gswitz
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Re: Aural exciter
2013/08/09 11:15:46
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Wow that's great news, cactus. Thanks for the follow-up post.
StudioCat > I use Windows 10 and Sonar Platinum. I have a touch screen. I make some videos. This one shows how to do a physical loopback on the RME UCX to get many more equalizer nodes.
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Leadfoot
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Re: Aural exciter
2013/08/09 11:54:40
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Jeff Evans There may be another approach which could interest anyone after some high frequency emphasis. It uses the concept of creating a setup within your DAW that emulates what the Dolby A encoder used to do in the old days for tape machines. The original article is based around Cubase but it applies to any DAW of course and can be adapted easily. Apparently they used to feed certain things through the encoding side of a Dolby A noise reduction system in order to create emphasis on the treble part of the spectrum. This approach is nicer than EQ and exciters as well. It creates the HF emphasis using a set complex of filters and compressors. It can be used on mixes and on individual things that may need some HF emphasis. This approach is a single ended system. With Dolby A the tape also played back into the Dolby A decoder to bring things back to normal but this process is only using it one way eg encoding only.
My Focusrite Voicemaster has an emulation of the old Dolby trick. I never cared for it. But that's not to say the SOS trick isn't going to sound better. I agree that the Aphex and the BBE shouldn't be used on mixes. I've demoed the BBE plug on the bass track before and thought it sounded pretty good. I really like Kramer Master Tape for adding punch to bass and drums.
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Danny Danzi
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Re: Aural exciter
2013/08/09 13:29:36
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Jeff Evans I am not a fan of either the Aural Exciter or the BBE as well. They are essentially bad things especially when applied over a whole mix. I think on individual elements of a mix they could work but it all gets back to if you are doing your job properly it could be argued that they are simply not necessary.
My feelings also, Jeff. I had them both here...still have the BBE. Neither does anything that I can't do with a good eq eventhough I know they work differently than an eq. gswitz: You know me brother....my new quote for my students: "Less is always more. Unless more is absolutely, and without question needed, stay with less". I seriously think you may be over-thinking and over-processing. Just remember...and honest when I tell you this, it's true....if you can't make something sound grand with nothing, you've already lost. Not a single sound gets printed here that needs to "become" something due to using special tools. I don't use any magic tricks to make things sound the way they do other than very subtle things that make that 5% difference here and there. I can give you a raw mix or 5 right now that has 0 processing going on. If you heard the mixes, of course you'd hear where there would be things that need enhancement. But notice the word I used there...."enhancement". Most times, when you print something correctly you don't have to sit there and become a surgeon while attempting to polish a turd. The only time you should be doing that sort of thing is when you are purposely using a sound for effect purposes that will need some elbow grease and experimentation to get it where you need it. If you don't like your sounds from the track stage to where they make you smile....you stop right there and improve your tracking stage. Honest when I tell you....you should be able to get results that make you smile from ear to ear with eq, compression and proper panning. Anything else you add...just sort of dresses/polishes everything up a bit. Nothing should be used as a crutch and never buy into hype. When you get the right sounds printed to where that smile hits you from ear to ear and you've not done a thing yet....you'll remember me and this discussion and will really smile. When you and I worked together....I said it then, I'll say it now....I thought you had the making of a pretty good engineer considering what you had to work with on that project. However, some of it was over-kill. In my opinion, we have all the tools needed in Sonar to do anything we need with the exception of certain personal preference type plugs. Even without them, the differences are subjective and of a very small percentage. The last thing you want to do is add lots of bottom or a harsh presence. That's what those things do in my opinion. You think they are making a difference when in reality, they are...for the worst. The reason being? We as humans are "excited" (pun intended lol) by highs. Why? Easy....volume increase. We gravitate towards that every time. I've sat and watched my collegues, students and friends preview plugs that are being sold to where the only real change is a boost in volume or a drastic eq change. Right away, we move to that light. We also are all in love with bass. The more bass, the better. We wish we could allow