Motor boating for the first time in 7.0.2

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Bassmanx
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January 08, 08 5:28 PM (permalink)

Motor boating for the first time in 7.0.2

I had no evidence of the famous "motor boating" that everyone was talking about.....until I installed the 7.0.2 patch that was suppose to fix it for everyone else.

I believe this falls under one of "Murphy's advanced laws of Angular Frustration".

I reported the problem with a cwb file but I am curious, has anyone else had a similar problem?

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    undereason
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    RE: Motor boating for the first time in 7.0.2 January 08, 08 5:59 PM (permalink)
    The same here.
    Now I know that sound. I just can't believe this. I'm not going to raport this coz last time I raported problem, there was no response.
    #2
    Jose7822
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    RE: Motor boating for the first time in 7.0.2 January 08, 08 6:00 PM (permalink)
    Oh man!

    This is no good, you're the third person who's reported motorboating issues in Sonar 7.0.2 (as far as I know). All I can say is, welcome to the AMV (Association of Motorboating Victims) club .

    Sorry!
    #3
    Bassmanx
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    RE: Motor boating for the first time in 7.0.2 January 08, 08 6:09 PM (permalink)
    There are many glitches that I will tolerate but this noise is a ridiculous. It makes the program 100% completely unusable! I have no choice but to go back to 7.0.1.

    I wonder if there will even be a 7.0.3?

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    rscain
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    RE: Motor boating for the first time in 7.0.2 January 08, 08 6:12 PM (permalink)
    Don't know if it's the famous "motorboating" sound, but after installing the 7.02 patch I now have a brand new strange sound in the background, sounds like low frequency distortion, so I guess that's it.

    It sucks!

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    Jose7822
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    RE: Motor boating for the first time in 7.0.2 January 08, 08 6:13 PM (permalink)

    ORIGINAL: Bassmanx

    There are many glitches that I will tolerate but this noise is a ridiculous. It makes the program 100% completely unusable! I have no choice but to go back to 7.0.1.

    I wonder if there will even be a 7.0.3?



    Have you played with the new AUD.INI variable introduced in 7.0.2? It's called "DropoutMsec" and the default is 250 ms. It might help with your motorboating issues.
    #6
    Jose7822
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    RE: Motor boating for the first time in 7.0.2 January 08, 08 6:18 PM (permalink)
    For those new to motorboating this is exactly what it sounds like:

    http://homepage.ntlworld.com/terence.hadley1/motorboat.wav


    If this is what you're hearing than you're another victim and should report it to Cakewalk ASAP using the problem report form here:

    http://www.cakewalk.com/Support/ProblemReporter/


    Take care all!
    #7
    Bassmanx
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    RE: Motor boating for the first time in 7.0.2 January 08, 08 6:19 PM (permalink)
    Unbelievable that it would happen now for the first time....especially after all the testing. What do I have to do, track in Cubase?

    Well I guess 7.0.1 wasn't that bad for me. I'll miss out on the 7.0.2 "Enhancements" but I guess they don't matter if the MOST IMPORTANT PART DOESN'T WORK AT ALL!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    Back to 7.0.1

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    #8
    Bassmanx
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    RE: Motor boating for the first time in 7.0.2 January 08, 08 6:42 PM (permalink)
    My motor boat is different. It is as loud but the frequency is more of a "putt-putt" sound rather than a "buzz" sound.

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    krizrox
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    RE: Motor boating for the first time in 7.0.2 January 08, 08 6:58 PM (permalink)

    ORIGINAL: Jose7822

    For those new to motorboating this is exactly what it sounds like:

    http://homepage.ntlworld.com/terence.hadley1/motorboat.wav


    If this is what you're hearing than you're another victim and should report it to Cakewalk ASAP using the problem report form here:

    http://www.cakewalk.com/Support/ProblemReporter/


    Take care all!


    Yeah that's the sound I was getting too. I haven't noticed it in 7.0.2 yet. Nor have I tried to induce the problem. It was a fairly random problem for me originally - hard to reproduce. I haven't seen it in a while thank god. Sorry to hear it's still rearing it's ugly head but as Jose pointed out, there is a variable to tweak that should help. Good luck!

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    #10
    PansFolly
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    RE: Motor boating for the first time in 7.0.2 January 08, 08 6:59 PM (permalink)

    ORIGINAL: Jose7822

    For those new to motorboating this is exactly what it sounds like:

    http://homepage.ntlworld.com/terence.hadley1/motorboat.wav


    If this is what you're hearing than you're another victim and should report it to Cakewalk ASAP using the problem report form here:

    http://www.cakewalk.com/Support/ProblemReporter/


    Take care all!


