GVI and Sonar 6.1 multiple channel problem

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rerun_lives
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March 06, 07 1:04 PM (permalink)

GVI and Sonar 6.1 multiple channel problem

Hi All,
I'm using Sonar 6.1 and have an instance of GVI inserted into a project. My problem is that it will recognize the first channel of sounds loaded into GVI and play them back and I have been able to "bounce" the that instance into an audio track just fine BUT when I load the second channel with a different sound Sonar will not play that sound no matter what I've tried. I've assigned channel 2 of GVI and set the out of the GVI synth to the main output which SHOULD make any instrument loaded across the 16 channels audible. Shouldn't it? I can see midi activity into GVI but can't get any output on any channel except the first channel. Any Ideas???
post edited by rerun_lives - March 06, 07 1:27 PM
#1

3 Replies Related Threads

    bmdaustin
    Max Output Level: -68 dBFS
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    • Joined: 1/11/2004
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    RE: GVI and Sonar 6.1 multiple channel problem March 06, 07 1:17 PM (permalink)
    When you inserted GVI did you have Sonar create just the first pair of outputs or all available outputs? Seems like I had a similar problem with DFHS when I first got it. Try removing GVI and then re-inserting with all the outputs.

    Paul Baker
    Baker's Jazz And More
    http://www.bakersjazzandmore.com
    #2
    rerun_lives
    Max Output Level: -90 dBFS
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    • Joined: 11/15/2003
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    RE: GVI and Sonar 6.1 multiple channel problem March 06, 07 2:26 PM (permalink)
    Thanks,
    I'll give that a try. Never thought of it. Hope its it!!!!
    #3
    rerun_lives
    Max Output Level: -90 dBFS
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    RE: GVI and Sonar 6.1 multiple channel problem March 12, 07 12:34 AM (permalink)
    Thanks BMDAUSTIN,
    That did the trick!
    I Appreciate the help.
    post edited by rerun_lives - March 12, 07 12:35 AM

    rerun_lives
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