konradh
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Kontakt Volume
Here's a problem I have all the time. I even think I have posted about it before. 1. I have a Kontakt instrument in a track. (In this case, a Scarbee Jay Bass.) 2. The volume slide in Kontakt is turned way down low. 3. There are not Controller events (or any other kind of events in the track). 4. I can move the slide up louder, but as soon as the track starts, it will jump back down to a low setting. What the heck?!?
Konrad Current album and more: http://www.themightykonrad.com/ Sonar X1d Producer. V-Studio 700. PC: Intel i7 CPU 3.07GHz, 12 GB RAM. Win 7 64-bit. RealGuitar, RealStrat, RealLPC, Ivory II, Vienna Symphonic, Hollywood Strings, Electr6ity, Acoustic Legends, FabFour, Scarbee Rick/J-Bass/P-Bass, Kontakt 5. NI Session Guitar. Boldersounds, Noisefirm. EZ Drummer 2. EZ Mix. Melodyne Assist. Guitar Rig 4. Tyros 2, JV-1080, Kurzweil PC2R, TC Helicon VoiceWorks+. Rode NT2a, EV RE20. Presonus Eureka. Rokit 6s.
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John
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Re: Kontakt Volume
2015/09/06 00:19:00
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If there is no volume event or CC7 or 11 perhaps inserting one will help. I assume you are talking about the Kontakt mixer volume. There is also a volume control in the control panel toward the right next to the pitch control.
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konradh
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Re: Kontakt Volume
2015/09/06 00:42:55
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I tried inserting a Controller 7=127 and a Controller 11=127. This did not work. Thanks for the idea, though.
Konrad Current album and more: http://www.themightykonrad.com/ Sonar X1d Producer. V-Studio 700. PC: Intel i7 CPU 3.07GHz, 12 GB RAM. Win 7 64-bit. RealGuitar, RealStrat, RealLPC, Ivory II, Vienna Symphonic, Hollywood Strings, Electr6ity, Acoustic Legends, FabFour, Scarbee Rick/J-Bass/P-Bass, Kontakt 5. NI Session Guitar. Boldersounds, Noisefirm. EZ Drummer 2. EZ Mix. Melodyne Assist. Guitar Rig 4. Tyros 2, JV-1080, Kurzweil PC2R, TC Helicon VoiceWorks+. Rode NT2a, EV RE20. Presonus Eureka. Rokit 6s.
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John
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Re: Kontakt Volume
2015/09/06 00:47:17
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I didn't it would but it couldn't hurt to try. I do think it could be automation is causing it to move back.
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morganfm71
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Re: Kontakt Volume
2015/09/06 02:52:00
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The problem exists in the Scarbee Bass Instrument. The same thing happens to me. If I raise the instrument fader (in Kontakt) higher than -6, it will snap back to -6 as soon as I press play. The Sonar MIDI fader is set to full(127). Some of my Scarbee instruments will not let the fader go higher than -6 via Sonar's MIDI fader. The Mark I Electric Piano, PreBass Amped both won't. I swapped in "The Giant", "Scarbee Rickenbacker", "Scarbee MM Bass Amped" and their Kontakt volume goes up to "0" - when Sonar's MIDI fader is set to full (127). Meanwhile, I swapped in "Berlin Concert Grand" and it's Kontakt volume goes to +12 when Sonar's MIDI fader is at full (127)
post edited by morganfm71 - 2015/09/06 03:02:21
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morganfm71
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Re: Kontakt Volume
2015/09/06 02:59:57
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☄ Helpfulby LaszloZoltan 2015/09/06 08:48:53
Aaaaaaaaaaaaaaaaaaaand, I just figured it out. 1) Click on the wrench. 2) click on "Instrument Options." 3) Select Midi Controller #7 (Volume) range as desired. 4. Click "Close."
post edited by morganfm71 - 2015/09/06 03:13:43
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konradh
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Re: Kontakt Volume
2015/09/06 16:12:54
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I'll check it out. Thanks for going to all the trouble to post the screen image!
Konrad Current album and more: http://www.themightykonrad.com/ Sonar X1d Producer. V-Studio 700. PC: Intel i7 CPU 3.07GHz, 12 GB RAM. Win 7 64-bit. RealGuitar, RealStrat, RealLPC, Ivory II, Vienna Symphonic, Hollywood Strings, Electr6ity, Acoustic Legends, FabFour, Scarbee Rick/J-Bass/P-Bass, Kontakt 5. NI Session Guitar. Boldersounds, Noisefirm. EZ Drummer 2. EZ Mix. Melodyne Assist. Guitar Rig 4. Tyros 2, JV-1080, Kurzweil PC2R, TC Helicon VoiceWorks+. Rode NT2a, EV RE20. Presonus Eureka. Rokit 6s.
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Elffin
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Re: Kontakt Volume
2015/09/06 18:48:37
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DRanck
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Re: Kontakt Volume
2015/09/06 19:06:55
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Nat - That is a great tip! I've run into this occasionally and never found the real solution. Thanks very much!