sub low rumbles or 30 Hz to be in our mixes no matter what style of music we are messing with. I've seen it my entire life. Add in things that add bass, and we've yet again, destroyed and degraded music. Keep in mind, there's nothing wrong with using these pieces in places where they may be needed. But they always seem to get abused. Rule of thumb....when you can (and this isn't directed at you when I say "you") record and mix with limited processing and win, then you can dive into the processing end and allow it to come through in moderation. If you listen to the great tracks created years ago....raw was in with a little bit of coloration. If you remove the pre's etc...you're still left with the core of the band. Take any classic rock band that had talent and remove the studio gizmo's...what do you have? Right....9 out of 10 times, the band sounds exactly the same. To me, this is where people need to be in the engineering field. We have so much hype sold to us...so many gizmos...side-chaining, p-comp, all this other crap....all it does it push an inexperienced engineer right out of his zone further. It's like being forced to run when we can't even crawl or walk yet. How good can you record something in your studio? How good can you make it sound with eq, panning and the right compression without all the over-processing and limiting? When you can smile there while keeping it consistent, you've won brother...you've won. These other things are nice for enhancement AT TIMES.....but if you're not happy coming out of the gate, nothing you will buy will get you where you need to be. Track it right from the start....if you can't, that's where you need to be saving your money. Save for stuff that allows your initial print to be as accurate and robust as possible. Honest when I tell you....it won't come from an Aphex, a BBE or anything with loads of bass :) -Danny
post edited by Danny Danzi - 2013/08/09 13:35:46
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Leadfoot
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Re: Aural exciter
2013/08/09 13:59:58
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Danny Danzi
Jeff EvansI am not a fan of either the Aural Exciter or the BBE as well. They are essentially bad things especially when applied over a whole mix. I think on individual elements of a mix they could work but it all gets back to if you are doing your job properly it could be argued that they are simply not necessary.
My feelings also, Jeff. I had them both here...still have the BBE. Neither does anything that I can't do with a good eq eventhough I know they work differently than an eq. gswitz: You know me brother....my new quote for my students: "Less is always more. Unless more is absolutely, and without question needed, stay with less". I seriously think you may be over-thinking and over-processing. Just remember...and honest when I tell you this, it's true....if you can't make something sound grand with nothing, you've already lost. Not a single sound gets printed here that needs to "become" something due to using special tools. I don't use any magic tricks to make things sound the way they do other than very subtle things that make that 5% difference here and there. I can give you a raw mix or 5 right now that has 0 processing going on. If you heard the mixes, of course you'd hear where there would be things that need enhancement. But notice the word I used there...."enhancement". Most times, when you print something correctly you don't have to sit there and become a surgeon while attempting to polish a turd. The only time you should be doing that sort of thing is when you are purposely using a sound for effect purposes that will need some elbow grease and experimentation to get it where you need it. If you don't like your sounds from the track stage to where they make you smile....you stop right there and improve your tracking stage. Honest when I tell you....you should be able to get results that make you smile from ear to ear with eq, compression and proper panning. Anything else you add...just sort of dresses/polishes everything up a bit. Nothing should be used as a crutch and never buy into hype. When you get the right sounds printed to where that smile hits you from ear to ear and you've not done a thing yet....you'll remember me and this discussion and will really smile. When you and I worked together....I said it then, I'll say it now....I thought you had the making of a pretty good engineer considering what you had to work with on that project. However, some of it was over-kill. In my opinion, we have all the tools needed in Sonar to do anything we need with the exception of certain personal preference type plugs. Even without them, the differences are subjective and of a very small percentage. The last thing you want to do is add lots of bottom or a harsh presence. That's what those things do in my opinion. You think they are making a difference when in reality, they are...for the worst. The reason being? We as humans are "excited" (pun intended lol) by highs. Why? Easy....volume increase. We gravitate towards that every time. I've sat and watched my collegues, students and friends preview plugs that are being sold to where the only real change is a boost in volume or a drastic eq change. Right away, we move to that light. We also are all in love with bass. The more