Computer compatibility with Sonar X1

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tonebastard
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2012/07/13 14:39:53 (permalink)

Computer compatibility with Sonar X1

I'm using a HP laptop with a Zoom R16 as the controller.  The computer is 9 months old. Does the sound card in the computer affect the quality of my recording or is it the controller that matters? I'm a novice to all this so any help would be appreciated.
 
Tony
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    synkrotron
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    Re:Computer compatibility with Sonar X1 2012/07/13 14:48:51 (permalink)
    Someone will be along shortly and no doubt will demand that you provide the full specifications of you workstation, please :^)

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    synkrotron
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    Re:Computer compatibility with Sonar X1 2012/07/13 14:52:33 (permalink)
    erm... Tony... I'm just trying to get my head around the R16...

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    tonebastard
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    comptuer compatibility with Sonar X1 2012/07/13 14:53:01 (permalink)
    I have a HP laptop AMD A6 Series A6-3420M with 4 GB of Ram. I'm using it with a Zoom R16 as the controller. Does the soundcard in this computer affect the quality of my recording or is it the Zoom that matters in this regard. I'm a novice to this so any help would be appreciated.
     
    Tony
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    Kalle Rantaaho
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    Re:Computer compatibility with Sonar X1 2012/07/13 14:59:58 (permalink)
    Zoom 16 as the controller???? Don't you mean audio interface?

    When you are recording audio through the Zoom into computer, it's the Zoom that turns the music into 1s and 0s, so the quality of the Zooms anolog-to-digital converters (and the pre-amps) do the job. Don't use the laptop soundcard for anything with SONAR. It's crap.

    When converting MIDI to audio inside a project or when bouncing a project to wav the soundcard plays no role whatsoever. Those tasks can be done even without a soundcard (theoretically).

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    synkrotron
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    Re:comptuer compatibility with Sonar X1 2012/07/13 15:00:12 (permalink)
    By the sounds of it, your Zoom R16 is also an audio interface, and therefore you do not need to use your laptop's sound card at all, which is good. I need to look more into how it works as an interface.

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    synkrotron
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    Re:Computer compatibility with Sonar X1 2012/07/13 15:02:03 (permalink)
    Kalle Rantaaho


    Zoom 16 as the controller???? Don't you mean audio interface?


    The R16 is billed as a Recorder:Interface:Controller

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    synkrotron
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    Re:Computer compatibility with Sonar X1 2012/07/13 15:05:07 (permalink)
    Tony... A question, if you please...

    Why did you choose the R16?

    I mean, it sounds great as a portable recording device, but you are using it with a laptop, which is also portable. You could have used a much simpler audio interface (I use the Roland QUAD-CAPTURE with my laptop). For someone who is new to this, I think you have got something that is just going to confuse the issue, imo...

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    tonebastard
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    Re:Computer compatibility with Sonar X1 2012/07/13 15:05:59 (permalink)
    Thanks guys. It's easy to tell I'm new to this.
     
    Tony
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    tonebastard
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    Re:Computer compatibility with Sonar X1 2012/07/13 15:08:14 (permalink)
    I used the R16 because I knew someone who bought one and never bothered to use it. I got it for free...which is always a bargain.
     
    Tony
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    synkrotron
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    Re:Computer compatibility with Sonar X1 2012/07/13 15:08:37 (permalink)
    We all started at the same level Tony, and you've come to the right place...

    Are you using all eight inputs at the same time, to record drums, say, or a complete band?

    Sorry to challenge your choice, by the way... it's just not what I would have done. It may be the perfect choice for you :^)

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    synkrotron
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    Re:Computer compatibility with Sonar X1 2012/07/13 15:11:01 (permalink)
    tonebastard


    I got it for free...which is always a bargain.
     

    Oh... absolutely, and that answers that question lol. Better reach for that manual to get the full use out of it...




    Anyway, I take it that you are using it with X1, else you wouldn't have posted here. How are you finding X1?



    Okay... I'm looking at the specs...

    I reckon, and seeing as you got this for free, I would ignore its recording capabilities for the moment, and even the controller capabilities (come back to that later). Just concentrate on its audio interface role and learn how to set it up for use with Sonar.

    It has eight audio inputs, and each one of those will be available as an input in Sonar. I've not checked out the manual, yet, but I would imagine that each of the inputs would be grouped as stereo pairs. So, in Sonar, you will see something like:-

    Input 1 - Left
    Input 2 - Right
    Input 1 & 2 - Stereo
    Input 3 - Left
    Input 4 - Right
    Input 3 & 4 - Stereo

    And so on, for all eight inputs.

