I'm all adither about dithering...

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yorolpal
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2012/07/24 15:14:30 (permalink)

I'm all adither about dithering...

I'm into some heavy mixing for a large project.  I record at 48k/24bit.  When I export my files out as 16/44.1 what dithering selection (or none) should I use?? 
 

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    perfectprint
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    Re:I'm all adither about dithering... 2012/07/24 15:15:46 (permalink)
    Powr3 is what is usually recommended.

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    perfectprint
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    Re:I'm all adither about dithering... 2012/07/24 15:17:35 (permalink)
    http://forum.cakewalk.com/tm.aspx?m=2039306 Ethereal Entity's post explains the differences.

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    Bristol_Jonesey
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    Re:I'm all adither about dithering... 2012/07/24 15:35:32 (permalink)
    I've always used Triangular with zero problems.

    Strangely, I used Powr3 recently, and when I imported it into CD Architect, CDA reported "possible digital clipping at hh:mm:sss".

    I have never seen this except when using Powr3

    YMMV as always.

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    bapu
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    Re:I'm all adither about dithering... 2012/07/24 16:03:06 (permalink)
    yorolpal


    I'm into some heavy mixing for a large project.  I record at 48k/24bit.  When I export my files out as 16/44.1 what dithering selection (or none) should I use?? 
     

    Since most of my mastering chains end with FG-X (sometimes that's all I have) I let FX-G do my dithering. When I only use Waves L3 as my final mastering step (on those rare occasions where the stars are aligned) I let it do the dithering.


    IOW I never use SONAR's dithering. If I'm exporting in SONAR to 16bit it's usually just a "perusal" copy of the mix.
    #5
    bapu
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    Re:I'm all adither about dithering... 2012/07/24 16:04:10 (permalink)
    perfectprint


    Powr3 is what is usually recommended.

    Then why is it not the standard on install. IIRC triangular is what is set on default (for me at least).
    #6
    bitflipper
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    Re:I'm all adither about dithering... 2012/07/24 16:08:09 (permalink)
    The only difference between one algorithm and the next is that some purport to be less audible than others. Given that dither noise is almost never audible to begin with, the choice of algorithms is essentially moot for most genres. 


    All else is in doubt, so this is the truth I cling to. 

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    bapu
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    Re:I'm all adither about dithering... 2012/07/24 16:13:59 (permalink)
    Of course Bit. But if we give our mix to a Pro (say Alan Parsons) what would they say if we chose the wrong dither?

    Would he (say Alan) RAM it down our throats?









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    tacman7
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    Re:I'm all adither about dithering... 2012/07/25 10:18:36 (permalink)
    Bristol_Jonesey

    Strangely, I used Powr3 recently, and when I imported it into CD Architect, CDA reported "possible digital clipping at hh:mm:sss".


    I would think that would need to be run through a limiter before dither.

    I can't tell the difference when using dither but it's supposed to bring up any data in the lower bits before being truncated. I didn't think it raised the overall gain.



    #9
    konradh
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    Re:I'm all adither about dithering... 2012/07/25 10:43:45 (permalink)
    I use the Powr3 thing only because that is what I have heard recommended.  I've never had a problem.

    Birstol_Jonesy: supposedly the down-side to Powr3 is that it is a huge CPU hit.  Maybe your error was caused by processor overload, which I guess could happen if you had lots of plugs and effects in your mix.  Not sure if that makes sense--just a thought.
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    Bristol_Jonesey
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    Re:I'm all adither about dithering... 2012/07/25 10:50:21 (permalink)
    tacman7


    Bristol_Jonesey

    Strangely, I used Powr3 recently, and when I imported it into CD Architect, CDA reported "possible digital clipping at hh:mm:sss".


    I would think that would need to be run through a limiter before dither.




    It is run through a limiter before dither

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    Bristol_Jonesey
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    Re:I'm all adither about dithering... 2012/07/25 10:52:43 (permalink)
    konradh


    I use the Powr3 thing only because that is what I have heard recommended.  I've never had a problem.

    Birstol_Jonesy: supposedly the down-side to Powr3 is that it is a huge CPU hit.  Maybe your error was caused by processor overload, which I guess could happen if you had lots of plugs and effects in your mix.  Not sure if that makes sense--just a thought.


    With my CPU?

    Doesn't seem likely, but thanks for the thought. I've certainly exported more complex mixes than this one without error, but again, I always used Triangular dither.

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    yorolpal
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    Re:I'm all adither about dithering... 2012/07/25 11:01:01 (permalink)
    What if you didn't dither at all?  I generally don't.  The last thing in my master chain is either FGX or ProL.

