Maschine MIDI note mapping

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February 17, 14 1:55 PM (permalink)

Maschine MIDI note mapping

I have MIDI tracks set up in Sonar so that I can record alongside a Maschine plugin which has 16 MIDI inputs (and output 16 sounds to audio tracks).
It is set this way:
 
Maschine Group MIDI In = Not Active.
 
 Maschine MIDI Ins:
 Sound 1 = Input -> MIDI -> Active -> channel 1
 Sound 2 = Input -> MIDI -> Active -> channel 2
 Sound 3 = Input -> MIDI -> Active -> channel 3
 to 16 etc
 
 Maschine MIDI Outs:
 Sound 1 = Output -> MIDI -> Host -> channel 1 (transpose = 0)
 Sound 2 = Output -> MIDI -> Host -> channel 2 (transpose = 0)
 Sound 3 = Output -> MIDI -> Host -> channel 3 (transpose = 0)
 to 16 etc
 
 DAW MIDI Ins:
 DAW track 1 MIDI Input = Maschine channel 1
 DAW track 2 MIDI Input = Maschine channel 2
 DAW track 3 MIDI Input = Maschine channel 3
 to 16 etc
 
 DAW MIDI Outs:
 DAW track 1 MIDI Output = Maschine channel 1
 DAW track 2 MIDI Output = Maschine channel 2
 DAW track 3 MIDI Output = Maschine channel 3
 to 16 etc
 
I am not using keyboard mode in Maschine and I can record and play back fine with this configuration.

However my problem is that if I look at Sonar Piano roll every sound is on one note (see screenshot). If I move a note up the scale all I do is change the Pitch of a Maschine sound, not the sound itself. Also all Maschine will allow me to do it seems is transpose a note. I could work with this but it would be much better to have different sounds on different notes in the DAW!
 
Any ideas, is this where I'm supposed to go into Sonar Drum Map Manager maybe?
Any Maschine 2 users here have a better way? (Another reason why I had it set up like this was to be able to drag notes from the Maschine plugin, which will create 16 midi tracks rather than just one, although it wouldn't be necessary to use this workflow all the time, it just allows flexibility).
 
Thanks
 
Alex
 

post edited by CakeAlexS - February 17, 14 2:10 PM

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    mmorgan
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    Re: Maschine MIDI note mapping February 17, 14 5:55 PM (permalink)
    Alex I'm not sure I understand what you are trying to accomplish.
     
    Are you trying to drive a softsynth via Maschine? If so I'm not sure what all of those assignments are for, what I do is have a template setup in Maschine for what I want to drive and I just set Maschine to MIDI mode and then select it as the MIDI input for that track with the subject template loaded.
     
    As it happens I have been editing a Maschine template for use with Battery all day today so I may be assuming something here that is false. Maybe just describe what the end result your trying to get to...
     
    Regards,


    Mike

    Win8(64), Sonar X3e(64) w/ RME Fireface UFX.
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    Splat
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    Re: Maschine MIDI note mapping February 17, 14 7:44 PM (permalink)
    Thanks Mike...

    Well basically I'm using 16 Sonar MIDI tracks to trigger Maschine sounds (one per MIDI channel), Maschine can then record what is in Sonar into it's sequencer. I'm also getting Sonar to record Maschine from each of it's 16 MIDI output tracks. I'm trying to get the process as seamless as possible between sequencers so I can flip between one and the other.
     
    I've just implemented a cunning plan and my piano roll view in Sonar now looks like this (just how I wanted it to be, please check post 1 for a picture of how it was), and it is triggering sounds correctly (well almost):



     
    How figured this one out was to have the Maschine plugin transpose the 16 MIDI outputs assigned to each of the 16 sounds. So Sound 1 has been transposed by a value of 1, sound 2 has been transposed by a value of 2, etc all the way to Sound 16.
     
    At the Sonar end I've added a drum map for the 16 MIDI channels like this to compensate for the transposition:
     

     
    It's working but sadly I'm getting into feedback MIDI loops and inability to SOLO buttons! So still scratching my head on this, so near and yet so far! Taken me ages!


