200bpm How do you know how to reproduce them? Cake support took me through a long list of options/settings that are not documented in the audiosnap part of the manual.
Then provide steps to repro then like I attempted in my last post (assuming it is an actual bug)..... Or look at the link I gave you above which contains a links to a number of confirmed bugs. Here is a good example when we talk about steps to repro. If we can reproduce it then we might start taking you seriously, but as you won't even give us your configuration when asked I suspect you won't bother. Ta...
Sell by date at 9000 posts. Do not feed. @48/24 & 128 buffers latency is 367 with offset of 38. Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
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