bass, the better. We wish we could allow sub low rumbles or 30 Hz to be in our mixes no matter what style of music we are messing with. I've seen it my entire life. Add in things that add bass, and we've yet again, destroyed and degraded music. Keep in mind, there's nothing wrong with using these pieces in places where they may be needed. But they always seem to get abused. Rule of thumb....when you can (and this isn't directed at you when I say "you") record and mix with limited processing and win, then you can dive into the processing end and allow it to come through in moderation. If you listen to the great tracks created years ago....raw was in with a little bit of coloration. If you remove the pre's etc...you're still left with the core of the band. Take any classic rock band that had talent and remove the studio gizmo's...what do you have? Right....9 out of 10 times, the band sounds exactly the same. To me, this is where people need to be in the engineering field. We have so much hype sold to us...so many gizmos...side-chaining, p-comp, all this other crap....all it does it push an inexperienced engineer right out of his zone further. It's like being forced to run when we can't even crawl or walk yet. How good can you record something in your studio? How good can you make it sound with eq, panning and the right compression without all the over-processing and limiting? When you can smile there while keeping it consistent, you've won brother...you've won. These other things are nice for enhancement AT TIMES.....but if you're not happy coming out of the gate, nothing you will buy will get you where you need to be. Track it right from the start....if you can't, that's where you need to be saving your money. Save for stuff that allows your initial print to be as accurate and robust as possible. Honest when I tell you....it won't come from an Aphex, a BBE or anything with loads of bass :) -Danny
Oh I get it. You're talking about ME now, aren't you!! LOL....Just kiddng. I read the mastering thread and couldn't help it. Very good advice, Danny.
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Danny Danzi
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Re: Aural exciter
2013/08/09 14:08:47
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Leadfoot Oh I get it. You're talking about ME now, aren't you!! LOL....Just kiddng. I read the mastering thread and couldn't help it. Very good advice, Danny.
LOL!!!!!!!!!!!!!!!!!! I just spit water all over the place...good one Leadfoot. :-Þ
My Site Fractal Audio Endorsed Artist & Beta Tester
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gswitz
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Re: Aural exciter
2013/08/09 15:34:39
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Great advice as always, Danny! I'm not spending. I'm trying to listen to others and to recordings and see what can learn.
Thanks for chiming in. I'm still working on that band recording from June. Man, sixteen tracks counts as freaking hard to mix! I did another five track in the mean time for Listening break.
The band keeps asking for more bass and I find it frustrating. I don't want to make a mix I wouldn't listen to.
StudioCat > I use Windows 10 and Sonar Platinum. I have a touch screen. I make some videos. This one shows how to do a physical loopback on the RME UCX to get many more equalizer nodes.
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Leadfoot
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Re: Aural exciter
2013/08/09 15:57:14
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And if it ends up sounding too bass heavy, you'll be the one who gets credited for it.
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gswitz
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Re: Aural exciter
2013/08/09 16:09:30
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Right but I'm game to try a bottom enhance on the bass that increases harmonics if that will make everyone happy. I'm just trying things because the band isn't happy with where it is and I'm resistant to give them what the are asking for.
StudioCat > I use Windows 10 and Sonar Platinum. I have a touch screen. I make some videos. This one shows how to do a physical loopback on the RME UCX to get many more equalizer nodes.
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gswitz
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Re: Aural exciter
2013/08/09 16:11:37
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One member sat with me one evening and got a tune where she wanted it. But when she went home and listened to the mp3 on her laptop we were back to the drawing board.
StudioCat > I use Windows 10 and Sonar Platinum. I have a touch screen. I make some videos. This one shows how to do a physical loopback on the RME UCX to get many more equalizer nodes.
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ugp
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Re: Aural exciter
2013/08/09 18:15:41
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Jeff Evans I am not a fan of either the Aural Exciter or the BBE as well. They are essentially bad things especially when applied over a whole mix. I think on individual elements of a mix they could work but it all gets back to if you are doing your job properly it could be argued that they are simply not necessary.