    When you create a new audio track in Sonar, you just need to assign the inputs you are using, and it may just be the same input each time if you are only recording one track at a time, to the audio track. If you are multi-tracking, then you create as many new audio tracks as you need to suit your R16 inputs.

    Anyway, I'm probably going a bit too fast there, and I'm not fully sure of your noviceness (new word) so I'l step back for a bit and see what you come back with...
    post edited by synkrotron - 2012/07/13 15:23:13

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    tonebastard
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    Re:Computer compatibility with Sonar X1 2012/07/13 15:14:05 (permalink)
    That's one of the reasons I though it would be a good fit. I'd be recording live drums using 5 or 6 tracks at once. I looked up the Roland QUAD-CAPTURE .  It limits the number of tracks i can record at once  I think.  Am i right?
     
    tony
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    g_randybrown
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    Re:Computer compatibility with Sonar X1 2012/07/13 15:23:30 (permalink)
    Sorry to challenge your choice, by the way... it's just not what I would have done. It may be the perfect choice for you :^) 


    Did you not notice the word free bud?
     

    The reviews I read on the R16 were favorable enough that I chose one (for an organization I'm affiliated with) unfortunately the damn thing was DOA...the USB wasn't recognized by windows on 2 different PCs.
    That said, if Tony's works it may work well.
    Tony, did you install the drivers for the R16...if you go to preferences do you see it listed?
    Randy

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    Freddie H
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    Re:Computer compatibility with Sonar X1 2012/07/13 15:25:32 (permalink)
    tonebastard


    I'm using a HP laptop with a Zoom R16 as the controller.  The computer is 9 months old. Does the sound card in the computer affect the quality of my recording or is it the controller that matters? I'm a novice to all this so any help would be appreciated.
     
    Tony


    Welcome to the FORUM Tony!


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    synkrotron
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    Re:Computer compatibility with Sonar X1 2012/07/13 15:26:03 (permalink)
    Yeah, the Q-C only records four multitracks. But that suits me because I use two condenser overheads, one AKG bass drum mic and a Sure SM58 Beta on the snare, and that works for me. But it's nice to be able to use more, I must admit.

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    synkrotron
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    Re:Computer compatibility with Sonar X1 2012/07/13 15:29:42 (permalink)
    g_randybrown

    Did you not notice the word free bud? 

    Erm, yes Randy, as I indicated in a later post...

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    tonebastard
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    Re:Computer compatibility with Sonar X1 2012/07/13 16:19:37 (permalink)
    Ok

    I've only just gotten X1 and the Zoom so I'm in the dark here but at least I hear my guitar recording in X1. I can see the levels lights flashing in X1 but I can only control my levels in the Zoom. Is this normal? Isn't it in the X1 I should be able to control the levels. When I move the faders there, they do nothing. Aall levels are controlled in the Zoom.  However, when I go to record, I hit record in the X1 not the Zoom.

    Tony
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    synkrotron
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    Re:Computer compatibility with Sonar X1 2012/07/13 16:41:42 (permalink)
    Hi Tony,

    I've downloaded one of the R16 manuals, but I don't think I got the right one, and the one I did get I found difficult to follow... it's getting close to my bed time lol. Plus, because this device comes bundled with Cubase LE, it doesn't really help much with other DAWs.

    Without having one of these in front of me, I am going to struggle to help you I'm afraid. I was hoping that you would be able to use it as just an audio interface, and therefore the only levels you should be adjusting on the R16 are the input levels for each mic/instrument.

    At this point, I could mention "Gain Staging," as it is a worthwhile process to learn, now that you are recording. It is most important that you do not overload your signal at any stage of the signal route. So the first place to get the levels right are with your audio interface. I think the deal is to get the levels as high as you dare, but keep them below 0db. And some will say that, with digital recording, it is no longer as important to be pushing your levels to the limit, and therefore peeking at around -6db is acceptable.

    Oh, and I should have mentioned that you could do with deciding on a sample rate and bit depth. I think the general consensus is stick to 44.1khz at 24bit. CD quality is 44.1khz @ 16bit and at final export you will need to convert your work to that, but in the meantime, 24bit gives you more room to play with levels (I'm not going to go into detail with that right now as it's all going to get a bit too scientific, and my eyes are shutting).

    Sorry for jumping around a bit there, and I am trying my best not to give you (edit here >) incorrect information along the way. I'm sure the more knowledgeable will jump in to save my bacon when needed.

