Jeff Evans
Max Output Level: -24 dBFS
- Total Posts : 5139
- Joined: 2009/04/13 18:20:16
- Location: Ballarat, Australia
- Status: offline
Re:Clip Gain in X2
2013/05/23 23:51:37
(permalink)
You might have to apply actual fades to the edges of the clip before the waveform shows it. Automation might not work in that scenario.
Specs i5-2500K 3.5 Ghz - 8 Gb RAM - Win 7 64 bit - ATI Radeon HD6900 Series - RME PCI HDSP9632 - Steinberg Midex 8 Midi interface - Faderport 8- Studio One V4 - iMac 2.5Ghz Core i5 - Sierra 10.12.6 - Focusrite Clarett thunderbolt interface Poor minds talk about people, average minds talk about events, great minds talk about ideas -Eleanor Roosevelt
|
gerberbaby
Max Output Level: -90 dBFS
- Total Posts : 38
- Joined: 2012/10/11 15:07:13
- Status: offline
Re:Clip Gain in X2
2013/05/24 00:35:35
(permalink)
jon you are funny guy you arent really offering anything other than self righteousness. total BS you are just playing devils advocate. i'm sure you use visual cues of some sort whether it be db metering, phase analysis, graphical EQ, freq spectrum' track markers, a freaking computer monitor ! etc. Anyway for everyone else, it would also be cool to be able to have a separate gain control on a cumulative bus waveform...so you could tweek summed tracks without bouncing down.
|
John
Forum Host
- Total Posts : 30467
- Joined: 2003/11/06 11:53:17
- Status: offline
Re:Clip Gain in X2
2013/05/24 00:48:31
(permalink)
gerberbaby jon you are funny guy you arent really offering anything other than self righteousness. total BS you are just playing devils advocate. i'm sure you use visual cues of some sort whether it be db metering, phase analysis, graphical EQ, freq spectrum' track markers, a freaking computer monitor ! etc. Anyway for everyone else, it would also be cool to be able to have a separate gain control on a cumulative bus waveform...so you could tweek summed tracks without bouncing down. Real nice way to get my attention with and insult. Because you seem unable to understand what I am saying I will ignore you for now.
|
Bristol_Jonesey
Max Output Level: 0 dBFS
- Total Posts : 16775
- Joined: 2007/10/08 15:41:17
- Location: Bristol, UK
- Status: offline
Re:Clip Gain in X2
2013/05/24 03:48:23
(permalink)
Why would you want it any other way. Because at best, the waveform as displayed in Sonar is only a rough approximation of the actual waveform - it's a pictorial representation of the actual signal level. We've been advised many times before not to rely on it's accuracy for setting compressor/limiter thresholds & ratios so why would you not apply the same logic for fading transients? Let your ear be the judge.
CbB, Platinum, 64 bit throughoutCustom built i7 3930, 32Gb RAM, 2 x 1Tb Internal HDD, 1 x 1TB system SSD (Win 7), 1 x 500Gb system SSD (Win 10), 2 x 1Tb External HDD's, Dual boot Win 7 & Win 10 64 Bit, Saffire Pro 26, ISA One, Adam P11A,
|
Jeff Evans
Max Output Level: -24 dBFS
- Total Posts : 5139
- Joined: 2009/04/13 18:20:16
- Location: Ballarat, Australia
- Status: offline
Re:Clip Gain in X2
2013/05/24 05:10:26
(permalink)
I am not talking about fade in or fade out waveforms here but back to clip gain. While the waveform drawing is not ultra accurate it is certainly good enough if you are lucky enough to have a DAW that displays changes in clip gain. After doing a vocal or solo comp etc you enlarge the track height so it is quite visible and is reasonably large. Any inaccuracies due to waveform drawing are not an issue now. The trick is to not get too concerned about the height of the transient at the start of a waveform but rather the average height of the body of the waveform. Once you get these to a similar height by eye, as I said in an earlier post the VU meters perfectly over these changes and the volume is nice and even according to the ears too. Sometimes when you match the body of the waveform the change in clip gain can sound unnatural. Your ears will tell you pretty fast if that is the case. It is easy to reset it back to 0dB as well in Studio One. A one click operation. Yes it works and it is a great feature. Once you have it you will wonder how you ever did without it. It is fast and very effective. You can come up with all the reasons as to why you don't need it or why it may not work but the truth is it does work well, it's fast and it is a great feature. Most DAW's do it so it can't be bad. The weird thing is that if Cakewalk implements this in a future version of Sonar the sceptics here will all be singing its praises.
