• SONAR
  • CA-2A crashes Sonar when inserting during playback (p.2)
2016/12/12 04:03:31
Bristol_Jonesey
Carry on doing what you're doing then and continue experiencing crashing.
 
What I said wasn't patronising and I resent the accusation. 
 
I offered you a workaround to which you took umbrage: your problem, not mine.
 
If you have indeed "been doing this for years" then i would suggest you've been extremely fortunate. This is NOT an analogue board where you could just grab hold of any control and adjust it. The analogy actually falls short because on a hardware mixing desk, all EQ's are already active. In order to achieve the same thing in a digital world you should start by engaging all EQ's & other plugs before you start mixing. Would you attempt to patch in a hardware compressor whilst the transport was rolling? I wouldn't, but I've only been going this for 20+ years so what do I know.
2016/12/12 04:32:48
Sanderxpander
I already stated the workaround! All you did was say "well I don't get crashes because doing what you're doing is just asking for trouble".
And I have never gotten any other crashes because of this. I would not be using Sonar if I did. Moreover the bakers agree, seemingly, because you don't even get as much as a warning when you insert plugins during playback.

In any case, I will definitely continue doing what I'm doing because it is not something that leads to crashes on my system apart from this single instance. My beef is with Melodyne on that account. Thank you for your insights, even though you didn't actually reply to my query, perhaps they will be useful to someone else who reads this thread.
2016/12/12 04:51:49
Rob[at]Sound-Rehab
Bristol_Jonesey
Carry on doing what you're doing then and continue experiencing crashing.
 
What I said wasn't patronising and I resent the accusation. 
 
I offered you a workaround to which you took umbrage: your problem, not mine.
 
If you have indeed "been doing this for years" then i would suggest you've been extremely fortunate. This is NOT an analogue board where you could just grab hold of any control and adjust it. The analogy actually falls short because on a hardware mixing desk, all EQ's are already active. In order to achieve the same thing in a digital world you should start by engaging all EQ's & other plugs before you start mixing. Would you attempt to patch in a hardware compressor whilst the transport was rolling? I wouldn't, but I've only been going this for 20+ years so what do I know.


 
calm down. no need to get upset.
 
since the "insert audio fx" option is not greyed out (deactivated by the software) while playback is running, there is no reason to assume that inserting plugs while playback was not meant to done ...
 
it does work. i do it and i think it needs to work - also because for the user there is no difference to switching plugs on/off or changing FX order in the FX bin. i'm with Sander on this, it does make sense to do it ... it's ok if it causes a brief glitch in the playback (or if too heavy a task stops the audio engine/playback) ... but there is no reason for this to crash the software.
 
 
2016/12/12 08:21:50
pwalpwal
don't forget that back in the day the "gapless engine" was a thing for marketing, but it seems to have gradually got more gappy again... 10 years ago it was a top priority for ron k
 
i will say that working on a playing project, and being able to add and delete plugins while the transport is active is way way waaaaaayyyy more enjoyable than having to stop playback just to add/remove a plugin, keeps the creativity flowing, rather than stop-starting... but it does depend how you use sonar... i have 3 hosts, 2 of which handle such activity
2016/12/12 19:33:13
John
chuckebaby
RSMCGUITAR
Sanderxpander
Right. Just wondering why you replied at all then I guess, as it in no way added any new information to the thread.


Perhaps because it suggests a 'best practice.'


+1 I am many like BJ, I don't insert plug ins during play back.
In my opinion, your simply taking an unnecessary risk.
Ive asked myself many times... Would I benefit from inserting plug ins while the transport is rolling ?
I also throw in the same along the lines of "Should I try to save my project while the transport is rolling".
The short answer is no.
 
However for testing purposes, I just tried in order to repro, all good here .
I would like to add, im on Windows 8.1. I hope this later part of my comment helps.
 


It has always been my habit to stop any playback before doing anything to a project. This includes inserting FX. BTW some FX requires a bit of time to function due to lookahead buffers and such. In the distant past Sonar would do all sorts of crazy stuff if one inserted things will nilly. I recall the push for a "Gapless Audio Engine". CW has shortened the gap but not fully eliminated it. Some of us remember how it used to be and can still be under the right conditions. Stop in the name of sanity! 
 
I think BJ was simply making a point without making a big deal out of it. 
2016/12/13 03:50:03
soens
Surprised you even got past the initial scan when opening Sonar. My plugin scan hangs at CA-2A.
2016/12/13 05:42:52
Sanderxpander
That project, with CA2A in it, failed to open normally afterwards. Strangely it opened normally on the third attempt. On a later session, I had to use SHIFT to disable it.
2016/12/13 09:36:07
stevesweat
Some of us can't use CA-2A at all, consider yourself fortunate. Hey just for fun reroute a track to a new bus during playback - that track will be thrown out of time sync with the other tracks - when you stop and restart all will be well.
2016/12/13 10:05:02
neirbod
Sanderxpander
Good to know, obviously the workaround isn't too horrible.



I can't find the workaround you mentioned. Could you point me to it? I can't load CA-2A at all.
 
Thanks
2016/12/13 10:44:53
stevesweat
neirbod
Sanderxpander
Good to know, obviously the workaround isn't too horrible.



I can't find the workaround you mentioned. Could you point me to it? I can't load CA-2A at all.
 
Thanks


Actually the workaround is to not use ca-2a until the issue with it is fixed and opening in safe mode to disable ca-2a if it already is in a project
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