Paul G
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Re: ReMatrix conv reverb??
2015/01/19 09:40:30
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Loptec Since I already own the full version of reMATRIX I'm curious on what (if any) the differences are between this and the solo-version found in Platinum. And also.. if there are differences (which I'm assuming), will these differences remain between the pc-module and the VST-version for us who have both, or will the PC-module then be "updated" to full strength?
Well, for starters, Solo only has one channel. The full version has five!
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Paul G
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Re: ReMatrix conv reverb??
2015/01/19 09:42:45
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mudgel I'm not aware that the full version of Breverb is available as a PC module. Can anyone confirm that.
I know the full version is a VST..
My understanding was that it did, (also come with the PC version).
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Paul G
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Re: ReMatrix conv reverb??
2015/01/19 09:44:19
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gustabo Has anyone tried to use Rematrix solo as a guitar cab ir loader behind an amp sim?
Also, if you click on Rematrix Solo logo in the pc module, you get a link to the Cakewalk store to upgrade to the full version of Rematrix but there is nothing in the Cakewalk store yet...
Wondering what the 'upgrade' price might be. The full version sells for $320 regularly.
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Paul G
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Re: ReMatrix conv reverb??
2015/01/19 09:53:32
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dcumpian
Paul G Doesn't say 'True Stereo' anywhere that I can see. My understanding of 'True Stereo' convolution reverbs is that they can load two stereo IR's. One for the left and one for the right. Perfect Space is not True Stereo. Pristine Space from Voxengo is supposed to be a 'True Stereo' convolution. Honestly, I'm not sure I could tell the difference but I wanted to ask.
It's actually even deeper than that. A true stereo processor does not sum the left and right channels when processing. The left and right signals are processed completely independently as well as having independent left and right IR's. This allows you to actually place a sound within a space very precisely. Regards, Dan
Thanks for that Dan! That's actually one of of the features I've been wanting in a reverb, (placement), but those plugs are generally pretty expensive. The Oxford Reverb is one. I see that Melda has one too. sigh... above my pay grade.
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joel77
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Re: ReMatrix conv reverb??
2015/01/19 10:13:34
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I haven't spent much time playing with ReMAtrix yet. It has a Stereo knob that allows for mono to stereo spread. As far as I can tell, it's not true stereo as Dan described above.
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Grem
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Re: ReMatrix conv reverb??
2015/01/19 10:50:57
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☄ Helpfulby Loptec 2015/01/19 11:57:35
I have the full version of Breverb that I bought as an upgradefrom the version in Sonar. As far as I can tell it has no Pro Channel version. I have Breverb2 as a PC option. But it has less adjustable parameters than the VST version. They are close and the PC version can do an excellent job. But for fine tuning/further adjustments you will need the full vst version. I would assume (cautiously) that ReMatrix would be the same. : ) HTH
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Elffin
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Re: ReMatrix conv reverb??
2015/01/19 13:15:46
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Can you Drag and drop IR from browser? if so nice bit of integration..
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scook
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Re: ReMatrix conv reverb??
2015/01/19 13:20:36
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IR management in ReMatrix is similar to the IR Cab in TH2 Producer in that user IR files must be imported into the plug-in before they can be used.
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bvideo
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Re: ReMatrix conv reverb??
2015/01/19 16:11:55
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Grem I have the full version of Breverb that I bought as an upgradefrom the version in Sonar. As far as I can tell it has no Pro Channel version. I have Breverb2 as a PC option. But it has less adjustable parameters than the VST version. They are close and the PC version can do an excellent job. But for fine tuning/further adjustments you will need the full vst version. I would assume (cautiously) that ReMatrix would be the same. : ) HTH
Is it possible to create presets in the full version that can be selected from within the prochannel version? The prochannel version does not have all the parameters, but various presets present different arrays of parameters, so I was wondering if the whole engine was there but with limited access to all options.
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FastBikerBoy
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Re: ReMatrix conv reverb??
2015/01/20 02:52:40
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As well as only being able to load only one IR at a time compared to the full versions five there is less control over the IR than there is in the full version. The full version also has a full processing matrix on the reverb tails with delay, compression, alogrithmic reverb and more. There is a considerable price difference though as you'd expect. The solo version is still very useable though.
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Kamikaze
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Re: ReMatrix conv reverb??
2015/01/20 03:51:41
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So now we can set up multiple FX sends, we could have more than one ReMatrix with different IRs that go through a singe compression and EQ, kind of replicating the full version
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FastBikerBoy
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Re: ReMatrix conv reverb??
2015/01/20 04:23:50
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Yes you could but it'd get very unwieldy compared to the full product. Imagine five instances of ReMatrix solo followed by a chain of processors. Delay, another reverb, overdrive, compression and another EQ. It'd be a nightmare tweaking that lot.
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Grem
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Re: ReMatrix conv reverb??
2015/01/20 05:52:29
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bvideo Is it possible to create presets in the full version that can be selected from within the prochannel version? The prochannel version does not have all the parameters, but various presets present different arrays of parameters, so I was wondering if the whole engine was there but with limited access to all options.