    UPDATE:

    Fixed the MIDI loops issue (schoolboy error) however SOLO buttons have stopped working now, tracks mute just don't SOLO in this project, i.e. No sound will come out when SOLO'ing  :( Weird!!! SOLO'ing will return if I stop using the Maschine transpose drum map (as above screenshot).
    post edited by CakeAlexS - February 17, 14 8:51 PM

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    Splat
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    Re: Maschine MIDI note mapping February 17, 14 8:58 PM (permalink)
    Well that was worth a couple of days work only to fall down at the last hurdle with a Sonar bug with SOLO buttons :(
    frustrated... oh well..
     
    http://forum.cakewalk.com/Drum-Map-Affecting-Track-Solo-m2926042.aspx
     

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    mmorgan
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    Re: Maschine MIDI note mapping February 17, 14 10:08 PM (permalink)
    That's an interesting concept Alex. I'm curious what the application would be on say Sonar MIDI driving NIM, couldn't you just bring the MIDI file into NIM? It's almost as if in concept NIM is an external synth.
     
    Not disagreeing here I'm curious...and I am reminded of a little utility I once wrote that I was quite proud of and I called a co-worker over to show them and when they saw it they said: "Yes that cool...or you could just use the copy command." lol
     
    Regards,


    Mike

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    Splat
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    Re: Maschine MIDI note mapping February 17, 14 10:57 PM (permalink)
    Well the goal I was trying to achieve is to be able to quickly flip my workflow easily between Sonar and Maschine, in detail:
     
    1) Sonar to record 16 separate audio outs from Maschine.
     
    2) Be able to drag the notes out of Maschine into 16 MIDI tracks, then delete the notes from the Maschine, and be able to press play in Sonar and it will play back in Sonar without any further fiddling or moving around.
     
    3) Be able to easily drag MIDI notes around in the DAW in piano view.

    4) After this, press record in the Maschine plugin and record the MIDI notes back into Maschine. Delete the notes in Sonar and you will be exactly where you started off (nb it's a total **** that you can't drag the notes back into Maschine plugin, it looks like it will work but then it doesn't, I wonder if it will work with other PC DAWs, not sure if it's a Sonar or NI issue but you can certainly drag a MIDI file into the plugin).
     
    5) Easy to map drum pads etc.
     
    This is accomplished in Maschine pad mode not keyboard mode.
     
    If you can find a dead easy way to do exactly this without any fiddling then please do let me know :) I'd be interested in any feedback, I will be releasing a template soon so I definitely will want to improve it.
     
    Thanks...
    post edited by CakeAlexS - February 17, 14 11:11 PM

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    mmorgan
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    Re: Maschine MIDI note mapping February 18, 14 7:53 AM (permalink)
    CakeAlexS
    ...
     
    If you can find a dead easy way to do exactly this without any fiddling then please do let me know :) I'd be interested in any feedback, I will be releasing a template soon so I definitely will want to improve it.




    Sadly I don't think there is an easy way to do what you are trying to do. I think there will always be issues keeping NIM to DAW (and vice versa) communication in sync. The Battery template I've been working on has issues of this nature, I have knob pages that I am trying to keep in sync with the tabs (Edit, Effects, Main etc) in Battery...it's a real beach.
     
    It's admirable what you have accomplished so far.
     
    Regards,


    Mike

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    Splat
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    Re: Maschine MIDI note mapping February 18, 14 8:12 AM (permalink)
    Thanks Mike, well we will see how it actually fares in workflow.
     
    Here is to hoping Sonar fixes all the solo button issues for X3E, I also hope we will be able to drag clips into plugins so MIDI and AUDIO can be transferred into plugins like other Daws can (assuming this is a Sonar issue, not sure about that).
     
    I wrote a little review reflecting on my Maschine experience so far (as I can easily be classed as a newbie, done about 120 hours on it, and now I'm feel I can seriously use it in my workflow)... This is not really anything to do with Sonar:


    1) SOLO buttons, come off it NI are you serious!!! You need to put these everywhere in the next (free) update (tomorrow). That's the only thing I'm annoyed with (yes I can right click on mute but that's confusing).
     The below is what I would gladly pay for (but rather have it free of course).
     
     2) It appears a mapping UI is needed much like the Battery synth, moving octaves up and down to get into the frame works right now, but what if you need to use more than one controller that is handling the same samples in different octave scopes, well it can get messy if not impossible? Once this is done I could throw away battery.
     
