Keni
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X3c - Addictive Drums MIDI Track's PRV Displays Piano Instead Of Drum Names
Is there something I've forgotten that needs to be adjusted so the AD will display drum names in PRV instead of piano keys? I thought maybe it was related to binding an instrument to a MIDI track number (10 for example to be defined as MIDI Drums?)... But I've tried a few things and still get no results.... Is this a bug/limitation of AD? Much thanks... Keni
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bluzdog
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Re: X3c - Addictive Drums MIDI Track's PRV Displays Piano Instead Of Drum Names
November 04, 13 10:19 PM
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I'm not good at this stuff and I don't have X3 open but I think it's a drum map thing. Rocky
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brundlefly
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Re: X3c - Addictive Drums MIDI Track's PRV Displays Piano Instead Of Drum Names
November 04, 13 10:56 PM
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Keni
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Re: X3c - Addictive Drums MIDI Track's PRV Displays Piano Instead Of Drum Names
November 05, 13 1:03 PM
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Thanks Guys... Yeah, I know I can get around this with a drum map and I even started first to make one then to d/l one from GrooveMonkey... But I didn't manage either... I really didn't want to have to use a drum map for this all the time but I guess I can add it to the various templates... and the drum maps do add the solo/mute buttons which can sometimes be handy... ...but I really don't like editing the actual notes in the drum map's display... I find it visually "distasteful"... I guess I'll have to live with it tho as not having the drum names really slows me down... Thanks for the drum map link brundlefly. That will take the sting out of it if I can find one already made! ;-) Keni
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twaddle
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Re: X3c - Addictive Drums MIDI Track's PRV Displays Piano Instead Of Drum Names
November 05, 13 1:26 PM
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Brudlefly's right, the only way you'll get drum notes to show in the prv right now (other than session drummer) is by using either BFD Eco, BFD2 or BFD3. I have no idea why none of the other big players are able to do what fxpansion have been doing for years now but for some reason they don't. It's even more odd with addictive drums now being shipped with sonar X3. Still, it makes me appreciate BFD2 & BFD3 even more. It's great to be able to load kit pieces and have the prv refresh and display those new kit pieces and key mapping in BFD3 now is utterly idiot proof and a piece of cake. Steve
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Keni
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Re: X3c - Addictive Drums MIDI Track's PRV Displays Piano Instead Of Drum Names
November 05, 13 9:14 PM
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I'm even more anxious to own BFD as ever! I've run into a new problem/bug with running AD with a Drum Map (The one brundlefly's link directed me)... When I use the Drum Map, the discrete track solo buttons in TV no longer auto-select the correct combinations (I've bugged this up) If I select an audio output, it doesn't auto select the midi track... so it is not heard let alone solo If I select the midi track, it doesn't auto-select all of AD's outputs along with it so again... Dead silence.... I wonder if it is an issue with the map itself or a bug? Keni
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KPerry
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Re: X3c - Addictive Drums MIDI Track's PRV Displays Piano Instead Of Drum Names
November 06, 13 4:54 AM
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Session Drummer shows note names too I believe :-)
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Keni
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Re: X3c - Addictive Drums MIDI Track's PRV Displays Piano Instead Of Drum Names
November 06, 13 11:50 AM
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Yes... Session Drummer does, but Addictive Drums does not... <sigh>
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mgh
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Re: X3c - Addictive Drums MIDI Track's PRV Displays Piano Instead Of Drum Names
November 06, 13 12:04 AM
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could you load session drummer to get the drum names then point the output of the midi track to AD? assuming both SD and AD use generic GM key-mapping, of course...
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Keni
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Re: X3c - Addictive Drums MIDI Track's PRV Displays Piano Instead Of Drum Names
November 06, 13 12:08 AM
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Thanks for the thought mgh... But the naming is tuned to the synth... It has to do with if/how the plugin exposes this data... I'm not surprised BFD has this worked out as they had this in place back with the DR008...
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bluzdog
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Re: X3c - Addictive Drums MIDI Track's PRV Displays Piano Instead Of Drum Names
November 06, 13 1:30 PM
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mgh could you load session drummer to get the drum names then point the output of the midi track to AD? assuming both SD and AD use generic GM key-mapping, of course...
mgh could you load session drummer to get the drum names then point the output of the midi track to AD? assuming both SD and AD use generic GM key-mapping, of course...
