Helpful Reply"General Failure" Crash When Saving!!!

Author
BassRocket
Max Output Level: -88 dBFS
  • Total Posts : 132
  • Joined: 2016/11/15 13:06:17
  • Status: offline
2017/09/15 11:59:10 (permalink)

"General Failure" Crash When Saving!!!

What would cause Sonar to crash when I try to save the project?
I'm working on the biggest song to date. 50+ tracks, some Melodyne rendering and effects in both busses and FX rack.

Are there any common no-no's I could violating?

I tried opening a different project and was able to do a small edit, then save and close it successfully.

But when trying to save our current big project, I get the error message, "General Failure".

I'm just getting to the point where I sort of understand rendering and using Melodyne and Bouncing to Tracks. But Bouncing to Clips is still a mystery.

I'm botching something up, but I have no idea what it could be.
I know my description is vague, but if anyone could shed some light on this I'd be very grateful!

Thanks again!

"War is not the answer, for only love can conquer hate"
-Marvin Gaye
New System:
MSI SLI Plus X299 mortherboard
Intel Core i7 7820X CPU
16GB Crucial Ballistix Elite DDR4 3200 RAM
MSI Radeon RX580 4GB Graphics
Samsung 960 Pro M.2 SSD (Win 10 Pro)
Samsung EVO 850 250GB SSD (storage)
WD Velociraptor 1TB HDD (storage)
Focusrite 18i8 Scarlett audio interface
Akai MPK261 midi controller
Sonar Platinum, Bitwig Studio, Cubase Artist 9.5
#1
slyman
Max Output Level: -87 dBFS
  • Total Posts : 194
  • Joined: 2015/08/31 13:55:12
  • Location: Montreal, QC
  • Status: offline
Re: "General Failure" Crash When Saving!!! 2017/09/15 13:10:50 (permalink) ☄ Helpfulby Zargg 2017/09/15 13:37:08
Bouncing to tracks = generates an audio track the length of the song regrouping all clips in that track. 
Bouncing to clips = applies changes to specific clip(s) selected
 
When I work with Melodyne, to render I simply do a Region fx/ Melodyne / Render region fx. 
I don't "Bounce to clip", but result is similar, I assume. 
Also, try to work in small sections with Melodyne and render as you go. Don't leave any Region FX not rendered. You should have no problem saving big projects that way. 

Sonar Platinum, Gigabyte H87-HD3, Intel 4770k, 16Mb Ram, Win 10 Pro, RME Babyface Pro, Roland A-Pro 800, Presonus Studio Channel, Kemper Profiling Amp, Strat/Tele/LesPaul/Taylor 214ce/Dean Cadillac/P-Bass
#2
BassRocket
Max Output Level: -88 dBFS
  • Total Posts : 132
  • Joined: 2016/11/15 13:06:17
  • Status: offline
Re: "General Failure" Crash When Saving!!! 2017/09/15 21:51:00 (permalink)
Thanks Slyman,
Hopefully Sonar is crashing because I've made a mess of my Melodyned' clips, and once I've straightened them out, all will be fine.
Question: After using Region FX and moving things around with Melodyne, what do I do then? Is the Bouncing to either Tracks or Clips "Rendering"? (There's no actual command called "Render", right?) And you say you think the results are the same... which is what exactly?
Also, is there a way to tell what's been rendered and what has not?
My project is screwed until I figure this out. So, I super appreciate your words.
Peace
 

"War is not the answer, for only love can conquer hate"
-Marvin Gaye
New System:
MSI SLI Plus X299 mortherboard
Intel Core i7 7820X CPU
16GB Crucial Ballistix Elite DDR4 3200 RAM
MSI Radeon RX580 4GB Graphics
Samsung 960 Pro M.2 SSD (Win 10 Pro)
Samsung EVO 850 250GB SSD (storage)
WD Velociraptor 1TB HDD (storage)
Focusrite 18i8 Scarlett audio interface
Akai MPK261 midi controller
Sonar Platinum, Bitwig Studio, Cubase Artist 9.5
#3
slyman
Max Output Level: -87 dBFS
  • Total Posts : 194
  • Joined: 2015/08/31 13:55:12
  • Location: Montreal, QC
  • Status: offline
Re: "General Failure" Crash When Saving!!! 2017/09/15 22:00:12 (permalink)
After editing your clip with Melodyne, click Region fx, Melodyne, Render region fx. You will see the rendering process happening. Save your project and proceed to the following clip if needed. That's how I do it anyways