    34) ARA integration for the plugin whereby it could slaves along with the DAW would be nice... or is this not possible with a more MIDI centric plugin?
     
    4) I feel Traktor (and related interfaces) can be integrated more easily, although this is a gap in my knowledge right now it seems.
     
    5) If you are mixing back into the DAW 16 audio outputs may not be enough, 24 would have been better. I'm not really sure why there is a limitation here anyway. If there is a limitation to force good practice, that limitation is best set in preferences.
     
    I'd be interested in other peoples alternative workflows with Maschine and Sonar. I know I did a similar thread a while back but that was concentrating on audio rather than MIDI.
     
     
     

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    Blogman
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    Re: Maschine MIDI note mapping February 18, 14 10:35 AM (permalink)
    Way too much work considering it's already set up with seperate ins and outs within maschine that can be edited within maschine as midi or easily exported as individual or group wavs. Learn to edit within Maschine. You'll thank yourself! I love Maschine! I do all of Maschine's programming IN maschine while it's running as VST inside Sonar then export Maschines wavs for mixing and mastering. Half of the fun is automating fx parameters into your loop patterns for breaks or buildups. By the way, Maschine can export all 16 pads of all 8 groups individually for 128 individual sounds separated as wav file. Need more, load in another Maschine plug.
    #9
    Splat
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    Re: Maschine MIDI note mapping February 18, 14 11:16 AM (permalink)
    > Learn to edit within Maschine. You'll thank yourself
     
    I have and I do ;)
     
    Anyway that's the idea of this template, you can sequence with the Maschine software or sequence with Cakewalk or both, or you can flip it midday through the project or stick to whatever workflow you like, the workflow choice is yours...... the flexibility is always there however to swap between them at a whim (#6), well any workflow you like really.
     
    Cheers...

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    thebiglongy
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    Re: Maschine MIDI note mapping February 18, 14 4:06 PM (permalink)
    Lol, just opened Maschine in x2 and thought to myself, wonder if I can add another instance, as was mentioned above!
    Um, nope lol, Sonar doth protest!
    Sonar threw up an error and decided to close on me. Thank fully I was only testing out what was mentioned above and was not actually working on a project.

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    Splat
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    Re: Maschine MIDI note mapping February 18, 14 5:05 PM (permalink)
    Well I've only ever used one instance of the Maschine plugin myself in Sonar so not sure who was saying this?
     
    I know you can throw an instance of Maschine into any effects bin if you want to sample something in a track, but I haven't tried that either.

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    Sanderxpander
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    Re: Maschine MIDI note mapping February 18, 14 5:05 PM (permalink)
    I didn't spend enough mental energy to read all of what you tried, but did you use the Maschine "midi batch setup" function and use notes to pads?
    #13
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    Re: Maschine MIDI note mapping February 18, 14 5:14 PM (permalink)
    Sanderxpander
    I didn't spend enough mental energy to read all of what you tried, but did you use the Maschine "midi batch setup" function and use notes to pads?



    FYI I'm using version 2 (latest).
     
    http://www.native-instruments.com/en/support/knowledge-base/show/1230/
     
    "Note for MASCHINE 1.x Users: The MIDI page of the Input properties for Sounds and Groups replaces and extends the features of the Sound MIDI Settings and Sound MIDI Batch Setup available in previous MASCHINE versions,
    respectively."
     
    Although it's difficult to have granular control with the group function when it comes to transposing, it would be nice get that macro'd somehow (or better still, better ways of mapping within Maschine, apparently some known limitations here, battery does have some advantages still).
     
    Cheers....

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    #14
    Sanderxpander
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    Re: Maschine MIDI note mapping February 18, 14 5:24 PM (permalink)
    I'm assuming if features are "extended" you can still map pads to notes easily from within Maschine. I don't understand why you're using transposing is what I'm getting at. It seems very roundabout/convoluted.
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    Splat
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    Re: Maschine MIDI note mapping February 18, 14 5:40 PM (permalink)
    Right...
     
    > I don't understand why you're using transposing is what I'm getting at. It seems very roundabout/convoluted.
     
    Before 16 MIDI outs (no transposing or drum maps):

     
    16 MIDI outs after transposing with a drum map at the Sonar end:
     

     
     
    Further info on #3
     
    Remember I'm using PAD mode not keyboard mode.... 16 MIDI channels with one note, the same note.
    Anyway other way to achieve this please let me know, maybe there is a much simpler way (yes you could argue keyboard mode but that's not what I'm setting out to do)......