F.W.I.W...You can get Addictive Drums to follow general midi: click the ? menu at the top right -> map window -> top left under preset drum maps select general midi. Rocky
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Keni
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Re: X3c - Addictive Drums MIDI Track's PRV Displays Piano Instead Of Drum Names
November 06, 13 2:00 PM
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bluzdog
mgh could you load session drummer to get the drum names then point the output of the midi track to AD? assuming both SD and AD use generic GM key-mapping, of course...
mgh could you load session drummer to get the drum names then point the output of the midi track to AD? assuming both SD and AD use generic GM key-mapping, of course...
F.W.I.W...You can get Addictive Drums to follow general midi: click the ? menu at the top right -> map window -> top left under preset drum maps select general midi. Rocky
Thanks Rocky... That doesn't change the display in PRV... It still only displays the keyboard instead of the sample names... Keni
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Keith Albright [Cakewalk]
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Re: X3c - Addictive Drums MIDI Track's PRV Displays Piano Instead Of Drum Names
November 07, 13 6:22 PM
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☄ Helpfulby Keni November 07, 13 7:08 PM
VSTs have provision for note names, but unfortunately not everyone implements. We do ask for them which is why it just appears for some synths. It's possible to add entries to the master.ins to get the keys to show in the PRV when right clicking the keyboard. It involves creating an entry for your drum keys of choice in the master.ins. There's a .Note Names section. You can create a [AD Drums] section, then put in the list of keys. In addition, you'll need to put the same block in the .Instrument Definitions section [AD Drums] Patch =1..128 Key[*,*]=AD Drums Drum[*,*]=1 Save the updated ins file, restart SONAR. Then to use the new choice, just right click the keyboard in the PRV. K
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Keni
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Re: X3c - Addictive Drums MIDI Track's PRV Displays Piano Instead Of Drum Names
November 07, 13 8:04 PM
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Keith Albright [Cakewalk] VSTs have provision for note names, but unfortunately not everyone implements. We do ask for them which is why it just appears for some synths. It's possible to add entries to the master.ins to get the keys to show in the PRV when right clicking the keyboard. It involves creating an entry for your drum keys of choice in the master.ins. There's a .Note Names section. You can create a [AD Drums] section, then put in the list of keys. In addition, you'll need to put the same block in the .Instrument Definitions section [AD Drums] Patch
- =1..128
Key[*,*]=AD Drums Drum[*,*]=1 Save the updated ins file, restart SONAR. Then to use the new choice, just right click the keyboard in the PRV. K
Thanks Keith... I think I can handle doing that... Funny as I seem to remember something of this sort from the deep, dark past...? ;-) This seems much the same as adding patch names and adding the definitions to the master.ini... I just tried this and it's almost working... When I open the PRV, it shows the note numbers but the names are all empty... I'm double checking... What might I have done wrong? Hmmm... what is the dark round(large) dot between Patch and = for the Instrument Definition entry...? I notice that AD Drums Does Not Appear in the Instruments list under Preferences|MIDI if that matters or not... I hope I can get this working as it will make life a lot easier for a long time to come... I just tried adding between Patch and = So it reads: [AD Drums] Patch=1..128 Key[*,*]=AD Drums Drum[*,*]=1 But it still doesn't work... What am I doing wrong? ...so close I can almost taste it! ;-) Keni
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brundlefly
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Re: X3c - Addictive Drums MIDI Track's PRV Displays Piano Instead Of Drum Names
November 07, 13 8:26 PM
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Keith Albright [Cakewalk] VSTs have provision for note names, but unfortunately not everyone implements. That's very interesting. I didn't realize you could get an INS. file to do that for the virtual MIDI port assignment of a soft synth. I wondered how it was being done with some instruments like BFD. I'll have to look into that.