    But, to try and answer your original question, cos I'm losing the thread here, I would have thought you would have been able to set your mix levels within Sonar, and adjust your input trim levels on the R16... Is that making sense? 
    post edited by synkrotron - 2012/07/13 16:47:56

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    Bristol_Jonesey
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    Re:Computer compatibility with Sonar X1 2012/07/13 16:48:46 (permalink)
    tonebastard


    Ok

    I've only just gotten X1 and the Zoom so I'm in the dark here but at least I hear my guitar recording in X1. I can see the levels lights flashing in X1 but I can only control my levels in the Zoom. Is this normal? Isn't it in the X1 I should be able to control the levels. When I move the faders there, they do nothing. Aall levels are controlled in the Zoom.  However, when I go to record, I hit record in the X1 not the Zoom.

    Tony

    No!

    The level of the signal hitting Sonar is ALWAYS governed externally - the faders in X1 are are used for mixing

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    #20
    synkrotron
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    Re:Computer compatibility with Sonar X1 2012/07/13 16:52:24 (permalink)
    Bristol_Jonesey

    the faders in X1 are are used for mixing 

    Hiya Jonesy :^) I'm hoping that's what I was trying to say above, but perhaps in not such a good way... 





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    tonebastard
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    Re:Computer compatibility with Sonar X1 2012/07/13 16:56:29 (permalink)
    Thanks again guys. It's wonderful to have good info like you provide close at hand.  I'm 52 so this tech stuff is a bit (a lot actually) overwhelming for someone who used to get frustrated just by using microsoft word!!
     
    Tony
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    Bristol_Jonesey
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    Re:Computer compatibility with Sonar X1 2012/07/13 16:57:07 (permalink)
    Oh, also, Andy (synkrotron) is spot on about watching your input levels.

    The deal is to get an input signal that is well clear of the noise floor but well below 0dB

    He suggests that peaking at no higher than -6dB is acceptable, and I would agree, in fact I'd go further and suggest you never peak higher than -9dB

    Make sure you're set up to record @ 24bit. This needs to bet in 2 places:








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    synkrotron
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    Re:Computer compatibility with Sonar X1 2012/07/13 17:16:45 (permalink)
    LOL 52! Same here... but I've been using computers since the Commodore 64 came out (1982-ish), and first got into MIDI using Deluxe Music Construction Set, by Electronic Arts, of all people, with my Amiga 500. So, I "should" know what I am doing by now........

    Keep the questions coming, and we'll do our best to help :^)

    Regarding -9db, Jonesey, that's the second time I've heard that today, so I need to take heed of that myself.

    And regarding the 24bit thing. Is it worth explaining "headroom" here now? Reason I ask is, that is why I was told to record at 24bit, and you mention "noise floor" which I think is something to do with "headroom."

    Noise floor, as I understand it, refers to the almost inaudible hiss and rumble that just moves the low end of the level meters. And headroom is the amount left between the top of your general recording level and 0db, there or there abouts. In layman's terms of course.

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    tonebastard
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    Re:Computer compatibility with Sonar X1 2012/07/13 17:23:28 (permalink)
    And yet another question....My track 1 strip says "Audio" just above the "1" on the bottom of the strip. My track 2 strip says "Midi" just above the "2" and when I just inserted a strip for track 3 by right clicking and hitting "insert audio track" above the "3" on the strip it just says "track 3". However, even though my guitar is plugged into input three in the Zoom R16, I still can't get any levels lights flashing.  How do I activate the other tracks? 
    #25
    tonebastard
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    Re:Computer compatibility with Sonar X1 2012/07/13 17:27:02 (permalink)
    I've already recorded on track 1 and it worked.
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    synkrotron
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    Re:Computer compatibility with Sonar X1 2012/07/13 17:37:21 (permalink)
    The two tracks, Audio (1) and MIDI (2) were inserted by Sonar when you created a new "normal" project. If you double click the "Track 3" text, you can edit that to say whatever you want, for instance, "Lead Guitar 1."

    Then you need to select an input source for that new track. There are many ways you can do this, either in Track View, or the Track Inspector, or even in Console View. I would use Track Inspector. Near the bottom of the track strip you will notice two drop down boxes, one labeled I -None- and one labled O Master. O = Output, and will usually default to Master. I = Input, and usually defaults to None. Click on the down arrow to the right of the word None and select one of the R16's inputs.

    Oh, to make sure you can see Track Inspector press the I letter on your keyboard and it toggles it on and off...

    It should be as easy as that... let me know how you get on.