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    Bristol_Jonesey
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    Re:I'm all adither about dithering... 2012/07/25 11:03:07 (permalink)
    You only need to dither if you're changing bit rates - 24 down to 16 is the most common scenario.

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    konradh
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    Re:I'm all adither about dithering... 2012/07/25 12:10:54 (permalink)
    If you don't need to dither and you do, is any harm done?
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    ltb
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    Re:I'm all adither about dithering... 2012/07/25 12:49:28 (permalink)
    yorolpal


    What if you didn't dither at all?  I generally don't.  The last thing in my master chain is either FGX or ProL.

    Are you sending these out to be mastered? If so then send the 24b source files un-dithered.

    If you're mastering these yourself either use the plugins with dithering capabilities or use X1's dither options.
    Don't dither them down more than once.
    #16
    bitflipper
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    Re:I'm all adither about dithering... 2012/07/25 14:39:40 (permalink)
    If you don't need to dither and you do, is any harm done?

    Not really. A small amount of noise is added, but it's way down in the least-significant bits and will pretty much disappear when you subsequently truncate to a lower bit depth.


    All else is in doubt, so this is the truth I cling to. 

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    Jonbouy
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    Re:I'm all adither about dithering... 2012/07/25 15:37:10 (permalink)
    yorolpal


    What if you didn't dither at all?  I generally don't.  The last thing in my master chain is either FGX or ProL.


    You're most likely to hear it if at all during fades where a noticeable stepping may become apparent.

    Just dither as the last process you ever do to the file when reducing bit depth, Sonar's triangular algo is fine, and call it a day.  It really deserves no more attention than that IMO.

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    daveny5
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    Re:I'm all adither about dithering... 2012/07/25 17:02:06 (permalink)
    The Sonar manual (PDF file) has a description of each of the dithering types and what it is best for. 

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    bapu
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    Re:I'm all adither about dithering... 2012/07/25 17:46:38 (permalink)
    daveny5


    The Sonar manual (PDF file) has a description of each of the dithering types and what it is best for. 

    Where's John with this helpful information?
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    Kevin Kascak
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    Re:I'm all adither about dithering... 2012/07/25 18:01:44 (permalink)
    Here is a plug in I recently purchased.  It offer different dithers and you can actually see where you are getting distortion from common dithering in real-time.  It's a bit pricey but it is also pretty amazing.
     
    http://www.sonnoxplugins.com/pub/plugins/products/pro-codec.htm
     
     
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    californiamusic
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    Re:I'm all adither about dithering... 2012/07/26 00:24:52 (permalink)
    I noticed Brandon recommends Powr3 in the Cake vid's.. he feels it sounds better.  I don't hear a difference in Triangle, Powr3 or when I let Soundforge do it.  All personal preference It seems  ; )

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    Jim Roseberry
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    Re:I'm all adither about dithering... 2012/07/26 13:57:38 (permalink)
    If you want to clearly hear the differences between the various dither algorithms, do the following:

    Take a single snare drum hit and run that thru a reverb with an extended tail (bounce it down).
    Now listen to just the decay of the reverb on a good set of headphones.
    Open up the headphone amp so you can hear the decay all the way to the noise-floor.
    NOTE:  Be careful when doing this!

    Now... apply each dither algorithm and bounce (each) down to a separate 16Bit audio file.
    Using the procedure above (headphones with amp up loud)... listen the resultant 16Bit audio files.
    You'll find that the reverb decays are "smoother" on some than others.
    You'll also find that some dither algorithms are more audible than others.

    After doing this test, I find Pow-r algorithm 1 to be the overall best in Sonar's offerings.
    Smooth results... and the dither isn't too audible (comparatively speaking).
    The dither noise in Pow-r algorithm 3 (noise-shaped) "irritates" my ears.

    In regards to smooth sounding results (and dither noise relatively quiet) , I find Pow-r algorithm 1 and UV22-HR right about equal.

    Before anyone says it (Hi Bit  ), this type of listening *does* magnify the results (not a typical listening scenario).
    That said, if I know one algorithm produces smoother less-audible results (even though the difference may be extremely subtle), I'm going with that algorithm.

    Best Regards,

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    #23
    Bristol_Jonesey
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    Re:I'm all adither about dithering... 2012/07/26 15:05:30 (permalink)
    Interesting experiment. I've just done this will all 5 algorithms, and I must say Jim, after doing this I think I prefer Pow-r 1 as well.

    The audible difference between the others isn't huge, though it's easy enough to eliminate Rectangular and Pow-r 3.