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Keni
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Re: X3c - Addictive Drums MIDI Track's PRV Displays Piano Instead Of Drum Names
November 07, 13 9:41 PM
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Got it! I created an ins file for Addictive Drums and imported it into Sonar (Preferences|Instruments|Define|Import)... Now when I open the PRV and right click on the keyboard... I then select "Use These Note Names Instead" and make sure AD Drums (I know... It's repetitive Addictive Drums Drums, but what the heck...) Make sure thqat AD Drums is selected in it's dropdown below Use These Notes and voila! Note Names for Addictive Drums! Thanks again Keith for getting me on the right path... Here's the ins file I used... https://dl.dropboxusercontent.com/u/96798968/Addictive%20Drums.zip I hope it helps and works for others... <Da*n> It doesn't hold the setting and I'm forced to re-select the names everytime I open the PRV! That's not gonna work, but it's a step in the right direction... I'm guessing something is still wrong... Maybe someone else will spot it? <sigh>..... Keni
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VariousArtist
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Re: X3c - Addictive Drums MIDI Track's PRV Displays Piano Instead Of Drum Names
November 07, 13 9:50 PM
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Thanks Keni. I haven't had the occasion yet for using Addictive Drums, but I must admit that I was hoping it would feel more integrated than the way this thread describes. Given that it is included within Sonar, and the way we've come to expect that level of integration with V-Vocal and Melodyne. When the muse pays a visit and I want to lay down ideas quickly, the last thing I want to do is engage my left-brain with wiring things up. I know, we can have project templates and so on, but I'd like to think that using AD is as straightforward as using a region FX
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swamptooth
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Re: X3c - Addictive Drums MIDI Track's PRV Displays Piano Instead Of Drum Names
November 07, 13 10:56 PM
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Keni <Da*n> It doesn't hold the setting and I'm forced to re-select the names everytime I open the PRV! That's not gonna work, but it's a step in the right direction... I'm guessing something is still wrong... Maybe someone else will spot it? <sigh>..... Keni
It will also override the settings for EVERY midi track in a project - showing ad drum names in your cello section, so you'll need to select the prv note list and pick default or diatonic to display the keyboard again. definitely not the best option. Check out subjacent's post here http://forum.cakewalk.com/FindPost/2899224 because he did all the grunt work for drum maps and is sharing them with the rest of us.
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Keni
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Re: X3c - Addictive Drums MIDI Track's PRV Displays Piano Instead Of Drum Names
November 07, 13 11:19 PM
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swamptooth
Keni <Da*n> It doesn't hold the setting and I'm forced to re-select the names everytime I open the PRV! That's not gonna work, but it's a step in the right direction... I'm guessing something is still wrong... Maybe someone else will spot it? <sigh>..... Keni It will also override the settings for EVERY midi track in a project - showing ad drum names in your cello section, so you'll need to select the prv note list and pick default or diatonic to display the keyboard again. definitely not the best option.Check out subjacent's post here http://forum.cakewalk.com/FindPost/2899224 because he did all the grunt work for drum maps and is sharing them with the rest of us.
Hi swamp tooth... No... You can devote a single midi channel from the port... As so many things including GM use MIDI channel 10 for drums, I only get the names on tracks that use that MIDI channel... Drum Maps really aren't going to work for me due to the solo/mute issues... Right in wits sort of working... Except I must re-select the names display each time I open the PRV... But I'm getting closer and I've got a feeling once I get it worked out right, this solution will be just fine... But as Various Artist mentions, with how major a part of the X3 release AD is, I would have expected one of these two companies to take the time to get this working instead ofn leaving it to the users to stumble over and struggle to implement... At least we got the explanation from Keith and (hopefully) we will get it working right... If I figure it out first you kin will pits the solution... And I'm sure many other users far mire adept than I might be doing so as we chat... Keni
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swamptooth
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Re: X3c - Addictive Drums MIDI Track's PRV Displays Piano Instead Of Drum Names
November 07, 13 11:58 PM
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Keni 1- No... You can devote a single midi channel from the port... As so many things including GM use MIDI channel 10 for drums, I only get the names on tracks that use that MIDI channel... 2- But as Various Artist mentions, with how major a part of the X3 release AD is, I would have expected one of these two companies to take the time to get this working instead ofn leaving it to the users to stumble over and struggle to implement...
hey keni, for item 1 can you let me know how to do this, because if i change the display note names for a midi track it will change for all midi tracks regardless of channel it's on. There have been several posts on the forum bemoaning this - even when i recommended ins maps as a solution to a different drum program several months back. for item 2, there are only 3 daws on the market iirc that support the midi note name implementation, sonar being one of them, reaper another and i forget the last. i don't think it would be worth the programming time at xln to support limited implementations. cubase doesn't even support it and steinberg developed the standard...
