well, new update looks nice and work ok.
however:
* plugin load balancing still is useless (crashes and dropouts)
* still dropouts while playing (while CPU usage is 14%, load balancing is turned off and latency is 40 millisecs)
* still very long project loading
to me solving just these three issues would be killer update.
it would worth separate update.
PS. as for dropouts there must be some kind of debugging
output or smth like that - to understand the reason of it.
otherwise it becomes black magic to solve it. i wonder how
playback may provide dropouts if CPU is not overloaded.
i suppose Sonar sends audio stream to sound card (and this is
what any media player would do - without dropouts). so i
consider dropout as a fact that Sonar can't generate this stream
in time. but why it doesn't use the CPU power for that?
this is the exact purpose i bought such powerfull CPU.
its ok for me even if it is 100% loaded all the time i work in Sonar.
all i want is smooth playback and no lags.
i can understand that there may be quite a few reasons
why something goes wrong. but the problem is that
Sonar does not provide any tool (or approach) to understand those reasons.
everything usually ends with "check everything".