    What is interesting is if you zoom in on the resultant waveforms during the fade, and here you can see less than smooth results with both of those (Rect / Powr3)

    Powr3 has a bigger wave than the others, triangular is the smallest, Rectangular is chopped/bitty, and powr2 isn't too bad, although again, Pow-r 1 seems to stand out as the best in terms of smooth fade and overall loudness.

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    yoursong
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    Re:I'm all adither about dithering... 2012/07/26 15:14:45 (permalink)
    I've been using Powr-3 for my final export mix, since it seems to be "best" according to Sonar documentation.  Jim & Bristol, you have me tempted to switch to Powr-1.  I don't doubt the results of your experiment, but that's only 1 scenario, so I wonder if Powr-1 would be superior in other scenarios as well ... from a dense rock mix to a quiet orchestral mix to a pristine solo piano ...

    And no, I don't plan to do the testing.  It would be great to hear from someone at Cakewalk on this topic.

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    Jim Roseberry
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    Re:I'm all adither about dithering... 2012/07/26 16:16:57 (permalink)

    Interesting experiment. I've just done this will all 5 algorithms, and I must say Jim, after doing this I think I prefer Pow-r 1 as well.

     
    Yeah, Pow-r alg. 1 was clearly superior (in this scenario) to my ears.
    In my way of thinking, the "decays into the noise-floor" is the only time you'd year quantization noise.
    (You're not going to hear it while music is playing at normal levels)
    So I think the test scenario is pretty valid...
     
    Note:  Your ears may not hear things exactly the same.  This type of test is pretty quick/easy to setup/execute.  Within a few minutes, you'll know which alrgorithm you prefer... and you can decide for yourself if the difference is appreciable. 
    post edited by Jim Roseberry - 2012/07/27 13:14:33

    Best Regards,

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    Bristol_Jonesey
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    Re:I'm all adither about dithering... 2012/07/26 16:25:52 (permalink)
    I think I'm going to repeat the experiment.
    I set this up on my secondary rig, which is in a room with a lot of ambient noise and only limited headphone volume.

    When I get a chance I'll do it again on my main rig

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    jbraner
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    Re:I'm all adither about dithering... 2012/07/27 05:41:54 (permalink)
    But if we give our mix to a Pro (say Alan Parsons) what would they say if we chose the wrong dither?
    Of course if you're giving your mix to anyone - you wouldn't dither at all
     
    *They* would dither when they're done with it...

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    Jonbouy
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    Re:I'm all adither about dithering... 2012/07/27 08:11:11 (permalink)
    Jim Roseberry



    Interesting experiment. I've just done this will all 5 algorithms, and I must say Jim, after doing this I think I prefer Pow-r 1 as well.

     
    Yeah, Pow-r alg. 1 was clearly superior (in this scenario) to my ears.
    In my way of thinking, the "decays into the noise-floor" is the only time you'd year quantization noise.
    (You're not going to hear it while music is playing at normal levels)
    So I think the test scenario is pretty valid...
     
    Note:  You're ears may not hear things exactly the same.  This type of test is pretty quick/easy to setup/execute.  Within a few minutes, you'll know which alrgorithm you prefer... and you can decide for yourself if the difference is appreciable. 


    +1 to this test.

    It reveals why it should be done whenever you are reducing bit depth, the benefit becomes clear.

    Once you've heard the effects of not applying it they become easier to spot and choose the appropitate algo for your needs. I've yet to come across something where 'Triangular' hasn't been sufficient for me but I'm thinking now I might re-visit Pow-R 1.

    I'm sure Pow-R 3 has more advocates on account of it sounds like it must be better than 1 because it's 3 right?... i.e.  My mixes haz 2 more Pow-R's than anyone elses...


    post edited by Jonbouy - 2012/07/27 08:40:07

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    Jonbouy
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    Re:I'm all adither about dithering... 2012/07/27 08:29:04 (permalink)
    jbraner



    But if we give our mix to a Pro (say Alan Parsons) what would they say if we chose the wrong dither?
    Of course if you're giving your mix to anyone - you wouldn't dither at all
     
    *They* would dither when they're done with it...


    Unless of course you are supplying a 16 bit version of your mix, then it's your job.

    *They* can just treat it like a native 16 bit file then, if that is what has been specified for delivery.

    Don't forget here either that the effects of dithering are cumulative so only do it once as the last thing you do at the point of reducing bit depth.

    "We can't do anything to change the world until capitalism crumbles.
    In the meantime we should all go shopping to console ourselves" - Banksy
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