I'm not a big fan of using these on a whole mix either. One of my favorite tricks effects is to add distortion to only the upper freq than add back to the original, gives you that top-end sizzle, you can vary the amount, the frequency, the placement..., but as they say 'too much of a good thing'
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Leadfoot
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Re: Aural exciter
2013/08/09 19:21:51
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gswitz One member sat with me one evening and got a tune where she wanted it. But when she went home and listened to the mp3 on her laptop we were back to the drawing board.
That should have told her right there that maybe she and the rest of the band should be listening to you instead of giving you grief over the bass. I mean, of course it's gonna sound bass deficient if she's using a laptop as a reference.
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Danny Danzi
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Re: Aural exciter
2013/08/10 15:00:45
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gswitz Great advice as always, Danny! I'm not spending. I'm trying to listen to others and to recordings and see what can learn.
Thanks for chiming in. I'm still working on that band recording from June. Man, sixteen tracks counts as freaking hard to mix! I did another five track in the mean time for Listening break.
The band keeps asking for more bass and I find it frustrating. I don't want to make a mix I wouldn't listen to.
Glad you found it helpful. I'm off for the night to do a show...when I get done, I'll see if I can post some "bass" info for you and hopefully get you a better result. :) Don't get frustrated....I still think you're da man. :) -Danny
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gswitz
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Re: Aural exciter
2013/08/10 15:21:15
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Thanks Danny! Have a great time, and don't let beer spill in your gear.
I tried that saturation for five hundred and above only on the bass and I've been really liking it!
StudioCat > I use Windows 10 and Sonar Platinum. I have a touch screen. I make some videos. This one shows how to do a physical loopback on the RME UCX to get many more equalizer nodes.
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gswitz
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Re: Aural exciter
2013/08/10 15:31:48
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Jeff Evans, I haven't been able to find a May issue yet at either of my local Guitar centers. I think I'll give the old library a try.
StudioCat > I use Windows 10 and Sonar Platinum. I have a touch screen. I make some videos. This one shows how to do a physical loopback on the RME UCX to get many more equalizer nodes.
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js516
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Re: Aural exciter
2013/08/10 15:54:01
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Joe Sera Gigabyte GA-990FXA-UD3, AMD FX-8320, Corsair 32GB 1600 Ram, MOTU AVB on USB3, AMD Radeon R7-200
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gswitz
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Re: Aural exciter
2013/08/10 19:34:27
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StudioCat > I use Windows 10 and Sonar Platinum. I have a touch screen. I make some videos. This one shows how to do a physical loopback on the RME UCX to get many more equalizer nodes.
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Jeff Evans
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Re: Aural exciter
2013/08/10 22:51:11
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The full article as noted in one of my posts is still not available. You may have to wait another month or so untill the full article is downloadable free. If you can get onto it in the meantime make a copy of it. You will need to sit down with the article and carefully follow the instructions in terms of how to create a Dolby A encoder simulator. It is a bit of a fiddle but it could be worth a look for sure. You need to be very aware of what your rms reference level is within your system in order to set the compressor thresholds correctly. In the article they assume you maybe working at a K-20 dB FS ref level. But if you are working at a higher level than that eg as I do: K-14 for example you need to add the appropriate shift in level to the compressor threshold settings. The article suggests compressor thresholds of -60dB for a K-20 ref level scenario. For me that would translate into -54 dB instead for my K-14 operating level. At least you would start there, I think there is some fine tuning to do with the compressors anyway.
Specs i5-2500K 3.5 Ghz - 8 Gb RAM - Win 7 64 bit - ATI Radeon HD6900 Series - RME PCI HDSP9632 - Steinberg Midex 8 Midi interface - Faderport 8- Studio One V4 - iMac 2.5Ghz Core i5 - Sierra 10.12.6 - Focusrite Clarett thunderbolt interface Poor minds talk about people, average minds talk about events, great minds talk about ideas -Eleanor Roosevelt
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gswitz
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Re: Aural exciter
2013/08/11 08:03:35
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Thanks, Jeff. I'll keep that in mind. I tend to have RMS -20 pre FX on the master and -14 post FX.
StudioCat > I use Windows 10 and Sonar Platinum. I have a touch screen. I make some videos. This one shows how to do a physical loopback on the RME UCX to get many more equalizer nodes.
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