Specs i5-2500K 3.5 Ghz - 8 Gb RAM - Win 7 64 bit - ATI Radeon HD6900 Series - RME PCI HDSP9632 - Steinberg Midex 8 Midi interface - Faderport 8- Studio One V4 - iMac 2.5Ghz Core i5 - Sierra 10.12.6 - Focusrite Clarett thunderbolt interface Poor minds talk about people, average minds talk about events, great minds talk about ideas -Eleanor Roosevelt
|
MarioD
Max Output Level: -72 dBFS
- Total Posts : 901
- Joined: 2006/04/15 15:59:50
- Status: offline
Re:Clip Gain in X2
2013/05/24 09:16:50
(permalink)
californiamusic Hmm I have "Display Clip Fade Attenuation" selected and my wave does not respond visually when drawing a volume envelope. What am I missing here??! ; ) Same here. Stickman393 would you please enlighten us?
The reason people say the vinyl sounds better is because the music was better. Sonar Platinum, Intel i7 –2600 CPU @ 3.2 GHz, 16 GB ram, 2x2TB internal drives and 1 1TB internal drive, Radeon HD 5570 video card, HP 25" monitor, Roland Octa Capture, MOTU Midi Express 128, Win 10 Pro www.soundcloud.com/Mario_Guitar
|
RageoPari
Max Output Level: -88 dBFS
- Total Posts : 139
- Joined: 2003/12/10 21:22:27
- Location: Villa Park (Chicago Suburb)
- Status: offline
Re:Clip Gain in X2
2013/05/24 10:00:49
(permalink)
This brings up a question I've wondered for a while now. The proccess gain feature in Sonar. I use this by highlighting a section (Lets say the section is a little lower then the rest of the take in a track) go to process\gain and increse usually by 3 db, if that's to much, I undo and select something lower. I will also highlight an complete track if it's been recorded to hot (Not a track that is cliping, the damage is already done) and decrese. It gives me the desired result and I don't hear anything bad after I do this but I wonder if I'm doing some sort of damage that could show up somewhere down the line to that track. Anybody know?
|
Jeff Evans
Max Output Level: -24 dBFS
- Total Posts : 5139
- Joined: 2009/04/13 18:20:16
- Location: Ballarat, Australia
- Status: offline
Re:Clip Gain in X2
2013/05/24 13:25:32
(permalink)
Hi Johnny. The command Process>Apply Effect>Gain is destructive. ie It is like Audio Suite in Pro Tools. Any changes here are permanent. You only have one level of undo and that is immediately afterwards. Once you save the session I don't think you can go back in Sonar and undo these commands. This process will alter the audio in the original recording and the waveform in view. It is not bad certainly as long as the changes are good and sound good and don't add distortion or anything to the original sound. If I knew I was going to be doing a lot of this I would clone the audio track that represents the audio you have recorded and rename it in such a way that if all failed I could revert back to it. Edit the copy or the original but have the other as standby. Then you could alter the various parts of the audio track using this permanent command. It is only bad if what you do ruins the sound for any reason or sounds unnatural. But in the end it is better to not alter the audio in anyway way if possible. Clip Gain as per Studio One/Pro Tools etc does not change the original waveform in anyway. Just that clip is altered and played back at a different volume. The waveform visually does reflect what you are hearing and seeing etc. So it is better from that point of view.
Specs i5-2500K 3.5 Ghz - 8 Gb RAM - Win 7 64 bit - ATI Radeon HD6900 Series - RME PCI HDSP9632 - Steinberg Midex 8 Midi interface - Faderport 8- Studio One V4 - iMac 2.5Ghz Core i5 - Sierra 10.12.6 - Focusrite Clarett thunderbolt interface Poor minds talk about people, average minds talk about events, great minds talk about ideas -Eleanor Roosevelt
|
stickman393
Max Output Level: -60 dBFS
- Total Posts : 1528
- Joined: 2003/11/07 18:35:26
- Status: offline
Re:Clip Gain in X2
2013/05/24 13:49:08
(permalink)
MarioD californiamusic Hmm I have "Display Clip Fade Attenuation" selected and my wave does not respond visually when drawing a volume envelope. What am I missing here??! ; ) Same here. Stickman393 would you please enlighten us? It only works for when you grab an end of the clip and apply a fade in or fade out to the clip - normal envelope automation isn't respected. I apologize if I mislead anyone on this.
