BUG - Waves Supertap GUI does not work in Sonar X2

Author
sharke
Max Output Level: 0 dBFS
  • Total Posts : 13933
  • Joined: 8/3/2012
  • Location: NYC
  • Status: offline
March 03, 13 3:07 AM (permalink)

BUG - Waves Supertap GUI does not work in Sonar X2

The delay sliders in this plugin do not work properly in Sonar. You cannot slide them into position without them bouncing around as if they're on an elastic band. When you finally release them in the position you want them, they bounce back to where they were (and sometimes, if you're lucky, bounce back). It pretty much makes this excellent plugin unusable in Sonar. 

I have tried the plug in both Pro Tools and Reaper and the sliders work perfectly. So this is a compatibility issue with Waves Supertap and Sonar. Really peeved about this 

James
Windows 10, Sonar SPlat (64-bit), Intel i7-4930K, 32GB RAM, RME Babyface, AKAI MPK Mini, Roland A-800 Pro, Focusrite VRM Box, Komplete 10 Ultimate, 2012 American Telecaster!
#1

15 Replies Related Threads

    backwoods
    Max Output Level: -49.5 dBFS
    • Total Posts : 2571
    • Joined: 3/23/2011
    • Location: South Pacific
    • Status: offline
    Re:BUG - Waves Supertap GUI does not work in Sonar X2 March 03, 13 3:52 AM (permalink)
    Yeah, I knew about this one. Take it up with waves and see how seriously they take it... workaround is to double click and enter value manually.

     
    #2
    Sacalait
    Max Output Level: -79 dBFS
    • Total Posts : 552
    • Joined: 1/1/2008
    • Location: South Louisiana, USA
    • Status: offline
    Re:BUG - Waves Supertap GUI does not work in Sonar X2 March 03, 13 9:23 AM (permalink)
    Yeah, it's a little irritating but I do what backwoods says. 

    www.pershingwells.com www.facebook.com/pershingwells
    Sonar Platinum, PC- Intel i7-4770K w/16 Gig RAM Windows 8.1, Solid State Drive and eSATA drives, Mytek, RME UFX, RME Multiface II, Roland VS700,  A-Designs Pacifica, UA LA610, Presonus RC500. A-Designs Hammer EQ, DBX, AKG, Neumann, Roland, JBL, Fender, Gibson, G&L, Marshall, Korg, Martin, Shure, Electrovoice, Yamaha, Chameleon Labs comps.
    #3
    sharke
    Max Output Level: 0 dBFS
    • Total Posts : 13933
    • Joined: 8/3/2012
    • Location: NYC
    • Status: offline
    Re:BUG - Waves Supertap GUI does not work in Sonar X2 March 03, 13 10:52 AM (permalink)
    I submitted reports to both Cakewalk and Waves, but no doubt they've both been informed about it before. Of course it's hard to tell whose fault it is but it does seem strange that the sliders work perfectly in Reaper, Pro Tools and I'm assuming other hosts as well (I certainly couldn't find any mention online of the problem in other hosts). 

    James
    Windows 10, Sonar SPlat (64-bit), Intel i7-4930K, 32GB RAM, RME Babyface, AKAI MPK Mini, Roland A-800 Pro, Focusrite VRM Box, Komplete 10 Ultimate, 2012 American Telecaster!
    #4
    cclarry
    Max Output Level: 0 dBFS
    • Total Posts : 20964
    • Joined: 2/7/2012
    • Status: offline
    Re:BUG - Waves Supertap GUI does not work in Sonar X2 March 03, 13 11:08 AM (permalink)
    Confirmed...

    This may be related to the "Touch" component of X2a


    If it works fine in other DAW's, but not in X2a, then I'm inclined to believe
    that it is more involved with the graphics handling of X2a...not with Waves,
    which is probably why they aren't really taken it seriously at Waves.

    That's just an assumption based on the fact that it works fine in Studio One 2.5
    and in Cubase 7 here, and, as was noted above by Sharke, in Pro Tools and Reaper.

    That's 4 out of five...eliminate all other factors and, as always, the simplest explanation
    tends to be the right one.





    #5
    sharke
    Max Output Level: 0 dBFS
    • Total Posts : 13933
    • Joined: 8/3/2012
    • Location: NYC
    • Status: offline
    Re:BUG - Waves Supertap GUI does not work in Sonar X2 March 03, 13 11:18 AM (permalink)
    Another problem I've noticed...and perhaps this is related to my misunderstanding of how the plug works...it will not allow me to set delay times accurately in milliseconds. For example, if I type in a delay of 150ms, it changes when I hit enter. To 143 if I have sync set to auto, 152 if I have sync set to manual. 

    I thought this was maybe because it was snapping to some grid, but if I have "snap" turned off and the grid set to "free," the behavior persists. I then found that if I double the BPM of the plug, I can get closer to the ms value I want, but still slightly out. Correct me if I'm wrong, but a delay plug should just let you set the exact ms delay you want without any messing around. 