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    #27
    Bristol_Jonesey
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    Re:Computer compatibility with Sonar X1 2012/07/13 17:56:59 (permalink)
    Sounds like you need to change the input selector on your track 3 to make sure it's receiving from the R16

    Andy, my limited understanding of it is as follows - you get roughly 6dB of dynamic range per bit from a recording system, so a 16 bit system gives you 96Db & 24 bit gives you, potentially, 144dB. In practice, most interfaces will only realise about 20-22db, reducing the dynamic range, but 120db is still an awful lot better than 96.

    With only 96dB between the noise floor and 0dBFS, 16bit recordings were/are usually captured with the signal peaking as close to 0dB as they could get away with, because the noise floor is that much higher. Even so, when done properly, you can get some fabulous recordings out of 16bit.

    The extra bits in 24bit don't give you more "resolution" this is a popular misconception. It just gives you more "levels" to work with when capturing the same analog signal. And because the noise floor is that much lower than the signal you're capturing, you can afford not to record 'hot' and leaving 9dB-12dB, (some people go lower than that) there is room - headroom - to let your recordings breathe.

    As a result of this, when you're mixing a project with a fair number of tracks, you won't run into the problem of clipping your converters. 

    Incidentally, I'm 58 


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    #28
    synkrotron
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    Re:Computer compatibility with Sonar X1 2012/07/13 18:08:03 (permalink)
    While you are sussing out setting for your track 3, I'll give you some tips regarding your display settings, seeing as you are using a laptop, like myself, and more than likely using a single display most of the time (I do hook up to two external monitors from time to time).

    First of all, I should mention Screensets, but, as great as they are, I find that I don't need them for much of what I have been doing up to now.

    I like to see my Track View mainly, followed hotly by Console View. It depends on what I am doing. But the way I have set up my display, I can quickly, at the click of a keyboard letter, switch between Track and Console views.

    I also like to see the Inspector and Browser windows and the popular location for those are Inspector to the left and Browser to the right. But it is all down to personal preference at the end of the day.

    So, When you start up a new project, you will probably see Inspector to the left, Browser to the right, with Track View in between I and B. The Control Bar is above I, B and T views, and will more than likely stay there (but you can, if you wish, turn it off and I'll say how in a minute).

    Just below Track View you will probably see a bit of the Multidock View. In fact, on my display, the Inspector runs from the top of the screen to the bottom, and Multidock View is nestled against that at the bottom of the screen. But Browser View sits on top of the Multidock, as you will see.

    A few keyboard shortcuts then:-

    Press I to expand and collapse Inspector View (Track View grows to fill the space).
    Press B to expand and collapse Browser View (again, Track View grows into that space).
    Press D to expand and collapse Multidock View (Track View grows)/

    But the nifty bit, for me, is press shift + D, while Multidock View is expanded, but below Track View, and it fully expands Multidock view to the underside of the Control Bar.

    Now when you press D (not shift + D) it toggles between a fully expanded Track View and a fully expanded Multidoc.


    Okay, I realise that what I have not told you yet is, I choose to dock my Console View (press Alt + 2) into the Multidock. So, if I am in Track View, and I want to be in Console View, I can either hit Alt + 2, or just D, and now my Console View nearly fills my screen. If I want to see more sliders in Console View, I just hit I to collapse Inspector (Multidock, for some reason, hides the Browser View anyway).


    I hope that helps you to get around your limited display Tony, assuming you only use a single monitor.

    Oh... a bit more about Multidock View. As the name suggests, you can dock many different view into  Multidock View, and it's a great way of accessing things like the Piano Roll, Step-Sequencer, or many other windows.




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    #29
    synkrotron
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    Re:Computer compatibility with Sonar X1 2012/07/13 18:17:20 (permalink)
    All good stuff Jonesey, and thanks for that. Confirms a little bit of what I've picked up over the years, and hopefully Tony will benefit from the info too.


    Thing is Tony, you are just scratching the surface of a massive subject that could take up hours and hours to get into. I'm just not sure what level you are at, not just with X1, but with the recording of instruments, and mixing them after tracking, and don't even think about mastering lol... that's way out of our domain, although we'll probably manage to pump out a semi-reasonable finished WAV at the end. I remember, some time ago, looking into mastering equipment. I gave up when I realised that I would need to spend well over £5000 for just one set of speakers. And then there's the ampifier, room treatment, not to mention that too much heavy metal has damaged my hearing anyway and denies me the chance to master, even if I could afford it.

    Will someone please take my laptop off me please... my fingers are bleeding..........

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    #30
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