That would be something I would need to check on. As I only have X3 and Breverb 2 full version, and not the new ReMatrix. Though I wondered the same thing when I was at my computer playing around with the full version of Breverb. But I got lost in tweaking! : ) Then ran out of time!! Again! But I'll look and see later today.
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dcumpian
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Re: ReMatrix conv reverb??
2015/01/20 08:36:04
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REMatrix Solo seems much more like a better sounding Perfect Space replacement than anything like the full VST version. I still use Perfect Space, even though I also have too many other very good reverbs, because some of the IR's I have are perfect for a particular use. It's just easier than trying to dial in a setting to match in a reverb. That said, I'll be happy to abandon Perfect Space for REmatrix Solo. The bit bridge issues alone are reason enough. Regards, Dan
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Crowned One
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Re: ReMatrix conv reverb??
2015/01/22 07:33:42
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Is there no way of importing a batch file of Impulses? Loading them one by one could be a little tedious!
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2:43AM
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Re: ReMatrix conv reverb??
2015/11/28 10:12:05
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I am reviving this thread to ask a question regarding Rematrix Solo in Platinum. Is the max decay time brickwalled at 2.4 seconds? Basically, it will automatically truncate any user-imported IR's by means of an automatically applied fade-out during the import process? So this would mean that if you had a "deep space" IR (e.g. 4-6 seconds), then it's totally useless because it's max decay time is limited to only 2.4 seconds. Dumb. Maybe it's because they want you to upgrade to the full version. Still dumb. A while back, I got a chance to be inside a power plant's cooling tower when it was shut down. I recorded an IR of a balloon popping. It was the best I could do. The recording came out fairly well, but I guess I just have to resort to using Perfect Space, and all if its latency issues. Also, on a side-note question: should the IR contain the original impulse sound, or should I silence it out?
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KingsMix
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Re: ReMatrix conv reverb??
2015/11/28 12:30:12
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I actually tried ReMatrix one day on humbug a while ago, and now it's my go to verb on vocals.
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2:43AM
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Re: ReMatrix conv reverb??
2015/11/29 10:23:39
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I think it sounds good, and the includes IR's are good too. However, I think it's severely limited because any IR loaded into it will be reduced to only a 2.4 second tail. Am I wrong on this? So for big hall verbs, Rematrix Solo comes up short. I loaded my cooling tower IR into Perfect Space for comparison, and the result is 10x different (and longer) than Rematrix Solo.
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mettelus
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Re: ReMatrix conv reverb??
2015/11/29 11:39:38
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I had to check this, since I thought the IR can be longer than 2.4s. The limit is 20 seconds. I just imported A "Lexicon 200 Impulse" set and got a popup saying "Input Error! Hall of DOOM_dc.wav time length is over the limit of 20 seconds"
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Doktor Avalanche
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Re: ReMatrix conv reverb??
2015/11/29 14:35:22
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Well I would have bought the full version but they never fixed the file management. I've just got Waves IR-L now so too bad so sad.....
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mixmkr
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Re: ReMatrix conv reverb??
2015/11/29 14:40:32
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yeah...you can get longer than 2 sec. As you scroll thru presets...some go up past 8 secs or so. I'm sure some longer too. I find the upgrade pricing a little steep. It is nice for all the features in one unit...and the 5 IR you can load...but that almost might seem excessive in many cases (IOW, do you have to go "that far" to get a great sound?).. I normally set up about 3-4 reverb busses anyway as a minimum, and that is kinda similar without dropping the $189 upgrade.
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scook
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Re: ReMatrix conv reverb??
2015/11/29 14:46:59
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There was a group buy last September. Even with the poor user IR management @ $99 the full version is very nice.
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mixmkr
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Re: ReMatrix conv reverb??
2015/11/29 15:23:42
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yeah $99 is a fair price. Actually, I've been doing an amount of shootouts with various reverbs and finding the stuff like Breverb and ReMatrix solo can do quite well. Stacking them up against stuff like Valhalla, and TO ME, I was able to duplicate a lot of settings. Stuff like Valhalla seem quicker to sound good, but Breverb I think as is ReMatrix solo...are both underated.... maybe not??
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Doktor Avalanche
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Re: ReMatrix conv reverb??
2015/11/29 15:32:55
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scook There was a group buy last September. Even with the poor user IR management @ $99 the full version is very nice.
I just bought waves silver with a convolution reverb in it for $99 :) Having said that I'm having preset management issues with this IR-L plugin now... Wonder if it was the same developer who wrote it? hahahaha!
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mettelus
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Re: ReMatrix conv reverb??
2015/11/30 05:26:24
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I prefer to use things that came with SONAR for ease of use, but one (free) convolution reverb I grabbed when mentioned in this forum quite a while back was HybridReverb2 (VST2 32-bit). In came in second for KVR's developer challenge for 2009, and although the GUI is simplistic in some ways, its ability to manipulate the reverb drills down a lot deeper than any other that I own. For being free, it is an immensely powerful effect. Edit: I just reinstalled this because this thread had reminded me. I forgot it only comes in 32-bit. It actually does an interesting system benchmark after installation as well (would sort of be nice if all VSTs did this!). On my machine the "predicted CPU load" running 4, 2-second IRs is just over 1%, which is a pretty light hit for a convolution reverb.
post edited by mettelus - 2015/11/30 05:47:16
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