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    Sanderxpander
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    Re: Maschine MIDI note mapping February 18, 14 5:47 PM (permalink)
    I'm using one group per midi channel. Each pad represents a note. So I have "only" 8 midi channels but each consists of a full kit. The only thing that is not easy to do with this is sequence instruments (like you say, keyboard mode) but I don't do that within Maschine anyway.

    To do this, for each group I select "midi batch setup", choose "notes to pads" (NOT midi channels to pads). I choose the same base note for each group (C0 I think, not sure). Midi channel 1 is group A, channel 2 group B etc.
    Save the whole thing as a track template if you want.

    It's very simple and quick to setup and I don't do any mapping or transposing on the Sonar end. Not sure if this is something that would work for you?
    #17
    Splat
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    Re: Maschine MIDI note mapping February 18, 14 6:05 PM (permalink)
    So are you using Maschine 1.x not Maschine 2.x I trust (?).

    I think what you are describing is keyboard mode (Shift + Pad mode on the Studio controller) not pad mode, I found the maschine 2 interface for putting sounds on notes too fiddly (might be different in version 1), and also there are a lots of kits and are already preconfigured (and no MIDI batch mode in version 2).
     
    Having said that I see what you mean about how you assign MIDI channels, I'll check this out...

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    Splat
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    Re: Maschine MIDI note mapping February 18, 14 9:32 PM (permalink)
    OK thanks for this, it's slightly simpler I think, so I revised my template as below.
     
    However notes will still appear as one pitch if I play from the Maschine (see the very first picture of this thread), so I still have to transpose each Maschine sound and create a drum map in Sonar. I think if I was playing notes on a MIDI keyboard it probably won't be a problem....
     
    In detail it's set up like this now:
     
    Maschine
     
    Group MIDI Input = Channel 10 (root note = C1).
    Sound MIDI Input  = Off for all sounds.
    Sound MIDI Output (all 16 sounds) = Host, Assigned to channels 1 to 16 incrementally, transposed by 1 to 16 incrementally.
     
    16 Daw MIDI tracks
     
    MIDI Input assigned channels 1 to 16 from Maschine incrementally for each track.
    MIDI Out assigned to drum map as below:



    Also note I'm using just one group of 16 sounds right now, and there is no MIDI batch setup mode with Maschine 2 either as far as I'm aware.
     
    Thanks...

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    #19
    Sanderxpander
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    Re: Maschine MIDI note mapping February 19, 14 2:20 AM (permalink)
    I really don't know the 2.x software so sorry for being vague about this. But what you're describing sounds to me like you have keyboard mode and pad mode backwards. Keyboard mode, on the Maschine, is used to play a sound that is essentially on one pad with varying pitch. I agree with you that that is not what you want, but is also somehow exactly what you're getting right now. The benefit is that you could have 16 different pitchable sounds (bass guitars, keyboards etc) within a single group. This works well for instruments. It's virtually useless for drumkits which is all I'm using Maschine for. Using my method you only get one "sound" (a drumkit) available per group, but each pad has a fixed pitch and is playable directly from its note number.

    Oh wait I think I see where it's going wrong - if you want to sequence in Sonar, I recommend switching the Maschine controller to regular control mode and making a simple template (I think it's already available) with pads to note numbers. You'll also have to use a certain velocity curve to get the same response, I forget which.
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    Re: Maschine MIDI note mapping February 19, 14 4:10 AM (permalink)
    I do appreciate your feedback here.
    I'm using PAD mode (not keyboard mode) right now with full Maschine functionality turned on.
     
    > I recommend switching the Maschine controller to regular control mode 
     
    You mean turn on MIDI mode where it just becomes a regular controller device (Maschine sequencing turned off) and do this just for recording?
     
    Cheers...

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    Re: Maschine MIDI note mapping February 19, 14 6:13 AM (permalink)
    Yeah that's what I've done so far if I want to sequence linearly. Maschine then becomes just a VST instrument. Use the browse function in regular Maschine mode if you want to audition sounds. You can also record patterns within Maschine with this workflow and just drag them onto a Sonar midi track if you want to edit them further.