    I was getting that kind of sound both before and after the 7.0.2 patch, tried dropping the DropoutMsec value down to 10 but it made no difference. It would occur 3 times, always in the same places, and only the first time I played the song after opening Sonar. It wasn't until I deleted a couple of hidden+muted tracks that it disappeared. Unfortunately I don't have a copy of the project with the motorboating to send off to Cakewalk. I did however notice that the average CPU usage dropped from the 50% range down into the 20% range, except of course when the motorboating was actually occuring at which point the CPU shot up to 100% (one of the hidden tracks might have been empty instead of muted, I was under the impression that a muted track would not use any CPU so I was surprised to see the CPU usage drop).
    #11
    Jose7822
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    RE: Motor boating for the first time in 7.0.2 January 08, 08 7:00 PM (permalink)
    Could you link an example of this sound you're getting? I think that identifying what we're dealing with first would be the best thing to do right now. If this is indeed another version of motorboating, we need to have conclusive evidence to show to Cakewalk. The faster the better too, as it might get fixed on yet another S7 patch before the release of S8. So it's important to know exactly what we're dealing with before reporting the wrong thing to Cakewalk. If you don't have a website to host this file then you can use something like this:

    http://www.sendspace.com/

    It's free and there's no registration requiered.


    Thanks!
    #12
    emwhy
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    RE: Motor boating for the first time in 7.0.2 January 08, 08 7:26 PM (permalink)
    For those new to motorboating this is exactly what it sounds like:

    So that's what the infamous motorboating sound is. FWIW I've been getting a sound like that as far back as SONAR 4. It happens to me when I switch presets on a soft synth from an external controller and not from the GUI of the plug-in. It only happens when using ASIO drivers with both my Edirol UA 101 & Audiophile 2496, and only when the preset in question has a long release time that would overlap into the next setting. I did have the sound occur when I tried recently to load a soundfont while Live Synth Pro was playing (yes I still use that). I noticed that it also caused a massive CPU spike. Overall this sound has never been a major problem for me, or happened while tracking audio, so I guess I'm luckier than most.

    Come to think of it I hear a similar sound when the channels on my HD TV in the living room glitch out for a split second or two.....strange....and I don't run SONAR on my TV while watching HBO.
    #13
    keith
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    RE: Motor boating for the first time in 7.0.2 January 08, 08 8:02 PM (permalink)

    ORIGINAL: Bassmanx
    My motor boat is different. It is as loud but the frequency is more of a "putt-putt" sound rather than a "buzz" sound.


    Bassmanx, does it sound like the audio is skipping? I would get that with previous versions (including v6) -- during first playback of a tune with a goove clip enabled track the audio would stutter for a couple of seconds then it would be fine. It sounded to me like some sort of buffer problem (e.g., loading the groove clip from disk).

    If you're hearing more of a stuttering rather than the buzzing sound that Jose7822 linked to, then you should check all your disk buffer settings, etc., to make sure that the patch didn't reset those to values that are too low.

    BTW, I've also heard of 7.0.2 taking a bit more CPU than 7.0.1 (haven't tried 7.0.2 myself). This is relevant because prior to 7.0.2 your buffer settings could have been just good enough to avoid stuttering, but perhaps 7.0.2 requires different buffer settings.

    What are your DiskBufSize, DiskRecBufSize, ExtraDiskBuffers settings in AUD.INI currently?
    #14
    emwhy
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    RE: Motor boating for the first time in 7.0.2 January 08, 08 8:07 PM (permalink)
    BTW, I've also heard of 7.0.2 taking a bit more CPU than 7.0.1

    Haven't seen that. If anything it takes a bit less on my machine.
    #15
    rscain
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    RE: Motor boating for the first time in 7.0.2 January 08, 08 8:07 PM (permalink)
    I've been experimenting a little bit, and I only get the sound when I open an older file that was recorded at 44.1 kHz instead of 48, which I use now. My sound card (emu 0404) will do both and switches automatically. Even so, I have two different session settings for just such a situation, but even if I switch to the 44.1 session before opening the project the noise still happens.
    post edited by rscain - January 08, 08 8:24 PM

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    #16
    Jose7822
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    RE: Motor boating for the first time in 7.0.2 January 08, 08 10:03 PM (permalink)

    ORIGINAL: emwhy

    BTW, I've also heard of 7.0.2 taking a bit more CPU than 7.0.1

    Haven't seen that. If anything it takes a bit less on my machine.



    Actually, I just did some tests comparing the different versions of S7 and so far Sonar 7.0.2 performs unfavorably at low latencies as opposed to the other versions. See results here:

    http://forum.cakewalk.com/fb.asp?m=1265621


    Take care!
    #17
    mmarton
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    RE: Motor boating for the first time in 7.0.2 January 08, 08 10:11 PM (permalink)
    yup that's the sound alright. I thought mine had gone away but it's back. Oh well. Only happens once or twice at the beginning of session then nothing after that.

