chuckebaby
Anderton
msmcleod
Whilst you lose the ability to go back, I don't feel I've lost anything by committing myself at this stage. It also reduces the amount of automation/correctional effects needed at mix time.
I agree. I figure if I listened to something and felt it needed fixing, then it needed fixing . If the fix doesn't turn out as intended, I undo and move on.
Sorry boys. I never do any destructive editing
Mr.Anderton, you are correct..you CAN always "undo the move". Well at least until you close the project...then what ?
Then it can't be changed, and if upon future consideration I think it sucks, then I assume the Gods of Music want me to do it over
I don't even like bouncing/rendering Melodyne clips.
I do think that too many pending Melodyne clips can affect stability. So I often work on a copy and render. If I need to revert, I just go back to the original and start over.
But its another good example of how we each have our own way of doing things.
I can respect that. Some times im ignorant to learning other methods (set in my ways).
I also think it can also have something to do with personality, not just workflow. My frame of reference is live performance, where you always have to work without a net. I like maintaining that vibe in the studio, it keeps me on my toes.