Sonar Platinum, Gigabyte H87-HD3, Intel 4770k, 16Mb Ram, Win 10 Pro, RME Babyface Pro, Roland A-Pro 800, Presonus Studio Channel, Kemper Profiling Amp, Strat/Tele/LesPaul/Taylor 214ce/Dean Cadillac/P-Bass
#4
Sanderxpander
Max Output Level: -36.5 dBFS
  • Total Posts : 3873
  • Joined: 2013/09/30 10:08:24
  • Status: offline
Re: "General Failure" Crash When Saving!!! 2017/09/15 22:02:58 (permalink)
I've had this error happen and it's super frustrating. You could try "save a copy as..." in a different directory. Or if that doesn't work, export all tracks, with or without effects, so you at least have something saved if you can't do it the normal way.
#5
BassRocket
Max Output Level: -88 dBFS
  • Total Posts : 132
  • Joined: 2016/11/15 13:06:17
  • Status: offline
Re: "General Failure" Crash When Saving!!! 2017/09/15 22:41:37 (permalink)
Yay! I manged to finally save the project without crashing!
I think it was one of the small vocals that I hadn't Bounced to tracks.
I bounced all the Melodyne stuff To Tracks (to the same track it was recorded to) instead of Clips. Before, I wasn't really paying attention to which clips were getting bounced in which way or anything, since I really didn't understand the process. I still don't really. Only that it needs to be done. Guitars are so much more user friendly.
Anyway thanks so much!
Peace

"War is not the answer, for only love can conquer hate"
-Marvin Gaye
New System:
MSI SLI Plus X299 mortherboard
Intel Core i7 7820X CPU
16GB Crucial Ballistix Elite DDR4 3200 RAM
MSI Radeon RX580 4GB Graphics
Samsung 960 Pro M.2 SSD (Win 10 Pro)
Samsung EVO 850 250GB SSD (storage)
WD Velociraptor 1TB HDD (storage)
Focusrite 18i8 Scarlett audio interface
Akai MPK261 midi controller
Sonar Platinum, Bitwig Studio, Cubase Artist 9.5
#6
chuckebaby
Max Output Level: 0 dBFS
  • Total Posts : 13146
  • Joined: 2011/01/04 14:55:28
  • Status: offline
Re: "General Failure" Crash When Saving!!! 2017/09/16 01:28:03 (permalink)
The video I linked on your other thread explained all the steps with Melodyne and rendering them.

Windows 8.1 X64 Sonar Platinum x64
Custom built: Asrock z97 1150 - Intel I7 4790k - 16GB corsair DDR3 1600 - PNY SSD 220GB
Focusrite Saffire 18I8 - Mackie Control
   
#7
Cactus Music
Max Output Level: 0 dBFS
  • Total Posts : 8424
  • Joined: 2004/02/09 21:34:04
  • Status: offline
Re: "General Failure" Crash When Saving!!! 2017/09/16 02:06:39 (permalink)
I started this thread a few weeks ago and seems almost the same question. 
http://forum.cakewalk.com/So-what-does-crash-Sonar-Might-be-solved-m3648907.aspx
 
I was pretty sure Melodyne might be the cause of my crashes. I never did get to the bottom of it which is sort of par for the course with Sonar crashes. Of course it just went away with out anything being changed,, but I'm still highly suspect it was Melodyne because I had used melodyne on every song that crashed to convert audio to midi. 

Johnny V  
Cakelab  
Focusrite 6i61st - Tascam us1641. 
3 Desktops and 3 Laptops W7 and W10
 http://www.cactusmusic.ca/
 
 
#8
Jump to:
© 2024 APG vNext Commercial Version 5.1