    James
    Windows 10, Sonar SPlat (64-bit), Intel i7-4930K, 32GB RAM, RME Babyface, AKAI MPK Mini, Roland A-800 Pro, Focusrite VRM Box, Komplete 10 Ultimate, 2012 American Telecaster!
    #6
    Razorwit
    Max Output Level: -66 dBFS
    • Total Posts : 1235
    • Joined: 11/5/2003
    • Location: SLC, UT
    • Status: offline
    Re:BUG - Waves Supertap GUI does not work in Sonar X2 March 03, 13 11:22 AM (permalink)
    FWIW, it's not related to the touch component. I've been seeing this bug ever since I got Super Tap, so it was present in at least X1, maybe even as far back as 8.5.

    Dean

    Intel Core i7; 32GB RAM; Win10 Pro x64;RME HDSPe MADI FX; Orion 32 and Lynx Aurora 16; Mics and other stuff...
    #7
    cclarry
    Max Output Level: 0 dBFS
    • Total Posts : 20964
    • Joined: 2/7/2012
    • Status: offline
    Re:BUG - Waves Supertap GUI does not work in Sonar X2 March 03, 13 11:23 AM (permalink)
    sharke


    Another problem I've noticed...and perhaps this is related to my misunderstanding of how the plug works...it will not allow me to set delay times accurately in milliseconds. For example, if I type in a delay of 150ms, it changes when I hit enter. To 143 if I have sync set to auto, 152 if I have sync set to manual. 

    I thought this was maybe because it was snapping to some grid, but if I have "snap" turned off and the grid set to "free," the behavior persists. I then found that if I double the BPM of the plug, I can get closer to the ms value I want, but still slightly out. Correct me if I'm wrong, but a delay plug should just let you set the exact ms delay you want without any messing around. 

    Absolutely...


    Is this working ok in Pro Tools and Reaper?

    If so, then again, I would suspect something "under the hood" in X2a...




    #8
    Guitarpima
    Max Output Level: -34 dBFS
    • Total Posts : 4125
    • Joined: 11/19/2005
    • Location: Terra 3
    • Status: offline
    Re:BUG - Waves Supertap GUI does not work in Sonar X2 March 03, 13 11:25 AM (permalink)
    About the milliseconds being off, maybe the tempo sync is on? An easy way to check it is to find a delay calc and enter in the tempo of your song and see what you get.

    Notation, the original DAW. Everything else is just rote. We are who we are and no more than another. Humans, you people are crazy.
     
     Win 7 x64  X2  Intel DX58SO, Intel i7 920 2.66ghz 12gb DDR3  ASUS ATI EAH5750  650w PSU 4x WD HDs 320gb  DVD, DVD RW Eleven Rack, KRK Rokit 8s and 10s sub
    #9
    cclarry
    Max Output Level: 0 dBFS
    • Total Posts : 20964
    • Joined: 2/7/2012
    • Status: offline
    Re:BUG - Waves Supertap GUI does not work in Sonar X2 March 03, 13 11:37 AM (permalink)
    When X2 was first released I had an issue where when I opened an X1 project and then
    tried to add a Waves Plugin X2 would crash and burn..

    My workaround was to open the X1 project and then save it in under a new name in X2.  That solved that problem.  
    After saving it in X2 the problem went away and I could work on it just fine.
    I've encountered a lot of problems in X2 and now X2a that I don't have in other DAW's.
    That's one of the reasons I asked that the "Touch" component be an "Option" and NOT
    mandatory.  I really don't use or need the "Touch" and there has to be a "hit" on the 
    the graphics engine with the Touch component working in the background.

    After I installed X2a, I couldn't even load a few plugins on tracks before things started
    getting out of hand.  I have to "freeze" alot now...and I have 16 GB of Ram and lots of free
    hard drive space!  Shouldn't be like that.  In  X1d I could load dozens of Plugs and Instruments on lots of tracks and had no problems...so I know it's not my system.
    As for "Touch" - that's just an assumption...but I believe a good one...
    and if I didn't have to install the "Touch" component it would save some system resources...
    I won't use TOUCH for a long while...so I'd like to able to "not install" it for this very reason.


    #10
    sharke
    Max Output Level: 0 dBFS
    • Total Posts : 13933
    • Joined: 8/3/2012
    • Location: NYC
    • Status: offline
    Re:BUG - Waves Supertap GUI does not work in Sonar X2 March 03, 13 11:48 AM (permalink)
    cclarry


    sharke


    Another problem I've noticed...and perhaps this is related to my misunderstanding of how the plug works...it will not allow me to set delay times accurately in milliseconds. For example, if I type in a delay of 150ms, it changes when I hit enter. To 143 if I have sync set to auto, 152 if I have sync set to manual. 

    I thought this was maybe because it was snapping to some grid, but if I have "snap" turned off and the grid set to "free," the behavior persists. I then found that if I double the BPM of the plug, I can get closer to the ms value I want, but still slightly out. Correct me if I'm wrong, but a delay plug should just let you set the exact ms delay you want without any messing around. 

    Absolutely...


    Is this working ok in Pro Tools and Reaper?

    If so, then again, I would suspect something "under the hood" in X2a...