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Keith Albright [Cakewalk]
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Re: X3c - Addictive Drums MIDI Track's PRV Displays Piano Instead Of Drum Names
November 08, 13 7:50 AM
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effGetMidiKeyName is the VST 2.1 opcode to implement for any vendor that wants to support it. This is the opcode we implemented in Session Drummer 3 and others.
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twaddle
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Re: X3c - Addictive Drums MIDI Track's PRV Displays Piano Instead Of Drum Names
November 08, 13 9:16 AM
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Wouldn't the above method (work around) mean you would have to go back and change your midimap every time you swapped out a kit piece ? Not all kit pieces have the same number of articulations so wouldn't you either have to create a map that covered all possible articulations (which would mean many would be empty in some kits) or just go back and re-edit the ini file every time you added a kit piece that had extra articulations. Steve
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sven450
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Re: X3c - Addictive Drums MIDI Track's PRV Displays Piano Instead Of Drum Names
November 08, 13 9:36 AM
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Man, unless I'm really missing something (which is certainly possible) it seems like you guys are making this so much harder than it needs to be. It takes about 10 seconds to add the drum map for AD. It takes 10 seconds more to save it as a template. I know the solo bug/thing requires work around, but editing .ini files and opcodes and whatever else you guys are brewing in this thread seems like a giant headache. Maybe there is something the drum maps don't do that I'm unaware of?
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Grem
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Re: X3c - Addictive Drums MIDI Track's PRV Displays Piano Instead Of Drum Names
November 08, 13 9:45 AM
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Kenni sven does have a point.
Is the only reason you don't want to work with DM's is the mute/solo thing or because of the way DM's display the notes?
I prefer the way a DM displays notes
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KPerry
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Re: X3c - Addictive Drums MIDI Track's PRV Displays Piano Instead Of Drum Names
November 08, 13 9:48 AM
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They need to be constantly updated if the mapping changes - the getting-note-names-from-plugin should be automatic (it is in BFD2 anyway). Personally, I also find the drum map view less appealing and clunkier looking than the PRV when it identifies a drum synth.
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Grem
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Re: X3c - Addictive Drums MIDI Track's PRV Displays Piano Instead Of Drum Names
November 08, 13 9:56 AM
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KPerry Personally, I also find the drum map view less appealing and clunkier looking than the PRV when it identifies a drum synth.
But in the PRV, aren't the notes in blocks? And the lengths just flow on top of each other making it difficult to edit say a roll? When I drop a midi clip on a trk and look at it with PRV, I find it difficult to see individual notes. Am I missing something?
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twaddle
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Re: X3c - Addictive Drums MIDI Track's PRV Displays Piano Instead Of Drum Names
November 08, 13 10:04 AM
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Grem
KPerry Personally, I also find the drum map view less appealing and clunkier looking than the PRV when it identifies a drum synth.
But in the PRV, aren't the notes in blocks? And the lengths just flow on top of each other making it difficult to edit say a roll?
When I drop a midi clip on a trk and look at it with PRV, I find it difficult to see individual notes.
Am I missing something?
Yes you're right about the note lengths Grem, you have to determine what lengths you want them where as the drum maps give diamonds IIRC. I used to prefer the diamonds but once you set the note lengths which I do in the track inspector it's not a problem. I just had a look at a drum map as it's so long since I've used one and the two things I occasionally miss are the ability to solo a particular kit piece in stead of having to do it sonar's mixer or your drum vst. I also liked being able to drag kit pieces in to the order of my choosing so the kicks are at the very bottom (C0) and then snares, hats, toms and so on. I can do this very easily in BFD3 keymap page and in some ways it's easier and so far it seems to save with the project so I'm more than happy. Drum maps are relatively easy to create it's true but give me the choice of having note names automatically displayed, (and refreshed when I add new kit pieces) and I'll take the latter every time. Steve
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Keni
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Re: X3c - Addictive Drums MIDI Track's PRV Displays Piano Instead Of Drum Names
November 08, 13 5:36 PM
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swamptooth
Keni 1- No... You can devote a single midi channel from the port... As so many things including GM use MIDI channel 10 for drums, I only get the names on tracks that use that MIDI channel... 2- But as Various Artist mentions, with how major a part of the X3 release AD is, I would have expected one of these two companies to take the time to get this working instead ofn leaving it to the users to stumble over and struggle to implement...
hey keni, for item 1 can you let me know how to do this, because if i change the display note names for a midi track it will change for all midi tracks regardless of channel it's on. There have been several posts on the forum bemoaning this - even when i recommended ins maps as a solution to a different drum program several months back. for item 2, there are only 3 daws on the market iirc that support the midi note name implementation, sonar being one of them, reaper another and i forget the last. i don't think it would be worth the programming time at xln to support limited implementations. cubase doesn't even support it and steinberg developed the standard...