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morganfm71
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Re: Kontakt Volume
2015/09/06 22:18:51
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robert_e_bone
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Re: Kontakt Volume
2015/09/06 22:59:41
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☄ Helpfulby morganfm71 2015/09/06 23:10:20
I go into the instrument options (the wrench) too, but I instead remove the check from the box labeled: "Accept Standard Controllers for Volume and Pan" It's right above what you changed in your approach. By removing the check on the above option, it severs the connection between the fader volume and the Master volume, and it will also serve to stop that stupid fader jump that prompted this thread. I do the same thing for any of the loaded instruments I have for a Kontakt instance, and for any other Native Instruments synth, like Battery 3 or FM8 or Guitar Rig. I do not want the movement of a track fader in Sonar to be tied to the setting of the Master Volume for whatever instrument/synth I am using - so that is why I do the above. However it works by default is goofy, and I am quite happy to sever that behavior. I cannot speak to which approach to dealing with the issue would be better - perhaps someone else can take a look at that and post back with their take on it. Bob Bone
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DRanck
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Re: Kontakt Volume
2015/09/07 12:35:24
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Bob - Another great tip! Both of these are going into my Kontakt tips notebook. Thanks.
My Sound CloudWebsiteYoutube ChannelThe way that I've always gone about making music, the rule of thumb, has just been to make what I love. Amy Lee Sonar Pro 64 (Newburyport), Akai Pro MPK 88, i7-4770K, ASUS Z87-PRO V, 32GB SDRAM 1866, SAMSUNG 840 EVO 500GB SSD, 2 - WD BLACK 2TB, Samsung USB 3.0 SSD, Win 10 Pro 64, Radeon R9 270 Video 2GB, Dell P2314T 23" Touchscreen, Gateway 23" monitor, Presonus USB Audio Interface, Surface Pro 2 w/ Xotopad as a control surface
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dcumpian
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Re: Kontakt Volume
2015/09/08 09:51:16
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Good suggestions Bob! I have to admit that I have taken to creating a separate output for each instrument and adjusting their levels in the Output pane. That way I avoided moving the Sonar faders. Since I bounce everything before mixing, this works well enough, but now I'm going to try your suggestion. Regards, Dan
Mixing is all about control. My music: http://dancumpian.bandcamp.com/ or https://soundcloud.com/dcumpian Studiocat Advanced Studio DAW (Intel i5 3550 @ 3.7GHz, Z77 motherboard, 16GB Ram, lots of HDDs), Sonar Plat, Mackie 1604, PreSonus Audiobox 44VSL, ESI 4x4 Midi Interface, Ibanez Bass, Custom Fender Mexi-Strat, NI S88, Roland JV-2080 & MDB-1, Komplete, Omnisphere, Lots o' plugins.
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williamcopper
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Re: Kontakt Volume
2015/09/08 14:15:41
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☄ Helpfulby DRanck 2015/09/08 20:33:13
One more tip, not sure if it will help you: in any Kontakt instrument, you can go to the "Scripts" tab and load in a "Factory" script called Midi Monitor. Then you'll see what is being sent to Kontakt by sonar. A surprising thing to me was that Sonar voluntarily sends a CC64 message every time playback stops. Like so much else, it would be way better if sonar kept its little hands to itself. But the midi monitor will let you see what is being sent. Also be very careful of the "Gain" setting in sonar for a midi track, another surprising contribution ...
post edited by williamcopper - 2015/09/08 14:25:31
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arlen2133
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Re: Kontakt Volume
2015/09/08 17:18:10
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Good to know WilliamCooper. I've seen that a few times and didn't think much of it (until you mentioned it). MIDI Monitor it is.
Arlen aka Mr Grant my music Cakewalk by Bandlab, Sonar Platinum (2017.09) & X3e , Windows 7 64 bit, Intel I5 3.4 Ghz, 32 Gbs RAM, Saffire Pro40, various pres and VSTi's.
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DRanck
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Re: Kontakt Volume
2015/09/08 20:25:06
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One more tip going in my notebook! Thanks William!
My Sound CloudWebsiteYoutube ChannelThe way that I've always gone about making music, the rule of thumb, has just been to make what I love. Amy Lee Sonar Pro 64 (Newburyport), Akai Pro MPK 88, i7-4770K, ASUS Z87-PRO V, 32GB SDRAM 1866, SAMSUNG 840 EVO 500GB SSD, 2 - WD BLACK 2TB, Samsung USB 3.0 SSD, Win 10 Pro 64, Radeon R9 270 Video 2GB, Dell P2314T 23" Touchscreen, Gateway 23" monitor, Presonus USB Audio Interface, Surface Pro 2 w/ Xotopad as a control surface
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konradh
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Re: Kontakt Volume
2015/10/24 23:57:36
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Removing the check stopped the slide from jumping to the low position, thanks. I still wish I knew what was going on. Related: One of the Native Instrument instruments I bought does not work correctly. NI examined my logs and said I need to reinstall Kontakt and all Kontakt instruments. I sure hate to do that.