|
musicroom
Max Output Level: -51 dBFS
- Total Posts : 2421
- Joined: 2004/04/26 22:31:02
- Status: offline
Re:Clip Gain in X2
2013/05/24 14:21:51
(permalink)
We already have this. It's just not implemented same way. I'm not at my daw right now. But I know I can highlight any section of a track (s), including a single clip (length), and and adjust the gain with the mouse by moving the cursor to the top of the track/clip where the cursor changes to a flat looking shape. Then drag the volume envelope up / down while depressing the left mouse button. Look at this video at around the 5 min mark to see an example. http://www.youtube.com/watch?v=xw5z9BKWD-I Scott Garrigus has an excellent video on automation that shows this technique. Close to the 2 minute mark for how to do this in X1. http://www.digifreq.com/digifreq/video.asp?ID=6
Dave Songs___________________________________ Desktop: Platinum / RME Multiface II / Purrfect Audio DAW I7-3770 / 16 GB RAM / Win 10 Pro / Remote Laptop i7 6500U / 12GB RAM / RME Babyface
|
RageoPari
Max Output Level: -88 dBFS
- Total Posts : 139
- Joined: 2003/12/10 21:22:27
- Location: Villa Park (Chicago Suburb)
- Status: offline
Re:Clip Gain in X2
2013/05/24 14:57:28
(permalink)
Jeff Evans Hi Johnny. The command Process>Apply Effect>Gain is destructive. ie It is like Audio Suite in Pro Tools. Any changes here are permanent. You only have one level of undo and that is immediately afterwards. Once you save the session I don't think you can go back in Sonar and undo these commands. ... Hi Jeff, yup if I go overboard with it I undo before anything else. This works really good but, like you said, it's destructive. I watch all these videos where these guys are using clip gain (Most of them useing PT) and look forward to a time us Sonar users will be able to also. It's no deal breaker for me at all and I can get around it by using the Process>Apply Effect>Gain or splitting the clips, putting them on seperate tracks and rising or lowering the clip gain. Thanks for replying
|
stevec
Max Output Level: 0 dBFS
- Total Posts : 11546
- Joined: 2003/11/04 15:05:54
- Location: Parkesburg, PA
- Status: offline
Re:Clip Gain in X2
2013/05/24 15:15:57
(permalink)
watch all these videos where these guys are using clip gain (Most of them useing PT) and look forward to a time us Sonar users will be able to also. It's no deal breaker for me at all and I can get around it by using the Process>Apply Effect>Gain or splitting the clips, putting them on seperate tracks and rising or lowering the clip gain. Clip gain *is* available in SONAR. Just Ctrl+Drag in the upper portion of a clip, or change the track's Edit Filter to Clip Gain - that red envelope is for clip gain. What we don't have (yet) is a visual representation of that clip gain's net effect.
