Stuntpickle
I see posts where people complain about Sonar being buggy and replies from others who claim to have no problems. My guess is that the people with no problems are using relatively few tracks or samples as I, myself, have no problems in similar situations.
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I'm using quite a few samples from East West, but my computer is nowhere near taxed. It seldom reaches over 60% cpu.
I am with you with an impression that Sonar is crashing a lot. I had more crashes in Sonar then in any other program I was using in my life (may be because I have never used DAWs before). But most of these crashes was not in Sonar itself. That is hard to realize since Sonar while "hosting" tons of third party programs has no internal problem tracer (feature request?). That is the same as at MS DOS time, when program crash was equal to the system crash even when there was nothing wrong with the system.
If your workflow is the same when working with small number of tracks and you have no crashes, the probability that the reason is some bottleneck in resources is hight. 60% CPU (mean value) does not mean you have no problem here. Small example: on old Atom based computer I get glitches with under 1024 buffer size once I see CPU is used more then 20%. CPU/system should manage to process things in semi Real Time when working with audio, that means once the time comes, it should make it in time. Does not matter either is stay idle 90% of physical time or is doing something. All that is hard to explain without going too deep into underlying technology.
Components involved are: Sonar itself (with its settings), Audio driver (with its settings), Windows (with auto updates enabled it is doing fancy things several times per day, as was already mentioned before), all (!) devices and there drivers attached to the computer, even your mighty HDD (recently we had a situation when one faulty hi-speed SSD has managed to slow down the whole RAID controller, with many parallel sets of disks attached).
Back from the theory to practice. Try to find out how to reproduce the crash fast. Put all settings as pessimistic as allowed (1024-2048 buffer size, other audio device, in case possible no audio device at all, no windows update, no other programs running). Every time you can reproduce the problem without some component, you know the problem is somewhere else. Till the problem is in some part you can not exclude (power line, power supply, motherboard), you normally can localize it is reasonable time.