Konrad Current album and more: http://www.themightykonrad.com/ Sonar X1d Producer. V-Studio 700. PC: Intel i7 CPU 3.07GHz, 12 GB RAM. Win 7 64-bit. RealGuitar, RealStrat, RealLPC, Ivory II, Vienna Symphonic, Hollywood Strings, Electr6ity, Acoustic Legends, FabFour, Scarbee Rick/J-Bass/P-Bass, Kontakt 5. NI Session Guitar. Boldersounds, Noisefirm. EZ Drummer 2. EZ Mix. Melodyne Assist. Guitar Rig 4. Tyros 2, JV-1080, Kurzweil PC2R, TC Helicon VoiceWorks+. Rode NT2a, EV RE20. Presonus Eureka. Rokit 6s.
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lingyai
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Re: Kontakt Volume
2015/10/25 17:48:45
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Sorry about your problem, Konrad. But otherwise, thanks for these very helpful tips!
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Doktor Avalanche
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Re: Kontakt Volume
2015/10/25 17:53:56
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konradh
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Re: Kontakt Volume
2015/10/25 18:19:41
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I am very happy to have the volume issue fixed (even if the cause is unclear). I will update the NI stuff once I am sure I have all the IDs and registrations handy--and a day to kill.
Konrad Current album and more: http://www.themightykonrad.com/ Sonar X1d Producer. V-Studio 700. PC: Intel i7 CPU 3.07GHz, 12 GB RAM. Win 7 64-bit. RealGuitar, RealStrat, RealLPC, Ivory II, Vienna Symphonic, Hollywood Strings, Electr6ity, Acoustic Legends, FabFour, Scarbee Rick/J-Bass/P-Bass, Kontakt 5. NI Session Guitar. Boldersounds, Noisefirm. EZ Drummer 2. EZ Mix. Melodyne Assist. Guitar Rig 4. Tyros 2, JV-1080, Kurzweil PC2R, TC Helicon VoiceWorks+. Rode NT2a, EV RE20. Presonus Eureka. Rokit 6s.
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jimkleban
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Re: Kontakt Volume
2015/10/26 07:23:30
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This was great info. I too have suffered a long time with SONAR changing my volume in KONTAKT... even though I could adjust the fader in SONAR (and use SONAR automation) to control dynamics. Sending a weak audio signal into SONAR just didn't feel right. Jim
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Doktor Avalanche
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Re: Kontakt Volume
2015/10/26 07:42:18
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williamcopper A surprising thing to me was that Sonar voluntarily sends a CC64 message every time playback stops. Like so much else, it would be way better if sonar kept its little hands to itself.
Ancient issue confirmed by cakewalk a zillion years ago... I assumed it was fixed... http://www.digifreq.com/d...opic.asp?TOPIC_ID=5759FYI All bugs more than 3 years old are not a bugs ;)
post edited by Doktor Avalanche - 2015/10/26 07:52:25
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konradh
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Re: Kontakt Volume
2015/10/26 10:38:23
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I believe you can select whether or not to send those Controller reset messages on stop (unless CC64 is an exception to the rule). I actually like zeroing controllers and pitch wheel on stop and then searching back on start—but I can see why some might prefer it to work another way.
Konrad Current album and more: http://www.themightykonrad.com/ Sonar X1d Producer. V-Studio 700. PC: Intel i7 CPU 3.07GHz, 12 GB RAM. Win 7 64-bit. RealGuitar, RealStrat, RealLPC, Ivory II, Vienna Symphonic, Hollywood Strings, Electr6ity, Acoustic Legends, FabFour, Scarbee Rick/J-Bass/P-Bass, Kontakt 5. NI Session Guitar. Boldersounds, Noisefirm. EZ Drummer 2. EZ Mix. Melodyne Assist. Guitar Rig 4. Tyros 2, JV-1080, Kurzweil PC2R, TC Helicon VoiceWorks+. Rode NT2a, EV RE20. Presonus Eureka. Rokit 6s.
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Kylotan
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Re: Kontakt Volume
2015/10/26 10:59:42
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One reason not to do it is because some synths have CCs assigned to controls where the defaults are not zero. So, you could load something into Kontakt, record a part, hit Stop, play it back, and it would sound different since one or more of the controls have now been set to zero.
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brundlefly
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Re: Kontakt Volume
2015/10/26 11:06:06
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konradh Removing the check stopped the slide from jumping to the low position, thanks. I still wish I knew what was going on. Right-click the volume widget in the SONAR MIDI track (or MIDI tab of a simple instrument track), and choose disable control. Moving it will automatically reactivate it, and whatever value is set will be sent at the start of playback. And as Nat pointed out, if the Kontakt instrument options aren't set so that CC7=127 is +12dB, you're likely to see the volume drop when playback starts with the widget active.
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