SteveC https://soundcloud.com/steve-cocchi http://www.soundclick.com/bands/pagemusic.cfm?bandID=39163 SONAR Platinum x64, Intel Q9300 (2.5Ghz), Asus P5N-D, Win7 x64 SP1, 8GB RAM, 1TB internal + ESATA + USB Backup HDDs, ATI Radeon HD5450 1GB RAM + dual ViewSonic VA2431wm Monitors; Focusrite 18i6 (ASIO); Komplete 9, Melodyne Studio 4, Ozone 7 Advanced, Rapture Pro, GPO5, Valhalla Plate, MJUC comp, MDynamic EQ, lots of other freebie VST plugins, synths and Kontakt libraries
|
Bristol_Jonesey
Max Output Level: 0 dBFS
- Total Posts : 16775
- Joined: 2007/10/08 15:41:17
- Location: Bristol, UK
- Status: offline
Re:Clip Gain in X2
2013/05/24 17:24:49
(permalink)
Jeff Evans I am not talking about fade in or fade out waveforms here but back to clip gain. While the waveform drawing is not ultra accurate it is certainly good enough if you are lucky enough to have a DAW that displays changes in clip gain. After doing a vocal or solo comp etc you enlarge the track height so it is quite visible and is reasonably large. Any inaccuracies due to waveform drawing are not an issue now. The trick is to not get too concerned about the height of the transient at the start of a waveform but rather the average height of the body of the waveform. Once you get these to a similar height by eye, as I said in an earlier post the VU meters perfectly over these changes and the volume is nice and even according to the ears too. Sometimes when you match the body of the waveform the change in clip gain can sound unnatural. Your ears will tell you pretty fast if that is the case. It is easy to reset it back to 0dB as well in Studio One. A one click operation. Yes it works and it is a great feature. Once you have it you will wonder how you ever did without it. It is fast and very effective. You can come up with all the reasons as to why you don't need it or why it may not work but the truth is it does work well, it's fast and it is a great feature. Most DAW's do it so it can't be bad. The weird thing is that if Cakewalk implements this in a future version of Sonar the sceptics here will all be singing its praises. It can certainly give your compressors a lot less work to do, which in itself is a bonus
CbB, Platinum, 64 bit throughoutCustom built i7 3930, 32Gb RAM, 2 x 1Tb Internal HDD, 1 x 1TB system SSD (Win 7), 1 x 500Gb system SSD (Win 10), 2 x 1Tb External HDD's, Dual boot Win 7 & Win 10 64 Bit, Saffire Pro 26, ISA One, Adam P11A,
|
MarioD
Max Output Level: -72 dBFS
- Total Posts : 901
- Joined: 2006/04/15 15:59:50
- Status: offline
Re:Clip Gain in X2
2013/05/24 17:35:37
(permalink)
stickman393 MarioD californiamusic Hmm I have "Display Clip Fade Attenuation" selected and my wave does not respond visually when drawing a volume envelope. What am I missing here??! ; ) Same here. Stickman393 would you please enlighten us? It only works for when you grab an end of the clip and apply a fade in or fade out to the clip - normal envelope automation isn't respected. I apologize if I mislead anyone on this. Thanx for the explanation. It is much appreciated.
The reason people say the vinyl sounds better is because the music was better. Sonar Platinum, Intel i7 –2600 CPU @ 3.2 GHz, 16 GB ram, 2x2TB internal drives and 1 1TB internal drive, Radeon HD 5570 video card, HP 25" monitor, Roland Octa Capture, MOTU Midi Express 128, Win 10 Pro www.soundcloud.com/Mario_Guitar
|
Jeff Evans
Max Output Level: -24 dBFS
- Total Posts : 5139
- Joined: 2009/04/13 18:20:16
- Location: Ballarat, Australia
- Status: offline
Re:Clip Gain in X2
2013/05/24 17:53:36
(permalink)
I do a step even before any clip gain changes. And that is to clone the track and bring it into Adobe Audition and even up things by eye there too and check metering over certain areas. For a vocal track I often aim for nice even VU response where all the vocal phrases just peak up to 0dB VU. You can do all this without tampering with the vocal dynamics as well. Then after that I get it into the arrangement and it is usually very close there. But some minor cuts and clip gain changes can be just the ticket for fixing up a few areas here and there. By eye as well. Now you have got a nice even vocal track without any compressors running over them. I often place a limiter first just catching very high out of context peaks and taming them back a little. I send this now to the vocal buss and put its compression on there. Now that compressor can be a much lower ratio and it is working nice and evenly all the time with little actual gain reduction. This compressor just tightens and evens things out a little more. The low ratio ensures a big sound. It has a relaxed job now and sounds better for it too. And it does not have to dive on loud bits here and there either. You now have a fantastic vocal sound, even, loud and powerful. You can afford to turn it down now. Minimum voltage max illusion that sort of thing. Extra Tip: Reason why it is good to put your main vocal compressor on the vocal buss rather than the vocal track. You can manually ride vocals on mixdown at track level. Sometimes there is no better sound than this. It requires you to learn the song vocally. You are then pushing into the vocal compressor because it is later in the chain ie after the fader. It will be getting a more even signal if you manually ride it. Also you can send the vocal reverb from the track which is before the main vocal compressor. This sends a more dynamic vocal signal to the VOX reverb. The VOX reverb gets louder on the louder parts of the vocal line will quieten down on the softer bits. This sounds very nice and cool in certain situations. The vocal reverb ends up with its own life and dynamic. All automatically and this saves you doing it later with automation. It sounds more natural too. You are hearing natural reverb decays rather than your automation false decays.