    Entering delay ms is still a problem in Reaper and Pro Tools. It will always round your figure to some mythical snap grid even when you have snap off, grid set to "free" and grid mode set to "ms." Doesn't matter if you have tempo set to auto or manual, or mode set to tempo or pattern. I've tried all settings. What I did find, however, is that the higher the tempo you have set, the better "resolution" you'll get when it comes to setting ms delays. If you put it all the way up to, say, 1200BPM then you'll largely get the ms delay that you want, except that sometimes it will change it by 1ms. So for instance at that speed, if I set the delay at 125 it'll give me 124. If I slow the tempo down to 50BPM, entering 125 will give me 134. 


    I'm beginning to think this plugin is just junk, lol. I mean come on, I know Waves aren't exactly the Rolls Royce of plugs but they are a very reputable plug company. I just can't see any logical justification for screwing with the ms values like this when you have everything set to "manual" and "free." 

    James
    Windows 10, Sonar SPlat (64-bit), Intel i7-4930K, 32GB RAM, RME Babyface, AKAI MPK Mini, Roland A-800 Pro, Focusrite VRM Box, Komplete 10 Ultimate, 2012 American Telecaster!
    #11
    sharke
    Max Output Level: 0 dBFS
    • Total Posts : 13933
    • Joined: 8/3/2012
    • Location: NYC
    • Status: offline
    Re:BUG - Waves Supertap GUI does not work in Sonar X2 March 03, 13 11:50 AM (permalink)
    Guitarpima


    About the milliseconds being off, maybe the tempo sync is on? An easy way to check it is to find a delay calc and enter in the tempo of your song and see what you get.

    No, the problem occurs if have have tempo set to auto or manual. I've also tried all the other possible settings like snap, grid and grid mode. They all produce the same result. 

    James
    Windows 10, Sonar SPlat (64-bit), Intel i7-4930K, 32GB RAM, RME Babyface, AKAI MPK Mini, Roland A-800 Pro, Focusrite VRM Box, Komplete 10 Ultimate, 2012 American Telecaster!
    #12
    ltb
    Max Output Level: -48 dBFS
    • Total Posts : 2707
    • Joined: 6/19/2005
    • Status: offline
    Re:BUG - Waves Supertap GUI does not work in Sonar X2 March 03, 13 11:55 AM (permalink)

    It's been this way in Cakewalk / Sonar as long as I can remember.
    Notice that if you disable any send going into to the delay you can once again adjust the sliders normally.
    #13
    sharke
    Max Output Level: 0 dBFS
    • Total Posts : 13933
    • Joined: 8/3/2012
    • Location: NYC
    • Status: offline
    Re:BUG - Waves Supertap GUI does not work in Sonar X2 March 03, 13 11:58 AM (permalink)
    It's really weird but I cannot find any mention of the ms entry problem anywhere else online. As far as everyone's concerned, it's an excellent plug which works perfectly? How could this be? 

    James
    Windows 10, Sonar SPlat (64-bit), Intel i7-4930K, 32GB RAM, RME Babyface, AKAI MPK Mini, Roland A-800 Pro, Focusrite VRM Box, Komplete 10 Ultimate, 2012 American Telecaster!
    #14
    sharke
    Max Output Level: 0 dBFS
    • Total Posts : 13933
    • Joined: 8/3/2012
    • Location: NYC
    • Status: offline
    Re:BUG - Waves Supertap GUI does not work in Sonar X2 March 03, 13 12:07 AM (permalink)
    carl


    It's been this way in Cakewalk / Sonar as long as I can remember.
    Notice that if you disable any send going into to the delay you can once again adjust the sliders normally.

    This is true! I just tried it....if you put Supertap on an audio track that has no input, the sliders work perfectly. As soon as you assign an input to the track, the problem occurs (whether or not there is any audio actually happening). That's a really weird bug. 

    James
    Windows 10, Sonar SPlat (64-bit), Intel i7-4930K, 32GB RAM, RME Babyface, AKAI MPK Mini, Roland A-800 Pro, Focusrite VRM Box, Komplete 10 Ultimate, 2012 American Telecaster!
    #15
    swamptooth
    Max Output Level: -53 dBFS
    • Total Posts : 2229
    • Joined: 4/16/2012
    • Status: offline
    Re:BUG - Waves Supertap GUI does not work in Sonar X2 March 03, 13 2:44 PM (permalink)
    hey sharke, 
    you can get 1ms delay changes by setting tempo sync to manual then adjusting the ms value in the tempo section to 50. 

    hth

     
    Arvid H. Peterson
    Sonar X3E Prod / X2A  / X1PE | Cubase 9.5.1 | Reason 9.5 | Sibelius7 | Pure Data
    Native-Instruments Komplete 10 Ultimate and a smattering of other plugins
    Home-brewed VSTs 
    Toshiba Satellite S855-S5378 (16GB RAM, modified with 2x 750GB HDDs, Windows 8.1 x64)  
    Samson Graphite 49, M-Audio Oxygen 49, Korg nanoPAD2, Webcam motion tracking programs 
    M-Audio Fast Track Ultra
    Member, ASCAP   


    #16
    Jump to:
    © 2025 APG vNext Commercial Version 5.1