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    #18
    Jose7822
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    RE: Motor boating for the first time in 7.0.2 January 08, 08 10:18 PM (permalink)

    ORIGINAL: mmarton

    yup that's the sound alright. I thought mine had gone away but it's back. Oh well. Only happens once or twice at the beginning of session then nothing after that.



    Are you saying you're hearing this in Sonar 7.0.2? Please say no.
    #19
    eratu
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    RE: Motor boating for the first time in 7.0.2 January 08, 08 10:27 PM (permalink)
    Sad to hear about the motorboating here.... please let's get to the bottom of it by coming up with a recipe that will trigger the problem, so the Cakemeisters can solve whatever this one is once and for all. I'll be happy to test recipes.
    #20
    LionSound
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    RE: Motor boating for the first time in 7.0.2 January 08, 08 10:40 PM (permalink)
    IMO Cakewalk needs to re-write Sonar from the ground up.

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    #21
    Jose7822
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    RE: Motor boating for the first time in 7.0.2 January 08, 08 10:56 PM (permalink)

    ORIGINAL: LionSound

    IMO Cakewalk needs to re-write Sonar from the ground up.




    That would be great, except I wouldn't count on that any time soon. Maybe in the year 2011 with the new Cakewalk "Insert new DAW name here" version 1.


    Peace!
    #22
    Funkybot
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    RE: Motor boating for the first time in 7.0.2 January 08, 08 11:02 PM (permalink)

    ORIGINAL: LionSound

    IMO Cakewalk needs to re-write Sonar from the ground up.


    It would be exciting to see what kind of strange new bugs (that 7 versions of NOT having rewrites under its belt already) would pop up.

    I've had Sonar since version 1 and so far 7(.02) has been the most stable yet. There are still some flaws, but it's very close to perfect. Let's also remember that all hosts have issues.
    #23
    LionSound
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    RE: Motor boating for the first time in 7.0.2 January 08, 08 11:02 PM (permalink)
    Hehe, yeah you're prolly right. It seems like though that with each new version there's more headaches and issues with basic, basic stuff. Now, Sonar is based on Pro Audio code, right? That goes back a long, long way. Isn't there a better way to write code now, or something better to base it on nowadays?

    What if they could just start over with a brand new audio engine that is way more efficient and smooth, and then add all the features onto that.

    Or maybe it wouldnt help. I dont know. But yeah, we are just a couple of years away from a franchise name change. PA lasted till 9. Now we're on Sonar 7. So why not start from scratch for xxx1? It would be perfect with Windows 7 aka Vienna, which is supposed to be written from scratch.

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    #24
    Lay In Wait
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    RE: Motor boating for the first time in 7.0.2 January 08, 08 11:04 PM (permalink)

    ORIGINAL: LionSound

    IMO Cakewalk needs to re-write Sonar from the ground up.


    Well thats a little harsh But then again, Im not a motorboater.

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    #25
    Anubis
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    RE: Motor boating for the first time in 7.0.2 January 08, 08 11:12 PM (permalink)
    If you use a four stroke audio engine there's less vibration and emissions.

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    Nick P
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    RE: Motor boating for the first time in 7.0.2 January 09, 08 0:19 PM (permalink)
    I found my system stopped motorboating when, as a bass player, I learned how to name the third of every chord I played through.

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    #27
    Bassmanx
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    RE: Motor boating for the first time in 7.0.2 January 09, 08 0:46 PM (permalink)
    OK here is the link to the problem I am having.

    Keep in mind that I had NONE of the motorboating problems that were discussed in 7.00 or 7.0.1. This is all NEW !!!

    I realize that Sonar has to work on a ton of different machine and all that. However, I'm p*ssed because, after 3 versions, it's the audio engine that is the NEW problem.

    The audio engine IS the heart and soul of the product. After 3 versions of Sonar 7, it should work as advertised. Period. I don't care how many systems it has to deal with. Compatibility between some of the GUI and different hardware I can understand but not when it comes to the audio engine. That should work on the bottom of the ocean and on the moon!

    I'm very disappointed.

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    #28
    mixmkr
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    RE: Motor boating for the first time in 7.0.2 January 09, 08 0:50 PM (permalink)
    I think you sing good.... maybe clear the frog out of your throat....!

    but seriously, there seems to be several versions of motorboating sounds.

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    #29
    Jose7822
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    RE: Motor boating for the first time in 7.0.2 January 09, 08 0:54 PM (permalink)
    Bassmanx,

    This is not motorboating but actually glitching due to a low latency setting. This is new to you because Sonar 7.0.2 doesn't perform as it used to in low latencies (a side effect to the motorboating *cure*). You'll have to play around with the new AUD.INI variable I told you about on my second post of this thread.

    Take care!
    #30
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