Hi swamptooth... On further investigation I found that you are correct. If you use the right-click on keyboard to make the note names visible, it shows that for all midi tracks and you must switch back and forth.... Very bothersome... It appears that the "correct" way isn't working and I will post a bug report in a few minutes.... tho I may be told it's working as intended, it's not working as I wish... I imported instrument settings into the MIDI Instruments... Naming the note names for AD,,, I then selected my midi output to assign MIDI channel 10 to AD If I change the midi output of the MIDI track I'm using to feed AD to my hardware MIDI out, the names change as I expect them too... there doesn't seem to be a way to point the .ins file to the track unless it's feeding to external hardware. Obviously this will not help when the output is AD and then simply setting the track's MIDI channel to 10 (as I used in the instrument setup) worked fine... I'm sorry if I'm not being clear, but I hope you understand what I mean... I cannot get this working either... As for the thought of needing the development time for so few venders offering note names? It's really not a big item to add and such are the reasons we hunt before buying softwares to find those that offer what we need... this is pretty close to working as note names have already been designed into Sonar... All that's needed now is the ability to apply .ins files to virtual midi devices as well as hardware.... So maybe this needs to be a Feature Request instead? I'm going there now... Maybe if we all do it will get addressed soon... Ruight now it's enough to put me off of using AD and back to Session Drummer with dreams of buying BFD as has been the case for me for years now.... Luckily, I like the basic kit I use in Session Drummer 3 so I won't hurt too badly.... It would have been nice to use AD, but I can't without the note names... It's just too difficult for me to remember... ...and that's funny too, because in SD I already do remember because the sample set is so basic, but with AD's collection of assorted cymbal chokes and separate notes for tom rimshots etc..... I'll be forever confused... Too bad.... I'm headed to Feature Request.... anybody else? Keni
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Keni
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Re: X3c - Addictive Drums MIDI Track's PRV Displays Piano Instead Of Drum Names
November 08, 13 5:44 PM
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sven450 Man, unless I'm really missing something (which is certainly possible) it seems like you guys are making this so much harder than it needs to be. It takes about 10 seconds to add the drum map for AD. It takes 10 seconds more to save it as a template. I know the solo bug/thing requires work around, but editing .ini files and opcodes and whatever else you guys are brewing in this thread seems like a giant headache. Maybe there is something the drum maps don't do that I'm unaware of?
You're right... It is a headache, but if it would work it's only one headache, once... If I have to continually struggle with Solo and Mute it's all day long.... If The Bakers could find a way to dynamically add virtual MIDI ports to the Instrument Maps (Is that the name? - Preferences|MIDI|Instruments) it would solve the problem.... It might not be that big an issue to resolve... But as I'm not programming, obviously I don't know... But it can't hurt to ask and if enough of us do it may inspire The Bakers to do this... Right now the way it is, unless I simply use drum patterns created in/for AD (in the plugin), I have no way of programming my own parts with any added precision than I do with SD... and it's only because of this issue... So AD was a nice piece of advertisement, but useless to me in it's current state... The more I chat about it here the more I realize that... Keni
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Grem
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Re: X3c - Addictive Drums MIDI Track's PRV Displays Piano Instead Of Drum Names
November 08, 13 5:55 PM
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Keni .... tho I may be told it's working as intended, it's not working as I wish...
I got a chuckle out of this! How many times have I sat there saying " If this SOB would just do what I want, the way I want, everything would be alright!" Kenni have you tried/looked at BFD eco? Really good little program. You might be able to get it on sale this holiday. Got mine for like $30 - $40. And although I still use ezDrummer, it's not exclusive anymore. It just takes too long to load at 96k sample rate. SD3 loads fast and eco loads quick too, though not as fast as SD3. And when I want a quick beat to go with an idea I have, SD3 is first call with Andy Johns kit. Back to eco. Its not full featured as BFD3, but it has much more tweak ability than ezD. And 90% of the time when I get something in a certain drum program, I usually finish the song in it. And eco gives me all what I need.
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