    If you figure out something better, let me know :)
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    Re: Maschine MIDI note mapping February 19, 14 7:53 AM (permalink)
    Sanderxpander
    ...
     
    if you want to sequence in Sonar, I recommend switching the Maschine controller to regular control mode and making a simple template (I think it's already available) with pads to note numbers. You'll also have to use a certain velocity curve to get the same response, I forget which.
     



    This is what I do also. For a given Sonar project I may set up several Pad Pages in my Maschine template to drive different soft synths...as mentioned above I've been working on one for Battery. There isn't that much difference with the new version...well we have a mixer now but mostly just enhancements. Shift-Control is your pal.
     
    Regards,


    Mike

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    Re: Maschine MIDI note mapping February 19, 14 10:41 AM (permalink)
    Thanks guys...
     
    Well I think I have something slightly different then for Maschine 2 users, although I wouldn't claim it to be revolutionary.

    This way you stay away from MIDI mode and get to use the Maschine  (or Cake) as a sequencer without flipping between buttons. I'll make the template public in the next few weeks. As with everything there's probably advantages and disadvantages with this workflow...

    Just wish I could find a better way to transpose in PAD mode from the Maschine (like maybe a Maschine "drum map"). Certainly NI could do better here.
     
    Cheers...

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    Re: Maschine MIDI note mapping March 01, 14 11:01 PM (permalink)
    Looks like 2.1 is going to improve workflow (I hope), MIDI batch returns....
    ....and it looks like 1.x users holding on for the old features may finally get the incentive to upgrade (release is clearly targeted at them):
    http://www.native-instruments.com/forum/threads/official-update-status-maschine-upcoming-2-1.80682/
     
    If only X3E would fix the SOLO button issue. 

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    Re: Maschine MIDI note mapping March 02, 14 5:04 AM (permalink)
    "A batch function to set all sounds in a group to the same MIDI channel and different base keys in order to export a pattern as a MIDI file."
     
    I don't understand how this differs from the option I already have in 1.8 to map sounds to notes/pads.
    But then you did mention not seeing that option in your 2.x software? That seems weird. If so, I'm pretty happy for sticking with my older software.
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    Re: Maschine MIDI note mapping March 02, 14 1:27 PM (permalink)
    Exactly that, it is missing...

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    Re: Maschine MIDI note mapping March 02, 14 2:18 PM (permalink)
    Wow. Ok, that seems like a pretty huge oversight in the statement "Note for MASCHINE 1.x Users: The MIDI page of the Input properties for Sounds and Groups replaces and extends the features of the Sound MIDI Settings and Sound MIDI Batch Setup available in previous MASCHINE versions,
    respectively".
     
    I can't believe they broke that feature in the upgrade, that would have really frustrated my workflow. That's the same kind of stuff that got 8.5 users so upset with X1. I hope it makes your life a little easier too when they bring it back in at 2.1.
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    Re: Maschine MIDI note mapping March 02, 14 3:07 PM (permalink)
    Well clearly they rewrote the software with some features missing, there is different workflow with Maschine 2 just like there is different workflow with Sonar X. Of course some people always look at what is missing (missing is not broken BTW ) rather than what they have gained. Maschine 2 pretty much blows 1.x out of the water in most ways methinks just like X3 and 8.x, but this was the one standout issue which 1.x users were pointing to (and they were justified to do so), and that will be resolved in a month or so. I think they were previously concentrating on bugs and stability rather than features which is refreshing.
     
    So next month 1.x users won't have much to complain about other than having to spend $100 on the upgrade (money worth spending IMHO). Right now you could argue 1.x users may have a point (well it's a value judgement) but not for much longer.
    post edited by CakeAlexS - March 02, 14 3:14 PM

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    Re: Maschine MIDI note mapping March 02, 14 3:18 PM (permalink)
    I think the 100 bucks is pretty fair, they've been doing big free upgrades for ages. Just surprised that they left out what seems such a vital feature for anyone who wants to use it in a DAW. And it doesn't sound like the most complicated thing to add to the program either, as it's basically an automated version of a user's action, times 16. Glad to hear they're fixing it now. I'll probably upgrade somewhere this year. I don't think there'll be a very big difference for the things I do but I'm pretty excited about the drumsynths.
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