post edited by Jeff Evans - 2013/05/24 18:11:10
Specs i5-2500K 3.5 Ghz - 8 Gb RAM - Win 7 64 bit - ATI Radeon HD6900 Series - RME PCI HDSP9632 - Steinberg Midex 8 Midi interface - Faderport 8- Studio One V4 - iMac 2.5Ghz Core i5 - Sierra 10.12.6 - Focusrite Clarett thunderbolt interface Poor minds talk about people, average minds talk about events, great minds talk about ideas -Eleanor Roosevelt
|
californiamusic
Max Output Level: -86 dBFS
- Total Posts : 223
- Joined: 2005/08/07 10:06:46
- Location: Chicago, IL
- Status: offline
Re:Clip Gain in X2
2013/05/24 21:24:11
(permalink)
"MusicRoom".. those technics are for moving the volume envelope. What I am talking about here (If you check out the video I linked in the original post) is the actual waveform changing in realtime. We do not have the ability to do that Im sure they will add it to a future update (Right??!) ; )
Intel i7-4770 - 3.9GHZ DDR3 - 32GB RAM Sonar PlatinumPresonus Studio 192 Motu 2408 MK3 Waves v9 Spectrasonics Omnisphere, Stylus RMX, Trilion Novation V-Station, Gladiator, ReFX Nexus, Lounge Lizard, Alchemy www.soundcloud.com/glenntolliver
|
aleef
Max Output Level: -82 dBFS
- Total Posts : 431
- Joined: 2006/09/14 20:02:26
- Location: la/ca
- Status: offline
Re:Clip Gain in X2
2013/05/25 12:35:53
(permalink)
when Sonar does implement the (clip gain)feature the user base is going to wonder "where has this feature been my whole DAW life" it is crazy useful. and i think Jeff had tried to explain how you just duplicate a track, and just edit the duplicate, where it is totally non-destructive. clip gain allows alot of dynamic control without compression, tedious mouse node and automation writes. which is a super time saver and workflow plus. the just click and drag and visual aspects in real time is pretty accurate, you can even things out fast. it gives a db numeric value during the edit. com'on man total dynamic control that you can see and hear, and you can correct on 1 or 2 playbacks is simple in concept to a pro, but a revolution to a fanboy home user like me.. Mix as you go lives!! the user base has spoken.. Sonar needs visual Clip Gain.
Intel i7 3820 3.6 GHz ASUS Sabertooth X79 16Gb SonarX2PE ProTools 11 RME HDSP9632
|
John
Forum Host
- Total Posts : 30467
- Joined: 2003/11/06 11:53:17
- Status: offline
Re:Clip Gain in X2
2013/05/25 13:00:17
(permalink)
aleef when Sonar does implement the (clip gain)feature the user base is going to wonder "where has this feature been my whole DAW life" it is crazy useful. and i think Jeff had tried to explain how you just duplicate a track, and just edit the duplicate, where it is totally non-destructive. clip gain allows alot of dynamic control without compression, tedious mouse node and automation writes. which is a super time saver and workflow plus. the just click and drag and visual aspects in real time is pretty accurate, you can even things out fast. it gives a db numeric value during the edit. com'on man total dynamic control that you can see and hear, and you can correct on 1 or 2 playbacks is simple in concept to a pro, but a revolution to a fanboy home user like me.. Mix as you go lives!! the user base has spoken.. Sonar needs visual Clip Gain. I'm not understanding this. How are you controlling dynamics using clip gain?
|
RageoPari
Max Output Level: -88 dBFS
- Total Posts : 139
- Joined: 2003/12/10 21:22:27
- Location: Villa Park (Chicago Suburb)
- Status: offline
Re:Clip Gain in X2
2013/05/25 13:01:04
(permalink)
Those sound like cool methods. I'll have to give these a try. Thanks Jeff!
|
aleef
Max Output Level: -82 dBFS
- Total Posts : 431
- Joined: 2006/09/14 20:02:26
- Location: la/ca
- Status: offline
Re:Clip Gain in X2
2013/05/25 13:47:26
(permalink)
I'm not understanding this. How are you controlling dynamics using clip gain? please !! Sir!! anytime you have a feature that can increase or decrease loud and soft passages or what have you!! is a certain DYNAMIC CONTROL.. and John I"m not going to get into it with you today man...you know deep down you want that feature man...
post edited by aleef - 2013/05/25 14:09:16
Intel i7 3820 3.6 GHz ASUS Sabertooth X79 16Gb SonarX2PE ProTools 11 RME HDSP9632
|
GIM Productions
Max Output Level: -73 dBFS
- Total Posts : 860
- Joined: 2005/12/14 05:07:56
- Status: offline
Re:Clip Gain in X2
2013/05/25 14:09:10
(permalink)
Hi all,this method is described in the Bob Kat's books like "microdynamics" that is the first solution for dynamic problems.Best
Intel i7 3600,Asus Z170P,16 GIG Corsair ram,Focusrite Saffire Pro 26 i\o,Nektar Impact LX 49,Focusrite Liquid Mix,Monitors ADAM-K&H,Sonar Platinum Windows 10 SP1 Producer....more stuff in SStudio, Rome ,Italy.
|
John
Forum Host
- Total Posts : 30467
- Joined: 2003/11/06 11:53:17
- Status: offline
Re:Clip Gain in X2
2013/05/25 14:16:31
(permalink)
aleef I'm not understanding this. How are you controlling dynamics using clip gain? please !! Sir!! anytime you have a feature that can increase or decrease loud and soft passages or what have you!! is a certain DYNAMIC CONTROL.. and John I"m not going to get into it with you today man...you know deep down you want that feature man... I hope you guys are not confusing automation with clip gain.(In Sonar its also called an envelope) I can't see how a visual change of the wave form is any different from a gain level line. They both do exactly the same thing. Saying this somehow also controls dynamics but only with the visual change it absurd. That is the reason for the question. Now if it can't be explained because its ridiculous so be it.
|
aleef
Max Output Level: -82 dBFS
- Total Posts : 431
- Joined: 2006/09/14 20:02:26
- Location: la/ca
- Status: offline
Re:Clip Gain in X2
2013/05/25 15:06:29
(permalink)
They both do exactly the same thing. its not the samething!! the OP may have saw a different and more effecient way of doing things. and is curious as to why?.. like i said the feature is so simple in concept, i could be wrong..but the OP wants to edit from the waveform on playback in realtime..and wants to see and hear the adjustments in realtime.. without having to go back and re-adjust.
post edited by aleef - 2013/05/26 00:11:59
Intel i7 3820 3.6 GHz ASUS Sabertooth X79 16Gb SonarX2PE ProTools 11 RME HDSP9632
|
John
Forum Host
- Total Posts : 30467
- Joined: 2003/11/06 11:53:17
- Status: offline
Re:Clip Gain in X2
2013/05/25 15:30:22
(permalink)
aleef They both do exactly the same thing. its not the samething!! the OP may have saw a different and more effecient way of doing things. and is curious as to why?.. like i said the feature is so simple in concept, i could be wrong..but the OP wants to edit from the waveforn on playback in realtime..and wants to see and hear the adjustments in realtime.. without having to go back and re-adjust. Real time is not an issue. Nor does hearing a change. I am talking about a change in the visual graphic waveform having any ability to control dynamics. That was the assertion you made and implied that Sonar's envelopes were not able to do this. My point is that this may give one a nice visual look but it can't add anything more than what has been in use for as long as Sonar has been around. The example of Sonar doing fades is a useful way to understand my point. Now it lets us see a decrease in the size visually in the wave form but a line or curve is also there to make it clear just what is happening. In fact if no change was done visually as it has been the case for many years the need for the line would still be there. And the ability to fade would still be there. It is not an essential ability.
|
chuckebaby
Max Output Level: 0 dBFS
- Total Posts : 13146
- Joined: 2011/01/04 14:55:28
- Status: offline
Re:Clip Gain in X2
2013/05/25 16:01:39
(permalink)
just to add some insult to injury, I remember the days I didn't look or focus on the waveforms, I used my ears. I still do that now, sometimes when I get frustrated with a mix I shut off waveforms and go back to basics. when I re engage the waveforms to view in analysis modes I often see things I normally may have done different and it makes me realize how effective / deterrent visuals have become.
Windows 8.1 X64 Sonar Platinum x64 Custom built: Asrock z97 1150 - Intel I7 4790k - 16GB corsair DDR3 1600 - PNY SSD 220GBFocusrite Saffire 18I8 - Mackie Control
|
ChronicFunk
Max Output Level: -90 dBFS
- Total Posts : 1
- Joined: 2013/05/25 15:55:09
- Status: offline
Re:Clip Gain in X2
2013/05/25 16:09:53
(permalink)
Chuckebaby, I noticed you were on line, I have a quick question: I'm firing up Sonar for the first time in about 6 years. How do you switch to Track View? I think its supposed to be the default view, but what I'm seeing is different from what appears when you look at a finished song, or even an unfinished one. I've looked thru the thick Manual, but it doesn't show it in the list of shortcuts or anywhere else. Please Help!!!! TIA CF
|
californiamusic
Max Output Level: -86 dBFS
- Total Posts : 223
- Joined: 2005/08/07 10:06:46
- Location: Chicago, IL
- Status: offline
Re:Clip Gain in X2
2013/05/25 16:50:20
(permalink)
Up at the top under your "View" menu is where you select Console view, track view, etc.
Intel i7-4770 - 3.9GHZ DDR3 - 32GB RAM Sonar PlatinumPresonus Studio 192 Motu 2408 MK3 Waves v9 Spectrasonics Omnisphere, Stylus RMX, Trilion Novation V-Station, Gladiator, ReFX Nexus, Lounge Lizard, Alchemy www.soundcloud.com/glenntolliver
|
aleef
Max Output Level: -82 dBFS
- Total Posts : 431
- Joined: 2006/09/14 20:02:26
- Location: la/ca
- Status: offline
Re:Clip Gain in X2
2013/05/26 02:13:19
(permalink)
I am talking about a change in the visual graphic waveform having any ability to control dynamics. That was the assertion you made and implied that Sonar's envelopes were not able to do this. yes..the ability to manipulate the waveform on the db scale is controlling the dynamics. there are many steps in volume envelopes in Sonar. its not a 1 click on the fly process. the waveform in Sonar is permanent on the db scale even after automation and volume envelopes, which is inaccurate visually. Pro Tools allows you to isolate any portion of the waveform and edit by eye. and can we please just cut the crap with using our ears, when we all have to rely on visual cues in the DAW world. and you know you are still dependent on metering and monitoring.
Intel i7 3820 3.6 GHz ASUS Sabertooth X79 16Gb SonarX2PE ProTools 11 RME HDSP9632
|
stevec
Max Output Level: 0 dBFS
- Total Posts : 11546
- Joined: 2003/11/04 15:05:54
- Location: Parkesburg, PA
- Status: offline
Re:Clip Gain in X2
2013/05/26 09:14:11
(permalink)
the ability to manipulate the waveform on the db scale is controlling the dynamics. there are many steps in volume envelopes in Sonar. its not a 1 click on the fly process. the waveform in Sonar is permanent on the db scale even after automation and volume envelopes, which is inaccurate visually. 50/50 First 50 - Ctrl+Drag on the upper portion of a clip will give you a clip gain envelope on your cursor, so it is a one click/step process. If you want to modify after the fact it's Shift+Click. Still one click. Second 50 - No, the waveform display does not visually change to reflect the clip gain envelope you just modified. After reading all the posts in this thread I would like this feature too. I think it sounds like a good idea. I don't consider it essential though; i.e., I can edit and mix just fine without it. It's more of a convenience thing IMO. Then again, who am I to turn down a convenience feature.
SteveC https://soundcloud.com/steve-cocchi http://www.soundclick.com/bands/pagemusic.cfm?bandID=39163 SONAR Platinum x64, Intel Q9300 (2.5Ghz), Asus P5N-D, Win7 x64 SP1, 8GB RAM, 1TB internal + ESATA + USB Backup HDDs, ATI Radeon HD5450 1GB RAM + dual ViewSonic VA2431wm Monitors; Focusrite 18i6 (ASIO); Komplete 9, Melodyne Studio 4, Ozone 7 Advanced, Rapture Pro, GPO5, Valhalla Plate, MJUC comp, MDynamic EQ, lots of other freebie VST plugins, synths and Kontakt libraries
|